adelikat
fbdb29b64c
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
2015-01-14 21:55:48 +00:00
adelikat
d62ba4e2b4
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
2015-01-13 22:18:07 +00:00
adelikat
7fd19ab26d
Atari 2600 - implement StepOver and StepOut
2014-12-24 17:08:09 +00:00
adelikat
85730524ef
Atari 2600 - restrict the access level of a bunch of things, and some slight reorg
2014-12-24 15:24:25 +00:00
adelikat
0f2197cec1
Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
2014-12-23 01:58:12 +00:00
goyuken
8fb7d3ea9d
does it work? who knows!
2014-12-20 19:17:35 +00:00
adelikat
6512dcbd62
Atari 2600 - make the system bus 64k instead of 8k, this is technically more correct, even though all that space is just mirrored data
2014-12-20 18:09:31 +00:00
adelikat
ffdeb618f7
IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
2014-12-20 13:29:57 +00:00
adelikat
a8116297a0
Rename Register to RegisterValue
2014-12-20 13:16:15 +00:00
adelikat
7bebb66589
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
2014-12-20 03:19:33 +00:00
adelikat
287d9376c8
Atari 2600 - implement StepInto
2014-12-18 18:48:37 +00:00
goyuken
972173282a
support new disassembler infrastructure in 2600 and nes
2014-12-15 22:52:22 +00:00
adelikat
d08fb39cb8
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
2014-12-15 22:19:10 +00:00
adelikat
725a8fb092
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
2014-12-14 18:58:16 +00:00
adelikat
9fc46f6764
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
adelikat
2d1a43dc65
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
2014-12-07 18:53:56 +00:00
adelikat
0b84beec88
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
adelikat
309088211c
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
adelikat
d8a204572d
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
2014-12-04 03:38:30 +00:00
adelikat
a07263c04e
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
2014-12-04 00:43:12 +00:00
adelikat
a283063f5f
some Atari 2600,7800 reorg
2014-12-01 14:21:37 +00:00
adelikat
9adc45f4d1
Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
2014-11-30 23:41:54 +00:00
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
adelikat
ce3f7ae3ac
Atari 2600/7800 - break off IStatable stuff
2014-11-30 17:10:36 +00:00
adelikat
76148ae111
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
2014-11-30 16:42:58 +00:00
adelikat
865795049b
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
2014-11-30 15:22:08 +00:00
adelikat
0e82fff3ff
Clean out ClearSaveRam() calls since they are no longer used
2014-11-24 15:00:54 +00:00
adelikat
4d3e7f806f
Atari 2600 - break off IDebuggable stuff to its own file
2014-11-23 17:14:40 +00:00
adelikat
1832894405
IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
2014-11-23 16:22:02 +00:00
goyuken
dc2ca1f010
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
2014-10-31 15:46:13 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
jlennox
10b6bed056
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
2014-10-18 22:30:06 +00:00
adelikat
66dcccf651
Atari 2600 - code refactoring, separating out memory domain code to its own file, no functionality changes
2014-09-01 20:12:45 +00:00
adelikat
5ba74c631c
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
scepheo
a75827687d
Atari 2600: Fixed PlayField Score flag not being set.
2014-08-29 20:09:08 +00:00
goyuken
1d383a62cc
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
2014-08-23 19:06:37 +00:00
goyuken
f0c8bd3842
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00
adelikat
541dfeaf03
Atari 2600 settings - add display name attribute to settings for a nicer looking config dialog
2014-07-20 00:11:51 +00:00
goyuken
fb133da0c5
fix some internal settings infrastructure
2014-07-14 16:10:45 +00:00
adelikat
fd80c62cdb
More Util methods -> extension methods
2014-07-03 19:20:34 +00:00
adelikat
bf88be8c72
Convert some more util methods to extension methods
2014-07-03 19:05:56 +00:00
adelikat
6cba3568ef
More extension reorg
2014-07-03 17:23:03 +00:00
adelikat
f546a8080c
Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
2014-07-03 15:35:50 +00:00
goyuken
80c79798ce
update some author info on 2600 and swan cores
2014-06-04 19:06:36 +00:00
adelikat
1c0f8674c3
SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
2014-05-31 18:25:36 +00:00
adelikat
51660dd023
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
goyuken
37d0510444
add PAL A2600 framerate to movie check code
2014-05-31 16:28:31 +00:00
goyuken
b31399f810
2600: internal stuff to be checked
2014-05-27 03:11:33 +00:00
adelikat
947470e1d9
Atari 2600 - break up frame advance with StartNewFrame() and EndFrame() and wire them up to Cycle and Scanline advance, all methods are now smart enough to roll over to the next frame at the right time
2014-05-27 02:45:05 +00:00
adelikat
90af0b4858
Atari 2600 - implement ScanlineAdvance(), still todo: cycle and scanline advancing don't know when to roll over a new frame
2014-05-27 02:16:47 +00:00
adelikat
f207bfaec9
Atari 2600 - slight fix to the logic of FrameAdvance so that it will "finish a frame", so any sub-stepping is accounted for
2014-05-27 01:54:08 +00:00
adelikat
ebbee62730
Atari 2600 debugger - slight refactoring of some things, fix step into, add total cycles, last address and distinct addresses
2014-05-27 01:33:22 +00:00
goyuken
7fdceb6158
2600: support SECAM as an alternate colour mode when in PAL mode. SECAM has its own rather unique color modulation system, and the atari engineers were too lazy to make a proper color encoder for it, so.....
2014-05-26 20:16:44 +00:00
adelikat
e68e691e3c
Atari 2600 Debugger - implement Step Into button
2014-05-26 19:38:02 +00:00
goyuken
4f744323cf
2600: fix hard reset sound crash caused by recent fuddlings
2014-05-26 01:21:31 +00:00
adelikat
898c57f5d9
Atari 2600 - AR (Super Charger) - implement Cart Ram memory domain, and a Fast SC Bios sync setting
2014-05-26 01:01:47 +00:00
adelikat
d1743a2ce3
Atari 2600 - AR - cleanup, implement hard reset, savestates, and dispose
2014-05-26 00:55:12 +00:00
adelikat
8069653888
Atari 2600 - Fix AR mapper
2014-05-26 00:30:43 +00:00
adelikat
ed4c92c0f8
Atari 2600 - Set virtual width in pal to 320
2014-05-24 01:21:33 +00:00
adelikat
33abd29aec
Add PAL flag to pal games in atari gamedb, remove todo in atari core
2014-05-24 01:12:18 +00:00
adelikat
4c0f693e70
Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies
2014-05-23 18:04:31 +00:00
goyuken
27fa8d9a61
atari 2600: PAL support should be mostly good to go now
2014-05-23 16:37:49 +00:00
goyuken
2f7ad6a676
2600: more stuff towards PAL support
2014-05-23 15:47:48 +00:00
adelikat
424f312afa
Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
2014-05-23 00:29:31 +00:00
goyuken
ae104deac3
fix up previous commit
2014-05-21 15:47:18 +00:00
goyuken
7dec3af0de
2600: add a pal detection heursitic. still some work to do on that
2014-05-21 14:32:41 +00:00
goyuken
a6c5a9cdb2
a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB
2014-05-19 17:54:00 +00:00
goyuken
27a7bc7c8f
i would never in a million years have written that way, so no reason to change it to that after the fact
2014-05-19 03:21:46 +00:00
adelikat
f697a52c56
Fix a few warnings
2014-05-10 20:00:30 +00:00
adelikat
2c167b51ca
Atari 2600 - virtual width of 275, but something does't work, oh well
2014-05-03 02:30:13 +00:00
adelikat
d978e2c629
Atari 2600 - make background setting a color instead of number, in order to get a color picker in the settings dialog
2014-05-03 01:59:49 +00:00
adelikat
81ca8479f5
Atari 2600 - a round of cleanup, nothing useful here
2014-05-03 01:51:56 +00:00
goyuken
0a017f7f27
2600 video setting stuff
2014-05-03 00:48:23 +00:00
adelikat
1f242120e6
Atari 2600 - Expose top line, bottom line, and background color as Settings properties
2014-05-03 00:35:03 +00:00
adelikat
c15b665e96
Atari 2600 - crop top and bottom 35 scanlines to make 160x192
2014-05-02 23:59:02 +00:00
adelikat
bf363a4c42
Atari 2600 - remove doubled width hack, so it is now 160x262, still todo: don't show vblank scanlines and find a reasonable cropping default
2014-05-02 21:47:02 +00:00
goyuken
b0970451aa
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
2014-04-30 23:48:37 +00:00
adelikat
de1cb218a6
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
2014-04-25 01:19:57 +00:00
adelikat
c74019a54d
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
2014-04-22 00:38:59 +00:00
adelikat
54203c00b9
Atari 2600 - Debugger - add trace logging, and show some stats: scanline, vsync, vblank
2014-04-20 01:19:33 +00:00
adelikat
a61ff53d9c
Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
2014-04-19 22:23:13 +00:00
adelikat
1669fd7755
Start an Atari 2600 debugger dialog
2014-04-19 19:01:13 +00:00
adelikat
dba0d25a5c
Atari 2600 - some progress on the AR mapper (Super charger), but still doesn't work
2014-04-19 16:28:03 +00:00
adelikat
d1e7ed9d91
Atari 2600 - start Supercharger emulation (and mapper AR)
2014-04-16 01:18:38 +00:00
adelikat
285a7241b9
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
adelikat
2cbb914b9e
silly formatting fix from last commit
2014-04-13 18:30:41 +00:00
adelikat
7a6994eb80
Atari 2600 - some progress on mapper 4A50, but it still doesn't work
2014-04-13 18:09:29 +00:00
adelikat
3f3f607e60
Atari 2600 - some ground work for the AR mapper, doesn't yet do anything
2014-04-12 17:52:49 +00:00
adelikat
ccae8ce914
Atari - failed attempt to implement mapper CM (Compumate)
2014-04-12 16:36:30 +00:00
adelikat
4f65d78335
Atari 2600 - some ground work for DPC+, but still not implemented
2014-04-12 04:11:52 +00:00
adelikat
a1cb4b151e
Atari 2600 - implement mapper FE
2014-04-12 03:48:18 +00:00
adelikat
50c8e05d65
Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
2014-04-12 02:54:17 +00:00
adelikat
a329ef846d
Atari 2600 - fix mapper E7 for games that used ram (Burger Time, He-Man)
2014-04-11 22:00:16 +00:00
adelikat
c4b6d8656f
Atari 2600 - cart ram for mapper E7
2014-04-11 14:14:46 +00:00
adelikat
74cc3aad14
Atari 2600 - implement the Cart Ram memory domain
2014-04-11 01:31:10 +00:00
adelikat
2200b05dc2
Atari 2600 - DPC memory domain (added when using the DPC mapper)
2014-04-11 01:05:50 +00:00
adelikat
c16e469e22
Atari 2600 - DPC - do savestates, reset, disposing, and some small todos
2014-04-10 12:46:45 +00:00
beirich
860483934f
2600: 'cycle accurate' audio, fix pitfall2 music
2014-04-10 03:30:46 +00:00
adelikat
2834e80dfa
Atari 2600 - implement SB mapper (Super banking)
2014-04-09 02:17:45 +00:00
adelikat
37139822ac
Atari 2600 - slight fix to m3F, attempt to fix 3E, the mapper is still broken, I guess, the only Roms that use it are a Boulder Dash wip that is broken, and a Boulder Dash Intro Tune that seems to fail.
2014-04-09 01:57:45 +00:00
adelikat
296ce8fcfc
oops
2014-04-08 00:57:56 +00:00
adelikat
5407d752b1
Atari 2600 - DPC mapper - clean up elapsed cycle monitoring, results now match up with stella at least
2014-04-08 00:24:28 +00:00
adelikat
703f1a3355
Atari 2600 - Fix some warnings
2014-04-07 22:06:38 +00:00
adelikat
ac27f4451c
Atari 2600 - major progress on the DPC mapper, Pitfall II is now playable, but the mapper sound channel is still quite bad, also lacks things like savestate support
2014-04-07 01:33:45 +00:00
adelikat
0a22275b59
Oops
2014-04-06 23:30:45 +00:00
adelikat
391be49081
Atari 2600 - support multi-cart mappers, toggling games is done via Hard Reset
2014-04-06 23:25:59 +00:00
adelikat
8a239b53bc
Atari 2600 - implement hard reset, also fix a few missing Dispose calls in some mappers that utilize ram
2014-04-06 22:40:10 +00:00
adelikat
696affa5be
Atari 2600 - a bit mroe reorg
2014-04-05 15:04:03 +00:00
adelikat
a230210565
Atari 2600 - another round of cleanup and reorg
2014-04-05 14:57:26 +00:00
adelikat
27daa82464
Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
2014-04-05 14:13:05 +00:00
adelikat
43d58e3441
Atari 2600 - Oops, dispose stuff
2014-04-05 02:42:23 +00:00
adelikat
a2b2651330
Atari 2600 - Implement mapper FA2
2014-04-05 00:58:43 +00:00
adelikat
cf1a50c195
Atari 2600 - Implement mapper EFSC
2014-04-05 00:35:08 +00:00
adelikat
842645b9ab
Atari 2600 - oops, fix a bug in mapper heuristics
2014-04-05 00:31:13 +00:00
adelikat
2d65937440
Atari 2600 - implement mapper F4SC
2014-04-05 00:03:45 +00:00
adelikat
3d1e6ca830
Atari 2600 - implement mapper F6SC, and slight fix to F8SC (uncomment read of write port emulation)
2014-04-04 23:49:03 +00:00
adelikat
d79067c33c
Atari 2600 - implement mapper F8SC. Fix a potential crash in mappers AR and FA
2014-04-04 21:16:43 +00:00
adelikat
af0cd39742
Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings.
2014-04-04 19:46:41 +00:00
adelikat
58732cf627
Atari 2600 - implement homebrew mapper 0840
2014-04-03 21:25:02 +00:00
adelikat
a946beb40f
oops #2
2014-04-03 21:02:27 +00:00
adelikat
03a2de19f1
remove unused mapper file, not sure what this was ever supposed to be, or how it managed to survive this long
2014-04-03 20:05:24 +00:00
adelikat
4c13ff6731
Atari 2600 - some formatting and clean up of mapper classes
2014-04-03 19:58:47 +00:00
adelikat
12cdedf299
Atari 2600 - throw NotImplemented exceptions on mappers that exist but haven't been built, and clean up some mapper code
2014-04-02 21:27:14 +00:00
adelikat
5db777afcf
Atari 2600 - more mapper defaults based on file size
2014-04-02 21:07:55 +00:00
goyuken
7a9eb9f6cb
change some memory domains to exception out on out of range access instead of silent masking
2014-02-26 20:18:48 +00:00
goyuken
eed290cb8d
2600: try 2K or 4K mappers for unknown roms where applicable
2014-02-08 04:59:45 +00:00
adelikat
82dd0d324d
Atari 2600 - Remove a todo, ReadConsoleSwitches should in fact read the lag flag (and currenlty does already), justification: it is implied that any input on "lag frame" should have no impact on a movie
2014-02-04 15:55:05 +00:00
adelikat
7393f132ab
Move CPUs from Emulation.Common to Emulation.Cores
2014-01-22 01:14:36 +00:00
goyuken
a005767463
random cleanup
2013-12-27 04:41:50 +00:00
goyuken
82c82b681a
connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings
2013-12-24 20:50:53 +00:00
goyuken
d37796ab1c
more new core config framework; this time GAEMBOY
2013-12-23 02:51:41 +00:00
goyuken
bd205f47dc
update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
...
tweak Binding, RecentFiles, and PathEntry to work with the new serializer. on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings. at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00