More extension reorg

This commit is contained in:
adelikat 2014-07-03 17:23:03 +00:00
parent 47514784eb
commit 6cba3568ef
50 changed files with 65 additions and 7 deletions

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@ -107,11 +107,6 @@ namespace BizHawk.Common
throw new InvalidOperationException("Item not found");
}
public static bool Bit(this byte b, int index)
{
return (b & (1 << index)) != 0;
}
public static bool ContainsStartsWith(this IEnumerable<string> options, string str)
{
return options.Any(opt => opt.StartsWith(str));

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@ -24,6 +24,11 @@ namespace BizHawk.Common.NumberExtensions
return string.Format("{0:X" + numdigits + "}", n);
}
public static bool Bit(this byte b, int index)
{
return (b & (1 << index)) != 0;
}
public static bool Bit(this int b, int index)
{
return (b & (1 << index)) != 0;

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@ -1,5 +1,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Common.Components
{

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@ -1,5 +1,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Common.Components
{

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@ -1,5 +1,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Common.Components
{

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@ -4,6 +4,8 @@ using System.IO;
using System.Collections.Generic;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Components.Z80;

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{

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@ -3,6 +3,8 @@ using System.Collections.Generic;
using System.IO;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Common.Components;
using BizHawk.Emulation.Cores.Components.Z80;

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -5,6 +5,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -2,7 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common.Components;
namespace BizHawk.Emulation.Cores.Nintendo.NES

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,5 +1,6 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -2,6 +2,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,5 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -2,7 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,5 +1,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -2,7 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -2,6 +2,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,4 +1,5 @@
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{

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@ -1,6 +1,7 @@
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common.Components;
namespace BizHawk.Emulation.Cores.Nintendo.NES

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@ -2,6 +2,7 @@
using System.Collections.Generic;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common.Components;
namespace BizHawk.Emulation.Cores.Nintendo.NES

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@ -1,9 +1,11 @@
using System;
using System.IO;
using BizHawk.Common;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
partial class NES

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@ -3,7 +3,9 @@ using System.Collections.Generic;
using System.IO;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Common.StringExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Common.Components;
using BizHawk.Emulation.Cores.Components.Z80;