Atari 2600 - implement StepInto

This commit is contained in:
adelikat 2014-12-18 18:48:37 +00:00
parent b416645768
commit 287d9376c8
3 changed files with 80 additions and 5 deletions

View File

@ -61,6 +61,82 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
public IMemoryCallbackSystem MemoryCallbacks { get; private set; }
[FeatureNotImplemented]
public void Step(StepType type) { throw new NotImplementedException(); }
public void Step(StepType type)
{
switch (type)
{
case StepType.Into:
StepInto();
break;
case StepType.Out:
throw new NotImplementedException();
case StepType.Over:
throw new NotImplementedException();
}
}
private void StepInto()
{
var size = opsize[Cpu.PeekMemory(Cpu.PC)];
for (int i = 0; i < size; i++)
{
CycleAdvance();
}
}
//the opsize table is used to quickly grab the instruction sizes (in bytes)
private readonly byte[] opsize = new byte[]
{
/*0x00*/ 1,2,0,0,0,2,2,0,1,2,1,0,0,3,3,0,
/*0x10*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
/*0x20*/ 3,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
/*0x30*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
/*0x40*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
/*0x50*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
/*0x60*/ 1,2,0,0,0,2,2,0,1,2,1,0,3,3,3,0,
/*0x70*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
/*0x80*/ 0,2,0,0,2,2,2,0,1,0,1,0,3,3,3,0,
/*0x90*/ 2,2,0,0,2,2,2,0,1,3,1,0,0,3,0,0,
/*0xA0*/ 2,2,2,0,2,2,2,0,1,2,1,0,3,3,3,0,
/*0xB0*/ 2,2,0,0,2,2,2,0,1,3,1,0,3,3,3,0,
/*0xC0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
/*0xD0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0,
/*0xE0*/ 2,2,0,0,2,2,2,0,1,2,1,0,3,3,3,0,
/*0xF0*/ 2,2,0,0,0,2,2,0,1,3,0,0,0,3,3,0
};
/*the optype table is a quick way to grab the addressing mode for any 6502 opcode
//
// 0 = Implied\Accumulator\Immediate\Branch\NULL
// 1 = (Indirect,X)
// 2 = Zero Page
// 3 = Absolute
// 4 = (Indirect),Y
// 5 = Zero Page,X
// 6 = Absolute,Y
// 7 = Absolute,X
// 8 = Zero Page,Y
*/
private readonly byte[] optype = new byte[]
{
/*0x00*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
/*0x10*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
/*0x20*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
/*0x30*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
/*0x40*/ 0,1,0,0,0,2,2,0,0,0,0,0,0,3,3,0,
/*0x50*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
/*0x60*/ 0,1,0,0,0,2,2,0,0,0,0,0,3,3,3,0,
/*0x70*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
/*0x80*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
/*0x90*/ 0,4,0,0,5,5,8,0,0,6,0,0,0,7,0,0,
/*0xA0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
/*0xB0*/ 0,4,0,0,5,5,8,0,0,6,0,0,7,7,6,0,
/*0xC0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
/*0xD0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0,
/*0xE0*/ 0,1,0,0,2,2,2,0,0,0,0,0,3,3,3,0,
/*0xF0*/ 0,4,0,0,0,5,5,0,0,6,0,0,0,7,7,0
};
}
}

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@ -41,6 +41,9 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
return false;
}
internal A2600Settings Settings { get; private set; }
internal A2600SyncSettings SyncSettings { get; private set; }
public class A2600Settings
{
[JsonIgnore]

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@ -79,10 +79,6 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
public bool DeterministicEmulation { get; set; }
public A2600Settings Settings { get; private set; }
public A2600SyncSettings SyncSettings { get; private set; }
public static readonly ControllerDefinition Atari2600ControllerDefinition = new ControllerDefinition
{
Name = "Atari 2600 Basic Controller",