Commit Graph

3786 Commits

Author SHA1 Message Date
thrust26 a97cf0ba89 add force sign option to SliderWidget 2020-01-11 11:59:09 +01:00
thrust26 096227ff54 adjust yStart 2020-01-11 09:57:45 +01:00
thrust26 eb260431b3 fix ControllerDetector.cxx paddles array size
adjust yStart
2020-01-11 09:57:18 +01:00
Stephen Anthony 6e2a254cee Add hotkey to change scanline adjustment. For now, this is only a stub. 2020-01-09 10:36:00 -03:30
Stephen Anthony 1667d4df60 Bump state version number, otherwise we get crashes on older state saves. 2020-01-07 18:12:36 -03:30
Christian Speckner f7cb631ed4 Merge branch 'rework-aspect' 2020-01-07 21:15:53 +01:00
Christian Speckner fb2874732d Clear TIA image when chaning scanline count. 2020-01-07 21:15:24 +01:00
Christian Speckner c4e7088b0e Clamp height and ystart to semi-sensible values to avoid memory corruption. 2020-01-07 20:48:05 +01:00
twinaphex 58bf9d57b6 (Libretro/MSVC 2017) Buildfix 2020-01-07 09:46:52 -03:30
thrust26 f746300d6b define light gun offsets using game's md5 sum 2020-01-06 20:10:35 +01:00
Christian Speckner bd9734ec66 Bug fixing spree -> scanline count works as expected. 2020-01-06 00:15:20 +01:00
thrust26 bbac4a3034 make minor update to VS project file 2020-01-05 23:52:37 +01:00
thrust26 22dcb59510 reorganize paths for windows code generation 2020-01-05 23:35:42 +01:00
Christian Speckner c16a16d7d4 Wire up new scanline count logic. 2020-01-05 23:14:44 +01:00
Christian Speckner cef81e0bb5 Settings: remove aspect in favor of scanlines adjust. 2020-01-05 00:36:10 +01:00
Stephen Anthony 5e310a3c5d Updated some ROM properties. 2020-01-01 13:05:55 -03:30
thrust26 c147588a7d fix crash when light gun game is started from command line 2020-01-01 15:27:42 +01:00
thrust26 7c938de49b improve paddle detection (Drone Wars) 2020-01-01 12:11:17 +01:00
Stephen Anthony 1fcd5eed40 Fix typo causing a crash. 2019-12-31 13:58:01 -03:30
Stephen Anthony 9ad47ae5f3 Updated copyright to 2020. Happy New Year to anyone reading this! 2019-12-31 13:48:56 -03:30
thrust26 bfbc1be35c rename light gun test ROM in properties 2019-12-31 12:41:01 +01:00
thrust26 1dcd960b8d add Lightgun class to Libretro Stella.vcxproj 2019-12-31 11:18:05 +01:00
thrust26 b364a4224f add Lightgun class to Libretto Makefile.common 2019-12-31 11:15:13 +01:00
Thomas Jentzsch e3ef2ee31c replace magic number for Lightgun 2019-12-31 00:25:24 +01:00
Stephen Anthony ef45cc5037 Added Lightgun class to Xcode project. 2019-12-30 19:00:49 -03:30
thrust26 9a7dc74aea Merge remote-tracking branch 'remotes/origin/feature-lightgun' 2019-12-30 23:08:47 +01:00
Stephen Anthony 5762724399 Add ROM properties from Omegamatrix of AtariAge. 2019-12-30 18:32:21 -03:30
thrust26 8bf1f0c404 code cleanup
added Light Gun to docs
2019-12-30 23:00:49 +01:00
thrust26 86e01bc8b9 apply screen scaling to lightgun controller 2019-12-30 22:37:50 +01:00
thrust26 1295bd5cf6 get lightgun working preliminary 2019-12-30 17:27:28 +01:00
thrust26 24faa4955c Merge branch 'master' of https://github.com/stella-emu/stella into feature-lightgun 2019-12-30 09:48:04 +01:00
thrust26 5330dcdba6 add missing files 2019-12-30 09:47:31 +01:00
thrust26 bfb5bee208 make user aware of grab mouse limitations 2019-12-30 09:46:46 +01:00
thrust26 dbb4328ad5 initial work on lightgun 2019-12-30 09:11:46 +01:00
Stephen Anthony 767f952e4e A few cleanups missed in the previous commits. 2019-12-29 21:08:50 -03:30
Stephen Anthony 733db7250a Fix typo that caused entering the debugger to crash. 2019-12-29 20:22:05 -03:30
Stephen Anthony 3e3b9b3d50 Final updates for default initialization.
The debugger is crashing, so now the debugging begins :)
2019-12-29 20:12:37 -03:30
Stephen Anthony 54de3415ea More default initialization updates, in the process making c'tors smaller/non-existent.
I've already found a few potential bugs where instance variables weren't being initialized at all.
2019-12-29 18:36:56 -03:30
Stephen Anthony 0a9b289b44 libretro: Fix bug with using defaulted vs. user-defined c'tor.
I think this is a compiler issue with that build environment, since this is legal C++11 code.
2019-12-29 10:02:54 -03:30
thrust26 d0d17b4ded fix hat mapping (see #552) 2019-12-29 10:51:00 +01:00
Stephen Anthony bc75a2ee83 Fix size_t issue. 2019-12-28 22:44:26 -03:30
Stephen Anthony 0c6f8bf381 More default initialization updates. 2019-12-28 22:36:40 -03:30
Stephen Anthony b2c70d7677 First pass at moving to default member initialization.
This fixes potential issues with forgetting to initialize in c'tors.
2019-12-28 21:14:52 -03:30
Stephen Anthony 04fe64568a Use runtime_error exceptions everywhere in ZipHandler. 2019-12-28 19:01:39 -03:30
Stephen Anthony ca1207344c Convert PNGLibrary to use vector instead of raw pointers.
This is just as efficient, but also safer.
2019-12-28 17:44:50 -03:30
Stephen Anthony 041af0736c And yet more std::array conversions. Also a fix for overlaid UI message not being displayed. 2019-12-28 15:46:38 -03:30
Stephen Anthony 12fa260137 A few fixes I missed in the last commits. 2019-12-28 15:01:28 -03:30
Stephen Anthony 682a35bf72 libretro: Fix fallout from latest changes. 2019-12-28 00:50:05 -03:30
Stephen Anthony 36683adec1 And yet more fixes for warnings from clang-tidy. 2019-12-28 00:45:09 -03:30
Stephen Anthony e49d401887 Activate changes from stella.pro. 2019-12-27 23:08:03 -03:30
Stephen Anthony a06c44d7a6 Switch to using size_t for all file access.
Note that we'll never actually need this, but I got tired of constantly casting all over the place.
2019-12-27 21:05:38 -03:30
Stephen Anthony 234ebb5373 Fix for warnings from Visual Studio. 2019-12-27 20:20:05 -03:30
Stephen Anthony 0c0f732e5f More conversions of C-style to std::array.
That's it for a little while; getting tired now ...
2019-12-27 19:22:09 -03:30
Stephen Anthony f9b3d0198a Updated Xcode project for addition of PhosphorHandler class. 2019-12-26 20:47:01 -03:30
Stephen Anthony b07d8870ae libretro: Updated VS project file for class addition. 2019-12-26 20:39:53 -03:30
Stephen Anthony 96693222c7 Updated Visual Studio for addition of PhosphorHandler class. 2019-12-26 20:37:45 -03:30
Stephen Anthony 74a2e4b9a9 Refactored phosphor calculations into a new PhosphorHandler class.
This class is accessible from both TIASurface and AtariNTSC, so there's no more code duplication.
Testing is required to see if this results in any slowdowns.  It shouldn't, since the relevant code is inlined ...
2019-12-26 20:26:39 -03:30
Stephen Anthony bf3f146076 libretro: Fix error with user-defined vs. default c'tor. 2019-12-26 17:53:26 -03:30
Stephen Anthony b51fd4d07a Fix crash when combomap isn't defined in config file. 2019-12-26 17:51:08 -03:30
Stephen Anthony b276a1e6a7 Huge refactoring of the palette-related code.
This has been developed ad-hoc over the years, with different subsystems (TIA, UI, phosphor, Blargg, etc).  This is an attempt to consolidate the code, and also move to C++-style arrays.
Still TODO is look into refactoring phosphor stuff out of TIASurface and AtariNTSC classes, since the code is exactly the same, and doesn't really belong in either.
This is a major change, so some testing is definitely required.
2019-12-26 17:28:55 -03:30
Stephen Anthony df4748417d A few more cleanups from clang-tidy. 2019-12-26 11:55:25 -03:30
Thomas Jentzsch 40f69bc4a8 add Draconian to properties 2019-12-26 09:53:21 +01:00
Stephen Anthony a061356202 Fix potential divide by zero. 2019-12-25 21:49:07 -03:30
Stephen Anthony b6fc984690 Fix size_t vs int issue. 2019-12-25 20:53:21 -03:30
Stephen Anthony 4c8c08639a More fixes for warnings from clang-tidy.
Mostly converting C-style arrays to C++.
2019-12-25 20:40:01 -03:30
Stephen Anthony e09634cb56 First pass at converting Blarrg code to proper C++. This mostly involves getting rid of macros. 2019-12-25 20:39:04 -03:30
Stephen Anthony 9813173841 Activate properties from last commit. 2019-12-25 14:15:39 -03:30
Thomas Jentzsch 173560f788 Merge branch 'master' of https://github.com/stella-emu/stella 2019-12-25 17:49:46 +01:00
Thomas Jentzsch 0c0c311e84 update properties for HES dual games. 2019-12-25 17:49:18 +01:00
Stephen Anthony 5d59be800e Use logical OR instead of bitwise OR. 2019-12-25 13:07:03 -03:30
Stephen Anthony 37aff7ff69 A few items that slipped through the last commit. 2019-12-24 22:26:44 -03:30
Stephen Anthony 730b2970c8 Many more fixes for suggestions from clang-tidy. 2019-12-24 22:11:36 -03:30
Stephen Anthony 198ab08647 Replace 'atoi' with the C++11 equivalent: 'stoi'. 2019-12-24 17:58:46 -03:30
Stephen Anthony eeb8363df6 More fixes for warnings from clang-tidy.
Sorry if these are all over the place; I'm fixing them in the order that the tool finds them.
2019-12-24 17:50:27 -03:30
Stephen Anthony 8e1791b801 Handle case where a ROM doesn't have a name in its properties entry. 2019-12-24 16:52:44 -03:30
Stephen Anthony 99872a3b35 Updated ROM properties to RomHunter v16. 2019-12-23 22:32:00 -03:30
Thomas Jentzsch cdf2ad1e13 fix for #552 (analog/digital part) (TODO: test!) 2019-12-23 17:08:51 +01:00
Stephen Anthony 5a283a0140 Deadcode elimination in M6502 emulation.
A minor improvement, but every little bit counts.
2019-12-22 23:33:20 -03:30
Stephen Anthony 8bbabe3c5d More cleanups from clang-tidy. 2019-12-22 22:46:27 -03:30
Stephen Anthony 2944ee7564 Convert joystick handler to use vectors and eliminate raw new/delete. 2019-12-22 21:43:50 -03:30
Stephen Anthony 2ec91dbe6b Remove virtual designation for FSNode::setFlags, since it's never needed. 2019-12-22 21:00:50 -03:30
Stephen Anthony 1223958d91 Move all logging facilities from OSystem directly into the Logger class. 2019-12-22 17:36:06 -03:30
Thomas Jentzsch 60c9839541 add "Mickey" to properties 2019-12-22 18:39:07 +01:00
Stephen Anthony 099bff3d26 Some more refactoring based on advice from clang-tidy.
- Eliminate virtual calls in c'tor/d'tor
- Eliminate some redundant calls in d'tor
- Don't reinitialize blitter unless absolutely necessary
2019-12-22 11:56:24 -03:30
Stephen Anthony 6ec46b9836 Fix more fallout from code refactoring. 2019-12-22 10:18:03 -03:30
Stephen Anthony 19c05e878c Fix compile error in Windows port from recent code refactoring. 2019-12-22 10:14:39 -03:30
Stephen Anthony 67273e9df8 Eliminate superfluous 'setDirty' call. 2019-12-21 22:41:01 -03:30
Stephen Anthony fdee5ba642 Some cleanups suggested by clang-tidy. 2019-12-21 22:38:01 -03:30
Stephen Anthony 7d17df05dd Changed Base::Format to Base::Fmt, and made it a scoped enum. 2019-12-21 21:27:18 -03:30
Stephen Anthony 06094820b6 Remove redundant comment. 2019-12-21 19:29:30 -03:30
thrust26 b1b9e493f4 removed ARM RAM dump code again, redundant 2019-12-21 15:17:32 +01:00
thrust26 c65b9c6709 fix MessageBox height calculation
add first 0.5K RAM to ARM fatal error message
2019-12-21 11:59:07 +01:00
thrust26 99ec454fd4 add missing register 0 to ARM dump 2019-12-21 08:20:19 +01:00
Stephen Anthony ec470d17cb libretro: Fix VS project for recent removal of ystart handler. 2019-12-20 10:57:51 -03:30
Stephen Anthony d89e658d68 Fix minor warning in Xcode. 2019-12-20 10:23:54 -03:30
Stephen Anthony 578c19a588 libretro: Fix build file for recent removal of ystart handler. 2019-12-20 09:16:48 -03:30
Stephen Anthony 68a2ca3a24 Removed all reference to 'ystart' from built-in properties database.
Note that the info is still in 'stella.pro', until we finalize what the values should be.
Then we will update the built-in properties again.
2019-12-19 18:42:23 -03:30
thrust26 1b14ed21a9 correct silencing fix 2019-12-19 19:54:09 +01:00
Christian Speckner 2b0204512e Add missing initialization. 2019-12-19 19:28:33 +01:00
Christian Speckner ef10482291 Don't try to access the palette before it has been initialized. 2019-12-19 18:39:39 +01:00
thrust26 fccee3e672 silence compiler 2019-12-19 18:34:21 +01:00
thrust26 b0efaa6830 adjust VS project 2019-12-19 18:14:16 +01:00
thrust26 2df61b542b Merge branch 'master' of https://github.com/stella-emu/stella 2019-12-19 18:13:50 +01:00
thrust26 b306f35d54 updated Super Soccer 2019-12-19 18:13:24 +01:00
Christian Speckner c324f1ce82 Safety belt. 2019-12-19 18:12:20 +01:00
Christian Speckner 84fe53c673 Adapt XCode project file. 2019-12-19 18:08:43 +01:00
Christian Speckner ec35026329 Ystart is sleeping with the fishes. 2019-12-19 18:01:54 +01:00
thrust26 356f06598d add hotkey for toggling interpolation (ctrl+i) 2019-12-18 20:38:52 +01:00
Stephen Anthony 8782a39ce7 Fix minor warning from clang. 2019-12-18 15:56:39 -03:30
thrust26 8a93e70cc9 reverted video dialog and settings changes 2019-12-18 19:55:58 +01:00
thrust26 7ae5b49633 small improvement on FC bankswitching 2019-12-18 19:12:04 +01:00
Stephen Anthony dbfc6ef3a5 Fixed minor issues reported by cppcheck. 2019-12-17 21:06:08 -03:30
Christian Speckner d0054b831d Precisely align scanlines with TIA scanlines. 2019-12-17 22:51:08 +01:00
Christian Speckner e5159ca59c Be ready for fractional scaling factors, performance improvements. 2019-12-17 21:31:08 +01:00
Christian Speckner 7b291db0d5 Native retina support. 2019-12-17 19:34:41 +01:00
Christian Speckner c38febc2c1 Update scaling in video dialog instead of framebuffer. 2019-12-17 17:16:37 +01:00
Christian Speckner d9effb80b8 Rename HqBlitter -> QisBlitter 2019-12-17 17:16:37 +01:00
Christian Speckner 032f0b0b7c Re-add filter setting to PNG metadata. 2019-12-17 17:16:37 +01:00
Christian Speckner 5977c8561a Connect tia.filter. 2019-12-17 17:16:37 +01:00
Stephen Anthony fd136e0d49 First pass at converting part of 'ystart' to 'vcenter'.
The logic here is somewhat convoluted.  I suggest renaming 'ystart' to 'startline',
and having it internal to TIA only.  The 'vcenter' option will then modify that value
from certain default constants (for NTSC and PAL).
2019-12-16 23:26:57 -03:30
thrust26 c2fc39f44d Reimplement y-start as "V-Center" in dialog and messages
Limit v-center range to +/-15 pixel
2019-12-16 12:41:39 +01:00
thrust26 980f5b92fa Fixed my merge chaos (sorry) 2019-12-16 09:47:56 +01:00
thrust26 8d321de90d reimplemented ystart (TODO: GameInfoDialog) 2019-12-16 09:03:42 +01:00
thrust26 0a4143768a removed redundant check
fixed superfluous ';' bug
2019-12-15 17:40:32 +01:00
thrust26 ebbfc258a6 improved logging and display of auto detected controllers and bankswitching types 2019-12-15 17:19:08 +01:00
Stephen Anthony b6122f136f More fixes for issues reported by cppcheck. 2019-12-15 12:32:49 -03:30
Stephen Anthony 12c1916200 Some fixes for issues found in cppcheck. 2019-12-15 11:23:14 -03:30
thrust26 a1d7315e08 added logging of available full screen modes 2019-12-15 10:28:14 +01:00
Christian Speckner b769638a35 Fix blitter reinitialization, always call Blitter::free on surface reload 2019-12-15 00:43:49 +01:00
thrust26 9aa027f4fd prepare VideoDialog for new filter mode 2019-12-14 21:48:23 +01:00
Christian Speckner 3aaeead676 Stab at fixing memory issues. 2019-12-14 10:04:36 +01:00
thrust26 7fc5be492a spelling :) 2019-12-14 08:47:52 +01:00
Stephen Anthony 112ed29e94 Properly handle 'Cart.StartBank' set to 'AUTO' in the ROM properties. 2019-12-13 20:21:20 -03:30
Stephen Anthony 666b13593c Revert what I thought was a minor change in properties handling.
I need to go over this a little more, since it's causing ROMs to crash.
2019-12-13 20:11:14 -03:30
Stephen Anthony d129ffc12a Use make_unique/make_shared to eliminate raw pointers. 2019-12-13 19:24:36 -03:30
Christian Speckner c4d1473f81 Get rid of smoothing in favor of scaling settings. 2019-12-13 22:46:31 +01:00
Stephen Anthony 31408864ee Updated VS project for QIS blitter class. 2019-12-13 17:34:23 -03:30
Christian Speckner 8ceeb0acbe Fix memory leak. 2019-12-13 21:47:30 +01:00
Christian Speckner ce993427d1 The gods made heavy metal... 2019-12-13 21:12:51 +01:00
Christian Speckner 4e444f7383 More sophisticated detection whether qis is supported. 2019-12-13 21:00:23 +01:00
Christian Speckner 59b5a5cc88 Merge fallout. 2019-12-10 23:23:46 +01:00
Christian Speckner 01d2bfa598 Update XCode project. 2019-12-10 23:23:46 +01:00
Christian Speckner a966295e9b Cleanup. 2019-12-10 23:23:46 +01:00
Christian Speckner 02dd24d45f Fall back to bilinear filtering if rendertargets are not supported. 2019-12-10 23:23:46 +01:00
thrust26 3b29476502 updated VS project file 2019-12-10 23:23:46 +01:00
Christian Speckner e3dc861932 Clear intermediate texture before blitting. 2019-12-10 23:23:46 +01:00
Christian Speckner f6eb86b9bb Add HQ blitter. 2019-12-10 23:23:46 +01:00
Christian Speckner 62af272020 Fix attributes -> blitter works. 2019-12-10 23:23:46 +01:00
Christian Speckner 1c798bd567 Factor out rendering / texture juggling from surface handling. Defuct. 2019-12-10 23:23:46 +01:00
Christian Speckner 3a90828892 Work around what looks like a bug in XCode 11.2 in -O0 and -O1. 2019-12-10 23:23:46 +01:00
Stephen Anthony 4ca430b6f9 Visual Studio doesn't support std::getenv, so we use Windows-specific
code.
2019-12-10 17:56:12 -03:30
Christian Speckner 1ac4f8e362 Comments. 2019-12-08 21:02:29 +01:00
Christian Speckner 15154eafaf Work around what looks like a bug in XCode 11.2 in -O0 and -O1. 2019-12-08 21:01:08 +01:00
Christian Speckner 81bc65bf56 Fix segfault. 2019-12-08 21:01:00 +01:00
Stephen Anthony ff7ac2de65 Added 'Mean Santa' ROM properties to the database. 2019-12-07 20:18:05 -03:30
Stephen Anthony cb63836716 Fix missing bounds checking, reported by Coverity.
This area of the code could also use some named constants, which are also used in DeveloperDialog.
2019-11-30 22:06:38 -03:30
Stephen Anthony 9c6bfb3251 Dead code elimination found by Coverity. 2019-11-30 17:24:19 -03:30
Stephen Anthony 8a0491f3d3 Fix coverity complaining about unrestricted use of getenv. 2019-11-29 18:06:43 -03:30
thrust26 7cc49b4ff1 updated event mapping screenshots and text
made green debug color for missile 1 a bit brighter (NTSC+PAL)
2019-11-24 08:44:24 +01:00
Stephen Anthony 025eeba38c Convert some raw arrays to std::array.
Some fixes for warnings from Coverity.
2019-11-14 20:12:45 -03:30
Stephen Anthony f08bc8843d libretro: Fix Linux/macOS builds. 2019-11-02 19:50:41 -02:30
thrust26 8fb8c6a451 improve FC detection and bank switching 2019-11-02 19:23:38 +01:00
Stephen Anthony 4deafc03f5 Updated xcode project for recent class additions. 2019-11-02 11:27:18 -02:30
Stephen Anthony e0f7051e5c Fix issues with VS project, minor warning from clang, and autoformat
code.
2019-11-02 11:03:15 -02:30
Stephen Anthony c198edbe51 libretro: Fix Windows build for recent class addition. 2019-11-02 10:53:57 -02:30
thrust26 12fffa1690 add missing files 2019-11-02 13:23:23 +01:00
thrust26 ed42374644 adds FC bankswitching for Amiga's Power Play Arcade cart #1 2019-11-02 12:23:03 +01:00
thrust26 bc191ecd46 display debugger cart type info disabled
align further options to cart type info
2019-11-02 11:57:50 +01:00
Stephen Anthony 6f1b0b0783 Fix segfault on shutdown in certain cases (mostly if OSystem creation failed). 2019-10-29 12:13:51 -02:30
Stephen Anthony 75bda25459 Updated master with 6.0.2 changelog. 2019-10-16 22:30:37 -02:30
thrust26 0dbd505b9b updated WD bankswitching (incl. detection) 2019-10-16 22:05:33 +02:00
Stephen Anthony eb2fdd71ba Updated properties database for imminent release of a highly anticipated prototype. 2019-10-11 12:30:06 -02:30
Stephen Anthony 4cd530e048 Fix typo. 2019-10-07 18:24:03 -02:30
Stephen Anthony 9593de911a Potentially fix compile errors for a few libretro ports.
I can't test this, so I don't know for sure if it fixes anything.
2019-09-27 22:58:07 -02:30
Stephen Anthony 91148d299a Eliminate conversion to pointer when it's not necessary. 2019-09-27 22:50:24 -02:30
Stephen Anthony ab9f060c04 One final fix for clang warning. 2019-09-24 10:36:32 -02:30
Stephen Anthony 8fa253d68e Fixed minor warnings in Windows. 2019-09-23 20:18:54 -02:30
Stephen Anthony f591ba92ce A few more std::array updates. 2019-09-22 20:42:46 -02:30
Stephen Anthony 700fbd9c91 Some more std::array and size_t updates. 2019-09-18 10:27:32 -02:30
Thomas Jentzsch b00a438608 replace some odd decimal numbers with hexadecimals 2019-09-17 09:38:47 +02:00
Stephen Anthony 0f0c86de41 Fixed remaining size_t vs. uInt32 issues in Windows. 2019-09-16 21:36:30 -02:30
Stephen Anthony 218969eb59 Changed uInt32 to size_t where necessary.
Finally decided to stop fighting C++, and just use size_t everywhere an
array is used.
Even though this is a 64-bit value, it seems that C++/STL expects it
when dealing with arrays, so I guess we will too.
2019-09-16 21:29:08 -02:30
Stephen Anthony 08fa405a06 Add missing include; hopefully fixes compile error. 2019-09-16 20:14:35 -02:30
Stephen Anthony 354d5aa35a Fixed gcc warnings wrt getBank virtual methods.
Converted many C-style arrays to C++ std::array.  In the process, cleaned up a lot of magic constants.

Replaced most C-style memset/memcpy operations with C++ equivalents: std::fill/std::copy.
std::copy in particular fixes a few potential bugs, since it operates on the datatype size,
and not just on raw bytes.
2019-09-16 19:46:15 -02:30
Stephen Anthony a1fa3a57ba Fixed minor warnings from clang. 2019-09-15 19:24:28 -02:30
thrust26 9a44366f85 add option to break on RAM writes to read ports 2019-09-15 17:04:25 +02:00
thrust26 4b0f255b8d more types for partial fix for issue #537 (RAM writes to read port) 2019-09-15 11:52:43 +02:00
thrust26 15426a31e0 fix for RAM writes to read port commit (offsets reversed) 2019-09-15 11:36:46 +02:00
Yoshi Sugawara bdaf55bb1c Libretro: support building using tvOS SDK 2019-09-14 10:09:58 -02:30
Thomas Jentzsch f0ddb8caa8 partial fix for issue #537 (RAM writes to read port) 2019-09-12 11:08:26 +02:00
thrust26 279e54378d some fixes for last commit 2019-09-07 14:36:13 +02:00
thrust26 d7c4b1a7b9 Add considering addresses for current bank. This is important for types where the 4K ROM address space is segmented into smaller slices, so there can be more than one bank at a time.
This addresses #536.
2019-09-07 14:29:33 +02:00
Christian Speckner ba3015a8f9 Fix MacOS build. 2019-09-04 15:54:17 +02:00
Thomas Jentzsch fe52f22720 fix left and right paddles defaults 2019-09-01 11:04:51 +02:00
Thomas Jentzsch 1d9a2366dc Revert "prevent menu navigation with analog input"
This reverts commit c30cd906a6.
(breaks editing mappings for analog devices)
2019-09-01 10:44:48 +02:00
Thomas Jentzsch c30cd906a6 prevent menu navigation with analog input 2019-09-01 09:50:04 +02:00
Thomas Jentzsch 628baef1d2 add 'breaklabel' command for 16 bit address breaks in all banks 2019-08-31 11:37:29 +02:00
Thomas Jentzsch 0048beaa89 add a quick fix for #532
fix comment for FE detection
2019-08-31 10:21:30 +02:00
Stephen Anthony 5f660383e5 Removed 'cfgdir', and have Distella config files placed with the ROM file they refer to.
Updated docs for removal of statedir, propsfile, etc.
Added 'basedir' and 'baseinappdir' to the docs.
Updated changelog for above changes.
2019-08-30 23:32:57 -02:30
Stephen Anthony 2215b2dee6 Add file/dir locations to logging. 2019-08-30 22:34:11 -02:30
Thomas Jentzsch 3112c4deb0 improve 'break' command output 2019-08-27 23:27:28 +02:00
Thomas Jentzsch 5dbb5b8957 return sorted list of breakpoints 2019-08-26 10:11:41 +02:00
Thomas Jentzsch d35aaa3252 refine 'break' command (using ff instead of -1, which indicates an invalid argument) 2019-08-26 09:44:30 +02:00
Thomas Jentzsch 2f8fa198d3 Merge branch 'master' of https://github.com/stella-emu/stella 2019-08-24 14:12:32 +02:00
Thomas Jentzsch 696ae4ae3a forgot the new files, oops again! 2019-08-24 14:12:07 +02:00
Stephen Anthony 0c6e6602fc Fix build file for Linux. 2019-08-24 09:17:24 -02:30
Thomas Jentzsch bd3545bfff small fix `listbreaks` for single bank ROMs 2019-08-24 12:21:17 +02:00
Thomas Jentzsch 5042c4635f Merge branch 'master' of https://github.com/stella-emu/stella 2019-08-24 12:00:04 +02:00
Thomas Jentzsch f4a0c38e59 reworked breakpoints to use hash map (and % $1fff addresses) 2019-08-24 11:59:31 +02:00
Stephen Anthony 2540d0d803 Entering an uppercase char (ie, hold Shift) on the first character in
file listings now selects among directories; use lowercase to select among
files (fixes #160).

Refactored relevant code from ListWidget to FileListWidget, where it more
properly belongs.

Updates to docs (new info, typo's, etc).
2019-08-23 22:08:06 -02:30
Thomas Jentzsch 7ee9573646 fixed some breakpoint issues regarding #512 2019-08-21 10:23:54 +02:00
Stephen Anthony 69d807a85b Update Xcode project for removed file. 2019-08-20 21:15:19 -02:30
Christian Speckner 09bd0f817e Take power-on state into account during autodetection. 2019-08-20 23:44:30 +02:00
Christian Speckner d105a833b6 Revert "pretty hacked and ugly fix for #501"
This reverts commit 0215cda991.
2019-08-20 23:44:19 +02:00
Stephen Anthony 49bf1ebaa9 Make launcher minimum size in UI match what is used in the actual code. 2019-08-20 13:21:41 -02:30
Thomas Jentzsch 9aecdf3873 improve breakpoint calculation, only consider low 13 bit for PC 2019-08-20 15:33:41 +02:00
Thomas Jentzsch 4232d964a3 add some more keypad keys support 2019-08-20 12:09:31 +02:00
Thomas Jentzsch b1f841cccc add commands from 'exec' script to prompt history 2019-08-20 10:27:42 +02:00
Thomas Jentzsch c3f379b45d make breakpoints consider banks (fixes #512) 2019-08-19 22:12:49 +02:00
Thomas Jentzsch 0215cda991 pretty hacked and ugly fix for #501 2019-08-19 09:33:21 +02:00
Stephen Anthony c10b467de1 Updated files for upcoming release (whenever that may be).
Added info from 6.0.1 branch.
2019-08-18 19:09:18 -02:30
Thomas Jentzsch 8a9fec6a96 Merge branch 'master' of https://github.com/stella-emu/stella 2019-08-18 23:11:17 +02:00
Thomas Jentzsch c2dbbca858 Ha, found a way to detect analog vs digital axis input 2019-08-18 23:10:51 +02:00
Christian Speckner 06f452e7bd Remove unecessary cwd logic. 2019-08-18 22:10:24 +02:00
Thomas Jentzsch 17f5180682 prevent simultaneous mapping of analog and digital events on the same axis (until we find a way to how to detect analog or digital input)
remove joystick events from Paddles, these can now be mapped separately
2019-08-18 22:09:48 +02:00
Thomas Jentzsch feb4a07bb2 minor updates to props 2019-08-18 21:00:13 +02:00
Thomas Jentzsch 91c38cc6c2 Merge branch 'master' of https://github.com/stella-emu/stella 2019-08-18 20:33:45 +02:00
Thomas Jentzsch 18786cf997 updates some props 2019-08-18 20:33:26 +02:00
Aaron Kling 74959ba26c libretro: allow mingw cross compile 2019-08-18 15:23:22 -02:30
snes2600 3c49805be9 libretro: fix missing JoyMap class 2019-08-18 15:21:46 -02:30
Thomas Jentzsch 14ad7d95cf remove unused ConsoleOn/Off events 2019-08-18 18:19:16 +02:00
Thomas Jentzsch 3498004616 update props info (part 2) 2019-08-18 12:31:03 +02:00
Thomas Jentzsch b19ac8ee24 update props info 2019-08-18 11:01:36 +02:00
Thomas Jentzsch ecbc04f287 add minor mapping code enhancements 2019-08-18 09:59:16 +02:00
Stephen Anthony ad9b0e6e75 All functionality now restored to FileListWidget (pattern matching, ROMs only, etc).
This now uses a lambda function, which is more versatile.  Eventually we may even add regular expressions.
2019-08-17 21:13:15 -02:30
Christian Speckner 712cfbaeb1 Don't try to detect launch from finder. 2019-08-17 23:48:19 +02:00
Christian Speckner 89709b925e Fix MacOS build. 2019-08-17 22:46:47 +02:00
Stephen Anthony a8c1cd3730 Fixed selection of previous dir in FileListWidget.
I was going to have it remember descending directories too, but it's just too much fooling
around for a minor feature.  Maybe someone else can take a stab at it ...
2019-08-17 18:13:15 -02:30
Thomas Jentzsch 019f4ae247 Implement event filter in InputDialog (resolves #517) 2019-08-17 15:42:39 +02:00
Thomas Jentzsch 82c6b5544d change hat mapping display 2019-08-17 06:44:17 +02:00
Thomas Jentzsch 364137d20d minor fixes for KidVid, one can start the games with 8, 9, 0 now if right controller is KidVid 2019-08-16 20:53:18 +02:00
Thomas Jentzsch 6ea270cf8f enable KidVid controller option 2019-08-16 14:32:56 +02:00
Thomas Jentzsch 109e6c1065 disabled unreachable code 2019-08-16 11:07:16 +02:00
Thomas Jentzsch 48836e849e replace magic controller strings with enums
automatic detected controller update in GameInfoDialog & StellaSettingsDialog
2019-08-16 11:05:55 +02:00
Thomas Jentzsch d531d8e686 minor refactoring 2019-08-16 06:54:17 +02:00
Thomas Jentzsch af84fbccc5 allow changing controllers during emulation 2019-08-15 20:17:57 +02:00
Thomas Jentzsch e3c97c3725 improve JoyMap hashing 2019-08-15 14:52:43 +02:00
Stephen Anthony 22b4f36bbc Remove redundant variable. 2019-08-15 07:59:54 -02:30
Stephen Anthony cb5a4e210c Fix minor clang warnings. 2019-08-15 07:57:53 -02:30
Thomas Jentzsch 9f51b8caa0 rename some variables 2019-08-15 12:20:10 +02:00