improve paddle detection (Drone Wars)

This commit is contained in:
thrust26 2020-01-01 12:11:17 +01:00
parent d2a957dea9
commit 7c938de49b
1 changed files with 3 additions and 2 deletions

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@ -460,11 +460,12 @@ bool ControllerDetector::usesPaddle(const uInt8* image, size_t size,
{ 0xa5, 0x08, 0x4c }, // lda INPT0; jmp (only Backgammon)
{ 0xa4, 0x38, 0x30 }, // ldy INPT0; bmi (no joystick games)
};
const int NUM_SIGS_1 = 3;
const int NUM_SIGS_1 = 4;
const int SIG_SIZE_1 = 4;
uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = {
{ 0xb9, 0x08, 0x00, 0x30 }, // lda INPT0,y; bmi (i.a. Encounter at L-5)
{ 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (i.a. SW-Jedi Arena, Video Olympics)
{ 0xb9, 0x08, 0x00, 0x10 }, // lda INPT0,y; bpl (Drone Wars)
{ 0x24, 0x08, 0x30, 0x02 }, // bit INPT0; bmi +2 (Picnic)
};
const int NUM_SIGS_2 = 4;
@ -491,7 +492,7 @@ bool ControllerDetector::usesPaddle(const uInt8* image, size_t size,
else if(port == Controller::Jack::Right)
{
// check for INPT2 and indexed INPT0 access
const int NUM_SIGS_0 = 18;
const int NUM_SIGS_0 = 20;
const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
{ 0x24, 0x0a, 0x10 }, // bit INPT2; bpl (no joystick games)