The gods made heavy metal...

This commit is contained in:
Christian Speckner 2019-12-13 21:12:51 +01:00
parent 4e444f7383
commit ce993427d1
2 changed files with 4 additions and 2 deletions

View File

@ -25,6 +25,7 @@
"*.tcc": "cpp",
"functional": "cpp",
"iomanip": "cpp",
"__cxx_version": "cpp"
"__cxx_version": "cpp",
"string": "cpp"
}
}

View File

@ -125,9 +125,10 @@ void FrameBufferSDL2::queryHardware(vector<Common::Size>& fullscreenRes,
string stellaName;
};
// Create name map for all currently known SDL renderers
const int NUM_RENDERERS = 5;
const int NUM_RENDERERS = 6;
static const RenderName RENDERER_NAMES[NUM_RENDERERS] = {
{ "direct3d", "Direct3D" },
{ "metal", "Metal" },
{ "opengl", "OpenGL" },
{ "opengles", "OpenGLES" },
{ "opengles2", "OpenGLES2" },