Make launcher minimum size in UI match what is used in the actual code.

This commit is contained in:
Stephen Anthony 2019-08-20 13:21:41 -02:30
parent 9aecdf3873
commit 49bf1ebaa9
1 changed files with 3 additions and 3 deletions

View File

@ -208,7 +208,7 @@ UIDialog::UIDialog(OSystem& osystem, DialogContainer& parent,
ypos += lineHeight + V_GAP;
// Launcher font
pwidth = font.getStringWidth("2x (1000x720)");
pwidth = font.getStringWidth("2x (1000x760)");
items.clear();
VarList::push_back(items, "Small", "small");
VarList::push_back(items, "Medium", "medium");
@ -223,7 +223,7 @@ UIDialog::UIDialog(OSystem& osystem, DialogContainer& parent,
items.clear();
VarList::push_back(items, "Off", "0");
VarList::push_back(items, "1x (640x480) ", "1");
VarList::push_back(items, "2x (1000x720)", "2");
VarList::push_back(items, "2x (1000x760)", "2");
myRomViewerPopup =
new PopUpWidget(myTab, font, xpos, ypos + 1, pwidth, lineHeight, items,
"ROM info viewer ", lwidth, kRomViewer);
@ -556,7 +556,7 @@ void UIDialog::handleRomViewer()
if(myLauncherWidthSlider->getValue() >= 1000 &&
myLauncherHeightSlider->getValue() >= 760)
{
VarList::push_back(items, "2x (1000x720)", "2");
VarList::push_back(items, "2x (1000x760)", "2");
}
else if (size == 2)
{