mirror of https://github.com/stella-emu/stella.git
More fixes for suggestions from cppcheck.
This commit is contained in:
parent
558b071fbb
commit
7e4dc350f0
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@ -45,25 +45,25 @@ class FilesystemNodeZIP : public AbstractFSNode
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*/
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FilesystemNodeZIP(const string& path);
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bool exists() const { return _realNode && _realNode->exists(); }
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const string& getName() const { return _name; }
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const string& getPath() const { return _path; }
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string getShortPath() const { return _shortPath; }
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bool isDirectory() const { return _isDirectory; }
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bool isFile() const { return _isFile; }
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bool isReadable() const { return _realNode && _realNode->isReadable(); }
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bool isWritable() const { return false; }
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bool exists() const override { return _realNode && _realNode->exists(); }
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const string& getName() const override { return _name; }
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const string& getPath() const override { return _path; }
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string getShortPath() const override { return _shortPath; }
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bool isDirectory() const override { return _isDirectory; }
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bool isFile() const override { return _isFile; }
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bool isReadable() const override { return _realNode && _realNode->isReadable(); }
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bool isWritable() const override { return false; }
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//////////////////////////////////////////////////////////
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// For now, ZIP files cannot be modified in any way
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bool makeDir() { return false; }
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bool rename(const string& newfile) { return false; }
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bool makeDir() override { return false; }
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bool rename(const string& newfile) override { return false; }
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//////////////////////////////////////////////////////////
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bool getChildren(AbstractFSList& list, ListMode mode, bool hidden) const;
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AbstractFSNodePtr getParent() const;
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bool getChildren(AbstractFSList& list, ListMode mode, bool hidden) const override;
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AbstractFSNodePtr getParent() const override;
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uInt32 read(BytePtr& image) const;
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uInt32 read(BytePtr& image) const override;
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private:
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FilesystemNodeZIP(const string& zipfile, const string& virtualpath,
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@ -257,38 +257,38 @@ void AtariNTSC::renderWithPhosphorThread(const uInt8* atari_in, const uInt32 in_
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{
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// Store back into displayed frame buffer (for next frame)
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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}
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// finish final pixels
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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#if 0
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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rgb_in[bufofs] = getRGBPhosphor(out[bufofs], rgb_in[bufofs]);
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bufofs++;
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++bufofs;
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#endif
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atari_in += in_width;
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@ -334,9 +334,9 @@ void AtariNTSC::init(init_t& impl, const Setup& setup)
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initFilters(impl, setup);
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/* generate gamma table */
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if ( gamma_size > 1 )
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if (true) /* was (gamma_size > 1) */
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{
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float const to_float = 1.0f / (gamma_size - (gamma_size > 1));
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float const to_float = 1.0f / (gamma_size - 1/*(gamma_size > 1)*/);
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float const gamma = 1.1333f - float(setup.gamma) * 0.5f;
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/* match common PC's 2.2 gamma to TV's 2.65 gamma */
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int i;
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@ -369,8 +369,10 @@ void AtariNTSC::init(init_t& impl, const Setup& setup)
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*out++ = i * s + q * c;
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}
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while ( --n2 );
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#if 0 // burst_count is always 0
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if ( burst_count > 1 )
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ROTATE_IQ( s, c, 0.866025f, -0.5f ); /* +120 degrees */
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#endif
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}
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while ( --n );
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}
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@ -537,7 +539,7 @@ void AtariNTSC::genKernel(init_t& impl, float y, float i, float q, uInt32* out)
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}
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}
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}
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while ( alignment_count > 1 && --alignment_remain );
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while ( /*alignment_count > 1 && */ --alignment_remain );
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}
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while ( --burst_remain );
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}
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@ -100,7 +100,7 @@ string NTSCFilter::setPreviousAdjustable()
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return "'Custom' TV mode not selected";
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if(myCurrentAdjustable == 0) myCurrentAdjustable = 9;
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else myCurrentAdjustable--;
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else --myCurrentAdjustable;
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ostringstream buf;
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buf << "Custom adjustable '" << ourCustomAdjustables[myCurrentAdjustable].type
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<< "' selected";
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@ -750,7 +750,7 @@ void DiStella::disasmFromAddress(uInt32 distart)
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break;
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case IMMEDIATE:
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myPC++;
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++myPC;
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break;
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case ABSOLUTE_X:
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@ -764,11 +764,11 @@ void DiStella::disasmFromAddress(uInt32 distart)
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break;
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case INDIRECT_X:
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myPC++;
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++myPC;
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break;
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case INDIRECT_Y:
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myPC++;
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++myPC;
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break;
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case ZERO_PAGE_X:
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@ -27,6 +27,7 @@
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CartridgeDPCPlus::CartridgeDPCPlus(const BytePtr& image, uInt32 size,
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const Settings& settings)
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: Cartridge(settings),
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mySize(std::min(size, 32768u)),
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myFastFetch(false),
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myLDAimmediate(false),
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myParameterPointer(0),
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@ -37,7 +38,6 @@ CartridgeDPCPlus::CartridgeDPCPlus(const BytePtr& image, uInt32 size,
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{
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// Image is always 32K, but in the case of ROM > 29K, the image is
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// copied to the end of the buffer
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mySize = std::min(size, 32768u);
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if(mySize < 32768u)
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memset(myImage, 0, 32768);
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memcpy(myImage + (32768u - mySize), image.get(), size);
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@ -89,8 +89,8 @@ void Driving::update()
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if(myControlIDY > -1)
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{
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int m_axis = myEvent.get(Event::MouseAxisYValue);
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if(m_axis < -2) myCounter--;
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else if(m_axis > 2) myCounter++;
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if(m_axis < -2) --myCounter;
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else if(m_axis > 2) ++myCounter;
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if(myEvent.get(Event::MouseButtonRightValue))
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myDigitalPinState[Six] = false;
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}
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@ -166,7 +166,7 @@ void FrameBuffer::setUIPalette()
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FBInitStatus FrameBuffer::createDisplay(const string& title,
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uInt32 width, uInt32 height)
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{
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myInitializedCount++;
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++myInitializedCount;
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myScreenTitle = title;
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// A 'windowed' system is defined as one where the window size can be
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@ -1093,7 +1093,7 @@ uInt32 FrameBuffer::ourGUIColors[3][kNumColors-256] = {
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0xc9af7c, 0xf0f0cf, 0xd55941, 0xc80000, // UI elements
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0xac3410, 0xd55941, 0x686868, 0xdccfa5, 0xf0f0cf, 0xf0f0cf, // buttons
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0xac3410, // checkbox
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0xac3410, 0xd55941, // scrollbar
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0xac3410, 0xd55941, // scrollbar
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0xc80000, 0x00ff00, 0xc8c8ff, 0xc80000, // debugger
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0xac3410, 0xd55941, 0xdccfa5, 0xf0f0cf, 0xa38c61, // slider
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0xffffff, 0xac3410, 0xf0f0cf, 0x686868, 0xdccfa5 // other
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@ -1104,7 +1104,7 @@ uInt32 FrameBuffer::ourGUIColors[3][kNumColors-256] = {
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0x000000, 0x000000, 0x00ff00, 0xc80000, // UI elements
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0x000000, 0x000000, 0x686868, 0x00ff00, 0x20a020, 0x00ff00, // buttons
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0x20a020, // checkbox
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0x20a020, 0x00ff00, // scrollbar
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0x20a020, 0x00ff00, // scrollbar
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0xc80000, 0x00ff00, 0xc8c8ff, 0xc80000, // debugger
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0x20a020, 0x00ff00, 0x404040, 0x686868, 0x404040, // slider
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0x00ff00, 0x20a020, 0x000000, 0x686868, 0x404040 // other
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@ -1115,7 +1115,7 @@ uInt32 FrameBuffer::ourGUIColors[3][kNumColors-256] = {
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0xf0f0f0, 0xffffff, 0x0078d7, 0x0f0f0f, // UI elements
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0xe1e1e1, 0xe5f1fb, 0x808080, 0x0078d7, 0x000000, 0x000000, // buttons
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0x333333, // checkbox
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0xc0c0c0, 0x808080, // scrollbar
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0xc0c0c0, 0x808080, // scrollbar
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0xffc0c0, 0x000000, 0xe00000, 0xc00000, // debugger
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0x333333, 0x0078d7, 0xc0c0c0, 0xffffff, 0xc0c0c0, // slider 0xBDDEF9| 0xe1e1e1 | 0xffffff
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0xffffff, 0x333333, 0xf0f0f0, 0x808080, 0xc0c0c0 // other
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@ -116,8 +116,8 @@ cerr << "myTape = " << myTape << endl;
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IOPortA = (IOPortA & 0xf7) | (((ourKVData[myIdx >> 3] << (myIdx & 0x07)) & 0x80) >> 4);
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// increase to next bit
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myIdx++;
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myBlockIdx--;
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++myIdx;
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--myBlockIdx;
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// increase to next block (byte)
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if(myBlockIdx == 0)
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@ -147,7 +147,7 @@ cerr << "myTape = " << myTape << endl;
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}
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}
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}
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myBlock++;
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++myBlock;
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myBlockIdx = KVBLOCKBITS;
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}
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}
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@ -237,7 +237,7 @@ void KidVid::setNextSong()
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; // fseek(mySampleFile, ourSongStart[temp], SEEK_SET);
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#endif
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myFilePointer++;
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++myFilePointer;
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myTapeBusy = true;
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}
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else
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@ -131,7 +131,7 @@ inline uInt8 M6502::peek(uInt16 address, uInt8 flags)
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// TODO - move this logic directly into CartAR
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if(address != myLastAddress)
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{
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myNumberOfDistinctAccesses++;
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++myNumberOfDistinctAccesses;
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myLastAddress = address;
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}
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////////////////////////////////////////////////
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@ -168,7 +168,7 @@ inline void M6502::poke(uInt16 address, uInt8 value, uInt8 flags)
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// TODO - move this logic directly into CartAR
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if(address != myLastAddress)
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{
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myNumberOfDistinctAccesses++;
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++myNumberOfDistinctAccesses;
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myLastAddress = address;
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}
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////////////////////////////////////////////////
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@ -287,7 +287,7 @@ static void Encode(uInt8* output, uInt32* input, uInt32 len)
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{
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uInt32 i, j;
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for (i = 0, j = 0; j < len; i++, j += 4) {
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for (i = 0, j = 0; j < len; ++i, j += 4) {
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output[j] = uInt8(input[i] & 0xff);
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output[j+1] = uInt8((input[i] >> 8) & 0xff);
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output[j+2] = uInt8((input[i] >> 16) & 0xff);
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@ -301,7 +301,7 @@ static void Decode(uInt32* output, const uInt8* input, uInt32 len)
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{
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uInt32 i, j;
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for (i = 0, j = 0; j < len; i++, j += 4)
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for (i = 0, j = 0; j < len; ++i, j += 4)
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output[i] = (uInt32(input[j])) | ((uInt32(input[j+1])) << 8) |
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((uInt32(input[j+2])) << 16) | ((uInt32(input[j+3])) << 24);
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}
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@ -164,7 +164,7 @@ void MT24LC256::eraseAll()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void MT24LC256::eraseCurrent()
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{
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for(uInt32 page = 0; page < PAGE_NUM; page++)
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for(uInt32 page = 0; page < PAGE_NUM; ++page)
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{
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if(myPageHit[page])
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{
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@ -369,7 +369,7 @@ void MT24LC256::jpee_clock_fall()
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{
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jpee_state = 4;
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jpee_sdat = 1;
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jpee_address++;
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++jpee_address;
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}
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break;
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@ -49,8 +49,8 @@ uInt8 PointingDevice::read()
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// Loop over all missed changes
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while(myScanCountH < scanline)
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{
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if(myTrackBallLeft) myCountH--;
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else myCountH++;
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if(myTrackBallLeft) --myCountH;
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else ++myCountH;
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// Define scanline of next change
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myScanCountH += myTrackBallLinesH;
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@ -59,8 +59,8 @@ uInt8 PointingDevice::read()
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// Loop over all missed changes
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while(myScanCountV < scanline)
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{
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if(myTrackBallDown) myCountV++;
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else myCountV--;
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if(myTrackBallDown) ++myCountV;
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else --myCountV;
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// Define scanline of next change
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myScanCountV += myTrackBallLinesV;
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@ -350,9 +350,9 @@ void TIASurface::render()
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{
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// Store back into displayed frame buffer (for next frame)
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rgbIn[bufofs] = out[pos++] = getRGBPhosphor(myPalette[tiaIn[bufofs]], rgbIn[bufofs]);
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bufofs++;
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++bufofs;
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rgbIn[bufofs] = out[pos++] = getRGBPhosphor(myPalette[tiaIn[bufofs]], rgbIn[bufofs]);
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bufofs++;
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++bufofs;
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}
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screenofsY += outPitch;
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}
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@ -167,7 +167,7 @@ void Thumbulator::dump_regs()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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uInt32 Thumbulator::fetch16(uInt32 addr)
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{
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fetches++;
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++fetches;
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uInt32 data;
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switch(addr & 0xF0000000)
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@ -229,7 +229,7 @@ void Thumbulator::write16(uInt32 addr, uInt32 data)
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if(addr & 1)
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fatalError("write16", addr, "abort - misaligned");
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writes++;
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++writes;
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DO_DBUG(statusMsg << "write16(" << Base::HEX8 << addr << "," << Base::HEX8 << data << ")" << endl);
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@ -369,7 +369,7 @@ uInt32 Thumbulator::read16(uInt32 addr)
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if(addr & 1)
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fatalError("read16", addr, "abort - misaligned");
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reads++;
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++reads;
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switch(addr & 0xF0000000)
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{
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@ -597,7 +597,7 @@ int Thumbulator::execute()
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write_register(15, pc);
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DO_DISS(statusMsg << Base::HEX8 << (pc-5) << ": " << Base::HEX4 << inst << " ");
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instructions++;
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++instructions;
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//ADC
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if((inst & 0xFFC0) == 0x4140)
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@ -609,7 +609,7 @@ int Thumbulator::execute()
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rb = read_register(rm);
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rc = ra + rb;
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if(cpsr & CPSR_C)
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rc++;
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++rc;
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write_register(rd, rc);
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do_nflag(rc);
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do_zflag(rc);
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@ -909,8 +909,8 @@ int Thumbulator::execute()
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case 0xA: //b ge N == V
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DO_DISS(statusMsg << "bge 0x" << Base::HEX8 << (rb-3) << endl);
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ra = 0;
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if( (cpsr & CPSR_N) && (cpsr & CPSR_V) ) ra++;
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if((!(cpsr & CPSR_N)) && (!(cpsr & CPSR_V))) ra++;
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if( (cpsr & CPSR_N) && (cpsr & CPSR_V) ) ++ra;
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if((!(cpsr & CPSR_N)) && (!(cpsr & CPSR_V))) ++ra;
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if(ra)
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write_register(15, rb);
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return 0;
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@ -918,8 +918,8 @@ int Thumbulator::execute()
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case 0xB: //b lt N != V
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DO_DISS(statusMsg << "blt 0x" << Base::HEX8 << (rb-3) << endl);
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ra = 0;
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if((!(cpsr & CPSR_N)) && (cpsr & CPSR_V)) ra++;
|
||||
if((!(cpsr & CPSR_V)) && (cpsr & CPSR_N)) ra++;
|
||||
if((!(cpsr & CPSR_N)) && (cpsr & CPSR_V)) ++ra;
|
||||
if((!(cpsr & CPSR_V)) && (cpsr & CPSR_N)) ++ra;
|
||||
if(ra)
|
||||
write_register(15, rb);
|
||||
return 0;
|
||||
|
@ -927,8 +927,8 @@ int Thumbulator::execute()
|
|||
case 0xC: //b gt Z==0 and N == V
|
||||
DO_DISS(statusMsg << "bgt 0x" << Base::HEX8 << (rb-3) << endl);
|
||||
ra = 0;
|
||||
if( (cpsr & CPSR_N) && (cpsr & CPSR_V) ) ra++;
|
||||
if((!(cpsr & CPSR_N)) && (!(cpsr & CPSR_V))) ra++;
|
||||
if( (cpsr & CPSR_N) && (cpsr & CPSR_V) ) ++ra;
|
||||
if((!(cpsr & CPSR_N)) && (!(cpsr & CPSR_V))) ++ra;
|
||||
if(cpsr & CPSR_Z) ra = 0;
|
||||
if(ra)
|
||||
write_register(15, rb);
|
||||
|
@ -937,9 +937,9 @@ int Thumbulator::execute()
|
|||
case 0xD: //b le Z==1 or N != V
|
||||
DO_DISS(statusMsg << "ble 0x" << Base::HEX8 << (rb-3) << endl);
|
||||
ra = 0;
|
||||
if((!(cpsr & CPSR_N)) && (cpsr & CPSR_V)) ra++;
|
||||
if((!(cpsr & CPSR_V)) && (cpsr & CPSR_N)) ra++;
|
||||
if(cpsr & CPSR_Z) ra++;
|
||||
if((!(cpsr & CPSR_N)) && (cpsr & CPSR_V)) ++ra;
|
||||
if((!(cpsr & CPSR_V)) && (cpsr & CPSR_N)) ++ra;
|
||||
if(cpsr & CPSR_Z) ++ra;
|
||||
if(ra)
|
||||
write_register(15, rb);
|
||||
return 0;
|
||||
|
@ -1394,7 +1394,7 @@ int Thumbulator::execute()
|
|||
rn = (inst >> 8) & 0x7;
|
||||
#if defined(THUMB_DISS)
|
||||
statusMsg << "ldmia r" << dec << rn << "!,{";
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,ra++)
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,++ra)
|
||||
{
|
||||
if(inst&rb)
|
||||
{
|
||||
|
@ -1406,7 +1406,7 @@ int Thumbulator::execute()
|
|||
statusMsg << "}" << endl;
|
||||
#endif
|
||||
sp = read_register(rn);
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ra++)
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
|
@ -1816,7 +1816,7 @@ int Thumbulator::execute()
|
|||
{
|
||||
#if defined(THUMB_DISS)
|
||||
statusMsg << "pop {";
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,ra++)
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,++ra)
|
||||
{
|
||||
if(inst&rb)
|
||||
{
|
||||
|
@ -1834,7 +1834,7 @@ int Thumbulator::execute()
|
|||
#endif
|
||||
|
||||
sp = read_register(13);
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ra++)
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
|
@ -1858,7 +1858,7 @@ int Thumbulator::execute()
|
|||
{
|
||||
#if defined(THUMB_DISS)
|
||||
statusMsg << "push {";
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,ra++)
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,++ra)
|
||||
{
|
||||
if(inst&rb)
|
||||
{
|
||||
|
@ -1877,18 +1877,18 @@ int Thumbulator::execute()
|
|||
|
||||
sp = read_register(13);
|
||||
//fprintf(stderr,"sp 0x%08X\n",sp);
|
||||
for(ra = 0, rb = 0x01, rc = 0; rb; rb = (rb << 1) & 0xFF, ra++)
|
||||
for(ra = 0, rb = 0x01, rc = 0; rb; rb = (rb << 1) & 0xFF, ++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
rc++;
|
||||
++rc;
|
||||
}
|
||||
}
|
||||
if(inst & 0x100) rc++;
|
||||
if(inst & 0x100) ++rc;
|
||||
rc <<= 2;
|
||||
sp -= rc;
|
||||
rd = sp;
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ra++)
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
|
@ -1996,7 +1996,7 @@ int Thumbulator::execute()
|
|||
ra = read_register(rd);
|
||||
rb = read_register(rm);
|
||||
rc = ra - rb;
|
||||
if(!(cpsr & CPSR_C)) rc--;
|
||||
if(!(cpsr & CPSR_C)) --rc;
|
||||
write_register(rd, rc);
|
||||
do_nflag(rc);
|
||||
do_zflag(rc);
|
||||
|
@ -2026,7 +2026,7 @@ int Thumbulator::execute()
|
|||
rn = (inst >> 8) & 0x7;
|
||||
#if defined(THUMB_DISS)
|
||||
statusMsg << "stmia r" << dec << rn << "!,{";
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,ra++)
|
||||
for(ra=0,rb=0x01,rc=0;rb;rb=(rb<<1)&0xFF,++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
|
@ -2039,7 +2039,7 @@ int Thumbulator::execute()
|
|||
#endif
|
||||
|
||||
sp = read_register(rn);
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ra++)
|
||||
for(ra = 0, rb = 0x01; rb; rb = (rb << 1) & 0xFF, ++ra)
|
||||
{
|
||||
if(inst & rb)
|
||||
{
|
||||
|
|
|
@ -38,8 +38,8 @@ Audio::Audio()
|
|||
: myAudioQueue(nullptr),
|
||||
myCurrentFragment(nullptr)
|
||||
{
|
||||
for (uInt8 i = 0; i <= 0x1e; i++) myMixingTableSum[i] = mixingTableEntry(i, 0x1e);
|
||||
for (uInt8 i = 0; i <= 0x0f; i++) myMixingTableIndividual[i] = mixingTableEntry(i, 0x0f);
|
||||
for (uInt8 i = 0; i <= 0x1e; ++i) myMixingTableSum[i] = mixingTableEntry(i, 0x1e);
|
||||
for (uInt8 i = 0; i <= 0x0f; ++i) myMixingTableIndividual[i] = mixingTableEntry(i, 0x0f);
|
||||
|
||||
reset();
|
||||
}
|
||||
|
|
|
@ -75,7 +75,7 @@ void AudioChannel::phase0()
|
|||
if (myDivCounter == myAudf || myDivCounter == 0x1f) {
|
||||
myDivCounter = 0;
|
||||
} else {
|
||||
myDivCounter++;
|
||||
++myDivCounter;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -185,7 +185,7 @@ void Ball::tick(bool isReceivingMclock)
|
|||
myRenderCounter = Count::renderCounterOffset;
|
||||
|
||||
uInt8 starfieldDelta = (myCounter + 160 - myLastMovementTick) % 4;
|
||||
if (starfieldEffect && starfieldDelta == 3 && myWidth < 4) myRenderCounter++;
|
||||
if (starfieldEffect && starfieldDelta == 3 && myWidth < 4) ++myRenderCounter;
|
||||
|
||||
switch (starfieldDelta) {
|
||||
case 3:
|
||||
|
|
|
@ -96,7 +96,7 @@ void DelayQueue<length, capacity>::push(uInt8 address, uInt8 value, uInt8 delay)
|
|||
template<unsigned length, unsigned capacity>
|
||||
void DelayQueue<length, capacity>::reset()
|
||||
{
|
||||
for (uInt8 i = 0; i < length; i++)
|
||||
for (uInt8 i = 0; i < length; ++i)
|
||||
myMembers[i].clear();
|
||||
|
||||
myIndex = 0;
|
||||
|
@ -110,7 +110,7 @@ void DelayQueue<length, capacity>::execute(T executor)
|
|||
{
|
||||
DelayQueueMember<capacity>& currentMember = myMembers[myIndex];
|
||||
|
||||
for (uInt8 i = 0; i < currentMember.mySize; i++) {
|
||||
for (uInt8 i = 0; i < currentMember.mySize; ++i) {
|
||||
executor(currentMember.myEntries[i].address, currentMember.myEntries[i].value);
|
||||
myIndices[currentMember.myEntries[i].address] = 0xFF;
|
||||
}
|
||||
|
@ -128,7 +128,7 @@ bool DelayQueue<length, capacity>::save(Serializer& out) const
|
|||
{
|
||||
out.putInt(length);
|
||||
|
||||
for (uInt8 i = 0; i < length; i++)
|
||||
for (uInt8 i = 0; i < length; ++i)
|
||||
myMembers[i].save(out);
|
||||
|
||||
out.putByte(myIndex);
|
||||
|
@ -151,7 +151,7 @@ bool DelayQueue<length, capacity>::load(Serializer& in)
|
|||
{
|
||||
if (in.getInt() != length) throw runtime_error("delay queue length mismatch");
|
||||
|
||||
for (uInt8 i = 0; i < length; i++)
|
||||
for (uInt8 i = 0; i < length; ++i)
|
||||
myMembers[i].load(in);
|
||||
|
||||
myIndex = in.getByte();
|
||||
|
|
|
@ -119,7 +119,7 @@ bool DelayQueueIteratorImpl<length, capacity>::next()
|
|||
myIndex = 0;
|
||||
|
||||
do {
|
||||
myDelayCycle++;
|
||||
++myDelayCycle;
|
||||
} while (myDelayQueue.myMembers[currentIndex()].mySize == 0 && isValid());
|
||||
|
||||
return isValid();
|
||||
|
|
|
@ -88,16 +88,16 @@ void DelayQueueMember<capacity>::remove(uInt8 address)
|
|||
{
|
||||
uInt8 index;
|
||||
|
||||
for (index = 0; index < mySize; index++) {
|
||||
for (index = 0; index < mySize; ++index) {
|
||||
if (myEntries[index].address == address) break;
|
||||
}
|
||||
|
||||
if (index < mySize) {
|
||||
for (uInt8 i = index + 1; i < mySize; i++) {
|
||||
for (uInt8 i = index + 1; i < mySize; ++i) {
|
||||
myEntries[i-1] = myEntries[i];
|
||||
}
|
||||
|
||||
mySize--;
|
||||
--mySize;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@ void Missile::resm(uInt8 counter, bool hblank)
|
|||
|
||||
case 2:
|
||||
if (hblank) myIsRendering = myRenderCounter > 1;
|
||||
else if (myRenderCounter == 0) myRenderCounter++;
|
||||
else if (myRenderCounter == 0) ++myRenderCounter;
|
||||
|
||||
break;
|
||||
|
||||
|
@ -193,7 +193,7 @@ void Missile::tick(uInt8 hclock, bool isReceivingMclock)
|
|||
switch ((hclock + 1) % 4) {
|
||||
case 3:
|
||||
myEffectiveWidth = myWidth == 1 ? 2 : myWidth;
|
||||
if (myWidth < 4) myRenderCounter++;
|
||||
if (myWidth < 4) ++myRenderCounter;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
|
|
@ -140,7 +140,7 @@ void Player::nusiz(uInt8 value, bool hblank)
|
|||
setDivider(myDividerPending);
|
||||
} else if (delta < (hblank ? 6 : 5)) {
|
||||
setDivider(myDividerPending);
|
||||
myRenderCounter--;
|
||||
--myRenderCounter;
|
||||
} else {
|
||||
myDividerChangeCounter = (hblank ? 0 : 1);
|
||||
}
|
||||
|
@ -282,12 +282,12 @@ void Player::tick()
|
|||
mySampleCounter = 0;
|
||||
myRenderCounter = Count::renderCounterOffset;
|
||||
} else if (myIsRendering) {
|
||||
myRenderCounter++;
|
||||
++myRenderCounter;
|
||||
|
||||
switch (myDivider) {
|
||||
case 1:
|
||||
if (myRenderCounter > 0)
|
||||
mySampleCounter++;
|
||||
++mySampleCounter;
|
||||
|
||||
if (myRenderCounter >= 0 && myDividerChangeCounter >= 0 && myDividerChangeCounter-- == 0)
|
||||
setDivider(myDividerPending);
|
||||
|
@ -296,7 +296,7 @@ void Player::tick()
|
|||
|
||||
default:
|
||||
if (myRenderCounter > 1 && (((myRenderCounter - 1) % myDivider) == 0))
|
||||
mySampleCounter++;
|
||||
++mySampleCounter;
|
||||
|
||||
if (myRenderCounter > 0 && myDividerChangeCounter >= 0 && myDividerChangeCounter-- == 0)
|
||||
setDivider(myDividerPending);
|
||||
|
|
|
@ -410,7 +410,7 @@ void TIA::bindToControllers()
|
|||
}
|
||||
);
|
||||
|
||||
for (uInt8 i = 0; i < 4; i++)
|
||||
for (uInt8 i = 0; i < 4; ++i)
|
||||
updatePaddle(i);
|
||||
}
|
||||
|
||||
|
@ -1205,7 +1205,7 @@ void TIA::onFrameComplete()
|
|||
|
||||
myFrontBufferScanlines = scanlinesLastFrame();
|
||||
|
||||
myFramesSinceLastRender++;
|
||||
++myFramesSinceLastRender;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -1219,7 +1219,7 @@ void TIA::onHalt()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIA::cycle(uInt32 colorClocks)
|
||||
{
|
||||
for (uInt32 i = 0; i < colorClocks; i++)
|
||||
for (uInt32 i = 0; i < colorClocks; ++i)
|
||||
{
|
||||
myDelayQueue.execute(
|
||||
[this] (uInt8 address, uInt8 value) {delayedWrite(address, value);}
|
||||
|
@ -1244,7 +1244,7 @@ void TIA::cycle(uInt32 colorClocks)
|
|||
|
||||
myAudio.tick();
|
||||
|
||||
myTimestamp++;
|
||||
++myTimestamp;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1267,7 +1267,7 @@ void TIA::tickMovement()
|
|||
myMovementInProgress = m;
|
||||
myCollisionUpdateRequired = m;
|
||||
|
||||
myMovementClock++;
|
||||
++myMovementClock;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1331,7 +1331,7 @@ void TIA::nextLine()
|
|||
|
||||
myHctr = 0;
|
||||
|
||||
if (!myMovementInProgress && myLinesSinceChange < 2) myLinesSinceChange++;
|
||||
if (!myMovementInProgress && myLinesSinceChange < 2) ++myLinesSinceChange;
|
||||
|
||||
myHstate = HState::blank;
|
||||
myHctrDelta = 0;
|
||||
|
@ -1448,7 +1448,7 @@ void TIA::flushLineCache()
|
|||
if (wasCaching) {
|
||||
const auto rewindCycles = myHctr;
|
||||
|
||||
for (myHctr = 0; myHctr < rewindCycles; myHctr++) {
|
||||
for (myHctr = 0; myHctr < rewindCycles; ++myHctr) {
|
||||
if (myHstate == HState::blank)
|
||||
tickHblank();
|
||||
else
|
||||
|
|
|
@ -44,7 +44,7 @@ void AbstractFrameManager::reset()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void AbstractFrameManager::nextLine()
|
||||
{
|
||||
myCurrentFrameTotalLines++;
|
||||
++myCurrentFrameTotalLines;
|
||||
|
||||
onNextLine();
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ void AbstractFrameManager::notifyFrameComplete()
|
|||
myPreviousFrameFinalLines = myCurrentFrameFinalLines;
|
||||
myCurrentFrameFinalLines = myCurrentFrameTotalLines;
|
||||
myCurrentFrameTotalLines = 0;
|
||||
myTotalFrames++;
|
||||
++myTotalFrames;
|
||||
|
||||
if (myOnFrameComplete) myOnFrameComplete();
|
||||
}
|
||||
|
|
|
@ -69,7 +69,7 @@ void FrameLayoutDetector::onNextLine()
|
|||
// We start counting the number of "lines spent while waiting for vsync start" from
|
||||
// the "ideal" frame size (corrected by the three scanlines spent in vsync).
|
||||
if (myCurrentFrameTotalLines > frameLines - 3 || myTotalFrames == 0)
|
||||
myLinesWaitingForVsyncToStart++;
|
||||
++myLinesWaitingForVsyncToStart;
|
||||
|
||||
if (myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForVsyncEnd);
|
||||
|
||||
|
@ -137,11 +137,11 @@ void FrameLayoutDetector::finalizeFrame()
|
|||
|
||||
switch (layout()) {
|
||||
case FrameLayout::ntsc:
|
||||
myNtscFrames++;
|
||||
++myNtscFrames;
|
||||
break;
|
||||
|
||||
case FrameLayout::pal:
|
||||
myPalFrames++;
|
||||
++myPalFrames;
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -70,13 +70,13 @@ void FrameManager::onNextLine()
|
|||
Int32 jitter;
|
||||
|
||||
State previousState = myState;
|
||||
myLineInState++;
|
||||
++myLineInState;
|
||||
|
||||
switch (myState)
|
||||
{
|
||||
case State::waitForVsyncStart:
|
||||
if ((myCurrentFrameTotalLines > myFrameLines - 3) || myTotalFrames == 0)
|
||||
myVsyncLines++;
|
||||
++myVsyncLines;
|
||||
|
||||
if (myVsyncLines > Metrics::maxLinesVsync) setState(State::waitForFrameStart);
|
||||
|
||||
|
@ -107,7 +107,7 @@ void FrameManager::onNextLine()
|
|||
throw runtime_error("frame manager: invalid state");
|
||||
}
|
||||
|
||||
if (myState == State::frame && previousState == State::frame) myY++;
|
||||
if (myState == State::frame && previousState == State::frame) ++myY;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -84,7 +84,7 @@ void YStartDetector::onNextLine()
|
|||
// We start counting the number of "lines spent while waiting for vsync start" from
|
||||
// the "ideal" frame size (corrected by the three scanlines spent in vsync).
|
||||
if (myCurrentFrameTotalLines > frameLines - 3 || myTotalFrames == 0)
|
||||
myLinesWaitingForVsyncToStart++;
|
||||
++myLinesWaitingForVsyncToStart;
|
||||
|
||||
if (myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForVsyncEnd);
|
||||
|
||||
|
@ -97,7 +97,7 @@ void YStartDetector::onNextLine()
|
|||
|
||||
case State::waitForFrameStart:
|
||||
if (shouldTransitionToFrame()) setState(State::waitForVsyncStart);
|
||||
else myCurrentVblankLines++;
|
||||
else ++myCurrentVblankLines;
|
||||
|
||||
break;
|
||||
|
||||
|
@ -126,7 +126,7 @@ bool YStartDetector::shouldTransitionToFrame()
|
|||
// Is this same scanline in which the transition ocurred last frame?
|
||||
if (myTotalFrames > Metrics::initialGarbageFrames && myCurrentVblankLines == myLastVblankLines)
|
||||
// Yes? -> Increase the number of stable frames
|
||||
myStableVblankFrames++;
|
||||
++myStableVblankFrames;
|
||||
else
|
||||
// No? -> Frame start shifted again, set the number of consecutive stable frames to zero
|
||||
myStableVblankFrames = 0;
|
||||
|
@ -160,7 +160,7 @@ bool YStartDetector::shouldTransitionToFrame()
|
|||
myVblankViolations = 0;
|
||||
else {
|
||||
// Record a violation if it wasn't recorded before
|
||||
if (!myVblankViolated) myVblankViolations++;
|
||||
if (!myVblankViolated) ++myVblankViolations;
|
||||
myVblankViolated = true;
|
||||
}
|
||||
|
||||
|
@ -169,7 +169,7 @@ bool YStartDetector::shouldTransitionToFrame()
|
|||
// The algorithm tells us to transition although we haven't reached the trip line before
|
||||
} else if (shouldTransition) {
|
||||
// Record a violation if it wasn't recorded before
|
||||
if (!myVblankViolated) myVblankViolations++;
|
||||
if (!myVblankViolated) ++myVblankViolations;
|
||||
myVblankViolated = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -978,7 +978,7 @@ void DeveloperDialog::handleSize()
|
|||
}
|
||||
}
|
||||
if(!found)
|
||||
interval--;
|
||||
--interval;
|
||||
} while(!found);
|
||||
|
||||
if(size < uncompressed)
|
||||
|
|
|
@ -67,7 +67,7 @@ HelpDialog::HelpDialog(OSystem& osystem, DialogContainer& parent,
|
|||
|
||||
int lwidth = 12 * fontWidth;
|
||||
xpos += 5; ypos += lineHeight + 4;
|
||||
for(uInt8 i = 0; i < kLINES_PER_PAGE; i++)
|
||||
for(uInt8 i = 0; i < kLINES_PER_PAGE; ++i)
|
||||
{
|
||||
myKey[i] =
|
||||
new StaticTextWidget(this, font, xpos, ypos, lwidth,
|
||||
|
@ -179,7 +179,7 @@ void HelpDialog::displayInfo()
|
|||
updateStrings(myPage, kLINES_PER_PAGE, titleStr);
|
||||
|
||||
myTitle->setLabel(titleStr);
|
||||
for(uInt8 i = 0; i < kLINES_PER_PAGE; i++)
|
||||
for(uInt8 i = 0; i < kLINES_PER_PAGE; ++i)
|
||||
{
|
||||
myKey[i]->setLabel(myKeyStr[i]);
|
||||
myDesc[i]->setLabel(myDescStr[i]);
|
||||
|
@ -193,7 +193,7 @@ void HelpDialog::handleCommand(CommandSender* sender, int cmd,
|
|||
switch(cmd)
|
||||
{
|
||||
case GuiObject::kNextCmd:
|
||||
myPage++;
|
||||
++myPage;
|
||||
if(myPage >= myNumPages)
|
||||
myNextButton->clearFlags(WIDGET_ENABLED);
|
||||
if(myPage >= 2)
|
||||
|
@ -203,7 +203,7 @@ void HelpDialog::handleCommand(CommandSender* sender, int cmd,
|
|||
break;
|
||||
|
||||
case GuiObject::kPrevCmd:
|
||||
myPage--;
|
||||
--myPage;
|
||||
if(myPage <= myNumPages)
|
||||
myNextButton->setFlags(WIDGET_ENABLED);
|
||||
if(myPage <= 1)
|
||||
|
|
|
@ -198,7 +198,7 @@ void RadioButtonGroup::select(RadioButtonWidget* widget)
|
|||
setSelected(i);
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -211,7 +211,6 @@ void RadioButtonGroup::setSelected(uInt32 selected)
|
|||
for(const auto& w : myWidgets)
|
||||
{
|
||||
(static_cast<RadioButtonWidget*>(w))->setState(i == mySelected);
|
||||
i++;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,9 +38,8 @@ struct Point
|
|||
Point() : x(0), y(0) { }
|
||||
Point(const Point& p) : x(p.x), y(p.y) { }
|
||||
explicit Point(uInt32 x1, uInt32 y1) : x(x1), y(y1) { }
|
||||
Point(const string& p) {
|
||||
Point(const string& p) : x(0), y(0) {
|
||||
char c = '\0';
|
||||
x = y = 0;
|
||||
istringstream buf(p);
|
||||
buf >> x >> c >> y;
|
||||
if(c != 'x')
|
||||
|
@ -64,9 +63,8 @@ struct Size
|
|||
Size() : w(0), h(0) { }
|
||||
Size(const Size& s) : w(s.w), h(s.h) { }
|
||||
explicit Size(uInt32 w1, uInt32 h1) : w(w1), h(h1) { }
|
||||
Size(const string& s) {
|
||||
Size(const string& s) : w(0), h(0) {
|
||||
char c = '\0';
|
||||
w = h = 0;
|
||||
istringstream buf(s);
|
||||
buf >> w >> c >> h;
|
||||
if(c != 'x')
|
||||
|
|
|
@ -132,7 +132,7 @@ void RomAuditDialog::auditRoms()
|
|||
// Create a entry for the GameList for each file
|
||||
Properties props;
|
||||
int renamed = 0, notfound = 0;
|
||||
for(uInt32 idx = 0; idx < files.size(); idx++)
|
||||
for(uInt32 idx = 0; idx < files.size(); ++idx)
|
||||
{
|
||||
string extension;
|
||||
if(files[idx].isFile() &&
|
||||
|
|
Loading…
Reference in New Issue