OV2
09999378ac
win32: increase dropdown width
2017-04-17 14:02:51 +02:00
OV2
1b3a4d024e
win32: add linker pragma
2017-04-17 13:58:16 +02:00
OV2
f815f25a00
win32: change define name, keep ifdefs to minimum, keep enum values
2017-04-17 13:57:49 +02:00
OV2
73c5e5623a
Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x
2017-04-17 12:56:07 +02:00
OV2
51dfeeac9e
Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x
2017-04-17 12:33:12 +02:00
Nelson Garcia
aeba0086cc
DirectDraw compile switch
...
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
OV2
8edbeaaf9a
Merge git://github.com/bonimy/snes9x
2017-02-20 20:40:34 +01:00
Nelson Garcia
4800633821
Easy windows build support
...
Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
Nelson Garcia
d432fb77ef
Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
...
FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html ).
Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
versions of FMODEx that no longer support it.
2017-02-17 19:37:42 -08:00
Nelson Garcia
ac9e3f2094
Merge remote-tracking branch 'refs/remotes/snes9xgit/master'
2017-02-17 19:33:36 -08:00
Nelson Garcia
eea199b20c
ANSI support for dxerr
...
Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
luigiblood
29fd944c83
[BS-X] Added Satellaview Folder on Win32 Settings window
2016-12-28 16:51:21 +01:00
luigiblood
4d32000874
[BS-X] Satellaview Signal Data File Support
2016-12-28 16:43:10 +01:00
OV2
fabce282db
win32: use local copy of filename, msu loading calls S9xGetFilename
2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60
win32: check correct define
2016-12-03 18:03:40 +01:00
OV2
1aae8f9235
win32: fix some warnings
2016-11-27 18:47:41 +01:00
OV2
2fe115c276
win32: move msu files to apu files
2016-11-27 18:05:28 +01:00
OV2
994698912a
Merge remote-tracking branch 'bsx/bsx'
2016-11-27 18:02:03 +01:00
luigiblood
50228801f1
[BS-X] Save Memory Pack option (Windows)
2016-11-23 23:38:21 +01:00
OV2
b478002bfe
win32: properly pass unicode chars to DXErr replacement
2016-11-19 20:05:29 +01:00
OV2
892aace5f6
win32: update resource file
2016-11-19 20:05:29 +01:00
Brandon Wright
bb7df011ff
Revert "Fix compilation of wchar string literals"
...
This reverts commit 4a7d40e94e
.
2016-11-14 13:19:53 -06:00
Brandon Wright
27e6bc1b01
Merge branch 'msu1'
2016-11-14 13:12:00 -06:00
luigiblood
38b95261d0
[BS-X] Added *.bs extension detection
2016-11-08 18:51:00 +01:00
OV2
a76837a4f2
win32: make sure sample count is even
2016-11-06 22:05:10 +01:00
qwertymodo
fb24fc63ba
Add msu1.h/cpp to VS project file
2016-11-06 12:21:56 -08:00
OV2
1fb5d790e3
win32: differentiate between left and right special keys
2016-11-04 00:02:27 +01:00
qwertymodo
4a7d40e94e
Fix compilation of wchar string literals
2016-11-03 12:28:45 -07:00
OV2
09df5e1406
Win32: register for all device changes, ignore problematic message
2016-10-20 21:44:11 +02:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
OV2
83bd6f3507
Win32: update compile instructions
2016-10-15 02:20:34 +02:00
Brandon Wright
83b7e28cec
Bump version number to 1.54.1.
2016-10-14 13:18:25 -05:00
OV2
6f2fe7e52b
Win32: do not also assign down left to down right
2016-10-12 21:50:54 +02:00
OV2
9118cf0c68
Win32: correctly save window when toggling fullscreen
2016-10-12 21:50:54 +02:00
OV2
d244da6890
Win32: update version in readme
2016-10-12 21:50:54 +02:00
OV2
09ffc054eb
Win32: Update executable version
2016-10-10 20:58:18 +02:00
OV2
d81c0a68d3
Win32: fix relative includes for cg shader passes
2016-10-08 23:07:02 +02:00
OV2
f060f06d31
Win32: switch to VS2015
2016-10-08 17:52:23 +02:00
OV2
26914fa9b0
Win32: update xbrz
2016-10-07 23:57:02 +02:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
3351c3b820
win32: fix auto mouse cursor hide
2015-10-11 22:13:36 +02:00
OV2
9372aa9541
Win32: improve transfer of command line controller settings
2015-05-24 16:17:58 +02:00
OV2
825706be4f
Merge pull request #72 from dartraiden/master
...
Fix typos in docs
2015-05-11 19:35:00 +02:00
OV2
8153ce48c0
Merge pull request #70
2015-04-30 22:36:27 +02:00
dartraiden
e7101ce9fe
Fix typos in docs
2015-04-23 22:56:15 +03:00
OV2
9ca3bcce39
Win32: fix joypad hotkeys on joypads > 0
2015-04-20 17:55:57 +02:00
OV2
56a4ce5ef8
Win32: another attempt on hotplugging crashes
2015-04-20 17:55:19 +02:00
gocha
7aafcd0d67
Windows: Migrate to Visual Studio 2013 < https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx >
...
Library files <https://onedrive.live.com/redir?resid=b489e346390b4f82!600&authkey=!AHuA4W8o0eCQtWQ&ithint=file%2c7z >
2015-04-19 19:32:19 +09:00
OV2
951a383ae2
Win32: fix controller hotplugging
2015-04-02 20:40:50 +02:00
DaMan
61f1358849
Limit rewind buffer on 32bit
...
Signed-off-by: OV2 <OV2@sessionclan.de>
2015-02-27 20:41:25 +01:00
OV2
70cf3df1b4
Win32: only check joypads on arrival/disconnect
2015-02-27 20:23:31 +01:00
OV2
688c164fcb
Win32: add missing Ptr changes (DaMan)
2015-02-01 15:19:20 +01:00
OV2
43e04cddc7
Win32: use SetWindowLongPtr instead of SetWindowLong (DaMan)
2015-02-01 01:45:14 +01:00
OV2
1d140638da
Win32: update xbrz to 1.2
2015-01-29 21:42:32 +01:00
OV2
da9409b0e4
win32: add 2xbrz/3xbrz
2014-06-25 23:16:52 +02:00
OV2
54bfd407bb
win32: add xbrz
2014-06-24 21:55:42 +02:00
OV2
2d1ceb4fb5
win32: use correct color conversion (Zenju)
2014-05-25 18:12:53 +02:00
OV2
7948c062ca
win32: allow port command line arguments to work
2014-05-25 18:12:36 +02:00
OV2
8fb48d0f60
win32: correctly parse unicode command line arguments
2014-03-22 15:07:15 +01:00
OV2
2b6eff3d4c
win32: only set sampler state for fragment
2013-12-17 22:56:44 +01:00
OV2
7bd0e2af33
win32: make controller command line parameters work
2013-06-16 12:53:28 +02:00
OV2
44cd82a966
win32: fix d3d cg problems
2013-06-16 11:44:34 +02:00
OV2
0b97bc02ca
win32: always use RGBA for LUTs
2013-05-18 21:48:50 +02:00
OV2
5b4df91b41
win32: detect gamepad changes
2013-05-03 20:18:51 +02:00
OV2
987f13b5c6
win32: cgp fixes
2013-04-22 01:29:41 +02:00
OV2
555f5110fb
win32: add float_framebuffer to cg shaders
2013-03-26 16:09:01 +01:00
OV2
157e2f51d4
win32: add frame_count_mod to cg shaders
2013-03-26 15:39:17 +01:00
OV2
231f4eea8f
win32: fix xaudio2 mixing loop
2013-03-26 15:09:49 +01:00
OV2
9ac39c43a1
win32: add slot0
2013-03-26 15:09:49 +01:00
OV2
c691b610e4
win32: fix ansi build
2013-01-31 14:04:30 +01:00
OV2
88f3702a6a
win32: add+use CXML wrapper class
2012-11-04 13:47:41 +01:00
OV2
59b0a71a43
win32: fix blargg for regular width hires
2012-10-24 13:54:13 +02:00
OV2
b43623fa7a
win32: map pbo with GL_READ_WRITE
2012-10-22 19:48:01 +02:00
OV2
ac60d9117e
win32: fix unicode file loading via command line
2012-09-11 17:14:18 +02:00
OV2
47ef0fca45
win32: integrate with default programs interface
2012-09-09 22:55:05 +02:00
OV2
684a8a5bc7
win32: adjust openwith association so that it no longer affects icons
2012-09-09 20:54:45 +02:00
OV2
86320ab911
win32: prevent crash when using cheat watch (Wraithverge)
2012-08-31 21:55:06 +02:00
OV2
466c3162d6
win32: use updated folder browser
2012-08-12 16:26:31 +02:00
gocha
7ed405d6e2
win32: drag and drop support for snes9x movie (*.smv)
...
Conflicts:
win32/snes9xw.vcproj
2012-08-07 19:31:42 +02:00
gocha
fb2935d454
win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
2012-08-07 19:22:59 +02:00
OV2
95e71e726f
win32: remove afxres.h references
2012-08-07 19:17:37 +02:00
OV2
fcdc393e2b
win32: make __forceinline tfw functions static (gocha)
2012-07-30 19:48:21 +02:00
OV2
cf57ad3d5d
win32: also show half-width katakana in rom info dialog
2012-07-22 15:10:58 +02:00
gocha
5d6d3af4a9
win32: Unicode - fix Custom ROM dialog to show half-width katakana
2012-07-22 14:57:35 +02:00
gocha
e4bf711227
win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash.
2012-07-22 14:15:24 +02:00
gocha
a91dfcb39b
win32: improve DBCS processing in S9xBasename. This one should process S9xBasename("C:\roms\ソウルブレイダー.smc") correctly.
2012-07-22 14:14:59 +02:00
gocha
b4e78e3d2c
win32: fix Cheat Search not to add the same cheat twice.
...
win32: RAM Search can add multi-byte cheat from now.
2012-07-22 13:51:36 +02:00
OV2
d23302de8a
Win32: remove deprecated libpng defines (aphanic)
2012-06-02 18:06:17 +02:00
OV2
518110646a
libretro/win32: make sure S9xFreezeSize is only called after rom load
2012-05-08 00:03:20 +02:00
OV2
81e12d533c
Win32: use asm in custom zlib proj
2012-04-10 23:36:09 +02:00
OV2
8e1b726b6b
Move statemanager to s9x folder, add rewind support to unix port
2012-03-29 15:31:41 +02:00
OV2
486cde4391
Win32: add rewind support
2012-03-28 20:52:15 +02:00
OV2
9cc05b3c12
Merge branch 'memstream'
...
Resolved conflicts:
apu/SNES_SPC.h
memmap.cpp
port.h
unix/Makefile.in
2012-03-25 20:44:57 +02:00
Brandon Wright
faa870ba49
Merge branch 'byuuapu'
...
Conflicts:
memmap.cpp
2012-01-26 14:00:35 -06:00
OV2
faee2859b5
Change ZeroMemory to memset
2012-01-23 18:12:47 +01:00
OV2
dce8f6a1ff
Win32: use event for soundsync
2012-01-22 20:18:15 +01:00
OV2
a66f10d9e4
Convert old savestates for new smp
2012-01-20 04:24:36 +01:00
OV2
dee8895db2
Allow membased rom/state load/save, add libsnes interface (Themaister)
2012-01-02 17:06:45 +01:00
OV2
d6c8111955
Win32: add missing outputmode description
2011-12-29 15:49:03 +01:00
OV2
245364b7c1
Win32: use D3DTADDRESS_BORDER in every pass
2011-12-10 19:17:03 +01:00
OV2
468275b2f2
Win32: match D3D/OGL cg meta shader capability and update to latest spec
2011-12-10 15:52:41 +01:00
OV2
01bf98aaaf
Win32: only save window position if not in fullscreen
2011-12-10 15:35:22 +01:00
OV2
e68a1e9786
Win32: only allow escape-menu in directdraw
2011-12-10 15:35:21 +01:00
OV2
6b17c7d3bd
Win32: save quit hotkey to config
2011-12-10 15:35:20 +01:00
OV2
9215fba453
Win32: add quit hotkey
2011-12-10 15:35:20 +01:00
bl0ckeduser
d53b71583c
Win32: Fix typos in Readme
2011-11-18 16:30:47 -05:00
OV2
060d457e08
Merge pull request #13 from bl0ckeduser/patch-6
...
Win32: handle lack of libpng
2011-11-18 07:05:20 -08:00
OV2
33cdfd8806
Merge pull request #12 from bl0ckeduser/patch-5
...
Win32: only use zlib if it is turned on
2011-11-18 07:04:29 -08:00
bl0ckeduser
bdc68a6283
Win32: handle lack of libpng
2011-11-17 00:01:48 -05:00
bl0ckeduser
cd2715e3a4
Win32: only use zlib if it is turned on
2011-11-16 23:23:03 -05:00
bl0ckeduser
4f4e1de2d0
Win32: add notice on removal of DirectDraw in recent DX APIs
2011-11-16 23:19:05 -05:00
bl0ckeduser
f35b8005d5
Win32: add scrollbar to accomodate large about dialog text
2011-11-14 20:11:10 -05:00
bl0ckeduser
d98ed475eb
Win32: fix about dialog text layout
2011-11-14 20:10:15 -05:00
OV2
fe6b9f257f
Win32: remove legacy snapshot extensions
2011-10-23 23:33:44 +02:00
OV2
b442002071
Win32: only display cg error message if shader file has been set
2011-09-09 23:54:09 +02:00
OV2
6ebc68c017
Win32: fix multirom dialog
2011-09-09 23:54:09 +02:00
OV2
85cc112b44
Win32: add PREV support to cg meta shaders, clean up code
2011-07-03 23:12:41 +02:00
OV2
7dd4f944ee
Win32: fix various meta shader problems and edge cases (themaister)
2011-07-03 20:42:28 +02:00
OV2
4d2fbc241a
Win32: add support for cg meta shaders (currently opengl only)
2011-07-02 04:25:13 +02:00
OV2
3e84a2eaf4
Win32: remove legacy extentions from valid.ext
2011-06-09 19:15:57 +02:00
OV2
2872a71127
Win32: fix cheat dialog value entry
2011-05-13 10:02:12 +02:00
OV2
a13d50916d
Win32: update cg matrix parameter on setviewport (d3d)
2011-05-13 09:46:43 +02:00
OV2
acfe6a53cc
Win32: add frame counter to cg shader vars (Themaister)
2011-05-11 21:44:20 +02:00
OV2
54d8e77a96
Win32: add config option to disable OpenGL PBO usage
2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7
Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item
2011-05-08 01:41:33 +02:00
OV2
2c3b9f1f63
Win32: react to WM_DISPLAYCHANGE (hopefully without crashing)
2011-05-07 23:16:10 +02:00
OV2
f505626dda
Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses
2011-05-07 22:24:37 +02:00
OV2
0f6e8c3721
Win32: fix netplay connect
2011-05-07 18:35:11 +02:00
OV2
414782518b
Win32: set HWND_TOPMOST for fullscreen window
...
Some graphic drivers seem to display the taskbar on non-viewport areas
if the window is not set to topmost.
2011-05-07 03:13:22 +02:00
OV2
0271051f41
Win32: add open override to _tfwopen (zlib 1.2.5) (gocha)
2011-05-07 03:11:42 +02:00
gocha
7ff42c90fd
Modify zlib vcproj to support the latest version (zlib 1.2.5)
2011-05-07 02:53:01 +02:00
OV2
df37799e49
Win32: fix unicode snapshot loading
2011-05-06 01:19:30 +02:00
OV2
3a1aa9ddde
Win32: fix open rom extension filters
2011-05-01 15:34:20 +02:00
OV2
1482cae24d
Win32: set viewport on device reset, clear image before image size changes
2011-04-30 01:26:42 +02:00
OV2
13e8c2dc34
Win32: fix custom rom dialog
2011-04-29 13:01:06 +02:00
OV2
2644641713
Expose apu debugger status; win32: expose apu debugger, add missing type
2011-04-20 19:23:39 +02:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
9f22745fa5
Win32: fix double cg function unloading
2011-04-10 16:39:56 +02:00
zones
2f2d92a9da
Update changelog / update minizip to 1.01h / update docs / Mac: changed MusicBox to Cocoa interface
2011-04-10 22:44:28 +09:00
OV2
1640d1e395
Win32: add missing copyright, update readme/howtocompile, match preprocessor defines
2011-03-20 23:53:39 +01:00
OV2
153db86437
Win32: dynamically load the cg runtime; gracefully disable its functionality
...
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
2011-03-20 23:21:12 +01:00
OV2
8f63cb0cea
Win32: do not use pre-transformed vertices in D3D
...
Using pre-transformed vertices bypasses vertex shaders, which
prevented some of the cg shaders to run correctly.
2011-03-06 00:48:54 +01:00
OV2
82fe0f7819
Win32: update cg shader handling, output compile errors
2011-03-04 02:11:36 +01:00
OV2
42afceb287
Win32: fix hi-res filter box (again)
2011-03-04 00:46:18 +01:00
OV2
f1b7d31c8e
Win32: fix osd for all hires filter scales
2011-03-04 00:38:16 +01:00
OV2
481bf0647f
Win32: rework hi-res blending
...
Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
OV2
b65f18fa84
Win32: add preliminary CG shader support (D3D + OGL)
...
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
OV2
8cf6950c3d
Win32: use generic DirectX error library (gocha)
2011-02-13 01:18:55 +01:00