mirror of https://github.com/snes9xgit/snes9x.git
Move statemanager to s9x folder, add rewind support to unix port
This commit is contained in:
parent
34088e033e
commit
8e1b726b6b
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@ -1,7 +1,7 @@
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#include "statemanager.h"
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#include "snapshot.h"
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/* Snapshot Manager Class that records snapshot data for rewinding
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/* State Manager Class that records snapshot data for rewinding
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mostly based on SSNES's rewind code by Themaister
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*/
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@ -1,7 +1,7 @@
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#ifndef STATEMANAGER_H
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#define STATEMANAGER_H
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/* Snapshot Manager Class that records snapshot data for rewinding
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/* State Manager Class that records snapshot data for rewinding
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mostly based on SSNES's rewind code by Themaister
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*/
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@ -7,7 +7,7 @@
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OS = `uname -s -r -m|sed \"s/ /-/g\"|tr \"[A-Z]\" \"[a-z]\"|tr \"/()\" \"___\"`
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BUILDDIR = .
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OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/dsp/SPC_DSP.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o unix.o x11.o
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OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/dsp/SPC_DSP.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o ../statemanager.o unix.o x11.o
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DEFS = -DMITSHM
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ifdef S9XDEBUGGER
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@ -222,6 +222,7 @@
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#ifdef DEBUGGER
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#include "debug.h"
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#endif
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#include "statemanager.h"
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#ifdef NETPLAY_SUPPORT
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#ifdef _DEBUG
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@ -233,6 +234,8 @@ typedef std::pair<std::string, std::string> strpair_t;
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ConfigFile::secvec_t keymaps;
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StateManager stateMan;
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#define FIXED_POINT 0x10000
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#define FIXED_POINT_SHIFT 16
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#define FIXED_POINT_REMAINDER 0xffff
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@ -275,6 +278,8 @@ struct SUnixSettings
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bool8 ThreadSound;
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uint32 SoundBufferSize;
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uint32 SoundFragmentSize;
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uint32 rewindBufferSize;
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uint32 rewindGranularity;
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};
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struct SoundStatus
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@ -290,6 +295,8 @@ struct SoundStatus
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static SUnixSettings unixSettings;
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static SoundStatus so;
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static bool8 rewinding;
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#ifndef NOSOUND
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static uint8 Buf[SOUND_BUFFER_SIZE];
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#endif
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@ -436,6 +443,10 @@ void S9xExtraUsage (void)
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S9xMessage(S9X_INFO, S9X_USAGE, " frames (use with -dumpstreams)");
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S9xMessage(S9X_INFO, S9X_USAGE, "");
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S9xMessage(S9X_INFO, S9X_USAGE, "-rwbuffersize Rewind buffer size in MB");
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S9xMessage(S9X_INFO, S9X_USAGE, "-rwgranularity Rewind granularity in frames");
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S9xMessage(S9X_INFO, S9X_USAGE, "");
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S9xExtraDisplayUsage();
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}
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@ -534,6 +545,22 @@ void S9xParseArg (char **argv, int &i, int argc)
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else
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if (!strcasecmp(argv[i], "-dumpmaxframes"))
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Settings.DumpStreamsMaxFrames = atoi(argv[++i]);
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else
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if (!strcasecmp(argv[i], "-rwbuffersize"))
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{
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if (i + 1 < argc)
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unixSettings.rewindBufferSize = atoi(argv[++i]);
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else
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S9xUsage();
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}
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else
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if (!strcasecmp(argv[i], "-rwgranularity"))
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{
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if (i + 1 < argc)
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unixSettings.rewindGranularity = atoi(argv[++i]);
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else
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S9xUsage();
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}
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else
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S9xParseDisplayArg(argv, i, argc);
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}
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@ -1138,6 +1165,13 @@ s9xcommand_t S9xGetPortCommandT (const char *n)
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return (cmd);
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}
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} else
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if (!strcmp(n,"Rewind"))
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{
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cmd.type = S9xButtonPort;
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cmd.port[1] = 2;
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return (cmd);
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}
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return (S9xGetDisplayCommandT(n));
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@ -1168,6 +1202,9 @@ char * S9xGetPortCommandName (s9xcommand_t cmd)
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x += " ToggleMeta";
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x += (int) cmd.port[3];
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return (strdup(x.c_str()));
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case 2:
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return (strdup("Rewind"));
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}
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break;
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@ -1204,6 +1241,10 @@ void S9xHandlePortCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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if (data1)
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js_mod[cmd.port[2]] ^= cmd.port[3];
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break;
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case 2:
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rewinding = (bool8) data1;
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break;
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}
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break;
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@ -1594,8 +1635,13 @@ int main (int argc, char **argv)
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unixSettings.SoundBufferSize = 100;
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unixSettings.SoundFragmentSize = 2048;
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unixSettings.rewindBufferSize = 0;
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unixSettings.rewindGranularity = 1;
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memset(&so, 0, sizeof(so));
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rewinding = false;
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CPU.Flags = 0;
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S9xLoadConfigFiles(argv, argc);
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{
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NetPlay.MaxFrameSkip = 10;
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unixSettings.rewindBufferSize = 0;
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if (!S9xNPConnectToServer(Settings.ServerName, Settings.Port, Memory.ROMName))
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{
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fprintf(stderr, "Failed to connect to server %s on port %d.\n", Settings.ServerName, Settings.Port);
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CPU.Flags |= flags;
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}
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else
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if (snapshot_filename)
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{
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uint32 flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
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if (!S9xUnfreezeGame(snapshot_filename))
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exit(1);
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CPU.Flags |= flags;
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if (snapshot_filename)
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{
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uint32 flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
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if (!S9xUnfreezeGame(snapshot_filename))
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exit(1);
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CPU.Flags |= flags;
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}
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if (unixSettings.rewindBufferSize)
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{
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stateMan.init(unixSettings.rewindBufferSize * 1024 * 1024);
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}
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}
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S9xGraphicsMode();
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#else
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if (!Settings.Paused)
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#endif
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{
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if(rewinding)
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rewinding = stateMan.pop();
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else if(IPPU.TotalEmulatedFrames % unixSettings.rewindGranularity == 0)
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stateMan.push();
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S9xMainLoop();
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}
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#ifdef NETPLAY_SUPPORT
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if (NP_Activated)
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@ -462,6 +462,8 @@ const char * S9xParseDisplayConfig (ConfigFile &conf, int pass)
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keymaps.push_back(strpair_t("M00:Pointer", "Pointer Mouse1+Superscope+Justifier1"));
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keymaps.push_back(strpair_t("K00:grave", "Superscope ToggleTurbo"));
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keymaps.push_back(strpair_t("K00:slash", "Superscope Pause"));
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keymaps.push_back(strpair_t("K00:r", "Rewind"));
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}
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GUI.no_repeat = !conf.GetBool("Unix/X11::SetKeyRepeat", TRUE);
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@ -2866,6 +2866,14 @@
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\statemanager.cpp"
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>
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</File>
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<File
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RelativePath="..\statemanager.h"
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>
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</File>
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<File
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RelativePath="..\stream.cpp"
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>
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RelativePath=".\render.h"
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>
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</File>
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<File
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RelativePath=".\StateManager.cpp"
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>
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</File>
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<File
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RelativePath=".\StateManager.h"
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>
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</File>
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<File
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RelativePath=".\wconfig.cpp"
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>
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@ -211,9 +211,9 @@
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#include "../movie.h"
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#include "../controls.h"
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#include "../conffile.h"
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#include "../statemanager.h"
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#include "AVIOutput.h"
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#include "InputCustom.h"
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#include "StateManager.h"
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#include <vector>
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#if (((defined(_MSC_VER) && _MSC_VER >= 1300)) || defined(__MINGW32__))
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