Revert "Fix compilation of wchar string literals"

This reverts commit 4a7d40e94e.
This commit is contained in:
Brandon Wright 2016-11-14 13:19:53 -06:00
parent 7bae4a1d6f
commit bb7df011ff
3 changed files with 16 additions and 16 deletions

View File

@ -383,7 +383,7 @@ bool CD3DCG::LoadShader(const TCHAR *shaderFile)
hr = pDevice->CreateVertexBuffer(sizeof(VERTEX)*4,D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&pass.vertexBuffer,NULL);
if(FAILED(hr)) {
pass.vertexBuffer = NULL;
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating vertex buffer"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
return false;
}
@ -449,7 +449,7 @@ void CD3DCG::ensureTextureSize(LPDIRECT3DTEXTURE9 &tex, D3DXVECTOR2 &texSize,
texSize = wantedSize;
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error while creating texture"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
return;
}
}
@ -860,7 +860,7 @@ void CD3DCG::setupVertexDeclaration(shaderPass &pass)
LPDIRECT3DVERTEXDECLARATION9 vertexDeclaration;
HRESULT hr = pDevice->CreateVertexDeclaration(vElems,&vertexDeclaration);
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating vertex declaration"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
}
if(pass.vertexDeclaration)
pass.vertexDeclaration->Release();

View File

@ -272,7 +272,7 @@ bool CDirect3D::Initialize(HWND hWnd)
pD3D = Direct3DCreate9(D3D_SDK_VERSION);
if(pD3D == NULL) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating initial D3D9 object"), 0);
DXTRACE_ERR_MSGBOX(TEXT("Error creating initial D3D9 object"), 0);
return false;
}
@ -290,19 +290,19 @@ bool CDirect3D::Initialize(HWND hWnd)
&dPresentParams,
&pDevice);
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating D3D9 device"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error creating D3D9 device"), hr);
return false;
}
hr = pDevice->CreateVertexBuffer(sizeof(vertexStream),D3DUSAGE_WRITEONLY,0,D3DPOOL_MANAGED,&vertexBuffer,NULL);
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating vertex buffer"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex buffer"), hr);
return false;
}
hr = pDevice->CreateVertexDeclaration(vertexElems,&vertexDeclaration);
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error creating vertex declaration"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error creating vertex declaration"), hr);
return false;
}
@ -312,7 +312,7 @@ bool CDirect3D::Initialize(HWND hWnd)
cgContext = cgCreateContext();
hr = cgD3D9SetDevice(pDevice);
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error setting cg device"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error setting cg device"), hr);
}
cgShader = new CD3DCG(cgContext,pDevice);
}
@ -650,14 +650,14 @@ void CDirect3D::Render(SSurface Src)
ResetDevice();
return;
default:
DXTRACE_ERR_MSGBOX( TEXT(L"Internal driver error"), hr);
DXTRACE_ERR_MSGBOX( TEXT("Internal driver error"), hr);
return;
}
}
//BlankTexture(drawSurface);
if(FAILED(hr = drawSurface->LockRect(0, &lr, NULL, 0))) {
DXTRACE_ERR_MSGBOX( TEXT(L"Unable to lock texture"), hr);
DXTRACE_ERR_MSGBOX( TEXT("Unable to lock texture"), hr);
return;
} else {
Dst.Surface = (unsigned char *)lr.pBits;
@ -757,7 +757,7 @@ void CDirect3D::CreateDrawSurface()
NULL );
if(FAILED(hr)) {
DXTRACE_ERR_MSGBOX(TEXT(L"Error while creating texture"), hr);
DXTRACE_ERR_MSGBOX(TEXT("Error while creating texture"), hr);
return;
}
}
@ -787,7 +787,7 @@ bool CDirect3D::BlankTexture(LPDIRECT3DTEXTURE9 texture)
HRESULT hr;
if(FAILED(hr = texture->LockRect(0, &lr, NULL, 0))) {
DXTRACE_ERR_MSGBOX( TEXT(L"Unable to lock texture"), hr);
DXTRACE_ERR_MSGBOX( TEXT("Unable to lock texture"), hr);
return false;
} else {
memset(lr.pBits, 0, lr.Pitch * quadTextureSize);
@ -938,7 +938,7 @@ bool CDirect3D::ResetDevice()
}
if(FAILED(hr = pDevice->Reset(&dPresentParams))) {
DXTRACE_ERR(TEXT(L"Unable to reset device"), hr);
DXTRACE_ERR(TEXT("Unable to reset device"), hr);
return false;
}

View File

@ -234,7 +234,7 @@ bool CXAudio2::InitXAudio2(void)
HRESULT hr;
if ( FAILED(hr = XAudio2Create( &pXAudio2, 0 , XAUDIO2_DEFAULT_PROCESSOR ) ) ) {
DXTRACE_ERR_MSGBOX(TEXT(L"Unable to create XAudio2 object."),hr);
DXTRACE_ERR_MSGBOX(TEXT("Unable to create XAudio2 object."),hr);
MessageBox (GUI.hWnd, TEXT("\
Unable to initialize XAudio2. You will not be able to hear any\n\
sound effects or music while playing.\n\n\
@ -257,7 +257,7 @@ bool CXAudio2::InitVoices(void)
HRESULT hr;
if ( FAILED(hr = pXAudio2->CreateMasteringVoice( &pMasterVoice, (Settings.Stereo?2:1),
Settings.SoundPlaybackRate, 0, 0 , NULL ) ) ) {
DXTRACE_ERR_MSGBOX(TEXT(L"Unable to create mastering voice."),hr);
DXTRACE_ERR_MSGBOX(TEXT("Unable to create mastering voice."),hr);
return false;
}
@ -272,7 +272,7 @@ bool CXAudio2::InitVoices(void)
if( FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx,
XAUDIO2_VOICE_NOSRC , XAUDIO2_DEFAULT_FREQ_RATIO, this, NULL, NULL ) ) ) {
DXTRACE_ERR_MSGBOX(TEXT(L"Unable to create source voice."),hr);
DXTRACE_ERR_MSGBOX(TEXT("Unable to create source voice."),hr);
return false;
}