mirror of https://github.com/snes9xgit/snes9x.git
Win32: update compile instructions
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@ -2,14 +2,14 @@ Various software and tools are required to compile Snes9x on Windows:
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NOTE: Unicode support requires a special zlib build - see the end of the zlib entry
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- Microsoft Visual C++ 7.1 or Microsoft Visual C++ 6.0 SP5 with the
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latest Platform SDK, to compile all the C++ source code.
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The current official binary is compiled with Visual Studio 2008, you'll have to create
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your own project file for earlier MSVC versions
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- The current official binary is compiled with Visual Studio 2015, you'll have to create
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your own project file for earlier MSVC versions. VS2015 will automatically ask to install
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the correct Windows SDK Version (7.1A)
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- A recent DirectX SDK. The official binary is compiled against the June 2008 SDK.
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- A recent DirectX SDK. The official binary is compiled against the August 2009 SDK.
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Note that as of the June 2010 release of the DirectX SDK, DirectDraw (which is
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necessary to compile) has been removed.
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https://www.microsoft.com/en-us/download/details.aspx?id=23549
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- zlib (optional) - The release binaries are built against a static zlib compiled
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against VC's multi-threaded C runtime and renamed to zlibmt.lib, to avoid linker conflicts.
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