Julio C. Rocha
3045fea07e
Remove wxWidgets and SDL references from VCXPROJ files.
2016-03-11 19:00:15 -08:00
zilmar
52aea8738f
[Glide64] Fix up to work on android
2016-03-11 05:29:41 +11:00
zilmar
d0f8bfe763
[3rd Party] Remoe SDL
2016-03-10 22:21:26 +11:00
zilmar
68a8ed0369
[3rd Party] Remove WX library
2016-03-09 20:57:14 +11:00
zilmar
6b1a02ee20
[Glide64] Missed added the resource items
2016-03-09 17:49:38 +11:00
zilmar
b6f09f2df5
[Project64] Use WTL for config window
2016-03-09 17:44:01 +11:00
zilmar
c9057b55f2
[Glide64] Add wtl about window
2016-03-09 09:22:28 +11:00
zilmar
9c8678482f
[Glide64] fix up settings defaults
2016-03-09 08:55:19 +11:00
zilmar
19913f206b
[Glide64] Make Set_Resolution, Set_wrpResolution windows only
2016-03-08 17:45:38 +11:00
zilmar
b300eb6f6b
[Glide64] Cleanup Config.h
2016-03-08 17:43:37 +11:00
zilmar
8ccee4b77a
[Glide64] #include <memory> to Main.cpp
2016-03-08 17:36:18 +11:00
zilmar
e29eb15cf4
[Glide64] Rename global romopen to g_romopen
2016-03-08 17:31:08 +11:00
zilmar
0fcb844ad7
[Glide64] Update usage of grQueryResolutionsExt
2016-03-04 08:01:02 +11:00
purplemarshmallow
271d4699b7
replace tabs with spaces
2016-02-29 23:06:42 +01:00
purplemarshmallow
e85a14904b
[Glide64] fix up LLE
...
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar
d05f1fe43c
[Glide64] Change the screen capture code to not use wx
2016-02-24 21:55:42 +11:00
zilmar
b59abd05fb
[Glide64] replace wxDateTime with CDateTime
2016-02-24 18:07:50 +11:00
zilmar
79349daf0b
[Glide64] make sure we have Set_log_dir
2016-02-22 17:11:13 +11:00
zilmar
9b39879a32
[Glide64] Change display_warning to WriteTrace
2016-02-14 19:59:33 +11:00
zilmar
d70f9a6733
[Glide64] Fix up a lot of the logging code
2016-02-11 20:58:42 +11:00
zilmar
6bdd5dd330
[Glide64] Clean up FBtoScreen.cpp
2016-02-11 18:13:51 +11:00
zilmar
fb82959863
[Glide64] Change UNIMPMODE(); to use new trace
2016-02-10 21:50:00 +11:00
zilmar
e8d5e8be9c
[Glide64] Remove LOG_KEY
2016-02-10 18:13:49 +11:00
zilmar
38ce8a3c83
[Glide64] Setup Tracing
2016-02-10 18:10:12 +11:00
zilmar
3d384808bd
[Glide64] Remove SDL from TexCache.cpp
2016-02-10 17:50:24 +11:00
zilmar
917d90b057
Merge pull request #981 from cxd4/glide-trace-string
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[Glide64] undeclared memset and strlen in trace.cpp
2016-02-06 13:11:04 +11:00
a8fa006740
[Glide64] undeclared memset and strlen in trace.cpp
2016-02-05 18:53:58 -05:00
ab55df84e2
[Glide64] fixed yet again the case-sensitive include
2016-02-04 20:48:44 -05:00
zilmar
a99a64dc03
[Glide64] Fix up missing log message
2016-02-04 21:49:54 +11:00
zilmar
4921024636
[Glide64] New trace method
2016-02-04 21:22:19 +11:00
zilmar
c59b716e8b
[Glide64] Fix 2008 project
2016-02-02 03:47:09 +11:00
zilmar
dba3b94dfb
[Glide64] Get Settings to be a class instead of a struct
2016-02-01 19:56:25 +11:00
zilmar
d70ad198b4
Merge branch 'master' of https://github.com/project64/project64
2016-02-01 17:05:45 +11:00
zilmar
ee51201eae
[Glide64] Get ext_ghq_init to have texture dir is char *
2016-02-01 17:01:11 +11:00
d267a1b895
Include stdarg.h for va_start and va_end.
2016-01-28 15:07:00 -05:00
b759a60417
Include string.h where needed.
2016-01-28 15:00:13 -05:00
fa90c2a472
s/config.h/Config.h
2016-01-28 14:37:37 -05:00
zilmar
7032ab5d33
Merge pull request #941 from AmbientMalice/new_SM64_wobble_fix
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Super Mario 64 wobble fix
2016-01-27 19:08:55 +11:00
AmbientMalice
5b82ca80da
Fix Mario 64 texture wobble (ported from libretro)
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Thanks to anon on /emugen/ for pointing this out. Original fix here bc23392568
2016-01-27 15:26:28 +10:00
cxd4
5952632d76
[Glide64] restored the explicit "Error" box titles
2016-01-25 17:13:27 -05:00
cxd4
a10200cbce
[Glide64] NULL MessageBox title instead of "Error"
...
According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?
Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit: aefe8e603c
. So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
zilmar
989c7294cc
[Glide64] Cleanup texture code
2016-01-25 22:26:42 +11:00
zilmar
308010e16c
[Glide64] Remove some wx headers
2016-01-25 22:20:55 +11:00
zilmar
166e5cdace
[Glide64] convert wxInt16 to int16_t
2016-01-25 22:17:03 +11:00
zilmar
4fc4f921e9
[Glide64] Cleanup ucode .h files
2016-01-25 22:14:01 +11:00
zilmar
b8cbfa30c4
[Glide64] change wxUIntPtr to uintptr_t
2016-01-25 22:13:35 +11:00
zilmar
5c9962684f
[Glide64] Clean up some code related to screen capture
2016-01-25 22:00:45 +11:00
zilmar
76a3db6568
[Glide64] fix up rom name being sscii
2016-01-25 21:34:16 +11:00
zilmar
0f185260f4
[Glide64] Rename wxChar to char
2016-01-25 21:27:59 +11:00
zilmar
38205b5ee8
[Glide64] Cleanup rdp.h
2016-01-25 21:25:32 +11:00
zilmar
5a68a1f721
[Glide64] Convert wxUIntPtr to uintptr_t
2016-01-25 21:23:28 +11:00
zilmar
5959a9a0a0
[Glide64] Convert wxInt32 to int32_t
2016-01-25 21:15:26 +11:00
zilmar
aefe8e603c
[Glide64] remove wx/confbase.h from rdp.cpp
2016-01-25 21:12:11 +11:00
zilmar
5fa34066c2
[Glide64] Add stdlib.h to Gfx_1.3.h
2016-01-25 21:07:57 +11:00
zilmar
09da116723
[Glide64] Rename max and min to be maxval and minval
2016-01-25 20:58:29 +11:00
zilmar
834210eaf9
[Glide64] Remove usage of _()
2016-01-25 20:49:28 +11:00
zilmar
be46977de9
[Glide64] Add critical section in to dlist/config
2016-01-25 20:33:04 +11:00
zilmar
76196d4d70
[Project64] Remove SoftLocker
2016-01-25 18:20:46 +11:00
zilmar
0473d5126b
Glide64] Remove usage of wxT
2016-01-25 18:15:46 +11:00
zilmar
9b6f159d75
[Glide64] Remove GFXWindow
2016-01-25 18:00:01 +11:00
zilmar
f0f8f76cfc
[Glide64] Add extern "C" to export
2016-01-25 17:36:56 +11:00
zilmar
a45d503e99
[Glide64] Convert wxUint8 to uint8_t
2016-01-25 05:45:15 +11:00
zilmar
bcba810c66
[Glide64] Convert wxUint16 to uint16_t
2016-01-25 05:41:08 +11:00
zilmar
0d0923eab8
[Glide64] Make config _WIN32 only
2016-01-25 05:38:52 +11:00
zilmar
80cd85b9a9
[Glide64] Remove wxString usage from Glide64/rdp.cpp
2016-01-21 06:09:35 +11:00
zilmar
7a0c017571
[Glide64] Remove mutexProcessDList
2016-01-21 05:55:46 +11:00
zilmar
08c518d38c
[Glide64] Convert wxUint32 to uint32_t
2016-01-21 05:33:48 +11:00
zilmar
0b41fa2e17
[Glide64] Revert some of the indentation in Glide64/Combine.cpp
2016-01-21 05:32:32 +11:00
zilmar
4c203ab042
[Glide64] Remove drawNoFullscreenMessage
2016-01-21 05:27:05 +11:00
zilmar
919a1f9c20
[Glide64] Revert some of the checks in TexCache.cpp
2016-01-21 05:22:45 +11:00
zilmar
9c0a897e57
[Glide64] Fix some of the run time checks
2016-01-21 04:39:18 +11:00
zilmar
2b9cdb12c3
[Glide64] rename fullscreen to GfxInitDone
2016-01-21 04:12:15 +11:00
zilmar
5a4ea8ad1f
[Glide64] Code cleanup of ucode06.h
2016-01-20 21:01:42 +11:00
zilmar
6bf2738632
[Glide64] Code Cleanup of Glide64/rdp.cpp
2016-01-20 21:00:58 +11:00
zilmar
ce870d82e5
[Glide64] Code Cleanup of TexCache.cpp
2016-01-20 21:00:15 +11:00
zilmar
a2747bb9d1
[Glide64] Code cleanup of Glide64/Util.cpp
2016-01-20 20:59:35 +11:00
zilmar
26122a337d
[Glide64[ Code clean up of TexBuffer.cpp
2016-01-20 20:43:44 +11:00
zilmar
8b220f06bc
[Project64] Code cleanup of Glide64/Combine.cpp
2016-01-20 20:14:28 +11:00
zilmar
6f71a37da5
[Glide64] Add Gfx_1.3.h to the project
2016-01-20 19:40:01 +11:00
zilmar
5fffda4115
[Glide64] Cleanup Config.cpp
2016-01-20 19:39:07 +11:00
zilmar
6d74a71bd1
[Glide64] Cleanup Gfx_1.3.h
2016-01-20 19:37:38 +11:00
zilmar
28f0dd7388
[Glide64] Auto code cleanup Glide64/Main.cpp
2016-01-20 17:29:27 +11:00
zilmar
3a980f18d6
[Project64] rename wxUint16 to uint16_t
2016-01-20 17:26:07 +11:00
zilmar
d1bcbde69a
[Project64] Rename wxUint8 to uint8_t
2016-01-20 17:17:45 +11:00
zilmar
dae0c8827c
[Project64] Convert wxUint32 to uint32_t
2016-01-20 17:14:48 +11:00
zilmar
3406831a49
[Project64] Make sure Common is in uppercase
2016-01-20 17:09:05 +11:00
AmbientMalice
cf80a16ac8
Disable texture filtering hotkey.
...
IMO, it causes too much trouble from accidental presses.
2016-01-17 22:32:53 +10:00
Julio C. Rocha
7b2421884e
Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files.
2015-12-07 21:15:53 -08:00
no
757c7c35c6
[Glide64] fixed wrong include paths for case-sensitivity
2015-12-04 16:26:58 -05:00
zilmar
e3b32c572d
[Project64] Remove spaces from filename
2015-12-04 17:49:31 +11:00
unknown
23b900f475
[Glide64] Remove wxWidgets types from "winlnxdefs.h".
2015-11-24 10:37:22 -05:00
unknown
4b163136be
[Glide64] Substitute `uint8_t' for `wxUint8' in "rdp.h".
2015-11-24 10:20:49 -05:00
unknown
b509b99a67
[Glide64] Substitute `uint16_t' for `wxUint16' in "rdp.h".
2015-11-24 10:18:22 -05:00
unknown
51800102ab
[Glide64] Substitute `uint32_t' for `wxUint32' in "rdp.h".
2015-11-24 10:16:26 -05:00
unknown
8354249a4b
[Glide64] fixed DllMain conflict against <winbase.h> prototype
2015-10-27 23:11:31 -04:00
unknown
3f15e07562
[Glide64] fixed a pre-processor macro language collision
2015-10-27 22:26:28 -04:00
unknown
102a8f650b
Do not rely on dynamic-width `long long` type; use int64_t.
2015-10-27 19:30:33 -04:00
unknown
f0fcd058da
Get rid of in-line assembly in idiv16().
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This cannot work with MinGW -masm=intel, only -masm=att.
2015-10-27 19:28:55 -04:00
Julio C. Rocha
7f5ed2313c
Makes Debug|x64 build cleanly.
2015-10-24 03:45:06 -07:00
unknown
d27e6b119c
Evade the SDL dependency for WIN32/WIN64 builds.
2015-10-22 17:01:48 -04:00