[Project64] rename wxUint16 to uint16_t

This commit is contained in:
zilmar 2016-01-20 17:26:07 +11:00
parent d1bcbde69a
commit 3a980f18d6
25 changed files with 351 additions and 351 deletions

View File

@ -47,14 +47,14 @@ typedef struct TEX_INFO_t
uint8_t format;
uint8_t size;
uint32_t width, height;
wxUint16 line, wid;
uint16_t line, wid;
uint8_t palette;
uint8_t clamp_s, clamp_t;
uint8_t mirror_s, mirror_t;
uint8_t mask_s, mask_t;
uint8_t shift_s, shift_t;
wxUint16 ul_s, ul_t, lr_s, lr_t;
wxUint16 t_ul_s, t_ul_t, t_lr_s, t_lr_t;
uint16_t ul_s, ul_t, lr_s, lr_t;
uint16_t t_ul_s, t_ul_t, t_lr_s, t_lr_t;
float scale_s, scale_t;
int tmu;
} TEX_INFO;

View File

@ -49,13 +49,13 @@
#include "rdp.h"
#include "DepthBufferRender.h"
wxUint16 * zLUT = 0;
uint16_t * zLUT = 0;
void ZLUT_init()
{
if (zLUT)
return;
zLUT = new wxUint16[0x40000];
zLUT = new uint16_t[0x40000];
for(int i=0; i<0x40000; i++)
{
uint32_t exponent = 0;
@ -67,7 +67,7 @@ void ZLUT_init()
}
uint32_t mantissa = (i >> (6 - (6 < exponent ? 6 : exponent))) & 0x7ff;
zLUT[i] = (wxUint16)(((exponent << 11) | mantissa) << 2);
zLUT[i] = (uint16_t)(((exponent << 11) | mantissa) << 2);
}
}
@ -242,7 +242,7 @@ void Rasterize(vertexi * vtx, int vertices, int dzdx)
LeftSection();
} while(left_height <= 0);
wxUint16 * destptr = (wxUint16*)(gfx.RDRAM+rdp.zimg);
uint16_t * destptr = (uint16_t*)(gfx.RDRAM+rdp.zimg);
int y1 = iceil(min_y);
if (y1 >= (int)rdp.scissor_o.lr_y) return;
int shift;
@ -267,7 +267,7 @@ void Rasterize(vertexi * vtx, int vertices, int dzdx)
//draw to depth buffer
int trueZ;
int idx;
wxUint16 encodedZ;
uint16_t encodedZ;
for (int x = 0; x < width; x++)
{
trueZ = z/8192;

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@ -51,7 +51,7 @@ struct vertexi
int z; // z value in 16:16 bit fixed point
};
extern wxUint16 * zLUT;
extern uint16_t * zLUT;
void ZLUT_init();
void ZLUT_release();

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@ -155,8 +155,8 @@ static void DrawRE2Video256(FB_TO_SCREEN_INFO & fb_info)
t_info.smallLodLog2 = GR_LOD_LOG2_256;
t_info.largeLodLog2 = GR_LOD_LOG2_256;
t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
wxUint16 * tex = (wxUint16*)texture_buffer;
wxUint16 * dst = tex;
uint16_t * tex = (uint16_t*)texture_buffer;
uint16_t * dst = tex;
uint32_t col;
uint8_t r, g, b;
fb_info.height = min(256, fb_info.height);
@ -206,17 +206,17 @@ static void DrawFrameBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
t_info.format = GR_TEXFMT_ARGB_1555;
wxUint16 * tex = (wxUint16*)texture_buffer;
uint16_t * tex = (uint16_t*)texture_buffer;
t_info.data = tex;
uint32_t tex_size = grTexTextureMemRequired (GR_MIPMAPLEVELMASK_BOTH, &t_info);
int tmu = SetupFBtoScreenCombiner(tex_size*width256*height256, fb_info.opaque);
wxUint16 * src = (wxUint16*)image;
uint16_t * src = (uint16_t*)image;
src += fb_info.ul_x + fb_info.ul_y * fb_info.width;
uint32_t * src32 = (uint32_t*)image;
src32 += fb_info.ul_x + fb_info.ul_y * fb_info.width;
uint32_t w_tail = width%256;
uint32_t h_tail = height%256;
wxUint16 c;
uint16_t c;
uint32_t c32;
uint32_t idx;
uint32_t bound = BMASK+1-fb_info.addr;
@ -235,7 +235,7 @@ static void DrawFrameBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
cur_width = (256*(w+1) < width) ? 256 : w_tail;
cur_height = (256*(h+1) < height) ? 256 : h_tail;
cur_tail = 256 - cur_width;
wxUint16 * dst = tex;
uint16_t * dst = tex;
if (fb_info.size == 2)
{
for (uint32_t y=0; y < cur_height; y++)
@ -343,11 +343,11 @@ bool DrawFrameBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
if (fb_info.size == 2)
{
wxUint16 * tex = (wxUint16*)texture_buffer;
wxUint16 * dst = tex;
wxUint16 * src = (wxUint16*)image;
uint16_t * tex = (uint16_t*)texture_buffer;
uint16_t * dst = tex;
uint16_t * src = (uint16_t*)image;
src += fb_info.ul_x + fb_info.ul_y * fb_info.width;
wxUint16 c;
uint16_t c;
uint32_t idx;
const uint32_t bound = (BMASK+1-fb_info.addr) >> 1;
bool empty = true;
@ -440,7 +440,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
t_info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
wxUint16 * tex = (wxUint16*)texture_buffer;
uint16_t * tex = (uint16_t*)texture_buffer;
t_info.data = tex;
uint32_t tex_size = grTexTextureMemRequired (GR_MIPMAPLEVELMASK_BOTH, &t_info);
int tmu = SetupFBtoScreenCombiner(tex_size*width256*height256, fb_info.opaque);
@ -450,7 +450,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_CONSTANT,
FXFALSE);
wxUint16 * src = (wxUint16*)image;
uint16_t * src = (uint16_t*)image;
src += fb_info.ul_x + fb_info.ul_y * fb_info.width;
uint32_t w_tail = width%256;
uint32_t h_tail = height%256;
@ -467,7 +467,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
cur_width = (256*(w+1) < width) ? 256 : w_tail;
cur_height = (256*(h+1) < height) ? 256 : h_tail;
cur_tail = 256 - cur_width;
wxUint16 * dst = tex;
uint16_t * dst = tex;
for (uint32_t y=0; y < cur_height; y++)
{
for (uint32_t x=0; x < cur_width; x++)
@ -610,9 +610,9 @@ void DrawDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
}
wxUint16 * tex = (wxUint16*)texture_buffer;
wxUint16 * dst = tex;
wxUint16 * src = (wxUint16*)image;
uint16_t * tex = (uint16_t*)texture_buffer;
uint16_t * dst = tex;
uint16_t * src = (uint16_t*)image;
src += fb_info.ul_x + fb_info.ul_y * fb_info.width;
for (uint32_t y=0; y < height; y++)
{

View File

@ -757,7 +757,7 @@ void guLoadTextures ()
#include "cursor.h"
data = (uint32_t*)cursor;
wxUint16 *tex16 = (wxUint16*)malloc(32*32*2);
uint16_t *tex16 = (uint16_t*)malloc(32*32*2);
cursorTex.smallLodLog2 = cursorTex.largeLodLog2 = GR_LOD_LOG2_32;
cursorTex.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
@ -768,8 +768,8 @@ void guLoadTextures ()
for (i=0; i<0x200; i++)
{
cur = *(data++);
*(tex16++) = (wxUint16)(((cur&0x000000FF)<<8)|((cur&0x0000FF00)>>8));
*(tex16++) = (wxUint16)(((cur&0x00FF0000)>>8)|((cur&0xFF000000)>>24));
*(tex16++) = (uint16_t)(((cur&0x000000FF)<<8)|((cur&0x0000FF00)>>8));
*(tex16++) = (uint16_t)(((cur&0x00FF0000)>>8)|((cur&0xFF000000)>>24));
}
grTexDownloadMipMap (GR_TMU0,
@ -1277,10 +1277,10 @@ void CALL ReadScreen(void **dest, int *width, int *height)
}
else
{
wxUint16 col;
uint16_t col;
for (uint32_t y=0; y<settings.res_y; y++)
{
wxUint16 *ptr = (wxUint16*)((uint8_t*)info.lfbPtr + offset_src);
uint16_t *ptr = (uint16_t*)((uint8_t*)info.lfbPtr + offset_src);
for (uint32_t x=0; x<settings.res_x; x++)
{
col = *(ptr++);
@ -1723,7 +1723,7 @@ void CALL RomOpen (void)
rdp_reset ();
// Get the country code & translate to NTSC(0) or PAL(1)
wxUint16 code = ((wxUint16*)gfx.HEADER)[0x1F^1];
uint16_t code = ((uint16_t*)gfx.HEADER)[0x1F^1];
if (code == 0x4400) region = 1; // Germany (PAL)
if (code == 0x4500) region = 0; // USA (NTSC)
@ -2167,10 +2167,10 @@ void newSwapBuffers()
}
else
{
wxUint16 col;
uint16_t col;
for (uint32_t y = 0; y < image_height; y++)
{
wxUint16 *ptr = (wxUint16*)((uint8_t*)info.lfbPtr + offset_src);
uint16_t *ptr = (uint16_t*)((uint8_t*)info.lfbPtr + offset_src);
ptr += offset_x;
for (uint32_t x = 0; x < image_width; x++)
{
@ -2214,7 +2214,7 @@ void newSwapBuffers()
if (info.writeMode == GR_LFBWRITEMODE_8888)
{
uint32_t *src = (uint32_t*)((uint8_t*)info.lfbPtr + offset_src);
wxUint16 *dst = (wxUint16*)(_debugger.screen + offset_dst);
uint16_t *dst = (uint16_t*)(_debugger.screen + offset_dst);
uint8_t r, g, b;
uint32_t col;
for (unsigned int x = 0; x < settings.res_x; x++)

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@ -62,7 +62,7 @@ static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
texbuf.scr_height = height * rdp.scale_y;
// texbuf.scr_height = texbuf.height * rdp.scale_y;
wxUint16 max_size = max((wxUint16)texbuf.scr_width, (wxUint16)texbuf.scr_height);
uint16_t max_size = max((uint16_t)texbuf.scr_width, (uint16_t)texbuf.scr_height);
if (max_size > voodoo.max_tex_size) //texture size is too large
return 0;
uint32_t tex_size;
@ -268,7 +268,7 @@ int OpenTextureBuffer(COLOR_IMAGE & cimage)
//texbuf->height = cimage.height;
//texbuf->end_addr = end_addr;
texbuf->drawn = FALSE;
texbuf->format = (wxUint16)cimage.format;
texbuf->format = (uint16_t)cimage.format;
if ((cimage.format != 0))
texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
else
@ -482,7 +482,7 @@ int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
return CloseTextureBuffer(TRUE);
rdp.tbuff_tex = rdp.cur_image;
}
else if (!FindTextureBuffer(fb_from.addr, (wxUint16)fb_from.width))
else if (!FindTextureBuffer(fb_from.addr, (uint16_t)fb_from.width))
{
LRDP("Can't find 'from' buffer.\n");
return FALSE;
@ -686,7 +686,7 @@ static uint32_t CalcCRC(TBUFF_COLOR_IMAGE * pTCI)
return result;
}
int FindTextureBuffer(uint32_t addr, wxUint16 width)
int FindTextureBuffer(uint32_t addr, uint16_t width)
{
if (rdp.skip_drawing)
return FALSE;

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@ -55,6 +55,6 @@ int CopyDepthBuffer();
int SwapTextureBuffer();
int FindTextureBuffer(uint32_t addr, wxUint16 width);
int FindTextureBuffer(uint32_t addr, uint16_t width);
#endif // ifndef TEXBUFFER

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@ -85,7 +85,7 @@ int tex_found[2][MAX_TMU];
#ifdef TEXTURE_FILTER
typedef struct HIRESTEX_t {
int width, height;
wxUint16 format;
uint16_t format;
uint8_t *data;
} HIRESTEX;
#endif
@ -1256,7 +1256,7 @@ void LoadTex (int id, int tmu)
modfactor = cmb.modfactor_1;
}
wxUint16 tmp_pal[256];
uint16_t tmp_pal[256];
int modifyPalette = (mod && (cache->format == 2) && (rdp.tlut_mode == 2));
if (modifyPalette)
@ -1334,7 +1334,7 @@ void LoadTex (int id, int tmu)
// uint8_t* addr = (uint8_t*)(gfx.RDRAM+rdp.addr[rdp.tiles[td].t_mem] + (rdp.tiles[td].ul_t * bpl) + (((rdp.tiles[td].ul_s<<rdp.tiles[td].size)+1)>>1));
uint8_t * paladdr = 0;
wxUint16 * palette = 0;
uint16_t * palette = 0;
if ((rdp.tiles[td].size < 2) && (rdp.tlut_mode || rdp.tiles[td].format == 2))
{
if (rdp.tiles[td].size == 1)
@ -1551,67 +1551,67 @@ void LoadTex (int id, int tmu)
switch (mod)
{
case TMOD_TEX_INTER_COLOR_USING_FACTOR:
mod_tex_inter_color_using_factor ((wxUint16*)texture, size, modcolor, modfactor);
mod_tex_inter_color_using_factor ((uint16_t*)texture, size, modcolor, modfactor);
break;
case TMOD_TEX_INTER_COL_USING_COL1:
mod_tex_inter_col_using_col1 ((wxUint16*)texture, size, modcolor, modcolor1);
mod_tex_inter_col_using_col1 ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_FULL_COLOR_SUB_TEX:
mod_full_color_sub_tex ((wxUint16*)texture, size, modcolor);
mod_full_color_sub_tex ((uint16_t*)texture, size, modcolor);
break;
case TMOD_COL_INTER_COL1_USING_TEX:
mod_col_inter_col1_using_tex ((wxUint16*)texture, size, modcolor, modcolor1);
mod_col_inter_col1_using_tex ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_COL_INTER_COL1_USING_TEXA:
mod_col_inter_col1_using_texa ((wxUint16*)texture, size, modcolor, modcolor1);
mod_col_inter_col1_using_texa ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_COL_INTER_COL1_USING_TEXA__MUL_TEX:
mod_col_inter_col1_using_texa__mul_tex ((wxUint16*)texture, size, modcolor, modcolor1);
mod_col_inter_col1_using_texa__mul_tex ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_COL_INTER_TEX_USING_TEXA:
mod_col_inter_tex_using_texa ((wxUint16*)texture, size, modcolor);
mod_col_inter_tex_using_texa ((uint16_t*)texture, size, modcolor);
break;
case TMOD_COL2_INTER__COL_INTER_COL1_USING_TEX__USING_TEXA:
mod_col2_inter__col_inter_col1_using_tex__using_texa ((wxUint16*)texture, size, modcolor, modcolor1, modcolor2);
mod_col2_inter__col_inter_col1_using_tex__using_texa ((uint16_t*)texture, size, modcolor, modcolor1, modcolor2);
break;
case TMOD_TEX_SCALE_FAC_ADD_FAC:
mod_tex_scale_fac_add_fac ((wxUint16*)texture, size, modfactor);
mod_tex_scale_fac_add_fac ((uint16_t*)texture, size, modfactor);
break;
case TMOD_TEX_SUB_COL_MUL_FAC_ADD_TEX:
mod_tex_sub_col_mul_fac_add_tex ((wxUint16*)texture, size, modcolor, modfactor);
mod_tex_sub_col_mul_fac_add_tex ((uint16_t*)texture, size, modcolor, modfactor);
break;
case TMOD_TEX_SCALE_COL_ADD_COL:
mod_tex_scale_col_add_col ((wxUint16*)texture, size, modcolor, modcolor1);
mod_tex_scale_col_add_col ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_TEX_ADD_COL:
mod_tex_add_col ((wxUint16*)texture, size, modcolor);
mod_tex_add_col ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_SUB_COL:
mod_tex_sub_col ((wxUint16*)texture, size, modcolor);
mod_tex_sub_col ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_SUB_COL_MUL_FAC:
mod_tex_sub_col_mul_fac ((wxUint16*)texture, size, modcolor, modfactor);
mod_tex_sub_col_mul_fac ((uint16_t*)texture, size, modcolor, modfactor);
break;
case TMOD_COL_INTER_TEX_USING_COL1:
mod_col_inter_tex_using_col1 ((wxUint16*)texture, size, modcolor, modcolor1);
mod_col_inter_tex_using_col1 ((uint16_t*)texture, size, modcolor, modcolor1);
break;
case TMOD_COL_MUL_TEXA_ADD_TEX:
mod_col_mul_texa_add_tex((wxUint16*)texture, size, modcolor);
mod_col_mul_texa_add_tex((uint16_t*)texture, size, modcolor);
break;
case TMOD_COL_INTER_TEX_USING_TEX:
mod_col_inter_tex_using_tex ((wxUint16*)texture, size, modcolor);
mod_col_inter_tex_using_tex ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_INTER_NOISE_USING_COL:
mod_tex_inter_noise_using_col ((wxUint16*)texture, size, modcolor);
mod_tex_inter_noise_using_col ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_INTER_COL_USING_TEXA:
mod_tex_inter_col_using_texa ((wxUint16*)texture, size, modcolor);
mod_tex_inter_col_using_texa ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_MUL_COL:
mod_tex_mul_col ((wxUint16*)texture, size, modcolor);
mod_tex_mul_col ((uint16_t*)texture, size, modcolor);
break;
case TMOD_TEX_SCALE_FAC_ADD_COL:
mod_tex_scale_fac_add_col ((wxUint16*)texture, size, modcolor, modfactor);
mod_tex_scale_fac_add_col ((uint16_t*)texture, size, modcolor, modfactor);
break;
default:
;

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@ -196,7 +196,7 @@ uint32_t Load16bIA (wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int li
// Size: 2, Format: 1
//
wxUint16 yuv_to_rgb565(uint8_t y, uint8_t u, uint8_t v)
uint16_t yuv_to_rgb565(uint8_t y, uint8_t u, uint8_t v)
{
//*
float r = y + (1.370705f * (v-128));
@ -212,9 +212,9 @@ wxUint16 yuv_to_rgb565(uint8_t y, uint8_t u, uint8_t v)
if (r < 0) r = 0;
if (g < 0) g = 0;
if (b < 0) b = 0;
wxUint16 c = (wxUint16)(((wxUint16)(r) << 11) |
((wxUint16)(g) << 5) |
(wxUint16)(b) );
uint16_t c = (uint16_t)(((uint16_t)(r) << 11) |
((uint16_t)(g) << 5) |
(uint16_t)(b) );
return c;
//*/
/*
@ -239,8 +239,8 @@ wxUint16 yuv_to_rgb565(uint8_t y, uint8_t u, uint8_t v)
uint32_t Load16bYUV (wxUIntPtr dst, wxUIntPtr /*src*/, int /*wid_64*/, int /*height*/, int /*line*/, int /*real_width*/, int tile)
{
uint32_t * mb = (uint32_t*)(gfx.RDRAM+rdp.addr[rdp.tiles[tile].t_mem]); //pointer to the macro block
wxUint16 * tex = (wxUint16*)dst;
wxUint16 i;
uint16_t * tex = (uint16_t*)dst;
uint16_t i;
for (i = 0; i < 128; i++)
{
uint32_t t = mb[i]; //each uint32_t contains 2 pixels
@ -248,7 +248,7 @@ uint32_t Load16bYUV (wxUIntPtr dst, wxUIntPtr /*src*/, int /*wid_64*/, int /*hei
uint8_t v = (uint8_t)(t>>8)&0xFF;
uint8_t y0 = (uint8_t)(t>>16)&0xFF;
uint8_t u = (uint8_t)(t>>24)&0xFF;
wxUint16 c = yuv_to_rgb565(y0, u, v);
uint16_t c = yuv_to_rgb565(y0, u, v);
*(tex++) = c;
c = yuv_to_rgb565(y1, u, v);
*(tex++) = c;

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@ -46,14 +46,14 @@
uint32_t Load32bRGBA (wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int line, int real_width, int tile)
{
if (height < 1) height = 1;
const wxUint16 *tmem16 = (wxUint16*)rdp.tmem;
const uint16_t *tmem16 = (uint16_t*)rdp.tmem;
const uint32_t tbase = (src - (wxUIntPtr)rdp.tmem) >> 1;
const uint32_t width = max(1, wid_64 << 1);
const int ext = real_width - width;
line = width + (line>>2);
uint32_t s, t, c;
uint32_t * tex = (uint32_t*)dst;
wxUint16 rg, ba;
uint16_t rg, ba;
for (t = 0; t < (uint32_t)height; t++)
{
uint32_t tline = tbase + line * t;
@ -75,8 +75,8 @@ uint32_t Load32bRGBA (wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int
//convert to ARGB_4444
const uint32_t tex_size = real_width * height;
tex = (uint32_t *)dst;
wxUint16 *tex16 = (wxUint16*)dst;
wxUint16 a, r, g, b;
uint16_t *tex16 = (uint16_t*)dst;
uint16_t a, r, g, b;
for (uint32_t i = 0; i < tex_size; i++) {
c = tex[i];
a = (c >> 28) & 0xF;
@ -100,7 +100,7 @@ void LoadTile32b (uint32_t tile, uint32_t ul_s, uint32_t ul_t, uint32_t width, u
const uint32_t tbase = rdp.tiles[tile].t_mem << 2;
const uint32_t addr = rdp.timg.addr >> 2;
const uint32_t* src = (const uint32_t*)gfx.RDRAM;
wxUint16 *tmem16 = (wxUint16*)rdp.tmem;
uint16_t *tmem16 = (uint16_t*)rdp.tmem;
uint32_t c, ptr, tline, s, xorval;
for (uint32_t j = 0; j < height; j++)
@ -130,7 +130,7 @@ void LoadBlock32b(uint32_t tile, uint32_t ul_s, uint32_t ul_t, uint32_t lr_s, ui
const uint32_t slindwords = ul_s;
const uint32_t line = rdp.tiles[tile].line << 2;
wxUint16 *tmem16 = (wxUint16*)rdp.tmem;
uint16_t *tmem16 = (uint16_t*)rdp.tmem;
uint32_t addr = rdp.timg.addr >> 2;
uint32_t width = (lr_s - ul_s + 1) << 2;
if (width & 7)

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@ -37,12 +37,12 @@
//
//****************************************************************
static void mod_tex_inter_color_using_factor (wxUint16 *dst, int size, uint32_t color, uint32_t factor)
static void mod_tex_inter_color_using_factor (uint16_t *dst, int size, uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
float percent_i = 1 - percent;
uint32_t cr, cg, cb;
wxUint16 col, a;
uint16_t col, a;
uint8_t r, g, b;
cr = (color >> 12) & 0xF;
@ -60,10 +60,10 @@ static void mod_tex_inter_color_using_factor (wxUint16 *dst, int size, uint32_t
}
}
static void mod_tex_inter_col_using_col1 (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_tex_inter_col_using_col1 (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr, cg, cb;
wxUint16 col, a;
uint16_t col, a;
uint8_t r, g, b;
float percent_r = ((color1 >> 12) & 0xF) / 15.0f;
@ -88,10 +88,10 @@ static void mod_tex_inter_col_using_col1 (wxUint16 *dst, int size, uint32_t colo
}
}
static void mod_full_color_sub_tex (wxUint16 *dst, int size, uint32_t color)
static void mod_full_color_sub_tex (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb, ca;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
@ -110,12 +110,12 @@ static void mod_full_color_sub_tex (wxUint16 *dst, int size, uint32_t color)
}
}
static void mod_col_inter_col1_using_tex (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_col_inter_col1_using_tex (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent_r, percent_g, percent_b;
cr0 = (color0 >> 12) & 0xF;
@ -139,12 +139,12 @@ static void mod_col_inter_col1_using_tex (wxUint16 *dst, int size, uint32_t colo
}
}
static void mod_col_inter_col1_using_texa (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_col_inter_col1_using_texa (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent, percent_i;
cr0 = (color0 >> 12) & 0xF;
@ -167,12 +167,12 @@ static void mod_col_inter_col1_using_texa (wxUint16 *dst, int size, uint32_t col
}
}
static void mod_col_inter_col1_using_texa__mul_tex (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_col_inter_col1_using_texa__mul_tex (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent, percent_i;
cr0 = (color0 >> 12) & 0xF;
@ -195,12 +195,12 @@ static void mod_col_inter_col1_using_texa__mul_tex (wxUint16 *dst, int size, uin
}
}
static void mod_col_inter_tex_using_tex (wxUint16 *dst, int size, uint32_t color)
static void mod_col_inter_tex_using_tex (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent_r, percent_g, percent_b;
cr = (color >> 12) & 0xF;
@ -221,12 +221,12 @@ static void mod_col_inter_tex_using_tex (wxUint16 *dst, int size, uint32_t color
}
}
static void mod_col_inter_tex_using_texa (wxUint16 *dst, int size, uint32_t color)
static void mod_col_inter_tex_using_texa (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent, percent_i;
cr = (color >> 12) & 0xF;
@ -246,14 +246,14 @@ static void mod_col_inter_tex_using_texa (wxUint16 *dst, int size, uint32_t colo
}
}
static void mod_col2_inter__col_inter_col1_using_tex__using_texa (wxUint16 *dst, int size,
static void mod_col2_inter__col_inter_col1_using_tex__using_texa (uint16_t *dst, int size,
uint32_t color0, uint32_t color1,
uint32_t color2)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1, cr2, cg2, cb2;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent_r, percent_g, percent_b, percent_a;
cr0 = (color0 >> 12) & 0xF;
@ -281,10 +281,10 @@ static void mod_col2_inter__col_inter_col1_using_tex__using_texa (wxUint16 *dst,
}
}
static void mod_tex_scale_fac_add_fac (wxUint16 *dst, int size, uint32_t factor)
static void mod_tex_scale_fac_add_fac (uint16_t *dst, int size, uint32_t factor)
{
float percent = factor / 255.0f;
wxUint16 col;
uint16_t col;
uint8_t a;
float base_a = (1.0f - percent) * 15.0f;
@ -296,11 +296,11 @@ static void mod_tex_scale_fac_add_fac (wxUint16 *dst, int size, uint32_t factor)
}
}
static void mod_tex_sub_col_mul_fac_add_tex (wxUint16 *dst, int size, uint32_t color, uint32_t factor)
static void mod_tex_sub_col_mul_fac_add_tex (uint16_t *dst, int size, uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
uint32_t cr, cg, cb;
wxUint16 col, a;
uint16_t col, a;
float r, g, b;
cr = (color >> 12) & 0xF;
@ -324,16 +324,16 @@ static void mod_tex_sub_col_mul_fac_add_tex (wxUint16 *dst, int size, uint32_t c
if (b > 15.0f) b = 15.0f;
if (b < 0.0f) b = 0.0f;
*(dst++) = a | ((wxUint16)r << 8) | ((wxUint16)g << 4) | (wxUint16)b;
*(dst++) = a | ((uint16_t)r << 8) | ((uint16_t)g << 4) | (uint16_t)b;
}
}
static void mod_tex_scale_col_add_col (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_tex_scale_col_add_col (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent_r, percent_g, percent_b;
cr0 = (color0 >> 12) & 0xF;
@ -357,10 +357,10 @@ static void mod_tex_scale_col_add_col (wxUint16 *dst, int size, uint32_t color0,
}
}
static void mod_tex_add_col (wxUint16 *dst, int size, uint32_t color)
static void mod_tex_add_col (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
@ -379,12 +379,12 @@ static void mod_tex_add_col (wxUint16 *dst, int size, uint32_t color)
}
}
static void mod_col_mul_texa_add_tex (wxUint16 *dst, int size, uint32_t color)
static void mod_col_mul_texa_add_tex (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float factor;
cr = (color >> 12) & 0xF;
@ -403,10 +403,10 @@ static void mod_col_mul_texa_add_tex (wxUint16 *dst, int size, uint32_t color)
}
}
static void mod_tex_sub_col (wxUint16 *dst, int size, uint32_t color)
static void mod_tex_sub_col (uint16_t *dst, int size, uint32_t color)
{
int cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
@ -424,11 +424,11 @@ static void mod_tex_sub_col (wxUint16 *dst, int size, uint32_t color)
}
}
static void mod_tex_sub_col_mul_fac (wxUint16 *dst, int size, uint32_t color, uint32_t factor)
static void mod_tex_sub_col_mul_fac (uint16_t *dst, int size, uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
uint32_t cr, cg, cb;
wxUint16 col, a;
uint16_t col, a;
float r, g, b;
cr = (color >> 12) & 0xF;
@ -452,14 +452,14 @@ static void mod_tex_sub_col_mul_fac (wxUint16 *dst, int size, uint32_t color, ui
if (b > 15.0f) b = 15.0f;
if (b < 0.0f) b = 0.0f;
*(dst++) = (a << 12) | ((wxUint16)r << 8) | ((wxUint16)g << 4) | (wxUint16)b;
*(dst++) = (a << 12) | ((uint16_t)r << 8) | ((uint16_t)g << 4) | (uint16_t)b;
}
}
static void mod_col_inter_tex_using_col1 (wxUint16 *dst, int size, uint32_t color0, uint32_t color1)
static void mod_col_inter_tex_using_col1 (uint16_t *dst, int size, uint32_t color0, uint32_t color1)
{
uint32_t cr, cg, cb;
wxUint16 col, a;
uint16_t col, a;
uint8_t r, g, b;
float percent_r = ((color1 >> 12) & 0xF) / 15.0f;
@ -484,9 +484,9 @@ static void mod_col_inter_tex_using_col1 (wxUint16 *dst, int size, uint32_t colo
}
}
static void mod_tex_inter_noise_using_col (wxUint16 *dst, int size, uint32_t color)
static void mod_tex_inter_noise_using_col (uint16_t *dst, int size, uint32_t color)
{
wxUint16 col, a;
uint16_t col, a;
uint8_t r, g, b, noise;
float percent_r = ((color >> 12) & 0xF) / 15.0f;
@ -508,12 +508,12 @@ static void mod_tex_inter_noise_using_col (wxUint16 *dst, int size, uint32_t col
}
}
static void mod_tex_inter_col_using_texa (wxUint16 *dst, int size, uint32_t color)
static void mod_tex_inter_col_using_texa (uint16_t *dst, int size, uint32_t color)
{
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
float percent, percent_i;
cr = (color >> 12) & 0xF;
@ -533,12 +533,12 @@ static void mod_tex_inter_col_using_texa (wxUint16 *dst, int size, uint32_t colo
}
}
static void mod_tex_mul_col (wxUint16 *dst, int size, uint32_t color)
static void mod_tex_mul_col (uint16_t *dst, int size, uint32_t color)
{
float cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t r, g, b;
wxUint16 a;
uint16_t a;
cr = (float)((color >> 12) & 0xF)/16.0f;
cg = (float)((color >> 8) & 0xF)/16.0f;
@ -555,11 +555,11 @@ static void mod_tex_mul_col (wxUint16 *dst, int size, uint32_t color)
}
}
static void mod_tex_scale_fac_add_col (wxUint16 *dst, int size, uint32_t color, uint32_t factor)
static void mod_tex_scale_fac_add_col (uint16_t *dst, int size, uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
uint32_t cr, cg, cb;
wxUint16 col;
uint16_t col;
float r, g, b;
cr = (color >> 12) & 0xF;

View File

@ -42,7 +42,7 @@ static void mod_tex_inter_color_using_factor_CI (uint32_t color, uint32_t factor
float percent = factor / 255.0f;
float percent_i = 1 - percent;
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (uint8_t)((color >> 24) & 0xFF);
@ -59,17 +59,17 @@ static void mod_tex_inter_color_using_factor_CI (uint32_t color, uint32_t factor
r = (uint8_t)(min(255, percent_i * r + percent * cr));
g = (uint8_t)(min(255, percent_i * g + percent * cg));
b = (uint8_t)(min(255, percent_i * b + percent * cb));
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
static void mod_tex_inter_col_using_col1_CI (uint32_t color0, uint32_t color1)
{
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
float percent_r = ((color1 >> 24) & 0xFF) / 255.0f;
@ -93,17 +93,17 @@ static void mod_tex_inter_col_using_col1_CI (uint32_t color0, uint32_t color1)
r = (uint8_t)(min(255, percent_r_i * r + percent_r * cr));
g = (uint8_t)(min(255, percent_g_i * g + percent_g * cg));
b = (uint8_t)(min(255, percent_b_i * b + percent_b * cb));
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
static void mod_full_color_sub_tex_CI (uint32_t color)
{
uint8_t cr, cg, cb, ca;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (uint8_t)((color >> 24) & 0xFF);
@ -122,17 +122,17 @@ static void mod_full_color_sub_tex_CI (uint32_t color)
r = max(0, cr - r);
g = max(0, cg - g);
b = max(0, cb - b);
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
static void mod_col_inter_col1_using_tex_CI (uint32_t color0, uint32_t color1)
{
uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
float percent_r, percent_g, percent_b;
@ -153,10 +153,10 @@ static void mod_col_inter_col1_using_tex_CI (uint32_t color0, uint32_t color1)
r = (uint8_t)(min((1.0f-percent_r) * cr0 + percent_r * cr1, 255));
g = (uint8_t)(min((1.0f-percent_g) * cg0 + percent_g * cg1, 255));
b = (uint8_t)(min((1.0f-percent_b) * cb0 + percent_b * cb1, 255));
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
@ -166,7 +166,7 @@ static void mod_tex_sub_col_mul_fac_add_tex_CI (uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
uint8_t cr, cg, cb, a;
wxUint16 col;
uint16_t col;
float r, g, b;
cr = (uint8_t)((color >> 24) & 0xFF);
@ -189,17 +189,17 @@ static void mod_tex_sub_col_mul_fac_add_tex_CI (uint32_t color, uint32_t factor)
b = (b - cb) * percent + b;
if (b > 255.0f) g = 255.0f;
if (b < 0.0f) b = 0.0f;
rdp.pal_8[i] = (wxUint16)(((wxUint16)((uint8_t)(r) >> 3) << 11) |
((wxUint16)((uint8_t)(g) >> 3) << 6) |
((wxUint16)((uint8_t)(b) >> 3) << 1) |
(wxUint16)(a) );
rdp.pal_8[i] = (uint16_t)(((uint16_t)((uint8_t)(r) >> 3) << 11) |
((uint16_t)((uint8_t)(g) >> 3) << 6) |
((uint16_t)((uint8_t)(b) >> 3) << 1) |
(uint16_t)(a) );
}
}
static void mod_tex_scale_col_add_col_CI (uint32_t color0, uint32_t color1)
{
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
float percent_r = ((color0 >> 24) & 0xFF) / 255.0f;
@ -219,17 +219,17 @@ static void mod_tex_scale_col_add_col_CI (uint32_t color0, uint32_t color1)
r = (uint8_t)(min(255, percent_r * r + cr));
g = (uint8_t)(min(255, percent_g * g + cg));
b = (uint8_t)(min(255, percent_b * b + cb));
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
static void mod_tex_add_col_CI (uint32_t color)
{
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (uint8_t)((color >> 24) & 0xFF);
@ -246,17 +246,17 @@ static void mod_tex_add_col_CI (uint32_t color)
r = min(cr + r, 255);
g = min(cg + g, 255);
b = min(cb + b, 255);
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
static void mod_tex_sub_col_CI (uint32_t color)
{
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
cr = (uint8_t)((color >> 24) & 0xFF);
@ -273,10 +273,10 @@ static void mod_tex_sub_col_CI (uint32_t color)
r = max(r - cr, 0);
g = max(g - cg, 0);
b = max(b - cb, 0);
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
@ -284,7 +284,7 @@ static void mod_tex_sub_col_mul_fac_CI (uint32_t color, uint32_t factor)
{
float percent = factor / 255.0f;
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a;
float r, g, b;
@ -309,17 +309,17 @@ static void mod_tex_sub_col_mul_fac_CI (uint32_t color, uint32_t factor)
if (b > 255.0f) g = 255.0f;
if (b < 0.0f) b = 0.0f;
rdp.pal_8[i] = (wxUint16)(((wxUint16)((uint8_t)(r) >> 3) << 11) |
((wxUint16)((uint8_t)(g) >> 3) << 6) |
((wxUint16)((uint8_t)(b) >> 3) << 1) |
(wxUint16)(a) );
rdp.pal_8[i] = (uint16_t)(((uint16_t)((uint8_t)(r) >> 3) << 11) |
((uint16_t)((uint8_t)(g) >> 3) << 6) |
((uint16_t)((uint8_t)(b) >> 3) << 1) |
(uint16_t)(a) );
}
}
static void mod_col_inter_tex_using_col1_CI (uint32_t color0, uint32_t color1)
{
uint8_t cr, cg, cb;
wxUint16 col;
uint16_t col;
uint8_t a, r, g, b;
float percent_r = ((color1 >> 24) & 0xFF) / 255.0f;
@ -343,10 +343,10 @@ static void mod_col_inter_tex_using_col1_CI (uint32_t color0, uint32_t color1)
r = (uint8_t)(min(255, percent_r * r + percent_r_i * cr));
g = (uint8_t)(min(255, percent_g * g + percent_g_i * cg));
b = (uint8_t)(min(255, percent_b * b + percent_b_i * cb));
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}
@ -358,7 +358,7 @@ static void mod_tex_inter_col_using_texa_CI (uint32_t color)
g = (uint8_t)((float)((color >> 16) & 0xFF) / 255.0f * 31.0f);
b = (uint8_t)((float)((color >> 8) & 0xFF) / 255.0f * 31.0f);
a = (color&0xFF) ? 1 : 0;
wxUint16 col16 = (wxUint16)((r<<11)|(g<<6)|(b<<1)|a);
uint16_t col16 = (uint16_t)((r<<11)|(g<<6)|(b<<1)|a);
for (int i=0; i<256; i++)
{
@ -370,7 +370,7 @@ static void mod_tex_inter_col_using_texa_CI (uint32_t color)
static void mod_tex_mul_col_CI (uint32_t color)
{
uint8_t a, r, g, b;
wxUint16 col;
uint16_t col;
float cr, cg, cb;
cr = (float)((color >> 24) & 0xFF) / 255.0f;
@ -384,10 +384,10 @@ static void mod_tex_mul_col_CI (uint32_t color)
r = (uint8_t)((float)((col&0xF800) >> 11) * cr);
g = (uint8_t)((float)((col&0x07C0) >> 6) * cg);
b = (uint8_t)((float)((col&0x003E) >> 1) * cb);
rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) |
((wxUint16)(g >> 3) << 6) |
((wxUint16)(b >> 3) << 1) |
((wxUint16)(a ) << 0));
rdp.pal_8[i] = (uint16_t)(((uint16_t)(r >> 3) << 11) |
((uint16_t)(g >> 3) << 6) |
((uint16_t)(b >> 3) << 1) |
((uint16_t)(a ) << 0));
}
}

View File

@ -284,7 +284,7 @@ static int dzdx = 0;
static int deltaZ = 0;
VERTEX **org_vtx;
void draw_tri (VERTEX **vtx, wxUint16 linew)
void draw_tri (VERTEX **vtx, uint16_t linew)
{
deltaZ = dzdx = 0;
if (linew == 0 && (fb_depth_render_enabled || (rdp.rm & 0xC00) == 0xC00))
@ -748,9 +748,9 @@ static void clip_w (int interpolate_colors)
rdp.n_global = index;
}
static void render_tri (wxUint16 linew, int old_interpolate);
static void render_tri (uint16_t linew, int old_interpolate);
void do_triangle_stuff (wxUint16 linew, int old_interpolate) // what else?? do the triangle stuff :P (to keep from writing code twice)
void do_triangle_stuff (uint16_t linew, int old_interpolate) // what else?? do the triangle stuff :P (to keep from writing code twice)
{
int i;
@ -821,7 +821,7 @@ void do_triangle_stuff (wxUint16 linew, int old_interpolate) // what else?? do t
render_tri (linew, old_interpolate);
}
void do_triangle_stuff_2 (wxUint16 linew)
void do_triangle_stuff_2 (uint16_t linew)
{
rdp.clip = 0;
@ -1488,7 +1488,7 @@ void clip_tri(int interpolate_colors)
rdp.n_global = n;
}
static void render_tri (wxUint16 linew, int old_interpolate)
static void render_tri (uint16_t linew, int old_interpolate)
{
if (rdp.clip)
clip_tri(old_interpolate);
@ -2062,7 +2062,7 @@ void update ()
{
rdp.update ^= UPDATE_FOG_ENABLED;
wxUint16 blender = (wxUint16)(rdp.othermode_l >> 16);
uint16_t blender = (uint16_t)(rdp.othermode_l >> 16);
if (rdp.flags & FOG_ENABLED)
{
rdp_blender_setting &bl = *(rdp_blender_setting*)(&(blender));

View File

@ -45,12 +45,12 @@
#define NOT_TMU2 0x02
void util_init ();
void render_tri (wxUint16 linew = 0);
void render_tri (uint16_t linew = 0);
int cull_tri (VERTEX **v);
void draw_tri (VERTEX **v, wxUint16 linew = 0);
void do_triangle_stuff (wxUint16 linew = 0, int old_interpolate = TRUE);
void do_triangle_stuff_2 (wxUint16 linew = 0);
void draw_tri (VERTEX **v, uint16_t linew = 0);
void do_triangle_stuff (uint16_t linew = 0, int old_interpolate = TRUE);
void do_triangle_stuff_2 (uint16_t linew = 0);
void add_tri (VERTEX *v, int n, int type);
void apply_shade_mods (VERTEX *v);

View File

@ -443,7 +443,7 @@ static void copyWhiteToRDRAM()
if(rdp.ci_width == 0)
return;
wxUint16 *ptr_dst = (wxUint16*)(gfx.RDRAM + rdp.cimg);
uint16_t *ptr_dst = (uint16_t*)(gfx.RDRAM + rdp.cimg);
uint32_t *ptr_dst32 = (uint32_t*)(gfx.RDRAM + rdp.cimg);
for(uint32_t y = 0; y < rdp.ci_height; y++)
@ -484,7 +484,7 @@ static void CopyFrameBuffer (GrBuffer_t buffer = GR_BUFFER_BACKBUFFER)
if (rdp.scale_x < 1.1f)
{
wxUint16 * ptr_src = new wxUint16[width*height];
uint16_t * ptr_src = new uint16_t[width*height];
if (grLfbReadRegion(buffer,
(uint32_t)rdp.offset_x,
(uint32_t)rdp.offset_y,//rdp.ci_upper_bound,
@ -493,9 +493,9 @@ static void CopyFrameBuffer (GrBuffer_t buffer = GR_BUFFER_BACKBUFFER)
width<<1,
ptr_src))
{
wxUint16 *ptr_dst = (wxUint16*)(gfx.RDRAM+rdp.cimg);
uint16_t *ptr_dst = (uint16_t*)(gfx.RDRAM+rdp.cimg);
uint32_t *ptr_dst32 = (uint32_t*)(gfx.RDRAM+rdp.cimg);
wxUint16 c;
uint16_t c;
for (uint32_t y=0; y<height; y++)
{
@ -547,10 +547,10 @@ static void CopyFrameBuffer (GrBuffer_t buffer = GR_BUFFER_BACKBUFFER)
FXFALSE,
&info))
{
wxUint16 *ptr_src = (wxUint16*)info.lfbPtr;
wxUint16 *ptr_dst = (wxUint16*)(gfx.RDRAM+rdp.cimg);
uint16_t *ptr_src = (uint16_t*)info.lfbPtr;
uint16_t *ptr_dst = (uint16_t*)(gfx.RDRAM+rdp.cimg);
uint32_t *ptr_dst32 = (uint32_t*)(gfx.RDRAM+rdp.cimg);
wxUint16 c;
uint16_t c;
uint32_t stride = info.strideInBytes>>1;
int read_alpha = settings.frame_buffer & fb_read_alpha;
@ -640,7 +640,7 @@ int cpu_fb_ignore = FALSE;
int CI_SET = TRUE;
uint32_t ucode5_texshiftaddr = 0;
uint32_t ucode5_texshiftcount = 0;
wxUint16 ucode5_texshift = 0;
uint16_t ucode5_texshift = 0;
int depth_buffer_fog;
EXPORT void CALL ProcessDList(void)
@ -927,12 +927,12 @@ static void rdp_noop()
static void ys_memrect ()
{
uint32_t tile = (wxUint16)((rdp.cmd1 & 0x07000000) >> 24);
uint32_t tile = (uint16_t)((rdp.cmd1 & 0x07000000) >> 24);
uint32_t lr_x = (wxUint16)((rdp.cmd0 & 0x00FFF000) >> 14);
uint32_t lr_y = (wxUint16)((rdp.cmd0 & 0x00000FFF) >> 2);
uint32_t ul_x = (wxUint16)((rdp.cmd1 & 0x00FFF000) >> 14);
uint32_t ul_y = (wxUint16)((rdp.cmd1 & 0x00000FFF) >> 2);
uint32_t lr_x = (uint16_t)((rdp.cmd0 & 0x00FFF000) >> 14);
uint32_t lr_y = (uint16_t)((rdp.cmd0 & 0x00000FFF) >> 2);
uint32_t ul_x = (uint16_t)((rdp.cmd1 & 0x00FFF000) >> 14);
uint32_t ul_y = (uint16_t)((rdp.cmd1 & 0x00000FFF) >> 2);
if (lr_y > rdp.scissor_o.lr_y)
lr_y = rdp.scissor_o.lr_y;
@ -963,12 +963,12 @@ static void pm_palette_mod ()
uint8_t envr = (uint8_t)((float)((rdp.env_color >> 24)&0xFF)/255.0f*31.0f);
uint8_t envg = (uint8_t)((float)((rdp.env_color >> 16)&0xFF)/255.0f*31.0f);
uint8_t envb = (uint8_t)((float)((rdp.env_color >> 8)&0xFF)/255.0f*31.0f);
wxUint16 env16 = (wxUint16)((envr<<11)|(envg<<6)|(envb<<1)|1);
uint16_t env16 = (uint16_t)((envr<<11)|(envg<<6)|(envb<<1)|1);
uint8_t prmr = (uint8_t)((float)((rdp.prim_color >> 24)&0xFF)/255.0f*31.0f);
uint8_t prmg = (uint8_t)((float)((rdp.prim_color >> 16)&0xFF)/255.0f*31.0f);
uint8_t prmb = (uint8_t)((float)((rdp.prim_color >> 8)&0xFF)/255.0f*31.0f);
wxUint16 prim16 = (wxUint16)((prmr<<11)|(prmg<<6)|(prmb<<1)|1);
wxUint16 * dst = (wxUint16*)(gfx.RDRAM+rdp.cimg);
uint16_t prim16 = (uint16_t)((prmr<<11)|(prmg<<6)|(prmb<<1)|1);
uint16_t * dst = (uint16_t*)(gfx.RDRAM+rdp.cimg);
for (int i = 0; i < 16; i++)
{
dst[i^1] = (rdp.pal_8[i]&1) ? prim16 : env16;
@ -978,14 +978,14 @@ static void pm_palette_mod ()
static void pd_zcopy ()
{
wxUint16 ul_x = (wxUint16)((rdp.cmd1 & 0x00FFF000) >> 14);
wxUint16 lr_x = (wxUint16)((rdp.cmd0 & 0x00FFF000) >> 14) + 1;
wxUint16 ul_u = (wxUint16)((rdp.cmd2 & 0xFFFF0000) >> 21) + 1;
wxUint16 *ptr_dst = (wxUint16*)(gfx.RDRAM+rdp.cimg);
wxUint16 width = lr_x - ul_x;
wxUint16 * ptr_src = ((wxUint16*)rdp.tmem)+ul_u;
wxUint16 c;
for (wxUint16 x=0; x<width; x++)
uint16_t ul_x = (uint16_t)((rdp.cmd1 & 0x00FFF000) >> 14);
uint16_t lr_x = (uint16_t)((rdp.cmd0 & 0x00FFF000) >> 14) + 1;
uint16_t ul_u = (uint16_t)((rdp.cmd2 & 0xFFFF0000) >> 21) + 1;
uint16_t *ptr_dst = (uint16_t*)(gfx.RDRAM+rdp.cimg);
uint16_t width = lr_x - ul_x;
uint16_t * ptr_src = ((uint16_t*)rdp.tmem)+ul_u;
uint16_t c;
for (uint16_t x=0; x<width; x++)
{
c = ptr_src[x];
c = ((c<<8)&0xFF00) | (c >> 8);
@ -1129,14 +1129,14 @@ static void rdp_texrect()
{
DRAWIMAGE d;
d.imageX = 0;
d.imageW = (wxUint16)rdp.tbuff_tex->width;
d.frameX = (wxUint16)ul_x;
d.frameW = (wxUint16)(rdp.tbuff_tex->width);
d.imageW = (uint16_t)rdp.tbuff_tex->width;
d.frameX = (uint16_t)ul_x;
d.frameW = (uint16_t)(rdp.tbuff_tex->width);
d.imageY = 0;
d.imageH = (wxUint16)rdp.tbuff_tex->height;
d.frameY = (wxUint16)ul_y;
d.frameH = (wxUint16)(rdp.tbuff_tex->height);
d.imageH = (uint16_t)rdp.tbuff_tex->height;
d.frameY = (uint16_t)ul_y;
d.frameH = (uint16_t)(rdp.tbuff_tex->height);
FRDP("texrect. ul_x: %d, ul_y: %d, lr_x: %d, lr_y: %d, width: %d, height: %d\n", ul_x, ul_y, lr_x, lr_y, rdp.tbuff_tex->width, rdp.tbuff_tex->height);
d.scaleX = 1.0f;
d.scaleY = 1.0f;
@ -1183,7 +1183,7 @@ static void rdp_texrect()
int i;
uint32_t tile = (wxUint16)((rdp.cmd1 & 0x07000000) >> 24);
uint32_t tile = (uint16_t)((rdp.cmd1 & 0x07000000) >> 24);
rdp.texrecting = 1;
@ -1656,8 +1656,8 @@ static void rdp_setscissor()
static void rdp_setprimdepth()
{
rdp.prim_depth = (wxUint16)((rdp.cmd1 >> 16) & 0x7FFF);
rdp.prim_dz = (wxUint16)(rdp.cmd1 & 0x7FFF);
rdp.prim_depth = (uint16_t)((rdp.cmd1 >> 16) & 0x7FFF);
rdp.prim_dz = (uint16_t)(rdp.cmd1 & 0x7FFF);
FRDP("setprimdepth: %d\n", rdp.prim_depth);
}
@ -1691,22 +1691,22 @@ static void rdp_setothermode()
}
}
void load_palette (uint32_t addr, wxUint16 start, wxUint16 count)
void load_palette (uint32_t addr, uint16_t start, uint16_t count)
{
LRDP("Loading palette... ");
wxUint16 *dpal = rdp.pal_8 + start;
wxUint16 end = start+count;
uint16_t *dpal = rdp.pal_8 + start;
uint16_t end = start+count;
#ifdef TEXTURE_FILTER
wxUint16 *spal = (wxUint16*)(gfx.RDRAM + (addr & BMASK));
uint16_t *spal = (uint16_t*)(gfx.RDRAM + (addr & BMASK));
#endif
for (wxUint16 i=start; i<end; i++)
for (uint16_t i=start; i<end; i++)
{
*(dpal++) = *(wxUint16 *)(gfx.RDRAM + (addr^2));
*(dpal++) = *(uint16_t *)(gfx.RDRAM + (addr^2));
addr += 2;
#ifdef TLUT_LOGGING
FRDP ("%d: %08lx\n", i, *(wxUint16 *)(gfx.RDRAM + (addr^2)));
FRDP ("%d: %08lx\n", i, *(uint16_t *)(gfx.RDRAM + (addr^2)));
#endif
}
#ifdef TEXTURE_FILTER
@ -1717,7 +1717,7 @@ void load_palette (uint32_t addr, wxUint16 start, wxUint16 count)
end = start + (count >> 4);
if (end == start) // it can be if count < 16
end = start + 1;
for (wxUint16 p = start; p < end; p++)
for (uint16_t p = start; p < end; p++)
{
rdp.pal_8_crc[p] = CRC32( 0xFFFFFFFF, &rdp.pal_8[(p << 4)], 32 );
}
@ -1728,12 +1728,12 @@ void load_palette (uint32_t addr, wxUint16 start, wxUint16 count)
static void rdp_loadtlut()
{
uint32_t tile = (rdp.cmd1 >> 24) & 0x07;
wxUint16 start = rdp.tiles[tile].t_mem - 256; // starting location in the palettes
// wxUint16 start = ((wxUint16)(rdp.cmd1 >> 2) & 0x3FF) + 1;
wxUint16 count = ((wxUint16)(rdp.cmd1 >> 14) & 0x3FF) + 1; // number to copy
uint16_t start = rdp.tiles[tile].t_mem - 256; // starting location in the palettes
// uint16_t start = ((uint16_t)(rdp.cmd1 >> 2) & 0x3FF) + 1;
uint16_t count = ((uint16_t)(rdp.cmd1 >> 14) & 0x3FF) + 1; // number to copy
if (rdp.timg.addr + (count<<1) > BMASK)
count = (wxUint16)((BMASK - rdp.timg.addr) >> 1);
count = (uint16_t)((BMASK - rdp.timg.addr) >> 1);
if (start+count > 256) count = 256-start;
@ -1820,7 +1820,7 @@ static void rdp_settilesize()
tile, ul_s, ul_t, lr_s, lr_t, rdp.tiles[tile].f_ul_s, rdp.tiles[tile].f_ul_t);
}
void setTBufTex(wxUint16 t_mem, uint32_t cnt)
void setTBufTex(uint16_t t_mem, uint32_t cnt)
{
FRDP("setTBufTex t_mem=%d, cnt=%d\n", t_mem, cnt);
TBUFF_COLOR_IMAGE * pTbufTex = rdp.tbuff_tex;
@ -1984,7 +1984,7 @@ static void rdp_loadblock()
}
uint32_t tile = (uint32_t)((rdp.cmd1 >> 24) & 0x07);
uint32_t dxt = (uint32_t)(rdp.cmd1 & 0x0FFF);
wxUint16 lr_s = (wxUint16)(rdp.cmd1 >> 14) & 0x3FF;
uint16_t lr_s = (uint16_t)(rdp.cmd1 >> 14) & 0x3FF;
if (ucode5_texshiftaddr)
{
if (ucode5_texshift % ((lr_s+1)<<3))
@ -2011,8 +2011,8 @@ static void rdp_loadblock()
// lr_s specifies number of 64-bit words to copy
// 10.2 format
wxUint16 ul_s = (wxUint16)(rdp.cmd0 >> 14) & 0x3FF;
wxUint16 ul_t = (wxUint16)(rdp.cmd0 >> 2) & 0x3FF;
uint16_t ul_s = (uint16_t)(rdp.cmd0 >> 14) & 0x3FF;
uint16_t ul_t = (uint16_t)(rdp.cmd0 >> 2) & 0x3FF;
rdp.tiles[tile].ul_s = ul_s;
rdp.tiles[tile].ul_t = ul_t;
@ -2035,7 +2035,7 @@ static void rdp_loadblock()
lr_s = 512-ul_s;
if (addr+(lr_s<<3) > BMASK+1)
lr_s = (wxUint16)((BMASK-addr)>>3);
lr_s = (uint16_t)((BMASK-addr)>>3);
//angrylion's advice to use ul_s in texture image offset and cnt calculations.
//Helps to fix Vigilante 8 jpeg backgrounds and logos
@ -2212,10 +2212,10 @@ static void rdp_loadtile()
rdp.addr[rdp.tiles[tile].t_mem] = rdp.timg.addr;
wxUint16 ul_s = (wxUint16)((rdp.cmd0 >> 14) & 0x03FF);
wxUint16 ul_t = (wxUint16)((rdp.cmd0 >> 2 ) & 0x03FF);
wxUint16 lr_s = (wxUint16)((rdp.cmd1 >> 14) & 0x03FF);
wxUint16 lr_t = (wxUint16)((rdp.cmd1 >> 2 ) & 0x03FF);
uint16_t ul_s = (uint16_t)((rdp.cmd0 >> 14) & 0x03FF);
uint16_t ul_t = (uint16_t)((rdp.cmd0 >> 2 ) & 0x03FF);
uint16_t lr_s = (uint16_t)((rdp.cmd1 >> 14) & 0x03FF);
uint16_t lr_t = (uint16_t)((rdp.cmd1 >> 2 ) & 0x03FF);
if (lr_s < ul_s || lr_t < ul_t) return;
@ -2254,8 +2254,8 @@ static void rdp_loadtile()
LOAD_TILE_INFO &info = rdp.load_info[rdp.tiles[tile].t_mem];
info.tile_ul_s = ul_s;
info.tile_ul_t = ul_t;
info.tile_width = (rdp.tiles[tile].mask_s ? min((wxUint16)width, 1<<rdp.tiles[tile].mask_s) : (wxUint16)width);
info.tile_height = (rdp.tiles[tile].mask_t ? min((wxUint16)height, 1<<rdp.tiles[tile].mask_t) : (wxUint16)height);
info.tile_width = (rdp.tiles[tile].mask_s ? min((uint16_t)width, 1<<rdp.tiles[tile].mask_s) : (uint16_t)width);
info.tile_height = (rdp.tiles[tile].mask_t ? min((uint16_t)height, 1<<rdp.tiles[tile].mask_t) : (uint16_t)height);
if (settings.hacks&hack_MK64) {
if (info.tile_width%2)
info.tile_width--;
@ -2308,8 +2308,8 @@ static void rdp_settile()
tile->format = (uint8_t)((rdp.cmd0 >> 21) & 0x07);
tile->size = (uint8_t)((rdp.cmd0 >> 19) & 0x03);
tile->line = (wxUint16)((rdp.cmd0 >> 9) & 0x01FF);
tile->t_mem = (wxUint16)(rdp.cmd0 & 0x1FF);
tile->line = (uint16_t)((rdp.cmd0 >> 9) & 0x01FF);
tile->t_mem = (uint16_t)(rdp.cmd0 & 0x1FF);
tile->palette = (uint8_t)((rdp.cmd1 >> 20) & 0x0F);
tile->clamp_t = (uint8_t)((rdp.cmd1 >> 19) & 0x01);
tile->mirror_t = (uint8_t)((rdp.cmd1 >> 18) & 0x01);
@ -2669,13 +2669,13 @@ static void rdp_settextureimage()
rdp.timg.format = (uint8_t)((rdp.cmd0 >> 21) & 0x07);
rdp.timg.size = (uint8_t)((rdp.cmd0 >> 19) & 0x03);
rdp.timg.width = (wxUint16)(1 + (rdp.cmd0 & 0x00000FFF));
rdp.timg.width = (uint16_t)(1 + (rdp.cmd0 & 0x00000FFF));
rdp.timg.addr = segoffset(rdp.cmd1);
if (ucode5_texshiftaddr)
{
if (rdp.timg.format == 0)
{
wxUint16 * t = (wxUint16*)(gfx.RDRAM+ucode5_texshiftaddr);
uint16_t * t = (uint16_t*)(gfx.RDRAM+ucode5_texshiftaddr);
ucode5_texshift = t[ucode5_texshiftcount^1];
rdp.timg.addr += ucode5_texshift;
}
@ -2972,9 +2972,9 @@ static void rdp_setcolorimage()
{
int width = cur_fb.width;
int height = cur_fb.height;
wxUint16 *ptr_dst = new wxUint16[width*height];
wxUint16 *ptr_src = (wxUint16*)(gfx.RDRAM+cur_fb.addr);
wxUint16 c;
uint16_t *ptr_dst = new uint16_t[width*height];
uint16_t *ptr_src = (uint16_t*)(gfx.RDRAM+cur_fb.addr);
uint16_t c;
for (int y=0; y<height; y++)
{
@ -3222,7 +3222,7 @@ Emulator should not call this function again if other memory
is read within the same 4KB range
input: addr rdram address
val val
size 1 = uint8_t, 2 = wxUint16, 4 = uint32_t
size 1 = uint8_t, 2 = uint16_t, 4 = uint32_t
output: none
*******************************************************************/
EXPORT void CALL FBRead(uint32_t addr)
@ -3302,7 +3302,7 @@ Purpose: This function is called to notify the dll that the
frame buffer has been modified by CPU at the given address.
input: addr rdram address
val val
size 1 = uint8_t, 2 = wxUint16, 4 = uint32_t
size 1 = uint8_t, 2 = uint16_t, 4 = uint32_t
output: none
*******************************************************************/
EXPORT void CALL FBWrite(uint32_t addr, uint32_t /*size*/)

View File

@ -44,8 +44,8 @@
/******************Turbo3D microcode*************************/
struct t3dGlobState {
wxUint16 pad0;
wxUint16 perspNorm;
uint16_t pad0;
uint16_t perspNorm;
uint32_t flag;
uint32_t othermode0;
uint32_t othermode1;
@ -149,7 +149,7 @@ static void t3d_vertex(uint32_t addr, uint32_t v0, uint32_t n)
x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->flags = ((uint16_t*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->ou = 2.0f * (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
v->ov = 2.0f * (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
v->uv_scaled = 0;

View File

@ -88,7 +88,7 @@ static void rsp_vertex(int v0, int n)
x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->flags = ((uint16_t*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
v->uv_scaled = 0;
@ -148,7 +148,7 @@ static void rsp_vertex(int v0, int n)
}
}
static void rsp_tri1(VERTEX **v, wxUint16 linew = 0)
static void rsp_tri1(VERTEX **v, uint16_t linew = 0)
{
if (cull_tri(v))
rdp.tri_n ++;
@ -275,7 +275,7 @@ void load_matrix (float m[4][4], uint32_t addr)
FRDP ("matrix - addr: %08lx\n", addr);
int x,y; // matrix index
addr >>= 1;
wxUint16 * src = (wxUint16*)gfx.RDRAM;
uint16_t * src = (uint16_t*)gfx.RDRAM;
for (x=0; x<16; x+=4) { // Adding 4 instead of one, just to remove mult. later
for (y=0; y<4; y++) {
m[x>>2][y] = (float)(
@ -594,7 +594,7 @@ static void uc0_culldl()
FRDP("uc0:culldl start: %d, end: %d\n", vStart, vEnd);
if (vEnd < vStart) return;
for (wxUint16 i=vStart; i<=vEnd; i++)
for (uint16_t i=vStart; i<=vEnd; i++)
{
v = &rdp.vtx[i];
// Check if completely off the screen (quick frustrum clipping for 90 FOV)
@ -640,7 +640,7 @@ static void uc0_popmatrix()
static void uc6_obj_sprite ();
static void uc0_modifyvtx(uint8_t where, wxUint16 vtx, uint32_t val)
static void uc0_modifyvtx(uint8_t where, uint16_t vtx, uint32_t val)
{
VERTEX *v = &rdp.vtx[vtx];
@ -773,8 +773,8 @@ static void uc0_moveword()
case 0x0c:
{
wxUint16 val = (wxUint16)((rdp.cmd0 >> 8) & 0xFFFF);
wxUint16 vtx = val / 40;
uint16_t val = (uint16_t)((rdp.cmd0 >> 8) & 0xFFFF);
uint16_t vtx = val / 40;
uint8_t where = val%40;
uc0_modifyvtx(where, vtx, rdp.cmd1);
FRDP ("uc0:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1);
@ -801,8 +801,8 @@ static void uc0_texture()
if (on)
{
wxUint16 s = (wxUint16)((rdp.cmd1 >> 16) & 0xFFFF);
wxUint16 t = (wxUint16)(rdp.cmd1 & 0xFFFF);
uint16_t s = (uint16_t)((rdp.cmd1 >> 16) & 0xFFFF);
uint16_t t = (uint16_t)(rdp.cmd1 & 0xFFFF);
TILE *tmp_tile = &rdp.tiles[tile];
tmp_tile->on = 1;
@ -1046,7 +1046,7 @@ static void uc0_line3d()
{
uint32_t v0 = ((rdp.cmd1 >> 16) & 0xff) / 10;
uint32_t v1 = ((rdp.cmd1 >> 8) & 0xff) / 10;
wxUint16 width = (wxUint16)(rdp.cmd1 & 0xFF) + 3;
uint16_t width = (uint16_t)(rdp.cmd1 & 0xFF) + 3;
VERTEX *v[3] = {
&rdp.vtx[v1],

View File

@ -106,7 +106,7 @@ static void uc1_line3d()
{
if (!settings.force_quad3d && ((rdp.cmd1&0xFF000000) == 0) && ((rdp.cmd0&0x00FFFFFF) == 0))
{
wxUint16 width = (wxUint16)(rdp.cmd1&0xFF) + 3;
uint16_t width = (uint16_t)(rdp.cmd1&0xFF) + 3;
FRDP("uc1:line3d width: %d #%d, #%d - %d, %d\n", width, rdp.tri_n, rdp.tri_n+1,
(rdp.cmd1 >> 17) & 0x7F,

View File

@ -137,7 +137,7 @@ static void uc2_vertex ()
x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->flags = ((uint16_t*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
v->uv_scaled = 0;
@ -220,7 +220,7 @@ static void uc2_vertex ()
static void uc2_modifyvtx ()
{
uint8_t where = (uint8_t)((rdp.cmd0 >> 16) & 0xFF);
wxUint16 vtx = (wxUint16)((rdp.cmd0 >> 1) & 0xFFFF);
uint16_t vtx = (uint16_t)((rdp.cmd0 >> 1) & 0xFFFF);
FRDP ("uc2:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1);
uc0_modifyvtx(where, vtx, rdp.cmd1);
@ -228,13 +228,13 @@ static void uc2_modifyvtx ()
static void uc2_culldl ()
{
wxUint16 vStart = (wxUint16)(rdp.cmd0 & 0xFFFF) >> 1;
wxUint16 vEnd = (wxUint16)(rdp.cmd1 & 0xFFFF) >> 1;
uint16_t vStart = (uint16_t)(rdp.cmd0 & 0xFFFF) >> 1;
uint16_t vEnd = (uint16_t)(rdp.cmd1 & 0xFFFF) >> 1;
uint32_t cond = 0;
FRDP ("uc2:culldl start: %d, end: %d\n", vStart, vEnd);
if (vEnd < vStart) return;
for (wxUint16 i=vStart; i<=vEnd; i++)
for (uint16_t i=vStart; i<=vEnd; i++)
{
/*
VERTEX v = &rdp.vtx[i];
@ -361,7 +361,7 @@ static void uc2_line3d ()
&rdp.vtx[(rdp.cmd0 >> 9) & 0x7F],
&rdp.vtx[(rdp.cmd0 >> 9) & 0x7F]
};
wxUint16 width = (wxUint16)(rdp.cmd0 + 3)&0xFF;
uint16_t width = (uint16_t)(rdp.cmd0 + 3)&0xFF;
uint32_t cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT;
rdp.flags |= CULLMASK;
rdp.update |= UPDATE_CULL_MODE;
@ -554,7 +554,7 @@ static void uc2_matrix ()
static void uc2_moveword ()
{
uint8_t index = (uint8_t)((rdp.cmd0 >> 16) & 0xFF);
wxUint16 offset = (wxUint16)(rdp.cmd0 & 0xFFFF);
uint16_t offset = (uint16_t)(rdp.cmd0 & 0xFFFF);
uint32_t data = rdp.cmd1;
FRDP ("uc2:moveword ");

View File

@ -44,7 +44,7 @@
static void uc3_vertex()
{
int v0 = ((rdp.cmd0 >> 16) & 0xFF)/5; // Current vertex
int n = (wxUint16)((rdp.cmd0&0xFFFF) + 1)/0x210; // Number to copy
int n = (uint16_t)((rdp.cmd0&0xFFFF) + 1)/0x210; // Number to copy
if (v0 >= 32)
v0 = 31;

View File

@ -118,16 +118,16 @@ void uc6_sprite2d ();
typedef struct DRAWIMAGE_t {
float frameX;
float frameY;
wxUint16 frameW;
wxUint16 frameH;
wxUint16 imageX;
wxUint16 imageY;
wxUint16 imageW;
wxUint16 imageH;
uint16_t frameW;
uint16_t frameH;
uint16_t imageX;
uint16_t imageY;
uint16_t imageW;
uint16_t imageH;
uint32_t imagePtr;
uint8_t imageFmt;
uint8_t imageSiz;
wxUint16 imagePal;
uint16_t imagePal;
uint8_t flipX;
uint8_t flipY;
float scaleX;
@ -142,8 +142,8 @@ typedef struct DRAWOBJECT_t {
short imageW;
short imageH;
wxUint16 imageStride;
wxUint16 imageAdrs;
uint16_t imageStride;
uint16_t imageAdrs;
uint8_t imageFmt;
uint8_t imageSiz;
uint8_t imagePal;
@ -152,9 +152,9 @@ typedef struct DRAWOBJECT_t {
void DrawHiresDepthImage (const DRAWIMAGE & d)
{
wxUint16 * src = (wxUint16*)(gfx.RDRAM+d.imagePtr);
wxUint16 image[512*512];
wxUint16 * dst = image;
uint16_t * src = (uint16_t*)(gfx.RDRAM+d.imagePtr);
uint16_t image[512*512];
uint16_t * dst = image;
for (int h = 0; h < d.imageH; h++)
{
for (int w = 0; w < d.imageW; w++)
@ -265,8 +265,8 @@ void DrawDepthImage (const DRAWIMAGE & d)
int src_height = d.imageH;
int dst_width = min(int(src_width*scale_x_dst), (int)settings.scr_res_x);
int dst_height = min(int(src_height*scale_y_dst), (int)settings.scr_res_y);
wxUint16 * src = (wxUint16*)(gfx.RDRAM+d.imagePtr);
wxUint16 * dst = new wxUint16[dst_width*dst_height];
uint16_t * src = (uint16_t*)(gfx.RDRAM+d.imagePtr);
uint16_t * dst = new uint16_t[dst_width*dst_height];
for (int y=0; y < dst_height; y++)
{
for (int x=0; x < dst_width; x++)
@ -345,7 +345,7 @@ void DrawImage (DRAWIMAGE & d)
if (rdp.ci_width == 512 && !no_dlist) //RE2
{
wxUint16 width = (wxUint16)(*gfx.VI_WIDTH_REG & 0xFFF);
uint16_t width = (uint16_t)(*gfx.VI_WIDTH_REG & 0xFFF);
d.frameH = d.imageH = (d.frameW*d.frameH)/width;
d.frameW = d.imageW = width;
if (rdp.zimg == rdp.cimg)
@ -370,9 +370,9 @@ void DrawImage (DRAWIMAGE & d)
else
{
if ( (d.frameX > 0) && (d.frameW == rdp.ci_width) )
d.frameW -= (wxUint16)(2.0f*d.frameX);
d.frameW -= (uint16_t)(2.0f*d.frameX);
if ( (d.frameY > 0) && (d.frameH == rdp.ci_height) )
d.frameH -= (wxUint16)(2.0f*d.frameY);
d.frameH -= (uint16_t)(2.0f*d.frameY);
}
int ul_u = (int)d.imageX;
@ -628,9 +628,9 @@ void DrawHiresImage(DRAWIMAGE & d, int screensize = FALSE)
if (!(settings.hacks&hack_PPL))
{
if ( (d.frameX > 0) && (d.frameW == rdp.ci_width) )
d.frameW -= (wxUint16)(2.0f*d.frameX);
d.frameW -= (uint16_t)(2.0f*d.frameX);
if ( (d.frameY > 0) && (d.frameH == rdp.ci_height) )
d.frameH -= (wxUint16)(2.0f*d.frameY);
d.frameH -= (uint16_t)(2.0f*d.frameY);
}
float ul_x, ul_y, ul_u, ul_v, lr_x, lr_y, lr_u, lr_v;
@ -718,21 +718,21 @@ static void uc6_read_background_data (DRAWIMAGE & d, bool bReadScale)
{
uint32_t addr = segoffset(rdp.cmd1) >> 1;
d.imageX = (((wxUint16 *)gfx.RDRAM)[(addr+0)^1] >> 5); // 0
d.imageW = (((wxUint16 *)gfx.RDRAM)[(addr+1)^1] >> 2); // 1
d.imageX = (((uint16_t *)gfx.RDRAM)[(addr+0)^1] >> 5); // 0
d.imageW = (((uint16_t *)gfx.RDRAM)[(addr+1)^1] >> 2); // 1
d.frameX = ((short*)gfx.RDRAM)[(addr+2)^1] / 4.0f; // 2
d.frameW = ((wxUint16 *)gfx.RDRAM)[(addr+3)^1] >> 2; // 3
d.frameW = ((uint16_t *)gfx.RDRAM)[(addr+3)^1] >> 2; // 3
d.imageY = (((wxUint16 *)gfx.RDRAM)[(addr+4)^1] >> 5); // 4
d.imageH = (((wxUint16 *)gfx.RDRAM)[(addr+5)^1] >> 2); // 5
d.imageY = (((uint16_t *)gfx.RDRAM)[(addr+4)^1] >> 5); // 4
d.imageH = (((uint16_t *)gfx.RDRAM)[(addr+5)^1] >> 2); // 5
d.frameY = ((short*)gfx.RDRAM)[(addr+6)^1] / 4.0f; // 6
d.frameH = ((wxUint16 *)gfx.RDRAM)[(addr+7)^1] >> 2; // 7
d.frameH = ((uint16_t *)gfx.RDRAM)[(addr+7)^1] >> 2; // 7
d.imagePtr = segoffset(((uint32_t*)gfx.RDRAM)[(addr+8)>>1]); // 8,9
d.imageFmt = ((uint8_t *)gfx.RDRAM)[(((addr+11)<<1)+0)^3]; // 11
d.imageSiz = ((uint8_t *)gfx.RDRAM)[(((addr+11)<<1)+1)^3]; // |
d.imagePal = ((wxUint16 *)gfx.RDRAM)[(addr+12)^1]; // 12
wxUint16 imageFlip = ((wxUint16 *)gfx.RDRAM)[(addr+13)^1]; // 13;
d.imagePal = ((uint16_t *)gfx.RDRAM)[(addr+12)^1]; // 12
uint16_t imageFlip = ((uint16_t *)gfx.RDRAM)[(addr+13)^1]; // 13;
d.flipX = (uint8_t)imageFlip&0x01;
if (bReadScale)
@ -1000,14 +1000,14 @@ static void uc6_read_object_data (DRAWOBJECT & d)
uint32_t addr = segoffset(rdp.cmd1) >> 1;
d.objX = ((short*)gfx.RDRAM)[(addr+0)^1] / 4.0f; // 0
d.scaleW = ((wxUint16 *)gfx.RDRAM)[(addr+1)^1] / 1024.0f; // 1
d.scaleW = ((uint16_t *)gfx.RDRAM)[(addr+1)^1] / 1024.0f; // 1
d.imageW = ((short*)gfx.RDRAM)[(addr+2)^1] >> 5; // 2, 3 is padding
d.objY = ((short*)gfx.RDRAM)[(addr+4)^1] / 4.0f; // 4
d.scaleH = ((wxUint16 *)gfx.RDRAM)[(addr+5)^1] / 1024.0f; // 5
d.scaleH = ((uint16_t *)gfx.RDRAM)[(addr+5)^1] / 1024.0f; // 5
d.imageH = ((short*)gfx.RDRAM)[(addr+6)^1] >> 5; // 6, 7 is padding
d.imageStride = ((wxUint16 *)gfx.RDRAM)[(addr+8)^1]; // 8
d.imageAdrs = ((wxUint16 *)gfx.RDRAM)[(addr+9)^1]; // 9
d.imageStride = ((uint16_t *)gfx.RDRAM)[(addr+8)^1]; // 8
d.imageAdrs = ((uint16_t *)gfx.RDRAM)[(addr+9)^1]; // 9
d.imageFmt = ((uint8_t *)gfx.RDRAM)[(((addr+10)<<1)+0)^3]; // 10
d.imageSiz = ((uint8_t *)gfx.RDRAM)[(((addr+10)<<1)+1)^3]; // |
d.imagePal = ((uint8_t *)gfx.RDRAM)[(((addr+10)<<1)+2)^3]; // 11
@ -1194,8 +1194,8 @@ static void uc6_obj_movemem ()
mat_2d.D = ((int*)gfx.RDRAM)[(addr+6)>>1] / 65536.0f;
mat_2d.X = ((short*)gfx.RDRAM)[(addr+8)^1] / 4.0f;
mat_2d.Y = ((short*)gfx.RDRAM)[(addr+9)^1] / 4.0f;
mat_2d.BaseScaleX = ((wxUint16*)gfx.RDRAM)[(addr+10)^1] / 1024.0f;
mat_2d.BaseScaleY = ((wxUint16*)gfx.RDRAM)[(addr+11)^1] / 1024.0f;
mat_2d.BaseScaleX = ((uint16_t*)gfx.RDRAM)[(addr+10)^1] / 1024.0f;
mat_2d.BaseScaleY = ((uint16_t*)gfx.RDRAM)[(addr+11)^1] / 1024.0f;
FRDP ("mat_2d\nA: %f, B: %f, c: %f, D: %f\nX: %f, Y: %f\nBaseScaleX: %f, BaseScaleY: %f\n",
mat_2d.A, mat_2d.B, mat_2d.C, mat_2d.D, mat_2d.X, mat_2d.Y, mat_2d.BaseScaleX, mat_2d.BaseScaleY);
@ -1203,8 +1203,8 @@ static void uc6_obj_movemem ()
else if (index == 2) { // movemem submatrix
mat_2d.X = ((short*)gfx.RDRAM)[(addr+0)^1] / 4.0f;
mat_2d.Y = ((short*)gfx.RDRAM)[(addr+1)^1] / 4.0f;
mat_2d.BaseScaleX = ((wxUint16*)gfx.RDRAM)[(addr+2)^1] / 1024.0f;
mat_2d.BaseScaleY = ((wxUint16*)gfx.RDRAM)[(addr+3)^1] / 1024.0f;
mat_2d.BaseScaleX = ((uint16_t*)gfx.RDRAM)[(addr+2)^1] / 1024.0f;
mat_2d.BaseScaleY = ((uint16_t*)gfx.RDRAM)[(addr+3)^1] / 1024.0f;
FRDP ("submatrix\nX: %f, Y: %f\nBaseScaleX: %f, BaseScaleY: %f\n",
mat_2d.X, mat_2d.Y, mat_2d.BaseScaleX, mat_2d.BaseScaleY);
@ -1223,7 +1223,7 @@ static void uc6_obj_rendermode ()
RDP_E ("uc6:obj_rendermode\n");
}
static wxUint16 uc6_yuv_to_rgba(uint8_t y, uint8_t u, uint8_t v)
static uint16_t uc6_yuv_to_rgba(uint8_t y, uint8_t u, uint8_t v)
{
float r = y + (1.370705f * (v-128));
float g = y - (0.698001f * (v-128)) - (0.337633f * (u-128));
@ -1239,13 +1239,13 @@ static wxUint16 uc6_yuv_to_rgba(uint8_t y, uint8_t u, uint8_t v)
if (g < 0) g = 0;
if (b < 0) b = 0;
wxUint16 c = (wxUint16)(((wxUint16)(r) << 11) |
((wxUint16)(g) << 6) |
((wxUint16)(b) << 1) | 1);
uint16_t c = (uint16_t)(((uint16_t)(r) << 11) |
((uint16_t)(g) << 6) |
((uint16_t)(b) << 1) | 1);
return c;
}
static void uc6_DrawYUVImageToFrameBuffer(wxUint16 ul_x, wxUint16 ul_y, wxUint16 lr_x, wxUint16 lr_y)
static void uc6_DrawYUVImageToFrameBuffer(uint16_t ul_x, uint16_t ul_y, uint16_t lr_x, uint16_t lr_y)
{
FRDP ("uc6:DrawYUVImageToFrameBuffer ul_x%d, ul_y%d, lr_x%d, lr_y%d\n", ul_x, ul_y, lr_x, lr_y);
uint32_t ci_width = rdp.ci_width;
@ -1260,12 +1260,12 @@ static void uc6_DrawYUVImageToFrameBuffer(wxUint16 ul_x, wxUint16 ul_y, wxUint16
if (lr_y > ci_height)
height = ci_height - ul_y;
uint32_t * mb = (uint32_t*)(gfx.RDRAM+rdp.timg.addr); //pointer to the first macro block
wxUint16 * dst = (wxUint16*)(gfx.RDRAM+rdp.cimg);
uint16_t * dst = (uint16_t*)(gfx.RDRAM+rdp.cimg);
dst += ul_x + ul_y * ci_width;
//yuv macro block contains 16x16 texture. we need to put it in the proper place inside cimg
for (wxUint16 h = 0; h < 16; h++)
for (uint16_t h = 0; h < 16; h++)
{
for (wxUint16 w = 0; w < 16; w+=2)
for (uint16_t w = 0; w < 16; w+=2)
{
uint32_t t = *(mb++); //each uint32_t contains 2 pixels
if ((h < height) && (w < width)) //clipping. texture image may be larger than color image
@ -1294,7 +1294,7 @@ static void uc6_obj_rectangle_r ()
float lr_x = (d.objX + d.imageW/d.scaleW)/mat_2d.BaseScaleX + mat_2d.X;
float ul_y = d.objY/mat_2d.BaseScaleY + mat_2d.Y;
float lr_y = (d.objY + d.imageH/d.scaleH)/mat_2d.BaseScaleY + mat_2d.Y;
uc6_DrawYUVImageToFrameBuffer((wxUint16)ul_x, (wxUint16)ul_y, (wxUint16)lr_x, (wxUint16)lr_y);
uc6_DrawYUVImageToFrameBuffer((uint16_t)ul_x, (uint16_t)ul_y, (uint16_t)lr_x, (uint16_t)lr_y);
rdp.tri_n += 2;
return;
}
@ -1364,17 +1364,17 @@ static void uc6_obj_loadtxtr ()
if (type == 0x00000030) { // TLUT
uint32_t image = segoffset(((uint32_t*)gfx.RDRAM)[(addr + 2) >> 1]); // 2, 3
wxUint16 phead = ((wxUint16 *)gfx.RDRAM)[(addr + 4) ^ 1] - 256; // 4
wxUint16 pnum = ((wxUint16 *)gfx.RDRAM)[(addr + 5) ^ 1] + 1; // 5
uint16_t phead = ((uint16_t *)gfx.RDRAM)[(addr + 4) ^ 1] - 256; // 4
uint16_t pnum = ((uint16_t *)gfx.RDRAM)[(addr + 5) ^ 1] + 1; // 5
FRDP ("palette addr: %08lx, start: %d, num: %d\n", image, phead, pnum);
load_palette (image, phead, pnum);
}
else if (type == 0x00001033) { // TxtrBlock
uint32_t image = segoffset(((uint32_t*)gfx.RDRAM)[(addr + 2) >> 1]); // 2, 3
wxUint16 tmem = ((wxUint16 *)gfx.RDRAM)[(addr + 4) ^ 1]; // 4
wxUint16 tsize = ((wxUint16 *)gfx.RDRAM)[(addr + 5) ^ 1]; // 5
wxUint16 tline = ((wxUint16 *)gfx.RDRAM)[(addr + 6) ^ 1]; // 6
uint16_t tmem = ((uint16_t *)gfx.RDRAM)[(addr + 4) ^ 1]; // 4
uint16_t tsize = ((uint16_t *)gfx.RDRAM)[(addr + 5) ^ 1]; // 5
uint16_t tline = ((uint16_t *)gfx.RDRAM)[(addr + 6) ^ 1]; // 6
FRDP ("addr: %08lx, tmem: %08lx, size: %d\n", image, tmem, tsize);
rdp.timg.addr = image;
@ -1390,9 +1390,9 @@ static void uc6_obj_loadtxtr ()
else if (type == 0x00fc1034)
{
uint32_t image = segoffset(((uint32_t*)gfx.RDRAM)[(addr + 2) >> 1]); // 2, 3
wxUint16 tmem = ((wxUint16 *)gfx.RDRAM)[(addr + 4) ^ 1]; // 4
wxUint16 twidth = ((wxUint16 *)gfx.RDRAM)[(addr + 5) ^ 1]; // 5
wxUint16 theight = ((wxUint16 *)gfx.RDRAM)[(addr + 6) ^ 1]; // 6
uint16_t tmem = ((uint16_t *)gfx.RDRAM)[(addr + 4) ^ 1]; // 4
uint16_t twidth = ((uint16_t *)gfx.RDRAM)[(addr + 5) ^ 1]; // 5
uint16_t theight = ((uint16_t *)gfx.RDRAM)[(addr + 6) ^ 1]; // 6
FRDP ("tile addr: %08lx, tmem: %08lx, twidth: %d, theight: %d\n", image, tmem, twidth, theight);
@ -1473,14 +1473,14 @@ void uc6_sprite2d ()
DRAWIMAGE d;
d.imagePtr = segoffset(((uint32_t*)gfx.RDRAM)[(addr+0)>>1]); // 0,1
wxUint16 stride = (((wxUint16 *)gfx.RDRAM)[(addr+4)^1]); // 4
d.imageW = (((wxUint16 *)gfx.RDRAM)[(addr+5)^1]); // 5
d.imageH = (((wxUint16 *)gfx.RDRAM)[(addr+6)^1]); // 6
uint16_t stride = (((uint16_t *)gfx.RDRAM)[(addr+4)^1]); // 4
d.imageW = (((uint16_t *)gfx.RDRAM)[(addr+5)^1]); // 5
d.imageH = (((uint16_t *)gfx.RDRAM)[(addr+6)^1]); // 6
d.imageFmt = ((uint8_t *)gfx.RDRAM)[(((addr+7)<<1)+0)^3]; // 7
d.imageSiz = ((uint8_t *)gfx.RDRAM)[(((addr+7)<<1)+1)^3]; // |
d.imagePal = 0;
d.imageX = (((wxUint16 *)gfx.RDRAM)[(addr+8)^1]); // 8
d.imageY = (((wxUint16 *)gfx.RDRAM)[(addr+9)^1]); // 9
d.imageX = (((uint16_t *)gfx.RDRAM)[(addr+8)^1]); // 8
d.imageY = (((uint16_t *)gfx.RDRAM)[(addr+9)^1]); // 9
uint32_t tlut = ((uint32_t*)gfx.RDRAM)[(addr + 2) >> 1]; // 2, 3
//low-level implementation of sprite2d apparently calls setothermode command to set tlut mode
//However, description of sprite2d microcode just says that
@ -1531,8 +1531,8 @@ void uc6_sprite2d ()
d.frameX = ((short)((cmd1>>16)&0xFFFF)) / 4.0f;
d.frameY = ((short)(cmd1&0xFFFF)) / 4.0f;
d.frameW = (wxUint16) (d.imageW / d.scaleX);
d.frameH = (wxUint16) (d.imageH / d.scaleY);
d.frameW = (uint16_t) (d.imageW / d.scaleX);
d.frameH = (uint16_t) (d.imageH / d.scaleY);
if (settings.hacks&hack_WCWnitro)
{
int scaleY = (int)d.scaleY;
@ -1565,7 +1565,7 @@ void uc6_sprite2d ()
}
else
{
wxUint16 line = d.imageW;
uint16_t line = d.imageW;
if (line & 7) line += 8; // round up
line >>= 3;
if (d.imageSiz == 0)

View File

@ -56,7 +56,7 @@ typedef struct
{
short y;
short x;
wxUint16 idx;
uint16_t idx;
short z;

View File

@ -90,7 +90,7 @@ static void uc8_vertex ()
x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->flags = ((uint16_t*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
v->uv_scaled = 0;
@ -236,7 +236,7 @@ static void uc8_vertex ()
static void uc8_moveword ()
{
uint8_t index = (uint8_t)((rdp.cmd0 >> 16) & 0xFF);
wxUint16 offset = (wxUint16)(rdp.cmd0 & 0xFFFF);
uint16_t offset = (uint16_t)(rdp.cmd0 & 0xFFFF);
uint32_t data = rdp.cmd1;
FRDP ("uc8:moveword ");
@ -417,7 +417,7 @@ static void uc8_movemem ()
#ifdef EXTREME_LOGGING
for (int t=0; t < 24; t++)
{
FRDP ("light[%d] = 0x%04lx \n", t, ((wxUint16*)gfx.RDRAM)[(a+t)^1]);
FRDP ("light[%d] = 0x%04lx \n", t, ((uint16_t*)gfx.RDRAM)[(a+t)^1]);
}
#endif
}
@ -438,7 +438,7 @@ static void uc8_movemem ()
uint32_t a = uc8_normale_addr >> 1;
for (i = 0; i < 32; i++)
{
FRDP ("n[%d] = 0x%04lx \n", i, ((wxUint16*)gfx.RDRAM)[(a+i)^1]);
FRDP ("n[%d] = 0x%04lx \n", i, ((uint16_t*)gfx.RDRAM)[(a+i)^1]);
}
#endif
}

View File

@ -59,7 +59,7 @@ static int Calc_invw (int w) {
wxInt32 W;
uint32_t UW;
wxInt16 HW[2];
wxUint16 UHW[2];
uint16_t UHW[2];
} Result;
Result.W = w;
if (Result.UW == 0) {

View File

@ -73,8 +73,8 @@ static void fb_bg_copy ()
if (status == ci_main)
{
wxUint16 frameW = ((wxUint16 *)gfx.RDRAM)[(addr+3)^1] >> 2;
wxUint16 frameH = ((wxUint16 *)gfx.RDRAM)[(addr+7)^1] >> 2;
uint16_t frameW = ((uint16_t *)gfx.RDRAM)[(addr+3)^1] >> 2;
uint16_t frameH = ((uint16_t *)gfx.RDRAM)[(addr+7)^1] >> 2;
if ( (frameW == rdp.frame_buffers[rdp.ci_count-1].width) && (frameH == rdp.frame_buffers[rdp.ci_count-1].height) )
rdp.main_ci_bg = imagePtr;
}