[Glide64] Rename wxChar to char
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@ -181,10 +181,16 @@ typedef struct {
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} LOAD_TILE_INFO;
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#endif
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enum rdpBitmapType
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{
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rdpBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
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rdpBITMAP_TYPE_PNG,
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};
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typedef struct {
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const wxChar * format;
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const wxChar * extension;
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wxBitmapType type;
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const char * format;
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const char * extension;
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rdpBitmapType type;
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} SCREEN_SHOT_FORMAT;
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extern const int NumOfFormats;
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@ -770,7 +776,7 @@ struct RDP : public RDP_Base
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COLOR_IMAGE *frame_buffers; //[NUMTEXBUF+2]
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TEXTURE_BUFFER texbufs[2];
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wxString RomName;
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char RomName[21];
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RDP();
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~RDP();
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@ -831,13 +837,6 @@ extern const char *CIStatus[];
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#define FBL_D_1 2
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#define FBL_D_0 3
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/*
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* taken straight from MSVC <windef.h> in case of other compilers
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*
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* Careful! These macros can sabotage std::max and std::min from <vector>.
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* The only solution is to include <vector> first, before <windef.h> or
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* before defining the below macros (or just don't use <windows.h>).
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*/
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#ifndef maxval
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#define maxval(a, b) (((a) > (b)) ? (a) : (b))
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#endif
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