[Glide64] Remove SDL from TexCache.cpp

This commit is contained in:
zilmar 2016-02-10 17:50:24 +11:00
parent 236a4d2704
commit 3d384808bd
1 changed files with 2 additions and 9 deletions

View File

@ -36,15 +36,12 @@
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
#ifndef _WIN32
#include <SDL.h>
#endif
#include "Gfx_1.3.h"
#include "TexCache.h"
#include "Combine.h"
#include "Util.h"
#include <Common/Util.h>
void LoadTex(int id, int tmu);
@ -546,11 +543,7 @@ void TexCache()
else {
DisplayLoadProgress(L"Texture dump - OFF\n");
}
#if defined(_WIN32)
Sleep(1000);
#else
SDL_Delay(1000);
#endif
pjutil::Sleep(1000);
}
}
#endif