Commit Graph

278 Commits

Author SHA1 Message Date
zilmar f9708bcec6 [Glide64] Add logdir and flush log to setting class 2017-01-24 08:16:25 +11:00
zilmar d070196cd2 [Glide64] Move system settings id in to Settings.cpp 2017-01-24 08:11:51 +11:00
zilmar 4561494303 [Glide64] Add SettingsID.h 2017-01-24 08:05:14 +11:00
zilmar c4746eb368 [Glide64] Remove grSstSelect 2017-01-24 07:22:44 +11:00
zilmar b086b8a296 [Glide64] Create RegisterSettings function 2017-01-24 05:35:27 +11:00
zilmar f0ea584929 [Glide64] Move ReadSpecialSettings to Settings.cpp 2017-01-24 05:28:13 +11:00
zilmar 9afe8e6973 [Glid64] Move ReadSettings to Settings.cpp 2017-01-24 05:19:46 +11:00
zilmar 50c7d61848 [Glide64] Init settings in PluginLoaded 2017-01-23 17:50:29 +11:00
zilmar 5961d9cb1d [Glide64] Remove debugger 2017-01-23 17:24:01 +11:00
zilmar b87335957e [Glide64] enable rotate setting on all systems 2017-01-04 17:26:25 +11:00
zilmar 267d19a93b [Project64] Add Logging on un handled exception 2016-12-24 07:51:52 +11:00
zilmar beed52498e [Glide64] Remove FPS 2016-12-13 17:31:40 +11:00
zilmar ac0c6ff948 [Android] Fix register set usage in CCodeSection::GenerateSectionLinkage 2016-12-03 07:16:47 +11:00
Frank-74 5aa8fc7c88 [Glide64] Fix #1224
Fix text display not showing if clear buffer on every frame is off.

This text display is mixed up with hotkey_info..  Which is used as timer for display.
2016-12-01 07:25:11 +00:00
Frank-74 c07e838e04 [Glide64] Transparent text background option
Make transparent text display work if buffer clear on every frame is off.
2016-12-01 06:55:15 +00:00
Frank-74 23e130f5d8 [Glide64] Fix 'Use frame buffer objects' option.
Dialog doesn't detect or save FBO option.
2016-12-01 06:19:34 +00:00
zilmar f94fa3a2f6 Update version numbers 2016-11-28 07:43:17 +11:00
zilmar 1a49b48282 [Glide64] Fix some warnings 2016-11-28 07:24:11 +11:00
purplemarshmallow 79c13d0021 [Glide64] correct Winback hack 2016-11-17 17:31:33 +01:00
zilmar 6203c0837b Merge pull request #1214 from purplemarshmallow/Winback
[Glide64] port winback hack from GLideN64
2016-11-18 03:03:58 +11:00
purplemarshmallow f7e76f0c2a [Glide64] port winback hack from GLideN64 2016-11-17 16:27:17 +01:00
purplemarshmallow 1b1479c064 [Glide64] Fix linear texture coordinate transformation
fix taken from
2b29b6c09a
Fixed Zelda OOT rotating "N" is miscolored (HLE)
2016-11-15 14:49:43 +01:00
zilmar e1633bbada [Project64] Use AUTO_PTR instead of std::auto_ptr 2016-10-09 20:44:31 +11:00
zilmar 8084a5d3b6 Update vesion script to get 2.3.1, and update minor verion in other plugins 2016-09-17 07:43:48 +10:00
zilmar 4bc957bb3b Use the new high performance counter instead of date time class 2016-09-17 07:37:27 +10:00
Frank-74 b316582de5 [Glide64] Tooltip textures\cache location. 2016-08-21 22:40:25 +01:00
Frank-74 a3a64afa77 [Glide64] Fixup Basic dialog 2016-08-21 22:36:00 +01:00
Frank-74 5179924a95 Remove redundant WINPROC_OVERRIDE 2016-08-13 16:17:17 +01:00
AmbientMalice ba19ff3e16 Revert "Fix Mario 64 texture wobble"
Commit 5b82ca80da causes too many side effects for too little gain.
2016-07-10 11:21:21 +10:00
Frank-74 10065a8073 Fix crash changing to another plugin 2016-07-08 21:22:41 +01:00
Frank-74 d9886c4dd3 [Glide64] Tidy up tooltips 2016-07-07 23:45:12 +01:00
zilmar 56f9194b70 [Project64] Set min width for tool tips 2016-07-06 20:42:18 +10:00
zilmar d2821871a2 [Glide64] Change height of dropdown boxes 2016-07-05 19:42:37 +10:00
purplemarshmallow 45cc425ab7 [Glide64] add special blend modes for Pokemon Stadium games
taken from
74612aaa6e
2016-06-28 10:35:26 +02:00
zilmar e81e77a2cc [Build] Get projects building 2016-06-07 20:25:32 +10:00
zilmar ac40f39269 Update version numbers 2016-06-05 17:22:42 +10:00
zilmar 74ea18b5c6 [Glide64] vbo_disable on Rom Closed 2016-06-04 16:50:02 +10:00
zilmar e4e3b1aa77 [Glide64] Clean up how log is created 2016-05-01 12:46:06 +10:00
zilmar 6ea406643b [Glide64] Deal with truncation smaller types 2016-05-01 12:45:01 +10:00
zilmar 4fa189ac33 [Glide64] Always callZLUT 2016-05-01 12:43:24 +10:00
zilmar b93421c502 [Common] Clean up log class 2016-04-19 20:37:41 +10:00
zilmar bddd3841cc [Common] Add thread class 2016-04-18 05:34:47 +10:00
zilmar f0e422742e [Glide64] Make sure settings for game settings are saved 2016-04-02 20:46:22 +11:00
zilmar 723ecb80b3 [Glide64] Update game settings correctly based on selection 2016-04-02 20:44:29 +11:00
zilmar 9cfaede4eb [Glide64] Only add Texture config page when created 2016-04-02 20:01:37 +11:00
b1ccf4a1ad [Glide64] got it compiling on Linux 2016-03-28 18:50:01 -04:00
485538d9c0 [Glide64] Only ban Set_Resolution for Android? 2016-03-28 17:20:48 -04:00
zilmar 0a40991049 [Glide64] Fix build problem 2016-03-28 08:19:29 +11:00
57f082f185 [Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87 2016-03-27 12:51:14 -04:00
AmbientMalice a8d4c8e78b Port @Gonetz Bomberman 2 blend mode to Glide64.
I haven't tested this personally, since I can't load the save states because PJ64 has broken save state loading. But it should work. I personally want to see Glide64 replaced as soon as possible, but there's no harm porting such an obvious bug fix.
2016-03-21 11:33:31 +10:00