..
CDVD
Merge pull request #1518 from PCSX2/pcsx2-high-level-fopen
2016-08-15 15:41:27 +02:00
Darwin
pcsx2: aio: Complete POSIX AIO reader
2016-05-21 13:23:10 +01:00
DebugTools
pcsx2: fix gcc warning
2016-08-17 21:23:06 +02:00
Docs
Introduce end-of-line normalization
2015-08-04 23:52:48 +02:00
IPU
ipu: Convert yuv2rgb sse2 inline assembly to intrinsics
2016-05-21 23:26:17 +01:00
Linux
pcsx2:linux: leaking allocation isn't necessary
2016-07-21 09:51:15 +02:00
RDebug
Deci2: port to std::atomic
2016-02-28 15:29:31 +01:00
Reference
Add Memory Card File System documentation to repository for easy reference.
2016-01-31 20:42:29 +01:00
System
Merge pull request #1474 from turtleli/windows-64-bit-fixes
2016-07-28 00:19:04 +01:00
Utilities
Introduce end-of-line normalization
2015-08-04 23:52:48 +02:00
ZipTools
pcsx2: Fix savestate saving crash
2016-02-13 14:57:55 +00:00
gui
console: Remove scrollbar mouse drag pause behaviour
2016-08-17 22:07:42 +01:00
ps2
game settings/patches: don't apply acidentally to the bios
2016-07-29 20:55:58 +03:00
windows
console: Remove scrollbar mouse drag pause behaviour
2016-08-17 22:07:42 +01:00
x86
Merge pull request #1516 from PCSX2/emitter-manual-void-cast
2016-08-17 18:56:55 +02:00
AsyncFileReader.h
pcsx2: aio: Complete POSIX AIO reader
2016-05-21 13:23:10 +01:00
CMakeLists.txt
console: Remove scrollbar mouse drag pause behaviour
2016-08-17 22:07:42 +01:00
COP0.cpp
Changed the M[FT]P[CS] instruction decoding logic to match results from this test:
2016-06-23 20:57:43 +01:00
COP0.h
* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
2010-09-05 15:38:14 +00:00
COP2.cpp
VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
2012-04-07 01:48:34 +00:00
Cache.cpp
Fix a possibility for out of bound accesses in logging within Cache.cpp
2014-07-03 00:24:16 -04:00
Cache.h
Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
2011-02-17 21:27:24 +00:00
Common.h
* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
2010-08-24 17:53:27 +00:00
Config.h
PCSX2-Counters: Remove default video mode variable
2016-07-09 21:50:37 +05:30
Counters.cpp
Counters: Add a new function GetVerticalFrequency()
2016-08-05 18:23:55 +05:30
Counters.h
Counters: Add a new function GetVerticalFrequency()
2016-08-05 18:23:55 +05:30
Dmac.h
GIF:
2014-02-26 22:34:02 +00:00
Dump.cpp
Fix Linux build.
2016-01-30 17:56:35 +01:00
Dump.h
debug: add a new function to dump EE block
2016-01-09 22:59:31 +01:00
Elfheader.cpp
pcsx2: Throw the exception
2015-10-07 00:37:40 +01:00
Elfheader.h
pcsx2: Pass IsoFile parameter by reference
2015-10-05 20:02:31 +01:00
FPU.cpp
FPU: sqrt(-0) == 0
2016-01-31 23:43:55 +01:00
FiFo.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
GS.cpp
PCSX2-Counters: Move VideoMode init code from _gsSMODEwrite to SYSCALL
2016-07-09 21:50:38 +05:30
GS.h
Merge pull request #1444 from PCSX2/atomic-relax
2016-07-22 18:36:02 +02:00
GSState.cpp
pcsx2: Convert ScopedPtr to unique_ptr
2016-02-08 22:31:45 +00:00
GameDatabase.cpp
Simplified loops by declaring iterators with 'auto'
2014-08-10 01:48:57 -07:00
GameDatabase.h
pcsx2: replace wxStrtoul by ToUlong method
2014-09-27 11:50:31 +02:00
Gif.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Gif.h
Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
2012-05-23 16:22:03 +00:00
Gif_Logger.cpp
Introduce end-of-line normalization
2015-08-04 23:52:48 +02:00
Gif_Unit.cpp
Gif: port code to std::atomic
2016-02-28 15:29:31 +01:00
Gif_Unit.h
pcsx2:gif: initialize gif unit member
2016-03-30 19:56:19 +02:00
Hardware.h
Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
2010-07-22 12:20:11 +00:00
Hw.cpp
Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
2014-08-15 14:09:18 +01:00
Hw.h
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
HwRead.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
HwWrite.cpp
dmac: wrap source address to remain in 16K
2016-01-27 22:39:39 +01:00
Interpreter.cpp
More robust eeload hooking to monitor and interfere with bios and game loading.
2016-07-29 16:51:18 +01:00
IopBios.cpp
pcsx2|common: Use _WIN32 for Windows preprocessor macro
2016-01-27 22:41:45 +00:00
IopBios.h
partially revert c5d2343f51
2014-07-12 13:30:34 +02:00
IopCommon.h
IOP: Readd GTE now we know it exists, plus a couple of devcon outputs.
2016-01-20 20:29:18 +00:00
IopCounters.cpp
IOP Counters: Silly error fixed.
2015-10-17 12:52:49 +01:00
IopCounters.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
IopDma.cpp
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
IopDma.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
IopGte.cpp
iop: Use count_leading_sign_bits for err, counting sign bits
2016-05-21 23:26:18 +01:00
IopGte.h
IOP: Readd GTE now we know it exists, plus a couple of devcon outputs.
2016-01-20 20:29:18 +00:00
IopHw.cpp
IOP Counter/IRQ: Misc Counter and IRQ handling changes based on NoCash documents for PS1.
2015-10-16 00:48:26 +01:00
IopHw.h
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
IopIrq.cpp
Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
2012-03-14 13:10:14 +00:00
IopMem.cpp
Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
2014-08-17 23:23:55 +10:00
IopMem.h
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
2010-11-15 14:05:02 +00:00
IopModuleNames.cpp
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
2011-03-25 05:06:49 +00:00
IopSio2.cpp
pcsx2: avoid couple of out-of-bounds access
2015-09-10 14:20:51 +02:00
IopSio2.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
MMI.cpp
interpreter: fix a subtle bug in a QFSRV
2016-01-12 19:29:10 +01:00
MTGS.cpp
pcsx2:windows: Remove unused sampling profiler
2016-07-24 21:42:53 +01:00
MTVU.cpp
common: remove old atomic wrapper
2016-07-14 18:29:41 +02:00
MTVU.h
MTVU: port vuCycles to std::atomic
2016-07-14 18:29:41 +02:00
Mdec.cpp
spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
2010-10-13 09:15:54 +00:00
Mdec.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Memory.cpp
ee: use enum for mmap_GetRamPageInfo returned value
2015-11-12 10:35:10 +01:00
Memory.h
pcsx2: use a common general intrin include
2016-01-11 09:13:52 +01:00
MemoryTypes.h
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
2010-11-15 14:05:02 +00:00
MultipartFileReader.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
NakedAsm.h
Darwin/OSX __POSIX__ definitions.
2015-12-02 05:00:41 +02:00
OutputIsoFile.cpp
Introduce end-of-line normalization
2015-08-04 23:52:48 +02:00
Patch.cpp
patches: simplify by unifying patches/cheats (effectively no-op)
2016-07-27 18:15:17 +03:00
Patch.h
patches: more consistency with console messages
2016-07-31 19:07:14 +03:00
Patch_Memory.cpp
patches: simplify by unifying patches/cheats (effectively no-op)
2016-07-27 18:15:17 +03:00
PathDefs.h
Help button/window in debugger (Windows only)
2014-03-23 13:27:48 +01:00
Pcsx2Config.cpp
PCSX2-Counters: Remove default video mode variable
2016-07-09 21:50:37 +05:30
PluginManager.cpp
pcsx2: properly init structure with the { } pattern
2016-08-12 19:30:14 +02:00
Plugins.h
Merge pull request #1275 from AdmiralCurtiss/memcard-plugin-switch-filter-reset
2016-04-06 23:59:36 +01:00
PrecompiledHeader.cpp
[copyright]
2010-07-08 16:40:44 +00:00
PrecompiledHeader.h
Merge pull request #1287 from mogaika/debug_window_improve
2016-07-07 19:59:33 +02:00
R3000A.cpp
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
R3000A.h
newHostVM: improving error handling and memory management (WIP)
2010-10-28 13:14:18 +00:00
R3000AInterpreter.cpp
pcsx2: add --irx option to inject an irx module
2016-01-22 19:46:03 +01:00
R3000AOpcodeTables.cpp
iop:interpreter: remove special case for unsigned division
2016-01-27 18:20:54 +01:00
R5900.cpp
More robust eeload hooking to monitor and interfere with bios and game loading.
2016-07-29 16:51:18 +01:00
R5900.h
More robust eeload hooking to monitor and interfere with bios and game loading.
2016-07-29 16:51:18 +01:00
R5900Exceptions.h
Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
2010-06-28 18:03:54 +00:00
R5900OpcodeImpl.cpp
Merge pull request #1442 from ssakash/Counters
2016-07-18 19:28:24 +02:00
R5900OpcodeTables.cpp
Fill in flags for most debugger relevant opcodes
2014-08-22 21:50:05 +02:00
R5900OpcodeTables.h
Fill in flags for most debugger relevant opcodes
2014-08-22 21:50:05 +02:00
SPR.cpp
dmac: implement memcpy wrapping for SPR
2016-01-28 21:02:35 +01:00
SPR.h
Remove init procedures from Hw.cpp
2014-08-15 14:17:35 +10:00
SaveState.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
SaveState.h
GIF Unit: Stop multiple fires of FINISH IRQ's
2015-08-12 02:16:23 +01:00
ShiftJisToUnicode.cpp
[copyright]
2010-07-09 15:36:09 +00:00
Sif.cpp
Remove init procedures from Hw.cpp
2014-08-15 14:17:35 +10:00
Sif.h
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Sif0.cpp
Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
2015-10-08 20:02:15 +01:00
Sif1.cpp
Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
2015-10-08 20:02:15 +01:00
Sifcmd.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
Sio.cpp
Handle filter management in the folder memcard class rather than outside.
2016-04-02 15:22:11 +02:00
Sio.h
Handle filter management in the folder memcard class rather than outside.
2016-04-02 15:22:11 +02:00
SourceLog.cpp
PCSX2-WX: MainFrame keyboard navigation improvement ( #1388 )
2016-06-08 21:48:16 +01:00
SysForwardDefs.h
Bump version number
2016-01-08 19:04:49 +01:00
System.cpp
game settings/patches: don't apply acidentally to the bios
2016-07-29 20:55:58 +03:00
System.h
game settings/patches: don't apply acidentally to the bios
2016-07-29 20:55:58 +03:00
VU.h
microVU:
2013-03-11 21:54:05 +00:00
VU0.cpp
-Bumped savestate version, forgot to do that in my last commit.
2012-04-07 12:27:19 +00:00
VU0micro.cpp
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
2012-09-05 20:13:50 +00:00
VU0microInterp.cpp
microVU:
2013-03-11 21:54:05 +00:00
VU1micro.cpp
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
2012-09-05 20:13:50 +00:00
VU1microInterp.cpp
VU Interpreter: Fix uninitialized scalar variable Coverity CID #146964 .
2015-09-26 12:35:03 +01:00
VUflags.cpp
Refactoring:
2010-08-09 04:10:38 +00:00
VUflags.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
VUmicro.cpp
Add a dev notice for a tweak point with VU0 Macro/Micro updates.
2012-11-13 16:47:51 +00:00
VUmicro.h
VU: port BaseVUmicroCPU to std::atomic
2016-02-28 15:29:31 +01:00
VUmicroMem.cpp
pcsx2: Implemented Threaded VU1 :D
2011-08-12 02:31:49 +00:00
VUops.cpp
pcsx2: avoid couple of out-of-bounds access
2015-09-10 14:20:51 +02:00
VUops.h
General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
2010-08-27 03:21:16 +00:00
Vif.cpp
VIF MFifo: Simulate buffer filling time from Scratchpad.
2015-10-24 13:25:29 +01:00
Vif.h
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
2013-02-18 21:17:35 +00:00
Vif0_Dma.cpp
VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
2015-06-27 22:47:44 +01:00
Vif1_Dma.cpp
VIF: Fix up some scenarios with Reverse VIF FIFO. Fixes #1502
2016-08-07 12:27:28 +01:00
Vif1_MFIFO.cpp
VIF MFifo: Simulate buffer filling time from Scratchpad.
2015-10-24 13:25:29 +01:00
Vif_Codes.cpp
pcsx2: don't compare pointer with 0
2016-08-12 19:30:14 +02:00
Vif_Dma.h
Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665
2015-11-08 18:42:55 +00:00
Vif_Transfer.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif_Unpack.cpp
Vif-Int: Fix mode = 3
2016-01-29 23:11:54 +00:00
Vif_Unpack.h
Vif-Int: Fix mode = 3
2016-01-29 23:11:54 +00:00
cheatscpp.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
sif2.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
sio_internal.h
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
2013-12-29 21:57:17 +00:00
vtlb.cpp
vtlb: remove SetBaseAddr
2016-01-10 14:31:49 +01:00
vtlb.h
vtlb: remove SetBaseAddr
2016-01-10 14:31:49 +01:00