Merge pull request #1474 from turtleli/windows-64-bit-fixes

Windows 64-bit compile fixes
This commit is contained in:
Jonathan Li 2016-07-28 00:19:04 +01:00 committed by GitHub
commit a9f9c1406c
17 changed files with 50 additions and 608 deletions

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@ -74,7 +74,9 @@
<ClCompile Include="..\..\src\Utilities\pxWindowTextWriter.cpp" />
<ClCompile Include="..\..\src\Utilities\ThreadingDialogs.cpp" />
<ClCompile Include="..\..\src\Utilities\VirtualMemory.cpp" />
<ClCompile Include="..\..\src\Utilities\x86\MemcpyFast.cpp" />
<ClCompile Include="..\..\src\Utilities\x86\MemcpyFast.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\Utilities\PathUtils.cpp" />
<ClCompile Include="..\..\src\Utilities\Perf.cpp" />
<ClCompile Include="..\..\src\Utilities\PrecompiledHeader.cpp">

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@ -22,132 +22,12 @@
// These functions are meant for memset operations of constant length only.
// For dynamic length clears, use the C-compiler provided memset instead.
// MemZero Code Strategies:
// I use a trick to help the MSVC compiler optimize it's asm code better. The compiler
// won't optimize local variables very well because it insists in storing them on the
// stack and then loading them out of the stack when I use them from inline ASM, and
// it won't allow me to use template parameters in inline asm code either. But I can
// assign the template parameters to enums, and then use the enums from asm code.
// Yeah, silly, but it works. :D (air)
// All methods defined in this header use template in combination with the aforementioned
// enumerations to generate very efficient and compact inlined code. These optimized
// memsets work on the theory that most uses of memset involve static arrays and
// structures, which are constant in size, thus allowing us to generate optimal compile-
// time code for each use of the function.
// Use of CLD (Clear Direction Flag):
// On Windows platforms the ABI declares that the direction flag should be cleared upon
// entry of *any* function. Therefore there is no need to have CLD prior to our use of
// rep strosd here.
// Notes on XMM0's "storage" area (_xmm_backup):
// Unfortunately there's no way to guarantee alignment for this variable. If I use the
// __declspec(aligned(16)) decorator, MSVC fails to inline the function since stack
// alignment requires prep work. And for the same reason it's not possible to check the
// alignment of the stack at compile time, so I'm forced to use movups to store and
// retrieve xmm0.
// MSVC Template Issue:
// MSVC treats int template parameters like macro insertions. That is, if you have a
// a template parameter in the form of "func<10-5>()", MSVC inserts 10-5 into the
// templated function, causing order-of-operation problems (sigh). The normal fix would
// be to assign the template parameter to a static const int inside each function, but that
// won't fly with the enums optimization. So in order to fix the problem I define a macro
// that encapsulates the template parameter inside parenthesis for us:
#define MZFbytes (_bytes)
// Code is only called in the init so no need to bother with ASM
template< u8 data, size_t bytes >
static __fi void memset_8( void *dest )
{
memset(dest, data, bytes);
}
// This is unused on Windows.
template< u32 data, size_t MZFbytes >
static __fi void memset_32( void *dest )
{
if( MZFbytes == 0 ) return;
// Assertion: data length must be a multiple of 32 bits
pxAssume( (MZFbytes & 0x3) == 0 );
//u64 _xmm_backup[2];
// This function only works on 32-bit alignments of data copied.
// If the data length is not a factor of 32 bits, the C++ optimizing compiler will
// probably just generate mysteriously broken code in Release builds. ;)
pxAssume( (MZFbytes & 0x3) == 0 );
enum
{
remdat = MZFbytes>>2,
data32 = data
};
// macro to execute the x86/32 "stosd" copies.
switch( remdat )
{
case 1:
*(u32*)dest = data32;
return;
case 2:
((u32*)dest)[0] = data32;
((u32*)dest)[1] = data32;
return;
case 3:
__asm
{
mov edi, dest;
mov eax, data32;
stosd;
stosd;
stosd;
}
return;
case 4:
__asm
{
mov edi, dest;
mov eax, data32;
stosd;
stosd;
stosd;
stosd;
}
return;
case 5:
__asm
{
mov edi, dest;
mov eax, data32;
stosd;
stosd;
stosd;
stosd;
stosd;
}
return;
default:
__asm
{
mov ecx, remdat;
mov edi, dest;
mov eax, data32;
rep stosd;
}
return
}
}
// This method can clear any object-like entity -- which is anything that is not a pointer.
// Structures, static arrays, etc. No need to include sizeof() crap, this does it automatically
// for you!
@ -163,13 +43,3 @@ static __fi void memset8( T& object )
{
memset_8<data, sizeof(T)>( &object );
}
// This method clears an object with the given 32 bit value.
// This is also unused.
template< u32 data, typename T >
static __fi void memset32( T& object )
{
memset_32<data, sizeof(T)>( &object );
}
#undef MZFbytes

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@ -33,7 +33,7 @@ __fi void Threading::Sleep( int ms )
// improve performance and reduce cpu power consumption.
__fi void Threading::SpinWait()
{
__asm pause;
_mm_pause();
}
__fi void Threading::EnableHiresScheduler()

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@ -1,5 +1,5 @@
/* Cpudetection lib
* Copyright (C) 2002-2010 PCSX2 Dev Team
* Copyright (C) 2002-2016 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
@ -19,55 +19,53 @@
void x86capabilities::CountLogicalCores()
{
DWORD vProcessCPUs;
DWORD vSystemCPUs;
DWORD_PTR vProcessCPUs;
DWORD_PTR vSystemCPUs;
LogicalCores = 1;
if( !GetProcessAffinityMask (GetCurrentProcess (),
&vProcessCPUs, &vSystemCPUs) ) return;
if (!GetProcessAffinityMask(GetCurrentProcess(), &vProcessCPUs, &vSystemCPUs))
return;
uint CPUs = 0;
DWORD bit;
for (bit = 1; bit != 0; bit <<= 1)
{
for (DWORD_PTR bit = 1; bit != 0; bit <<= 1)
if (vSystemCPUs & bit)
CPUs++;
}
LogicalCores = CPUs;
}
SingleCoreAffinity::SingleCoreAffinity()
{
s_threadId = NULL;
s_oldmask = ERROR_INVALID_PARAMETER;
s_threadId = nullptr;
s_oldmask = ERROR_INVALID_PARAMETER;
DWORD_PTR availProcCpus, availSysCpus;
if( !GetProcessAffinityMask( GetCurrentProcess(), &availProcCpus, &availSysCpus ) ) return;
DWORD_PTR availProcCpus;
DWORD_PTR availSysCpus;
if (!GetProcessAffinityMask(GetCurrentProcess(), &availProcCpus, &availSysCpus))
return;
int i;
for( i=0; i<32; ++i )
{
if( availProcCpus & (1<<i) ) break;
}
int cpu = 0;
DWORD_PTR affinityMask;
for (affinityMask = 1; affinityMask != 0; affinityMask <<= 1, ++cpu)
if (availProcCpus & affinityMask)
break;
s_threadId = GetCurrentThread();
s_oldmask = SetThreadAffinityMask( s_threadId, (1UL<<i) );
s_oldmask = SetThreadAffinityMask(s_threadId, affinityMask);
if( s_oldmask == ERROR_INVALID_PARAMETER )
{
if (s_oldmask == ERROR_INVALID_PARAMETER) {
const int hexWidth = 2 * sizeof(DWORD_PTR);
Console.Warning(
"CpuDetect: SetThreadAffinityMask failed...\n"
"\tSystem Affinity : 0x%08x"
"\tProcess Affinity: 0x%08x"
"\tAttempted Thread Affinity CPU: i",
availProcCpus, availSysCpus, i
"\tSystem Affinity : 0x%0*x\n"
"\tProcess Affinity: 0x%0*x\n"
"\tAttempted Thread Affinity CPU: %i",
hexWidth, availProcCpus, hexWidth, availSysCpus, cpu
);
}
Sleep( 2 );
Sleep(2);
// Sleep Explained: I arbitrarily pick Core 0 to lock to for running the CPU test. This
// means that the current thread will need to be switched to Core 0 if it's currently
@ -80,15 +78,6 @@ SingleCoreAffinity::SingleCoreAffinity()
SingleCoreAffinity::~SingleCoreAffinity() throw()
{
if( s_oldmask != ERROR_INVALID_PARAMETER )
SetThreadAffinityMask( s_threadId, s_oldmask );
}
void SetSingleAffinity()
{
}
void RestoreAffinity()
{
if (s_oldmask != ERROR_INVALID_PARAMETER)
SetThreadAffinityMask(s_threadId, s_oldmask);
}

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@ -29,8 +29,8 @@ class SingleCoreAffinity
protected:
#ifdef _WIN32
HANDLE s_threadId;
DWORD s_oldmask;
HANDLE s_threadId;
DWORD_PTR s_oldmask;
#endif
public:

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@ -150,7 +150,6 @@ set(pcsx2Headers
R5900Exceptions.h
R5900.h
R5900OpcodeTables.h
SamplProf.h
SaveState.h
Sifcmd.h
Sif.h
@ -476,7 +475,6 @@ set(pcsx2WindowsSources
windows/DwmSetup.cpp
windows/ini.cpp
windows/PatchBrowser.cpp
windows/SamplProf.cpp
windows/WinCompressNTFS.cpp
windows/WinConsolePipe.cpp
windows/WinSysExec.cpp)

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@ -23,7 +23,6 @@
#include "Gif_Unit.h"
#include "MTVU.h"
#include "Elfheader.h"
#include "SamplProf.h"
// Uncomment this to enable profiling of the GS RingBufferCopy function.

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@ -1,51 +0,0 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SAMPLPROF_H_
#define _SAMPLPROF_H_
#include "Common.h"
// The profiler does not have a Linux version yet.
// So for now we turn it into duds for non-Win32 platforms.
#ifdef _WIN32
void ProfilerInit();
void ProfilerTerm();
void ProfilerSetEnabled(bool Enabled);
void ProfilerRegisterSource(const char* Name, const void* buff, u32 sz);
void ProfilerRegisterSource(const char* Name, const void* function);
void ProfilerTerminateSource( const char* Name );
void ProfilerRegisterSource(const wxString& Name, const void* buff, u32 sz);
void ProfilerRegisterSource(const wxString& Name, const void* function);
void ProfilerTerminateSource( const wxString& Name );
#else
// Disables the profiler in Debug & Linux builds.
// Profiling info in debug builds isn't much use anyway and the console
// popups are annoying when you're trying to trace debug logs and stuff.
#define ProfilerInit() (void)0
#define ProfilerTerm() (void)0
#define ProfilerSetEnabled(...) (void)0
#define ProfilerRegisterSource(...) (void)0
#define ProfilerTerminateSource(...) (void)0
#endif
#endif

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@ -20,8 +20,6 @@
#include "newVif.h"
#include "MTVU.h"
#include "SamplProf.h"
#include "Elfheader.h"
#include "System/RecTypes.h"
@ -43,8 +41,6 @@ RecompiledCodeReserve::RecompiledCodeReserve( const wxString& name, uint defComm
m_blocksize = (1024 * 128) / __pagesize;
m_prot_mode = PageAccess_Any();
m_def_commit = defCommit / __pagesize;
m_profiler_registered = false;
}
RecompiledCodeReserve::~RecompiledCodeReserve() throw()
@ -55,17 +51,12 @@ RecompiledCodeReserve::~RecompiledCodeReserve() throw()
void RecompiledCodeReserve::_registerProfiler()
{
if (m_profiler_name.IsEmpty() || !IsOk()) return;
ProfilerRegisterSource( m_profiler_name, m_baseptr, GetReserveSizeInBytes() );
m_profiler_registered = true;
// Could potentially be integrated into ProfilerRegisterSource
Perf::any.map((uptr)m_baseptr, GetReserveSizeInBytes(), m_profiler_name.ToUTF8());
}
void RecompiledCodeReserve::_termProfiler()
{
if (m_profiler_registered)
ProfilerTerminateSource( m_profiler_name );
}
uint RecompiledCodeReserve::_calcDefaultCommitInBlocks() const

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@ -34,7 +34,6 @@ protected:
uint m_def_commit;
wxString m_profiler_name;
bool m_profiler_registered;
public:
RecompiledCodeReserve( const wxString& name=wxEmptyString, uint defCommit = 0 );

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@ -1,356 +0,0 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Utilities/RedtapeWindows.h"
#include "SamplProf.h"
#include <map>
#include <algorithm>
DWORD GetModuleFromPtr(IN void* ptr,OUT LPWSTR lpFilename,IN DWORD nSize)
{
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery(ptr,&mbi,sizeof(mbi));
return GetModuleFileName((HMODULE)mbi.AllocationBase,lpFilename,nSize);
}
struct Module
{
uptr base;
uptr end;
uptr len;
wxString name;
u32 ticks;
Module(const wxChar* name, const void* ptr)
{
if (name!=0)
this->name=name;
FromAddress(ptr,name==0);
ticks=0;
}
Module(const wxChar* name, const void* b, u32 s)
{
this->name=name;
FromValues(b,s);
ticks=0;
}
bool operator<(const Module &other) const
{
return ticks>other.ticks;
}
wxString ToString(u32 total_ticks)
{
return wxsFormat( L"| %s: %2.2f%% |", name.c_str(), (float)(((double)ticks*100.0) / (double)total_ticks) );
}
bool Inside(uptr val) { return val>=base && val<=end; }
void FromAddress(const void* ptr,bool getname)
{
wxChar filename[512];
wxChar filename2[512];
static const void* ptr_old=0;
if (ptr_old==ptr)
return;
ptr_old=ptr;
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery(ptr,&mbi,sizeof(mbi));
base=(u32)mbi.AllocationBase;
GetModuleFileName((HMODULE)mbi.AllocationBase,filename,512);
len=(u8*)mbi.BaseAddress-(u8*)mbi.AllocationBase+mbi.RegionSize;
if (getname)
{
name=filename;
size_t last=name.find_last_of('\\');
last=last==name.npos?0:last+1;
name=name.substr(last);
}
for(;;)
{
VirtualQuery(((u8*)base)+len,&mbi,sizeof(mbi));
if (!(mbi.Type&MEM_IMAGE))
break;
if (!GetModuleFileName((HMODULE)mbi.AllocationBase,filename2,512))
break;
if (wxStrcmp(filename,filename2)!=0)
break;
len+=mbi.RegionSize;
}
end=base+len-1;
}
void FromValues(const void* b,u32 s)
{
base= (uptr)b;
len=s;
end=base+len-1;
}
};
typedef std::map<wxString,Module> MapType;
static std::vector<Module> ProfModules;
static MapType ProfUnknownHash;
static HANDLE hEmuThread = NULL;
static HANDLE hMtgsThread = NULL;
static HANDLE hProfThread = NULL;
static CRITICAL_SECTION ProfModulesLock;
static volatile bool ProfRunning=false;
static bool _registeredName( const wxString& name )
{
for( std::vector<Module>::const_iterator
iter = ProfModules.begin(),
end = ProfModules.end(); iter<end; ++iter )
{
if( iter->name.compare( name ) == 0 )
return true;
}
return false;
}
void ProfilerRegisterSource(const wxString& Name, const void* buff, u32 sz)
{
if( ProfRunning )
EnterCriticalSection( &ProfModulesLock );
if( !_registeredName( Name ) )
ProfModules.push_back( Module( Name, buff, sz ) );
if( ProfRunning )
LeaveCriticalSection( &ProfModulesLock );
}
void ProfilerRegisterSource(const wxString& Name, const void* function)
{
if( ProfRunning )
EnterCriticalSection( &ProfModulesLock );
if( !_registeredName( Name ) )
ProfModules.push_back( Module(Name,function) );
if( ProfRunning )
LeaveCriticalSection( &ProfModulesLock );
}
void ProfilerRegisterSource(const char* Name, const void* buff, u32 sz)
{
ProfilerRegisterSource( fromUTF8(Name), buff, sz );
}
void ProfilerRegisterSource(const char* Name, const void* function)
{
ProfilerRegisterSource( fromUTF8(Name), function );
}
void ProfilerTerminateSource( const wxString& Name )
{
for( std::vector<Module>::const_iterator
iter = ProfModules.begin(),
end = ProfModules.end(); iter<end; ++iter )
{
if( iter->name.compare( Name ) == 0 )
{
ProfModules.erase( iter );
break;
}
}
}
void ProfilerTerminateSource( const char* Name )
{
ProfilerTerminateSource( fromUTF8(Name) );
}
static bool DispatchKnownModules( uint Eip )
{
bool retval = false;
EnterCriticalSection( &ProfModulesLock );
size_t i;
for(i=0;i<ProfModules.size();i++)
if (ProfModules[i].Inside(Eip)) break;
if( i < ProfModules.size() )
{
ProfModules[i].ticks++;
retval = true;
}
LeaveCriticalSection( &ProfModulesLock );
return retval;
}
static void MapUnknownSource( uint Eip )
{
wxChar modulename[512];
DWORD sz=GetModuleFromPtr((void*)Eip,modulename,512);
wxString modulenam( (sz==0) ? L"[Unknown]" : modulename );
std::map<wxString,Module>::iterator iter = ProfUnknownHash.find(modulenam);
if (iter!=ProfUnknownHash.end())
{
iter->second.ticks++;
return;
}
Module tmp((sz==0) ? modulenam.wc_str() : NULL, (void*)Eip);
tmp.ticks++;
ProfUnknownHash.insert(MapType::value_type(modulenam, tmp));
}
int __stdcall ProfilerThread(void* nada)
{
ProfUnknownHash.clear();
u32 tick_count=0;
while(ProfRunning)
{
Sleep(5);
if (tick_count>500)
{
wxString rT = L"";
wxString rv = L"";
u32 subtotal=0;
for (size_t i=0;i<ProfModules.size();i++)
{
wxString t = ProfModules[i].ToString(tick_count);
bool b0 = EmuConfig.Cpu.Recompiler.UseMicroVU0;
bool b1 = EmuConfig.Cpu.Recompiler.UseMicroVU1;
if ( b0 && b1) { if (t.Find(L"sVU") == -1) rT+=t;}
else if (!b0 && !b1) { if (t.Find(L"mVU") == -1) rT+=t;}
else if (!b0) { if (t.Find(L"mVU0") == -1) rT+=t;}
else if (!b1) { if (t.Find(L"mVU1") == -1) rT+=t;}
else rT+=t;
subtotal+=ProfModules[i].ticks;
ProfModules[i].ticks=0;
}
rT += wxsFormat( L"| Recs Total: %2.2f%% |", (float)(((double)subtotal*100.0) / (double)tick_count));
std::vector<MapType::mapped_type> lst;
for (MapType::iterator i=ProfUnknownHash.begin();i!=ProfUnknownHash.end();i++)
{
lst.push_back(i->second);
}
sort(lst.begin(),lst.end());
for (size_t i=0;i<lst.size();i++)
{
rv += lst[i].ToString(tick_count);
}
Console.WriteLn( L"Sampling Profiler Results:\n%s\n%s\n", rT.c_str(), rv.c_str() );
Console.SetTitle(rT);
tick_count=0;
ProfUnknownHash.clear();
}
tick_count++;
CONTEXT ctx;
ctx.ContextFlags = CONTEXT_FULL;
GetThreadContext(hEmuThread,&ctx);
if( !DispatchKnownModules( ctx.Eip ) )
{
MapUnknownSource( ctx.Eip );
}
if( hMtgsThread != NULL )
{
GetThreadContext(hMtgsThread,&ctx);
if( DispatchKnownModules( ctx.Eip ) )
continue;
}
}
return -1;
}
void ProfilerInit()
{
if (ProfRunning)
return;
Console.WriteLn( "Profiler Thread Initializing..." );
ProfRunning=true;
DuplicateHandle(GetCurrentProcess(),
GetCurrentThread(),
GetCurrentProcess(),
&(HANDLE)hEmuThread,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
InitializeCriticalSection( &ProfModulesLock );
hProfThread=CreateThread(0,0,(LPTHREAD_START_ROUTINE)ProfilerThread,0,0,0);
SetThreadPriority(hProfThread,THREAD_PRIORITY_HIGHEST);
Console.WriteLn( "Profiler Thread Started!" );
}
void ProfilerTerm()
{
Console.WriteLn( "Profiler Terminating..." );
if (!ProfRunning)
return;
ProfRunning=false;
if( hProfThread != NULL )
{
ResumeThread(hProfThread);
WaitForSingleObject(hProfThread,INFINITE);
CloseHandle(hProfThread);
}
if( hEmuThread != NULL )
CloseHandle( hEmuThread );
if( hMtgsThread != NULL )
CloseHandle( hMtgsThread );
DeleteCriticalSection( &ProfModulesLock );
Console.WriteLn( "Profiler Termination Done!" );
}
void ProfilerSetEnabled(bool Enabled)
{
if (!ProfRunning)
{
if( !Enabled ) return;
ProfilerInit();
}
if (Enabled)
ResumeThread(hProfThread);
else
SuspendThread(hProfThread);
}

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@ -57,6 +57,7 @@
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)/gui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">DISABLE_SVU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
@ -202,7 +203,6 @@
<ClCompile Include="..\..\Pcsx2Config.cpp" />
<ClCompile Include="..\..\PluginManager.cpp" />
<ClCompile Include="..\FlatFileReaderWindows.cpp" />
<ClCompile Include="..\SamplProf.cpp" />
<ClCompile Include="..\..\SaveState.cpp" />
<ClCompile Include="..\..\SourceLog.cpp" />
<ClCompile Include="..\..\System\SysCoreThread.cpp" />
@ -226,10 +226,18 @@
<ClCompile Include="..\..\VUmicroMem.cpp" />
<ClCompile Include="..\..\x86\iVU1micro.cpp" />
<ClCompile Include="..\..\x86\microVU.cpp" />
<ClCompile Include="..\..\x86\sVU_Lower.cpp" />
<ClCompile Include="..\..\x86\sVU_Micro.cpp" />
<ClCompile Include="..\..\x86\sVU_Upper.cpp" />
<ClCompile Include="..\..\x86\sVU_zerorec.cpp" />
<ClCompile Include="..\..\x86\sVU_Lower.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\x86\sVU_Micro.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\x86\sVU_Upper.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\x86\sVU_zerorec.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\VU0.cpp" />
<ClCompile Include="..\..\VU0micro.cpp" />
<ClCompile Include="..\..\VU0microInterp.cpp" />
@ -447,7 +455,6 @@
<ClInclude Include="..\..\IopCommon.h" />
<ClInclude Include="..\..\NakedAsm.h" />
<ClInclude Include="..\..\Plugins.h" />
<ClInclude Include="..\..\SamplProf.h" />
<ClInclude Include="..\..\SaveState.h" />
<ClInclude Include="..\..\System.h" />
<ClInclude Include="..\..\System\SysThreads.h" />

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@ -230,9 +230,6 @@
<ClCompile Include="..\..\PluginManager.cpp">
<Filter>System</Filter>
</ClCompile>
<ClCompile Include="..\SamplProf.cpp">
<Filter>System</Filter>
</ClCompile>
<ClCompile Include="..\..\SaveState.cpp">
<Filter>System</Filter>
</ClCompile>
@ -915,9 +912,6 @@
<ClInclude Include="..\..\Plugins.h">
<Filter>System\Include</Filter>
</ClInclude>
<ClInclude Include="..\..\SamplProf.h">
<Filter>System\Include</Filter>
</ClInclude>
<ClInclude Include="..\..\SaveState.h">
<Filter>System\Include</Filter>
</ClInclude>

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@ -242,7 +242,7 @@ static void recLUT_SetPage(uptr reclut[0x10000], uptr hwlut[0x10000],
hwlut[page] = 0u - (pagebase << 16);
}
#ifdef __x86_64__
#if defined(_M_X86_64)
static_assert( sizeof(BASEBLOCK) == 8, "BASEBLOCK is not 8 bytes" );
#else
static_assert( sizeof(BASEBLOCK) == 4, "BASEBLOCK is not 4 bytes" );

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@ -181,7 +181,7 @@ bool GSCaptureDlg::OnCommand(HWND hWnd, UINT id, UINT code)
m_width = GetTextAsInt(IDC_WIDTH);
m_height = GetTextAsInt(IDC_HEIGHT);
m_filename = GetText(IDC_FILENAME);
ComboBoxGetSelData(IDC_COLORSPACE, (INT_PTR)m_colorspace);
ComboBoxGetSelData(IDC_COLORSPACE, m_colorspace);
Codec c;

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@ -49,6 +49,6 @@ public:
int m_width;
int m_height;
string m_filename;
int m_colorspace;
INT_PTR m_colorspace;
CComPtr<IBaseFilter> m_enc;
};

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@ -390,7 +390,7 @@ EXPORT_C_(s32) SPU2init()
extern bool debugDialogOpen;
extern HWND hDebugDialog;
static BOOL CALLBACK DebugProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
static INT_PTR CALLBACK DebugProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
{
int wmId;