Jeffrey Pfau
|
a398b0bb1e
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All: Update CHANGES for 0.1.1
|
2015-01-24 16:43:39 -08:00 |
Jeffrey Pfau
|
2400b760c8
|
Qt: Fix crash if a game pauses before any frames are shown
|
2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
|
6d43fb7890
|
Debugger: Merge Thumb BL instructions when disassembling (fixes #133)
|
2015-01-18 13:28:58 -08:00 |
Jeffrey Pfau
|
99d75ee9ed
|
Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
|
2015-01-18 02:27:25 -08:00 |
Jeffrey Pfau
|
b66ce64c47
|
GBA: Fix timers 2 and 3 updating incorrectly
|
2015-01-17 02:21:49 -08:00 |
Jeffrey Pfau
|
56d5fb579d
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Debugger: Clean up GDB stub network interfacing
|
2015-01-16 00:50:15 -08:00 |
Jeffrey Pfau
|
69fb4e4c7b
|
Util: Fix SOCKET_FAILED macro
|
2015-01-16 00:11:50 -08:00 |
Jeffrey Pfau
|
535d179eb0
|
GBA: Improve accuracy of event timing
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2015-01-15 20:52:49 -08:00 |
Jeffrey Pfau
|
900dc3c13f
|
GBA Audio: Properly initialize audio FIFO channels
|
2015-01-15 20:49:39 -08:00 |
Jeffrey Pfau
|
c2040a1f63
|
GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
2015-01-15 02:01:33 -08:00 |
Jeffrey Pfau
|
1a9b0eec6f
|
GBA BIOS: Fix HuffUnComp boundary conditions
|
2015-01-15 01:35:02 -08:00 |
Jeffrey Pfau
|
06bf931b77
|
GBA Memory: Fix alignment of open bus 8- and 16-bit loads
|
2015-01-15 01:10:54 -08:00 |
Jeffrey Pfau
|
10b0ad961a
|
GBA BIOS: Fix BIOS prefetch after reset
|
2015-01-14 22:08:51 -08:00 |
Jeffrey Pfau
|
68e6fc4dd7
|
GBA BIOS: Fix BIOS prefetch after returning from an IRQ
|
2015-01-14 22:06:55 -08:00 |
Jeffrey Pfau
|
6f11092565
|
Debugger: Make watchpoints work with STM/LDM (fixes #169)
|
2015-01-14 20:51:07 -08:00 |
Jeffrey Pfau
|
7bc39569ed
|
GBA Video: Start video at the last scanline instead of the first
|
2015-01-14 02:29:45 -08:00 |
Jeffrey Pfau
|
cf88e47a8a
|
GBA Memory: Fix initial DMA state
|
2015-01-14 00:28:49 -08:00 |
Jeffrey Pfau
|
369ccc6402
|
GBA Memory: Properly bounds-check VRAM accesses
|
2015-01-13 21:24:41 -08:00 |
Jeffrey Pfau
|
787b2bd1a3
|
GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
|
2015-01-13 21:23:07 -08:00 |
Jeffrey Pfau
|
2688642f01
|
GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
|
2015-01-13 20:46:29 -08:00 |
Jeffrey Pfau
|
466916729e
|
GBA: Configurable game overrides
|
2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
|
8c2d3e5d59
|
Util: Add BPS patch support (fixes #150)
|
2015-01-11 01:38:04 -08:00 |
Jeffrey Pfau
|
372eb39599
|
Qt: Save directory of last loaded file
|
2015-01-10 22:46:59 -08:00 |
Jeffrey Pfau
|
97291824a5
|
GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
|
2015-01-10 20:55:01 -08:00 |
Jeffrey Pfau
|
6d18b9aea5
|
GBA Memory: Simplify memory API and use fixed bus width
|
2015-01-10 01:20:21 -08:00 |
Jeffrey Pfau
|
76bf0427f1
|
Util: Support IPv6
|
2015-01-09 02:03:57 -08:00 |
Jeffrey Pfau
|
da094de3da
|
Debugger: Fix binary print putting spaces between digits
|
2015-01-08 01:03:27 -08:00 |
Jeffrey Pfau
|
f2e24f9c55
|
GBA BIOS: Implement SoftReset
|
2015-01-07 22:33:16 -08:00 |
Jeffrey Pfau
|
afc0a9df57
|
GBA BIOS: Implement (most of) RegisterRamReset
|
2015-01-07 22:24:18 -08:00 |
Jeffrey Pfau
|
600080ba0c
|
GBA BIOS: Implement Diff8bitUnFilterVram
|
2015-01-07 21:43:21 -08:00 |
Jeffrey Pfau
|
30c28f2259
|
GBA Memory: Filter out top nybble of DMA addresses
|
2015-01-07 00:58:31 -08:00 |
Jeffrey Pfau
|
fac82c2ca1
|
GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter
|
2015-01-06 23:07:59 -08:00 |
Jeffrey Pfau
|
f97ba6517b
|
Qt: Expose rewind (fixes #136)
|
2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
|
721145a319
|
Qt: Persist shortcut configurations to a settings file
|
2015-01-05 00:13:57 -08:00 |
Jeffrey Pfau
|
c96c1f6211
|
Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-04 22:30:23 -08:00 |
Jeffrey Pfau
|
98a6510b92
|
Qt: Fix race condition when a game crashes immediately
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
569e6ef7db
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:03:12 -08:00 |
Jeffrey Pfau
|
3384863382
|
GBA Audio: Fix GB audio channels being too quiet
|
2015-01-01 23:19:16 -08:00 |
Jeffrey Pfau
|
6938c8bea6
|
Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-01 14:51:20 -08:00 |
Jeffrey Pfau
|
939d91fe6a
|
All: Update docs to reflect the addition of the tilt sensor
|
2015-01-01 03:23:20 -08:00 |
Jeffrey Pfau
|
85c3ed4178
|
GBA Video: Fix sprite boundary conditions with mosaic
|
2014-12-31 20:53:50 -08:00 |
Jeffrey Pfau
|
bbfd7d8e2c
|
GBA Video: Fix window interactions with 16-color mode 0 mosaic
|
2014-12-31 19:59:26 -08:00 |
Jeffrey Pfau
|
7935d58eac
|
Qt: Light sensor setting from GUI
|
2014-12-30 23:24:39 -08:00 |
Jeffrey Pfau
|
1e60a30114
|
GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
|
2014-12-29 23:33:12 -08:00 |
Jeffrey Pfau
|
73a6b47879
|
GBA Audio: Rip out FFmpeg resampler
|
2014-12-29 01:51:50 -08:00 |
Jeffrey Pfau
|
b92ed79a85
|
GBA Audio: Add blip_buf support
|
2014-12-29 01:45:24 -08:00 |
Jeffrey Pfau
|
747fcca3b2
|
Debugger: Add CLI functions for writing to memory
|
2014-12-26 01:40:50 -08:00 |
Jeffrey Pfau
|
89c7146878
|
All: Update CHANGES
|
2014-12-26 01:39:37 -08:00 |
Jeffrey Pfau
|
f25821524d
|
Debugger: Fix watchpoints triggering too late
|
2014-12-25 14:48:30 -08:00 |
Jeffrey Pfau
|
a6f895da7d
|
Debugger: Align PC-relative loads in Thumb
|
2014-12-25 04:17:32 -08:00 |