Jeffrey Pfau
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36047f4c44
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Revert "GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled"
This reverts commit cd3b9cdc6b .
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2015-07-29 01:18:34 -07:00 |
Jeffrey Pfau
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cd3b9cdc6b
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GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled
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2015-07-28 10:03:11 -07:00 |
Jeffrey Pfau
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1c6d87f578
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All: Update CHANGES
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2015-07-25 22:03:31 -07:00 |
Jeffrey Pfau
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8c1194244d
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Qt: Fix analog buttons not getting unmapped
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2015-07-25 22:02:16 -07:00 |
Jeffrey Pfau
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2575097b7c
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GBA BIOS: Stub out SoundBias
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2015-07-19 18:14:09 -07:00 |
Jeffrey Pfau
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d588b8c462
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GBA BIOS: Implement Stop
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2015-07-19 18:13:29 -07:00 |
Jeffrey Pfau
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85c4162ad1
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Libretro: BIOS loading
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2015-07-17 20:48:23 -07:00 |
Jeffrey Pfau
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b6889d77f8
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GBA Input: Allow axes and buttons to be mapped to the same key
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2015-07-17 18:22:27 -07:00 |
Jeffrey Pfau
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963758c348
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Qt: Default controller profiles, with a few included already
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2015-07-16 23:45:55 -07:00 |
Jeffrey Pfau
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8ef50827fd
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Qt: Controller profiles now store shortcut settings
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2015-07-14 22:51:27 -07:00 |
Jeffrey Pfau
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73518ceda5
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Qt: Add savestate save undo
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2015-07-14 20:45:29 -07:00 |
Jeffrey Pfau
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f50f98416b
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Qt: Add savestate load undo
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2015-07-13 21:56:05 -07:00 |
Jeffrey Pfau
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4b3df31e49
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GBA: Savedata is now synced shortly after data finishes being written
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2015-07-07 00:30:10 -07:00 |
Jeffrey Pfau
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250d3b940d
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VFS: Add sync method to force syncing with backing
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2015-07-07 00:27:08 -07:00 |
Jeffrey Pfau
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b4c3440bc4
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GBA Cheats: Fix Pro Action Replay and GameShark issues when used together
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2015-07-06 23:12:06 -07:00 |
Jeffrey Pfau
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6c87c1c69d
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GBA Video: Slightly optimize mode 0 mosaic rendering
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2015-07-05 02:12:22 -07:00 |
Jeffrey Pfau
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e8b5127dac
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Qt: Configurable display driver (requires restart)
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2015-07-03 00:05:55 -07:00 |
Lioncash
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2141868cf2
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Qt: (GameController) Add a missing va_end call to the log handler lambda
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2015-07-02 10:21:22 -04:00 |
Jeffrey Pfau
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06f02ef873
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GBA Config: Check current directory for portable.ini
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2015-07-01 21:55:21 -07:00 |
Jeffrey Pfau
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bddebef90b
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Qt: Fix window being too tall after exiting fullscreen (fixes #45)
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2015-06-29 22:47:07 -07:00 |
Jeffrey Pfau
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5bae2087fe
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All: Proper handling of Unicode file paths
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2015-06-29 22:24:53 -07:00 |
Jeffrey Pfau
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99878b32ca
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GBA Hardware: Backport generic RTC source into core
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2015-06-29 21:09:36 -07:00 |
Jeffrey Pfau
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d92aefc872
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All: Update CHANGES
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2015-06-29 19:23:23 -07:00 |
Jeffrey Pfau
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5f8548b8dc
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GBA Audio: Fix 8-bit writes to audio channel 3 frequency
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2015-06-29 01:30:59 -07:00 |
Jeffrey Pfau
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8a0c5b9a1f
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GBA Audio: Fix sample order in audio channel 3
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2015-06-29 01:08:14 -07:00 |
Jeffrey Pfau
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841a0909b9
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GBA Audio: Implement audio reset for channels A/B
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2015-06-29 01:07:28 -07:00 |
Jeffrey Pfau
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0aef1bc6df
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Util: Allow loading IPS patches that grow the ROM
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2015-06-28 02:00:33 -07:00 |
Jeffrey Pfau
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bd2c472cb3
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SDL: Clean up GL context
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2015-06-26 02:15:05 -07:00 |
Jeffrey Pfau
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a85ae6563c
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GBA: Fix timing of reading from timer registers
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2015-06-22 22:32:46 -07:00 |
Jeffrey Pfau
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688b1933ec
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All: Update CHANGES
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2015-06-22 19:44:49 -07:00 |
Jeffrey Pfau
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bdb7635156
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ARM7: Reduce the size of the Thumb instruction table
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2015-06-21 16:19:23 -07:00 |
Jeffrey Pfau
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8538e99a08
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GBA: Flash erase timing changes
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2015-06-19 04:25:29 -07:00 |
Jeffrey Pfau
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2a6d79fee2
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GBA Memory: Fix load/store multiple video memory waitstates
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2015-06-19 02:44:50 -07:00 |
Jeffrey Pfau
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af4d5d7eb1
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GBA: Yank support, needs work
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2015-06-19 01:12:46 -07:00 |
Jeffrey Pfau
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d524148469
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ARM7: Add emulation for Undefined CPU mode
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2015-06-19 00:59:52 -07:00 |
Jeffrey Pfau
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270ce0cba3
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GBA Video: Refactor software renderer into separate files
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2015-06-19 00:33:26 -07:00 |
Jeffrey Pfau
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6f4871fb72
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VFS: Fix line-reading to return proper values
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2015-06-18 01:26:46 -07:00 |
Jeffrey Pfau
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e84a01f219
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Qt: Make the default fullscreen binding for Windows be Alt-Enter
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2015-06-17 22:08:23 -07:00 |
Jeffrey Pfau
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4bd3555045
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GBA Video: Fix windows not affecting sprites
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2015-06-16 22:02:19 -07:00 |
Jeffrey Pfau
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3cddb33288
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GBA: Fix calls to endian-independent loadstores
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2015-06-16 05:16:16 -07:00 |
Jeffrey Pfau
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e9d8f1ca46
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Qt: Don't save window size when entering fullscreen
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2015-06-13 12:39:09 -07:00 |
Jeffrey Pfau
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f1396aa844
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Qt: Rename "Fullscreen" to "Toggle fullscreen"
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2015-06-13 12:39:09 -07:00 |
Jeffrey Pfau
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4469a9a05f
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All: Threads are now named
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2015-06-13 01:41:07 -07:00 |
Jeffrey Pfau
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910ff621b3
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ARM7: Fix timing of multiplies to use N cycles
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2015-06-12 03:26:50 -07:00 |
Jeffrey Pfau
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f8fd3ae2cc
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SDL: Clean up initialization functions
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2015-06-12 00:58:03 -07:00 |
Jeffrey Pfau
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d09d0e505f
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SDL: Properly check for initialization
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2015-06-12 00:58:03 -07:00 |
Jeffrey Pfau
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f2e298f78d
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SDL: Fix SDL build when OpenGL is missing
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2015-06-12 00:58:02 -07:00 |
Jeffrey Pfau
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242a9d1703
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All: Update CHANGES
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2015-06-10 01:08:01 -07:00 |
Jeffrey Pfau
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40ae214a7d
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GBA Thread: Split GBASync into a separate file
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2015-06-10 01:06:09 -07:00 |
Jeffrey Pfau
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a816bd960b
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GBA: SIO logging layer
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2015-06-08 22:53:03 -07:00 |
Jeffrey Pfau
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596c7503b6
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GBA: Ability to boot directly into the BIOS
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2015-06-08 00:19:13 -07:00 |
Jeffrey Pfau
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a51ae873bd
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GBA Audio: Fix audio pitch changing when adjusting buffer size
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2015-06-07 22:47:13 -07:00 |
Jeffrey Pfau
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855923e4b0
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GBA Memory: Fix potential DMA issue when loading a savestate
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2015-06-04 23:37:42 -07:00 |
Jeffrey Pfau
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3b29ba1aa2
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Util: Allow disabling the threading code entirely
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2015-06-03 20:37:45 -07:00 |
Jeffrey Pfau
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31993afd2a
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GBA Video: Fix out-of-bounds tiles in mosaic
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2015-06-02 22:52:13 -07:00 |
Jeffrey Pfau
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cd43d07561
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GBA: Check for savestates made from differently sized ROMs
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2015-06-02 21:50:42 -07:00 |
Jeffrey Pfau
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a51066820a
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Qt: Replace pause-after-frame mutex with an atomic
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2015-06-01 23:55:44 -07:00 |
Jeffrey Pfau
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502ca7abd7
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GBA: Check for improperly sized savestates when loading
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2015-06-01 20:53:41 -07:00 |
Jeffrey Pfau
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ee6e53cfc8
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GBA: Check for corrupted savestates when loading
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2015-06-01 20:52:45 -07:00 |
Jeffrey Pfau
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ab6eac53ee
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GBA: Cap audio FIFO read size during deserialization
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2015-06-01 00:33:16 -07:00 |
Jeffrey Pfau
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1157ab06d2
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Perf: Ability to load savestates immediately on launch
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2015-05-31 23:49:31 -07:00 |
Jeffrey Pfau
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3dc8d7d4c9
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Qt: Only hide cursor in full screen
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2015-05-31 19:55:05 -07:00 |
Jeffrey Pfau
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041b58ebce
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Qt: Fix maximum year in sensor override
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2015-05-30 23:36:41 -07:00 |
Jeffrey Pfau
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d135fd6a63
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Qt: Fix windows being resizable when they shouldn't have been
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2015-05-30 23:33:08 -07:00 |
Jeffrey Pfau
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bbac206364
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Qt: Unified file opening and saving with last location
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2015-05-30 00:45:53 -07:00 |
Jeffrey Pfau
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0378fa229d
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Qt: Cap the maximum number of multiplayer windows
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2015-05-30 00:35:04 -07:00 |
Jeffrey Pfau
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27b4f35139
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Qt: Migrate multiplayer window handling into GBAApp
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2015-05-29 22:58:07 -07:00 |
Jeffrey Pfau
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a2cba75819
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All: Enable static linking for OS X
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2015-05-29 20:45:58 -07:00 |
Jeffrey Pfau
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c79780f832
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ARM7: Fix Thumb MUL timing
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2015-05-29 01:45:27 -07:00 |
Jeffrey Pfau
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3c65ac986e
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GBA: Palette RIFF exporter
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2015-05-29 00:17:04 -07:00 |
Jeffrey Pfau
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1559438deb
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All: Enable static linking for Windows
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2015-05-28 00:20:44 -07:00 |
Jeffrey Pfau
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7e411fda30
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Qt: Holdable shortcut for rewinding one frame at a time
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2015-05-26 20:38:33 -07:00 |
Jeffrey Pfau
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4c5cdcaa4e
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GBA: GBARewind now returns how many states it has rewound
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2015-05-26 20:36:04 -07:00 |
Jeffrey Pfau
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e0d0e86b70
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GBA SIO: Add a dummy driver for Normal mode
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2015-05-24 23:55:13 -07:00 |
Jeffrey Pfau
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3974042259
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GBA Memory: Remove incorrect hack
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2015-05-24 23:54:43 -07:00 |
Jeffrey Pfau
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c8a58dbc32
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All: Fix sanitize-deb script to set file permissions properly if run as (fake)root
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2015-05-23 23:48:07 -07:00 |
Jeffrey Pfau
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04c6080f24
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Qt: FPS target option is now a double
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2015-05-23 23:21:36 -07:00 |
Jeffrey Pfau
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7bc834526a
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Qt: Ability to cap fast forward speed (fixes B#218)
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2015-05-23 23:03:02 -07:00 |
Jeffrey Pfau
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9085bbb8a4
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SDL: Add rumble PWM support
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2015-05-21 22:53:41 -07:00 |
Jeffrey Pfau
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3ace420e3f
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Qt: Fix open ROM dialog filtering for archive formats
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2015-05-19 00:18:07 -07:00 |
Jeffrey Pfau
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57e84f0c69
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Qt: Better cleanup when a game crashes
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2015-05-17 15:06:35 -07:00 |
Jeffrey Pfau
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e2b964a8be
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Qt: Show version info in window title
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2015-05-15 09:11:12 -07:00 |
Jeffrey Pfau
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284f4df31b
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GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override
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2015-05-15 01:54:07 -07:00 |
Jeffrey Pfau
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ec529a86c7
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GBA Video: Blended sprites should never have other effects applied
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2015-05-15 01:33:29 -07:00 |
Jeffrey Pfau
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57ac3e6529
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Update CHANGES for 0.2.1
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2015-05-13 22:04:43 -07:00 |
Jeffrey Pfau
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adee44f6e9
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Qt: Load/save the most recent savestate slot
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2015-05-10 23:13:33 -07:00 |
Jeffrey Pfau
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4899e7267d
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All: Fix dependencies for libavcodec on Debian-derived platforms
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2015-05-10 14:35:31 -07:00 |
Jeffrey Pfau
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73d2c8fda8
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Perf: Fix race condition if a game crashes immediately on start
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2015-05-10 08:22:03 -07:00 |
Jeffrey Pfau
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6f24064f4f
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All: Add --help flag for command line programs
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2015-05-10 03:02:03 -07:00 |
Jeffrey Pfau
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a651a91aa1
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GBA Video: Fix second frame mode 5
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2015-05-09 17:28:29 -07:00 |
Jeffrey Pfau
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37f5058de0
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GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
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2015-05-09 17:14:11 -07:00 |
Jeffrey Pfau
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cb3f029d9e
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SDL: Fix potential build issues when Qt and SDL2 are in use
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2015-05-09 13:53:19 -07:00 |
Jeffrey Pfau
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32d1f5bbfb
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ARM7: Fix ARM multiply instructions when PC is a destination register
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2015-05-09 13:40:58 -07:00 |
Jeffrey Pfau
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179f12bf09
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GBA BIOS: Initialize a variable that may be uninitialized in very rare cases
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2015-05-09 00:29:52 -07:00 |
Jeffrey Pfau
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ec14557a1e
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ARM7: Make illegal instruction decoding consistent between ARM and Thumb
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2015-05-09 00:23:56 -07:00 |
Jeffrey Pfau
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262e46b8a6
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GBA: Fix bounds-checking on EEPROM access
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2015-05-09 00:09:37 -07:00 |
Jeffrey Pfau
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78db3e1a74
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GBA: Handle out-of-bounds I/O access
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2015-05-08 01:48:22 -07:00 |
Jeffrey Pfau
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ebcb344d64
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ARM7: Handle writeback for PC in addressing modes 2 and 3
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2015-05-08 01:23:44 -07:00 |
Jeffrey Pfau
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3c844a9ae9
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GBA Memory: Soft-crash if jumping past the end of a ROM
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2015-05-08 00:34:01 -07:00 |
Jeffrey Pfau
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924efefc38
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SDL: Allocate properly sized input maps
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2015-05-06 01:19:27 -07:00 |