Commit Graph

1572 Commits

Author SHA1 Message Date
Vicki Pfau c082610992 Merge branch 'master' (early part) into medusa 2020-06-17 22:13:35 -07:00
Vicki Pfau 91dd493f95 GB Memory: Fix OAM DMA from top 8 kB 2020-06-16 23:06:32 -07:00
Vicki Pfau 673f4aa149 GB: Partially fix timing for skipped BIOS 2020-06-16 22:25:43 -07:00
Vicki Pfau 1402593855 GB MBC: Fix MBC2 bit selection 2020-06-16 20:49:07 -07:00
Vicki Pfau c487b0cf43 GB MBC: Fix MBC1 RAM enable bit selection 2020-06-16 20:48:08 -07:00
Vicki Pfau 96f1838faa GB MBC: Fix MBC1 mode changing behavior 2020-06-16 20:48:08 -07:00
Vicki Pfau 0de8f432ec CHANGES: Update for 0.8.2 2020-06-14 19:50:01 -07:00
Vicki Pfau f0b03d7c90 Revert "GBA Video: Add sprite cycle counting to GL (fixes #1635)"
This reverts commit 318a96bcb7.
2020-06-14 19:46:59 -07:00
Vicki Pfau a0bae17267 GBA Video: Fix sprite/backdrop blending regression 2020-06-14 19:16:33 -07:00
Vicki Pfau 318a96bcb7 GBA Video: Add sprite cycle counting to GL (fixes #1635) 2020-06-10 02:19:41 -07:00
Vicki Pfau 031049cd06 GBA Video: Simplify sprite cycle counting (fixes #1279) 2020-06-10 01:28:39 -07:00
Vicki Pfau d61d9ef6a6 ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778) 2020-06-09 01:23:11 -07:00
Vicki Pfau b4a8df053f GBA: Break infinite loop for 0-frame mVLs (fixes #1723) 2020-06-07 18:35:00 -07:00
Vicki Pfau ee6bbaf61c Qt: Show a warning when save file can't be opened 2020-06-07 15:52:26 -07:00
Vicki Pfau 1db01d652b Qt: Fix unmapping zipped ROM (fixes #1777) 2020-06-06 17:25:07 -07:00
Vicki Pfau 90e932e12c SM83: Emulate HALT bug 2020-06-05 20:29:31 -07:00
Vicki Pfau 3ef59bd2c4 3DS: Fix framelimiter on newer citro3d (fixes #1771) 2020-06-01 21:16:21 -07:00
Vicki Pfau 57ad735280 Qt: Fix static compilation in MinGW (fixes #1769) 2020-06-01 20:07:28 -07:00
Vicki Pfau 5e5627db54 3DS: Clean up legacy initialization (fixes #1768) 2020-05-30 19:27:23 -07:00
Vicki Pfau 42fdc758d7 GBA Serialize: Only flunk BIOS check if official BIOS was expected 2020-05-30 18:19:18 -07:00
Vicki Pfau 7f64f8cf3b Debugger: Keep track of global cycle count 2020-05-30 18:01:15 -07:00
Vicki Pfau d7ecdb5e4e GBA: Fix timing advancing too quickly in rare cases 2020-05-30 17:00:07 -07:00
Vicki Pfau a0953f1764 GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes #1712) 2020-05-27 15:20:05 -07:00
Vicki Pfau 11ccbca4ff GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701) 2020-05-25 15:07:54 -07:00
Vicki Pfau ff1033b801 ARM Debugger: Clear low bit on breakpoint addresses (fixes #1764) 2020-05-25 00:58:40 -07:00
Vicki Pfau ff4406fab0 All: Improve export headers (fixes #1738) 2020-05-24 22:58:50 +00:00
Vicki Pfau dd6ba856ed GBA Video: Fix disabling OBJWIN in GL renderer (fixes #1759) 2020-05-24 13:54:31 -07:00
Vicki Pfau f9a42d87d1 ARM: Fix timing on Thumb shift instructions 2020-05-23 21:35:16 -07:00
Vicki Pfau 8ab757e1b3 GBA BIOS: Reset renderer when RegisterRamReset called (fixes #1756) 2020-05-18 18:28:32 -07:00
Vicki Pfau 503a7486e0 CMake: Always use devkitPro toolchain when applicable (fixes #1755) 2020-05-16 17:13:03 -07:00
Vicki Pfau 34c694c9a6 GBA Video: Fix mosaic objects drawing past the end (fixes #1702) 2020-05-13 23:31:44 -07:00
Vicki Pfau dbef26759c GB MBC: Support 4MB MBC30 ROMs (fixes #1713) 2020-05-13 20:11:10 -07:00
Vicki Pfau a405ec42b4 GB Video: Fix BGPS value after skipping BIOS (fixes #1717) 2020-05-13 20:00:30 -07:00
Vicki Pfau 9ddf82bebc GB Video: Fix state after skipping BIOS (fixes #1715 and fixes #1716) 2020-05-13 01:56:46 -07:00
Vicki Pfau f33593537b GB: Fix GBC game registers after skipping BIOS 2020-05-13 01:41:02 -07:00
Vicki Pfau 7fa93d1694 GBA: Add missing RTC overrides for Legendz games 2020-05-09 17:45:20 -07:00
Vicki Pfau 8d194fa95b GB Video: Fix some cases where SGB border doesn't draw to mutli-buffers 2020-03-01 15:28:05 -08:00
Vicki Pfau a637ac256d Qt: Fix OpenGL 2.1 support (fixes #1678) 2020-02-28 18:27:13 -08:00
Vicki Pfau 03d85b44d2 GBA Timers: Fix deserializing count-up timers 2020-02-25 18:03:07 -08:00
Vicki Pfau 77a67f8904 GBA SIO: Fix copying Normal mode transfer values 2020-02-24 20:10:11 -08:00
Vicki Pfau 85f663fccc GBA SIO: Fix double-unloading active driver 2020-02-24 20:10:11 -08:00
Vicki Pfau 1352e2fc4f GBA SIO: Fix Multiplayer busy bit 2020-02-24 19:54:39 -08:00
Vicki Pfau ba49e9f1ce Qt: Set icon for Discord Rich Presence 2020-02-23 00:34:15 -08:00
Vicki Pfau b4cd441ef4 Qt: Defer texture updates until frame is drawn (fixes #1590) 2020-02-22 02:05:44 +00:00
Vicki Pfau 6055c4e8db GBA: Reject incorrectly sized BIOSes 2020-02-20 18:09:45 -08:00
Vicki Pfau 39e4a8a156 Qt: Disable Replace ROM option when no game loaded 2020-02-19 23:12:26 -08:00
Vicki Pfau edd60a85b5 GBA Hardware: e-Reader calibration initialization 2020-02-19 21:12:48 -08:00
Vicki Pfau d14597f1ee Core: Fix crash modifying hash table entry (fixes #1673) 2020-02-17 17:55:34 -08:00
Vicki Pfau e5c6373f88 Merge branch 'master' into medusa 2020-02-17 17:46:29 -08:00
Vicki Pfau 4546493039 Merge branch 'master' (early part) into medusa 2020-02-17 17:45:20 -08:00
Vicki Pfau 1bef350858 Merge branch 'master' (early part) into medusa 2020-02-17 16:52:00 -08:00
Vicki Pfau 5f2d704eb0 Merge branch 'master' (early part) into medusa 2020-02-17 16:47:24 -08:00
Vicki Pfau 3edc946024 Merge branch 'master' (early part) into medusa 2020-02-17 16:45:03 -08:00
Vicki Pfau f03389bfca Merge branch 'master' (early part) into medusa 2020-02-17 16:35:15 -08:00
Vicki Pfau 9dbd15c144 Merge branch 'master' (early part) into medusa 2020-02-17 16:20:41 -08:00
Vicki Pfau e758f232fa Qt: Add transformation matrix info to sprite view 2020-02-17 15:02:07 -08:00
Vicki Pfau c0ac5e35c0 Qt: Add hex index to palette view 2020-02-17 14:24:51 -08:00
Vicki Pfau 7d382e82a6 Core: Fix ELF loading regression (fixes #1669) 2020-02-16 20:52:18 -08:00
Vicki Pfau 9c88d48806 CHANGES: Update for 0.8.1 2020-02-16 15:48:23 -08:00
Vicki Pfau 743d5603d1 SDL: Refresh stale pointers after adding a joystick (fixes #1622) 2020-02-15 17:08:50 -08:00
Vicki Pfau 52a4cbcb81 GBA DMA: Fix invalid audio DMA parameters 2020-02-15 13:44:04 -08:00
Vicki Pfau f0ff8d5f82 Qt: Fix invalid names for modifier keys (fixes #525) 2020-02-14 20:38:56 -08:00
Vicki Pfau 458a95e11f Qt: Fix pausing Qt Multimedia audio (fixes #1643) 2020-02-14 19:20:10 -08:00
Vicki Pfau 8a8b4add91 GBA BIOS: Improve HLE BIOS timing 2020-02-12 23:42:39 -08:00
Vicki Pfau 7ea3728165 GBA BIOS: Implement dummy sound driver calls 2020-02-12 23:41:25 -08:00
Vicki Pfau 00b46d7041 SDL: Use DirectSound audio driver by default on Windows 2020-02-11 02:14:50 +00:00
Vicki Pfau fb12372ae3 GBA: Automatically skip BIOS for multiboot ROMs 2020-02-10 18:08:07 -08:00
Vicki Pfau 0670eebe15 GBA: Fix multiboot entry point while skipping BIOS 2020-02-10 18:06:57 -08:00
Vicki Pfau 75e67aee17 Debugger: Don't skip undefined instructions when debugger attached 2020-02-10 18:06:06 -08:00
Vicki Pfau f5f1cbf037 GBA BIOS: Fix undefined instruction HLE behavior 2020-02-10 18:03:48 -08:00
Vicki Pfau 3201c984e8 Qt: Fix non-GB build (fixes #1664) 2020-02-09 15:56:42 -08:00
Vicki Pfau 2f643d7944 FFmpeg: Add APNG recording and looping support 2020-02-09 14:25:37 -08:00
Vicki Pfau baeb353694 VFS: Fix handle leak when double-mapping (fixes #1659) 2020-02-05 04:15:43 +00:00
Vicki Pfau 6b12eddfba FFmpeg: Add more presets 2020-02-02 16:46:42 -08:00
Vicki Pfau 8f1c3172c8 FFmpeg: Disallow recording video with no audio nor video 2020-02-02 16:46:11 -08:00
Vicki Pfau b192e6b5ed FFmpeg: Fix crash when -strict -2 is needed for vcodec or container 2020-02-02 16:28:22 -08:00
Vicki Pfau d33f1d1392 Qt: Fix GIF view not allowing manual filename entry 2020-02-02 16:05:27 -08:00
Vicki Pfau d2f205aa9e Qt: Fix window title not updating after shutting down game 2020-02-02 14:37:32 -08:00
Vicki Pfau ba186f1a78 Core: Fix integer overflow in ELF loading 2020-02-01 20:49:43 -08:00
Vicki Pfau af59e28f90 GB Serialize: Fix timing bug loading channel 4 timing 2020-02-01 12:36:15 -08:00
Vicki Pfau 7feee35eba Core: Ensure ELF regions can be written before trying 2020-01-31 18:16:18 -08:00
Vicki Pfau 3deb44b626 Qt: Fix non-SDL build (fixes #1656) 2020-01-31 18:10:19 -08:00
Vicki Pfau d4ca59df16 Switch: Make OpenGL scale adjustable while running 2020-01-31 18:10:19 -08:00
Vicki Pfau d46f12aa8e Util: Fix crash reading invalid ELFs 2020-01-31 18:10:19 -08:00
Vicki Pfau d270a42de8 Core: Fix race condition initializing thread proxy 2020-01-31 18:10:19 -08:00
Vicki Pfau b922cecc61 Qt: Make renderer able to be changed while running 2020-01-30 21:26:58 -08:00
Vicki Pfau 74af414b96 Qt: Fix extraneous dialog (fixes #1654) 2020-01-29 21:14:19 -08:00
Vicki Pfau 4036136fe5 GBA Video: Fix OpenGL sprite flag priority 2020-01-29 18:04:14 -08:00
Vicki Pfau 241e67da62 GBA Video: Fix backdrop blending on lines without sprites (fixes #1647) 2020-01-28 19:58:21 -08:00
Vicki Pfau cd2bb61b0e Qt: Fix toggled actions on gamepads (fixes #1650) 2020-01-28 18:13:39 -08:00
Vicki Pfau e217a1fefb Qt: Fix crash unloading shaders 2020-01-27 23:00:49 -08:00
Vicki Pfau 32827edebf Revert "Revert "GBA Memory: Improve gamepak prefetch timing""
This reverts commit 95e1dd9c35.
2020-01-27 18:27:43 -08:00
Vicki Pfau befef8ee26 GBA Video: Fix Hblank timing 2020-01-27 18:27:03 -08:00
Vicki Pfau c73ad72d41 GBA Video: Latch scanline at end of Hblank (fixes #1319) 2020-01-27 18:17:26 -08:00
Vicki Pfau 88bb894236 Qt: Fix missing OSD messages 2020-01-26 23:51:35 -08:00
Vicki Pfau dbbe0abaef Qt: Fix color selection in asset view (fixes #1648) 2020-01-26 13:45:13 -08:00
Vicki Pfau 0450995074 Qt: Force OpenGL paint engine creation thread (fixes #1642) 2020-01-25 15:10:15 -08:00
Vicki Pfau cde4e1adee GBA Video: Fix OAM not invalidating after reset (fixes #1630) 2020-01-25 14:06:01 -08:00
Vicki Pfau b169f4b29c GBA Serialize: Fix audio DMA timing deserialization 2020-01-24 22:16:02 -08:00
Vicki Pfau 1285aa2749 GBA Serialize: Fix audio serialization for desynced FIFOs 2020-01-24 21:51:15 -08:00