Commit Graph

3436 Commits

Author SHA1 Message Date
Jeffrey Pfau 061601672a Libretro: Restore sound 2016-02-15 23:13:55 -08:00
Jeffrey Pfau bdacbd5761 Core: Fix potential crashes with mAVStream 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 965f274539 GB Video: Fix GBC background masking 2016-02-15 23:13:55 -08:00
Jeffrey Pfau f33a70a9dc Core: Allow changing video dimensions 2016-02-15 23:13:55 -08:00
Jeffrey Pfau aac1add766 GB Video: Support mAVStream.postVideoFrame 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 245a13af63 GB: Start GBC support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 3d53f23e8d GUI: Fix config loading 2016-02-15 06:33:13 -08:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau 2eb5696ff7 GB Video: Fix writing to WY 2016-02-15 00:22:54 -08:00
Jeffrey Pfau d6a45781f0 GB Audio: length counters can be written when audio off 2016-02-14 23:55:21 -08:00
Jeffrey Pfau ecdcef283b GB Video: Improve palettes 2016-02-14 23:18:37 -08:00
Jeffrey Pfau b6fc26a7bf GB: Deinit sram 2016-02-14 23:10:51 -08:00
Jeffrey Pfau 85e789c3e9 GB Memory: Initialize sram 2016-02-14 23:07:44 -08:00
Jeffrey Pfau ddc2932c95 GBA: Kill GBAGetState 2016-02-14 22:50:27 -08:00
Jeffrey Pfau de065be15c GB: Add mAVStream 2016-02-14 22:50:08 -08:00
Jeffrey Pfau 9a023168f4 GB Software: More minor optimization 2016-02-14 20:26:02 -08:00
Jeffrey Pfau 8257c85c95 GB Software: Special case a fast draw path for backgrounds 2016-02-14 20:08:41 -08:00
Jeffrey Pfau cd0a352a33 3DS, Wii: GB support partially working 2016-02-14 19:02:45 -08:00
Jeffrey Pfau 8615defda7 Core: Fix frameskip 2016-02-14 17:37:53 -08:00
Jeffrey Pfau 47062deb9f Core: Initialize keys 2016-02-14 11:33:27 -08:00
Jeffrey Pfau 52152a3a12 GB Video: Fix window underflow 2016-02-14 11:26:54 -08:00
Jeffrey Pfau 2a7b268728 GB Video: Fix Windows 2016-02-14 11:15:30 -08:00
Jeffrey Pfau 4360e73d14 GB Audio: Fix mode 3 playback 2016-02-14 10:32:20 -08:00
Jeffrey Pfau c2a7103d88 GBA Audio: Fix Wii build 2016-02-14 10:15:44 -08:00
Jeffrey Pfau e290e458b0 Platform: Speculative fix for Windows build 2016-02-14 10:12:33 -08:00
Jeffrey Pfau 4fca30b73d GB Audio: Fix crashes when audio->p is not set (e.g. GBA mode) 2016-02-14 02:11:21 -08:00
Jeffrey Pfau c89c3964db LR35902: Optimize CPU loop to prevent no-op cycles from being calculated 2016-02-14 01:57:53 -08:00
Jeffrey Pfau ed94288902 GB Audio: Fix write behavior on channel 3 2016-02-14 01:22:03 -08:00
Jeffrey Pfau 94ff4f7c4e GB Video: Optimize renderer 2016-02-13 23:57:02 -08:00
Jeffrey Pfau e6e535e39a 3DS: Fix GB build 2016-02-13 20:49:54 -08:00
Jeffrey Pfau bbd0453c9c GB Audio: Minor channel 3 revamp 2016-02-13 19:37:34 -08:00
Jeffrey Pfau b92482520c Qt: Fix SDL audio crash 2016-02-13 01:17:17 -08:00
Jeffrey Pfau f3daa19a6d Qt: More GB bringup 2016-02-13 01:06:36 -08:00
Jeffrey Pfau adf20bea09 GBA: Restore savestates 2016-02-13 01:00:24 -08:00
Jeffrey Pfau 61378f3926 Core: Logging cleanup 2016-02-13 00:56:47 -08:00
Jeffrey Pfau 47324f8701 GB Audio: Fix NR41 while disabled 2016-02-13 00:56:22 -08:00
Jeffrey Pfau 13e5ded34e GB Audio: Type cleanup 2016-02-13 00:55:50 -08:00
Jeffrey Pfau fb087688d7 GB Audio: Channel 3 cleanup 2016-02-13 00:55:23 -08:00
Jeffrey Pfau 26711ae9e6 GBA: Remove some dead code 2016-02-12 00:15:14 -08:00
Jeffrey Pfau ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau 74fc29fc68 GB Audio: Reduce redundant GB NR52 code 2016-02-11 22:45:49 -08:00
Jeffrey Pfau b4af0f64e3 SDL: Set default volume 2016-02-11 22:43:15 -08:00
Jeffrey Pfau e97d36b7fc GB: More audio fixes 2016-02-11 00:42:52 -08:00
Jeffrey Pfau f1f9dee111 GB: Add back volume 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 5bcf56c5ca Qt: GBA refactoring and cleanup 2016-02-10 22:42:39 -08:00
Jeffrey Pfau a75c019fab GBA Thread: Kill GBAThread 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d25ba2ec59 OpenGL: Rename GBAGL to mGL 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ef68c84e76 SDL: Remove GBAThread reference 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 13f1ab5ab8 Core: Put back fpsTarget 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ce085623de GB: More audio fixes 2016-02-10 22:42:39 -08:00
Jeffrey Pfau eefdcb6490 Core: Put back sync handling in _waitUntilNotState 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau dd2fd9351c GB Audio: Re-optimize a bit 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 755c1c66af GBA Test: Fix gba-fuzz 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2af1bf68e0 Core: Add core.setAudioBufferSize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 9ec62368bc Qt: Fix some config regressions 2016-02-10 22:42:39 -08:00
Jeffrey Pfau fae8ef7f42 OpenGL: Make video dimensions customizable 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 73b58ec7c4 GB Core: Add dummied-out BIOS loader 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 98266d1b83 GBA Core: Fix override loading from foreign configs 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d481bd29fe OpenGL: Fix aspect ratio calculation for gles2 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d8ad87504d Qt: Use mLog instead of GBALog 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 5c81fc76d2 Core: Create mThreadLogger 2016-02-10 22:40:54 -08:00
Jeffrey Pfau b619ebf965 GBA BIOS: Kill GBA_LOG_SWI 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 4f43b574e2 Qt: GB game loading 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 533e96392b Core: Add mCoreFind 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 53191d2068 Core: Add mCore.getGameTitle 2016-02-10 22:40:54 -08:00
Jeffrey Pfau d0771b78e2 Qt: Sloppy first pass at refactor 2016-02-10 22:40:54 -08:00
Jeffrey Pfau fc905657ad Core: Minor preparatory work 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2eaaaa8491 Core: Refactor GBAAVStream into mAVStream 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d86440e04f Debugger: Begin refactoring ARMDebugger into Debugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fbfbbbf279 Core: Merge ARMComponent and LR35902Component 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 82c4d93dc4 Core: Add back screenshots 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3d402f6afd GBA Core: Only associate renderer if it has an output buffer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eccddde283 Debugger: Update createDebugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e4aed77f1e GBA Core: Fix BIOS loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e775c5900d Test: Move to mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f0af862475 GBA: Kill GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2a926e8dd5 GBA Test: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a1f8ec86f Core, GUI, Platform: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0d088f6e99 GB: Move DMG_LR35902_FREQUENCY for GBA build 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d135ad92ac Core: Fix some issues with various threading builds 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2e0ee682a5 SDL: Fix audio sync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1c6b98a2b4 GB Audio: More fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b782d902e6 GB Memory: Fix bank switching overflow case 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1425db6a7a Libretro: Convert to mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e9fe4a1a9a GBA Core: Add loadBIOS 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5e75c94967 Core: Add ability to set default logger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 752b4faaff OpenEmu: Convert to using mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c581764e23 GB Video: Fix strange window y behavior when paritally disabled 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 88c9462209 GB Video: Fix LYC for scanline 0 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b752cec5cc GB Video: Fix LYC in VBlank 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3ade5188db GB: Add patch support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a712216c2e GB Audio: Small audio fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d3fa698c81 GB Audio: Begin rewrite of frame counting 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 385059c63a GB IO: Fill in more registers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c60251de73 GB Video: Fix oam-bug 1 2016-02-10 22:40:21 -08:00
Jeffrey Pfau adc57d0da7 GB Audio: Miscellaneous fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c3c3bdc20c GB Audio: Fix wrong register being updated with playing state 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 770b80f2b2 GB: Actually fix EI this time 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3863513b2a SDL: More video refactoring, fix scaling and aspect ratio locking 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b325376f05 Video: Remove assumption about video backend dimensions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1768721e7e SDL: Add back patch loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a718a08e47 SDL: Remove mSDLRunGBA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 407335e2f4 Core: Refactor config loading in mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7bc15e50c5 Core: Add state manipulation back 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 33a4c45f3f GBA: Add GBACore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 28268a601b Core: Add patch loading stub 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dd4b974a0c SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1e6f812003 SDL: Add missing call to mCoreThreadJoin 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 38f89a1bd8 Core: Clean up ROM loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 44116c9beb GB Video: Remove unused functions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 192f85259a Core: Add mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cfd031f140 GB IO: Fix I/O category name in logs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a9ba3a2094 SDL: Refactor GBASDLEvents and GBASDLPlayer into mSDLEvents and mSDLPlayer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 46590f98d8 Core: Add category names 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 92c6b90b03 GB: First pass at audio refactor 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4edd7286f3 Core: Merge color_t definitions in 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f5923c74a7 GB: MBC4 does not exist, but MBC6 does 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 041d1860ab GB: Add RTC support to MBC3 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ed176177ce Core: Add mRTCGenericSource 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 59f78a05e4 Core: Refactor GBAInput into mInput 2016-02-10 22:40:21 -08:00
Jeffrey Pfau bc1a094bea Core: Refactor several input callbacks 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d8281c3 Core: Refactor GBAConfig into mCoreConfig 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 234ecd9619 Core: Refactor GBASync into mCoreSync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ec99ce4e4 Core: Refactor GBADirectorySet into mDirectorySet 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2716a0f64f Core: Add missing files 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2290dd6781 GB Video: Change to dot-based renderer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 32f0bb9f1f GB Memory: Add SRAM bank switching to MBC5 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a3d0b85d56 GB Video: OAM STAT can even happen in mode 1 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2399219663 GB: Fix DIV reseting timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d7d2a552d2 GB IO: Unstub SCY and SCX reads 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3ec4c79e12 GB: Fix DIV reset 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5d8f676bb0 GB Memory: Bypass GBStore8 for DMA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1589b26ade GB Video: Register LYC during Vblank 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b9e6ac954d LR35902: Fix RST timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau da62e772a4 LR35902: Fix IRQ timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 213ba29964 GB: Fix DI 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dbdd61cdcd GB Memory: REALLY fix DMA timing this time 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6bf77357af SDL: Initialize a missing variable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3b279b3fbe LR35902: Add missing M-state to CALL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c087d5cb9 Core: Start adding mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fc0109282b GB Video: Fix underflow 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d456d6ff3c GB Memory: More logging 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7540bd3513 GB IO: Unstub reading STAT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau efe1611614 SDL: Center GB screen 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3c8cf83083 GB Video: Fix disabled Obj 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2e77c45e06 GB Video: Fix WX 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eee24961b1 GB: Partially fix timers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau bac417d270 GB: Delay EI 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 81f8ad27d5 GB: CPU can still decode instructions during DMAs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0e4f64088c LR35902: Fix RST return address 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fe36ff1933 LR35902: Fix CALL M-state order 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 04281f9f11 LR35902: Fix RET timing without condition 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cf982746c2 LR35902: Fix RET timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c6a8cdbe73 GB: Fix uninitialized sramBank variable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d13e186f91 LR35902: Fill in illegal opcodes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 20b2e8af7e GB: More logging 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c9d0f651b6 LR35902: Fix IRQs and RST 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b9a42cc5a9 GB: Clean up some unused stuff 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5d7a43639b GB: Make sure save files are large enough 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 61e7cc9556 GB: Add basic logging support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 487c54f0ac SDL: GB saving working 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 77886d4cf4 SDL: Fix crashing on GB game exit 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eb19998e14 GB Video: Fix initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d3a204086d GB Video: Sprite enhancements 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 90d280026d GB Memory: Add MBC7 stubs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 497fc2ade3 GB: Save support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52875a082e LR35902: Fix timing on BIT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 862e41ad6b GB: Fix HALT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6fb8e296d4 GB Video: Fix sprite palettes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ff2641cbcc GB Video: Fix window y 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e11f9224ff GB Memory: Fix DMA timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 564810425e LR35902: Fix a bunch of flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 02132b2cac LR35902: Fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 47364e4769 GB Video: Implement LYC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 25627bf6a3 Test: Remove GB test harness 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8750f78808 GB: Implement sprites, SRAM 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5cd84799be LR35902: No writeback for BIT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2867c26a0 GB Memory: Implement DMA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52adcb68db SDL: Add SDL_QUIT for GB runloop 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c59bfd173d GB Video: Add window support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 950ea997d3 GB IO: Mark some registers as transparently handled 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a2e32b61c2 GB: Fix keys 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06f47c8d2c GB Video: Add basic scrolling support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a8b473870d LR35902: Mostly fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ab3bdcc46 LR35902: Fix C flag in SRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d1763869c6 LR35902: Fix a bunch of flag updates 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9de8576e71 GB Video: Draw top scanline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c0b965a41e LR35902: Fix a ton of Z flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6c399882f9 LR35902: Implement DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f8469822d7 GB: Fix div timer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7685bc8b00 LR35902: Popping AF should clear unused F bits 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9140018b85 GB IO: Speculative keypad fix 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 73e3532277 GB IO: Unused MMIO bits read high 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e284a059a2 LR35902: Fix RES/SET/BIT HL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 34b90477ce LR35902: Fix LD (HL) instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2322e942c4 LR35902: Implement LD (a16), SP and ADD SP, r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 781f3f76f1 GB: Fix some initializations 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbad932f45 LR35902: Implement LD SP, HL and LD HL, SP+r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06e0908642 GB: Start on timers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4b51783589 GB: Fix IRQs firing infinitely 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dfaa06d0d2 SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4e64b4fde4 LR35902: Implement RRCA and RRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 81cd68cbac GB IO: Implement key reading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2f97a8edc LR35902: Fix IRQ raising 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6f52a26668 LR35902: Implement bitwise instructions, RST 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b7e80deda0 GB Video: Initial rendering work 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5fb2cfde1d GB Memory: VRAM access 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dabc92bf5f GB IO: Pass more video registers to the video renderer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e4a17e12f4 LR35902: Fix ADD HL instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3158db06c2 GB: Start work on video rendering 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 23ca81708d LR35902: Fix pack pop pragma 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5a23814973 GB IO: Add missing function declaration 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 67050e44dd LR35902: Implement HALT, RETI and CPL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a91b4a98a LR35902: Implement SCF and CCF 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4271d89129 LR35902: Increment double-wide adds 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a104c07a7 LR35902: Implement remaining ALU instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 76c41a62ba GB Video: Fix event timing on LCD enable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e019c54aad GB: Improve initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 31b509e033 GB: Revamp STAT register 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b711432a5e GB: Start MBCs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c989fd818 LR35902: Implement more LD A memory instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9a4db4b03d GB: Fix ROM bank initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbc54ca09a LR35902: Implement INC/DEC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3603958e02 LR35902: Implement POP/PUSH 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5bce4480db LR35902: Improve stalling behavior 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b104a5cd1c LR35902: Increment INC and DEC on double-wide registers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e96da4c7b9 LR35902: Simplify pipeline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0bfbc2079e LR35902: Implement more LD forms 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c3abc16a94 GB: Fix writing IE 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0d4bb5dc2b LR35902: Implement RET, add missing file 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9170dd26da LR35902: Add CALL and more LD 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8622ba7ed0 GB: Add basic I/O, interrupts and video 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 64676529ba LR35902, GB: Start work on GB core 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d654893 Qt: Fix unpausing 2016-02-10 22:38:46 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 1f1bd3bd05 Wii: Increase sensitivity of controller axes 2016-02-02 20:41:39 -08:00
Jeffrey Pfau ed84d5cff0 GBA: Add GBADeleteState 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 6af9a742bd VFS: Add VDir.deleteFile 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 8e99508717 GUI: Show icons in key remapping 2016-02-02 01:34:24 -08:00
Jeffrey Pfau d53004650d Qt: Set window flags on dialogs 2016-02-01 00:01:29 -08:00
Jeffrey Pfau c69c34ab2d SDL: Fix crash when attempting to sample sensors with no controller attached 2016-01-31 23:52:03 -08:00
Jeffrey Pfau 78ef8523ac Qt: Make key binding fields have a width relative to its height 2016-01-31 14:56:50 -08:00
Jeffrey Pfau fbea708ed4 GUI: Fix top button on scrollbars being upside down 2016-01-31 14:35:27 -08:00
Jeffrey Pfau 1fce327192 3DS: Enable L2 cache on n3DS 2016-01-31 14:08:28 -08:00
Jeffrey Pfau 6646baa3b3 Qt: Add ability to force old versions of OpenGL 2016-01-31 12:24:09 -08:00
Jeffrey Pfau 66d005030f 3DS: DSP audio 2016-01-30 23:39:22 -08:00
Jeffrey Pfau 6ee60dd79b GUI: UI refinements, fixes 2016-01-30 14:02:35 -08:00
Jeffrey Pfau f1fba59152 GBA Context: Add additional constraints on MINIMAL_CORE==2 2016-01-28 22:52:45 -08:00
Jeffrey Pfau 7436a5afef OpenGL: Simplify desaturation by using mix 2016-01-26 23:28:34 -08:00
Jeffrey Pfau b9b650ead2 Qt: Fix default settings page 2016-01-26 23:19:25 -08:00
Jeffrey Pfau 388582776e Qt: Allow loading of ZIPs when using minizip 2016-01-25 20:11:55 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 6d8a34a6dc Qt: Unify state saving/loading flags 2016-01-24 18:25:07 -08:00
Jeffrey Pfau 0501944b5a GBA: Savestates can store currently used cheats 2016-01-24 17:59:45 -08:00
Jeffrey Pfau 26e9e8d63f GBA Cheats: Remove trailing newline 2016-01-24 17:50:18 -08:00
Jeffrey Pfau e436f2a727 GBA Cheats: Add GBACheatDeviceClear 2016-01-24 17:48:44 -08:00
Jeffrey Pfau a53c3e0628 OpenEmu: Cheat support 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
endrift b2850af002 Merge pull request #211 from xerpi/master
Vita: Update to latest SDK version
2016-01-24 03:54:36 -08:00
Jeffrey Pfau bee854bb61 Platform: Dirmode is dead 2016-01-24 01:04:09 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Sergi Granell b5c813e829 Vita: Update to latest SDK version 2016-01-23 12:27:42 +01:00
Jeffrey Pfau 380f6dbe7e OpenGL: Add integer scaling forcing and a pixelate filter 2016-01-23 02:34:27 -08:00
Jeffrey Pfau d6bccd80f7 Util: Fix MutexTryLock on Windows 2016-01-22 22:43:51 -08:00
Jeffrey Pfau eaa81cb358 3DS: Fix APT usage (fixes #210) 2016-01-22 21:34:08 -08:00
Jeffrey Pfau 60b4a490e2 Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop 2016-01-22 21:00:08 -08:00
Jeffrey Pfau 6e7851f614 Qt: Attempt to reduce logging overhead 2016-01-20 21:22:04 -08:00
Jeffrey Pfau 0a9104113c Qt: Fix window background 2016-01-18 20:05:25 -08:00
Jeffrey Pfau 44d1dd7f84 GBA Context: Fix reloading directories 2016-01-18 20:01:40 -08:00
Jeffrey Pfau 17d343656f Qt: Fix some focus crashes 2016-01-18 19:45:26 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau f6590de2ce Qt: Fix even more potential cases of the GBAKeyEditor dangling 2016-01-17 22:38:39 -08:00
Jeffrey Pfau 6bc609b1e0 Qt: Fix GBAKeyEditor focus issues 2016-01-17 16:29:05 -08:00
Jeffrey Pfau 05c3159916 OpenGL: Attempt to fix OpenGL ES 2 rendering 2016-01-17 14:46:45 -08:00
Jeffrey Pfau c18b9c3a64 Qt: Allow use of OpenGL ES 2 2016-01-17 01:25:26 -08:00
Jeffrey Pfau ce45f6ea3f Debugger: Further differentiate read and write watchpoints, fix gdb watch behavior 2016-01-16 11:16:03 -08:00
Jeffrey Pfau db6113d970 Qt: Fix build with libepoxy and old versions of Qt5 2016-01-16 10:59:59 -08:00
Jeffrey Pfau 3fef28db19 Qt: Fix remaining write to drawContext 2016-01-16 10:59:38 -08:00
Jeffrey Pfau 7e6f9f2092 ARM7: Fix typo that invoked undefined behavior 2016-01-16 10:06:01 -08:00
Jeffrey Pfau 1dceadbbf5 OpenGL: Remove lingering reference to glPixelStorei 2016-01-16 10:02:27 -08:00
Jeffrey Pfau c62ff00580 OpenGL: Make all buffers expected to be the right width 2016-01-16 02:29:03 -08:00
Jeffrey Pfau 7cf067ac14 OpenGL: Add simple desaturation filter to default shader 2016-01-16 02:08:11 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 89d53868da GBA: Fix non-PNG savestate loading 2016-01-12 21:35:13 -08:00
Jeffrey Pfau 77787a957c Qt: Improve some UI element sizes 2016-01-12 21:24:29 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau b6f1ddc4fe Qt: Use a sidebar instead of a tabbed view for settings 2016-01-11 03:15:49 -08:00
Jeffrey Pfau 5dc56b98e8 Qt: Fix savestate problems in BIOS boot 2016-01-11 02:36:56 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00