Jeffrey Pfau
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2688642f01
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GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
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2015-01-13 20:46:29 -08:00 |
Jeffrey Pfau
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cb14f00279
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GBA: Even less stringent GBA ROM detection
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2015-01-13 04:06:47 -08:00 |
Jeffrey Pfau
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c05b166469
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SDL: Clean up key handling, change rewind key to backtick
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2015-01-13 03:02:36 -08:00 |
Jeffrey Pfau
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b9623efc0c
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Perf: Load the config file
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2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
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466916729e
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GBA: Configurable game overrides
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2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
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eced06bc2a
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GBA: Split out save autodetect from no save present
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2015-01-12 00:59:48 -08:00 |
Jeffrey Pfau
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19648c786d
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GBA SIO: Add timing data
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2015-01-11 16:31:02 -08:00 |
Jeffrey Pfau
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8118c94c81
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GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174)
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2015-01-11 06:24:24 -08:00 |
Jeffrey Pfau
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1fe5a7847a
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Util: Perform checksum validation on BPS patches
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2015-01-11 06:22:58 -08:00 |
Jeffrey Pfau
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8c2d3e5d59
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Util: Add BPS patch support (fixes #150)
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2015-01-11 01:38:04 -08:00 |
Jeffrey Pfau
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a6001496bc
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Util: Add VFile.size function (fixes #153)
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2015-01-11 00:35:26 -08:00 |
Jeffrey Pfau
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c8be60f88b
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Qt: Restrict load types
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2015-01-10 23:28:41 -08:00 |
Jeffrey Pfau
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087810a125
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Qt: Error dialog if a game fails to load
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2015-01-10 23:28:30 -08:00 |
Jeffrey Pfau
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78002b4df7
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GBA: Add overrides for Japanese Boktai games
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2015-01-10 23:17:43 -08:00 |
Jeffrey Pfau
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372eb39599
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Qt: Save directory of last loaded file
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2015-01-10 22:46:59 -08:00 |
Jeffrey Pfau
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97291824a5
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GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
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2015-01-10 20:55:01 -08:00 |
Jeffrey Pfau
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293831e3bf
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ARM: Fix some decoder errors
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2015-01-10 14:19:05 -08:00 |
Jeffrey Pfau
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7a3db31eb2
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Perf: Return non-zero if a game crashes
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2015-01-10 04:44:09 -08:00 |
Jeffrey Pfau
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cd4c790050
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GBA Memory: Fix open bus 16-bit loads
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2015-01-10 04:44:09 -08:00 |
Jeffrey Pfau
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6d18b9aea5
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GBA Memory: Simplify memory API and use fixed bus width
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2015-01-10 01:20:21 -08:00 |
Jeffrey Pfau
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f0f929665e
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Qt: Fix window geometry on launch when window is still hidden
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2015-01-09 23:23:31 -08:00 |
Jeffrey Pfau
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76bf0427f1
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Util: Support IPv6
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2015-01-09 02:03:57 -08:00 |
Jeffrey Pfau
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968069ff5e
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GBA: Fix logging moving events
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2015-01-08 23:46:31 -08:00 |
Jeffrey Pfau
|
f22391275b
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SDL: Better error checking
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2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
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f05a385d6a
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GBA Thread: Add a crashed state to the thread
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2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
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4d0f855923
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Debugger: Add rewind command
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2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
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da094de3da
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Debugger: Fix binary print putting spaces between digits
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2015-01-08 01:03:27 -08:00 |
Jeffrey Pfau
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12fce1fba0
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Qt: Migrate axis bindings to GamepadAxisEvent
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2015-01-08 00:24:43 -08:00 |
Jeffrey Pfau
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a9f0fabdd2
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Qt: Allow graphics switching on OS X
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2015-01-07 23:04:19 -08:00 |
Jeffrey Pfau
|
f2e24f9c55
|
GBA BIOS: Implement SoftReset
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2015-01-07 22:33:16 -08:00 |
Jeffrey Pfau
|
afc0a9df57
|
GBA BIOS: Implement (most of) RegisterRamReset
|
2015-01-07 22:24:18 -08:00 |
Jeffrey Pfau
|
600080ba0c
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GBA BIOS: Implement Diff8bitUnFilterVram
|
2015-01-07 21:43:21 -08:00 |
Jeffrey Pfau
|
fb35a8b3f7
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GBA BIOS: Clean up decompression routines and add writeback
|
2015-01-07 21:31:39 -08:00 |
Jeffrey Pfau
|
7059fcc257
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GBA BIOS: Fix Diff16bitUnFilter
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2015-01-07 21:30:04 -08:00 |
Jeffrey Pfau
|
9da3e5e1f9
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Util: Fix socket code to not use struct designated initialization
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2015-01-07 02:06:38 -08:00 |
Jeffrey Pfau
|
aa12eeef3a
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Qt: Update debugger portions to use threadInterrupt/threadContinue
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2015-01-07 02:05:52 -08:00 |
Jeffrey Pfau
|
7a7dcea212
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GBA: Remove unused GBAError struct
|
2015-01-07 02:05:18 -08:00 |
Jeffrey Pfau
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f9120b842f
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ARM: Create component hotplugging and use it for attaching and detaching the debugger
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2015-01-07 02:05:04 -08:00 |
Jeffrey Pfau
|
30c28f2259
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GBA Memory: Filter out top nybble of DMA addresses
|
2015-01-07 00:58:31 -08:00 |
Anthony J. Bentley
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ce28d6d966
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All: Clarify that -p takes an argument. (Merge pull request #2)
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2015-01-07 00:13:47 -08:00 |
Jeffrey Pfau
|
c3fef5febd
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GBA Video: Properly combine OBJWIN blend flags with BG blend flags
|
2015-01-07 00:09:10 -08:00 |
Jeffrey Pfau
|
fac82c2ca1
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GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter
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2015-01-06 23:07:59 -08:00 |
Jeffrey Pfau
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f97ba6517b
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Qt: Expose rewind (fixes #136)
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2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
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d6e24b2051
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GBA Thread: Rewind API enhancements
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2015-01-05 23:11:56 -08:00 |
Jeffrey Pfau
|
5c699e9d6c
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GBA: Fix rewind boundary conditions
|
2015-01-05 22:56:56 -08:00 |
Jeffrey Pfau
|
24fc26d560
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GBA Video: Properly separate OBJWIN blend flags from BG blend flags
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2015-01-05 04:19:15 -08:00 |
Jeffrey Pfau
|
ec5445d5ad
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Qt: Allow tab and backtab to be mapped for key sequences
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2015-01-05 02:27:50 -08:00 |
Jeffrey Pfau
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851d942cdd
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Qt: Fix a few more UX grievances
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2015-01-05 02:06:37 -08:00 |
Jeffrey Pfau
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c90d105e34
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Qt: Add clear button for shortcut editor
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2015-01-05 01:57:25 -08:00 |
Jeffrey Pfau
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3854c7e401
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Qt: Fix a handful of UX issues with gamepad mapping
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2015-01-05 01:17:53 -08:00 |