Vicki Pfau
|
6a188289c2
|
CMake: Add ability to just print version string
|
2017-01-22 14:27:41 -08:00 |
Jeffrey Pfau
|
d8687d32c4
|
Qt: Fix timing issues on high refresh rate monitors
|
2017-01-20 15:26:41 -08:00 |
Vicki Pfau
|
a56fd6016d
|
All: Move time.h include to common.h
|
2017-01-18 15:22:41 -08:00 |
Vicki Pfau
|
2e3daaedc2
|
Feature: Support ImageMagick 7
|
2017-01-18 12:51:05 -08:00 |
Vicki Pfau
|
22a36e0af9
|
Core: Add generic checksum function
|
2017-01-17 18:29:58 -08:00 |
Jeffrey Pfau
|
d20e64f96d
|
VFS: Fix some minor VFile issues with FILEs
|
2017-01-11 22:22:44 -08:00 |
Jeffrey Pfau
|
dc96bdda85
|
GB Audio: Start implementing "zombie" audio (fixes #389)
|
2017-01-11 03:32:01 -08:00 |
Jeffrey Pfau
|
0b6bc9ae82
|
GB MBC: Fix ROM bank overflows getting set to bank 0
|
2017-01-11 01:35:53 -08:00 |
Jeffrey Pfau
|
ae12068d2f
|
LR35902: Fix pc overflowing current region off-by-one
|
2017-01-11 01:35:06 -08:00 |
Jeffrey Pfau
|
d6e5283b9e
|
Feature: Move game database from flatfile to SQLite3
|
2017-01-10 00:49:56 -08:00 |
Jeffrey Pfau
|
246142fd55
|
Qt: Expose configuration directory
|
2017-01-10 00:49:56 -08:00 |
Jeffrey Pfau
|
c621677a6a
|
Qt: Improved HiDPI support
|
2017-01-05 00:39:30 -08:00 |
Jeffrey Pfau
|
7fe7749797
|
LR35902: Add disassembler
|
2017-01-05 00:02:12 -08:00 |
Jeffrey Pfau
|
68985d88e9
|
Libretro: Fix saving in GB games (fixes #486)
|
2017-01-04 16:03:00 -08:00 |
Jeffrey Pfau
|
3f61f68f22
|
GBA: Fix multiboot ROM loading
|
2017-01-01 22:04:04 -08:00 |
Jeffrey Pfau
|
180418a74f
|
ARM7: Fix MLA/*MULL/*MLAL timing
|
2017-01-01 14:46:58 -08:00 |
Jeffrey Pfau
|
ae9feee147
|
All: Update CHANGES for 0.5.2
|
2016-12-31 01:56:26 -08:00 |
Jeffrey Pfau
|
19b164d560
|
Libretro: Fix disabling BIOS
|
2016-12-28 19:16:33 -08:00 |
Jeffrey Pfau
|
9cbbd9f255
|
GBA I/O: Set JOYSTAT TRANS flag when writing JOY_TRANS registers
|
2016-12-27 03:48:41 -08:00 |
Jeffrey Pfau
|
75d9085eef
|
GBA I/O: Clear JOYSTAT RECV flag when reading JOY_RECV registers
|
2016-12-27 02:11:54 -08:00 |
Jeffrey Pfau
|
2f1cb61d01
|
All: Add C++ header guards
|
2016-12-26 21:01:55 -08:00 |
Jeffrey Pfau
|
1c93b75b7e
|
GBA DMA: Move DMAs to using absolute timing
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
327c3e78c6
|
GBA DMA: Refactor DMA out of memory.c
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
85285a68e5
|
GB Memory: Reset ROM bank when loading a ROM
|
2016-12-24 21:22:29 -08:00 |
Jeffrey Pfau
|
e32c0673da
|
GB Audio: Reset envelope timer when reseting sound channel (fixes #287)
|
2016-12-24 03:41:39 -08:00 |
Jeffrey Pfau
|
eaec17488e
|
GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466)
|
2016-12-23 17:13:10 -08:00 |
Jeffrey Pfau
|
2bd8dd2fa2
|
GB Memory: Fix HDMA5 value after DMA completes
|
2016-12-23 16:40:50 -08:00 |
Jeffrey Pfau
|
9d54e242e3
|
GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457)
|
2016-12-23 15:41:11 -08:00 |
Jeffrey Pfau
|
6eadd35ee6
|
Debugger: Add functions for read- or write-only watchpoints
|
2016-12-23 15:40:24 -08:00 |
Jeffrey Pfau
|
55505f79a9
|
GB Video: Initialize LCDC in renderer
|
2016-12-22 18:55:46 -08:00 |
Jeffrey Pfau
|
974c41e8cf
|
GB Audio: Initialize wave RAM to GBC values
|
2016-12-22 15:38:34 -08:00 |
Jeffrey Pfau
|
8ac6f83bc5
|
GB Audio: Refactor and improve audio emulation
|
2016-12-22 14:33:50 -08:00 |
Jeffrey Pfau
|
053598fa7f
|
GB Audio: Simplify envelope code
|
2016-12-21 18:44:08 -08:00 |
Jeffrey Pfau
|
c83833bfd4
|
Qt: Fix Apply button for key and controller configurations
|
2016-12-20 21:20:52 -08:00 |
Jeffrey Pfau
|
b5c62da070
|
GB: Properly initialize sramRealVf variable
|
2016-12-20 18:05:32 -08:00 |
Jeffrey Pfau
|
5ba2d00504
|
3DS, PSP2, Wii: Last directory loaded is saved
|
2016-12-20 01:49:19 -08:00 |
Jeffrey Pfau
|
20f8cdc3e0
|
Qt: Move last directory setting from qt.ini to config.ini
|
2016-12-20 01:35:07 -08:00 |
Jeffrey Pfau
|
d7d48e605b
|
GB Audio: Fix serialization of channel 3 and NR52 properties
|
2016-12-19 18:56:24 -08:00 |
Jeffrey Pfau
|
bf2aa98338
|
GB: Fix crash when masking savedata
|
2016-12-19 18:48:05 -08:00 |
Jeffrey Pfau
|
85367c3713
|
GBA: Only unhalt CPU if appropriate bit is set in IE
|
2016-12-11 20:39:14 -08:00 |
Jeffrey Pfau
|
3415484d9d
|
GBA Video: Fix out of bounds sprite transforms
|
2016-12-11 17:55:41 -08:00 |
Jeffrey Pfau
|
4085b9cdc5
|
GBA: Only unhalt CPU if an IRQ actually fires
|
2016-12-08 20:44:29 -08:00 |
Jeffrey Pfau
|
8aeafeb762
|
ARM7: PSR mode bits should not get sign extended
|
2016-11-30 16:18:02 -08:00 |
Jeffrey Pfau
|
8cc5339b1e
|
GBA: Add savegame override for Crash Bandicoot 2
|
2016-11-15 13:39:40 -08:00 |
Jeffrey Pfau
|
8fd14f40c0
|
GBA BIOS: Implement BitUnPack
|
2016-11-07 13:51:53 -08:00 |
Jeffrey Pfau
|
e2927ebcea
|
All: Fix fullscreen config option being ignored
|
2016-11-07 09:56:38 -08:00 |
Jeffrey Pfau
|
c92add2a5c
|
GBA: Fix IRQs firing after already being cleared
|
2016-11-06 22:22:01 -08:00 |
Jeffrey Pfau
|
60974cf61b
|
Qt: Fix Qt Multimedia audio driver on big endian
|
2016-11-06 21:26:54 -08:00 |
Jeffrey Pfau
|
d68a21fc26
|
GB Memory: Fix starting HDMAs during mode 0
|
2016-11-03 13:26:33 -07:00 |
Garrett Brown
|
a8d4836a39
|
Fix missing termination in call to SET_INPUT_DESCRIPTORS
|
2016-11-02 17:40:31 -07:00 |
Jeffrey Pfau
|
27545462e4
|
Qt: Memory viewer now supports load/paste
|
2016-11-01 19:28:14 -07:00 |
Jeffrey Pfau
|
bb7d85698b
|
Util: Add size counting to Table
|
2016-11-01 00:07:45 -07:00 |
Jeffrey Pfau
|
c549db69f1
|
Qt: Only reset window dimensions when first shown
|
2016-10-31 11:34:31 -07:00 |
Jeffrey Pfau
|
5c15ed7dd5
|
GBA Memory: POSTFLG support and BIOS skip register parity
|
2016-10-30 11:13:23 -07:00 |
Jeffrey Pfau
|
a6cd5f44db
|
GBA Memory: Fix VCOUNT being writable
|
2016-10-30 02:52:20 -07:00 |
Jeffrey Pfau
|
e66061ed9e
|
GB: Fix audio not being deinitialized
|
2016-10-28 17:48:29 -07:00 |
Jeffrey Pfau
|
28a64fcbb8
|
Qt: Rename REPL to Console
|
2016-10-27 18:40:16 -07:00 |
taizou
|
ee4776541a
|
GBA Memory: Support for Mo Jie Qi Bing by Vast Fame
|
2016-10-27 21:53:09 +01:00 |
Jeffrey Pfau
|
5b80b8e4c7
|
Debugger: Make building with debugging aspects optional
|
2016-10-26 23:28:25 -07:00 |
Jeffrey Pfau
|
d99923b94e
|
Qt: Add debugger REPL
|
2016-10-26 21:44:30 -07:00 |
Jeffrey Pfau
|
e430e55149
|
Core: Add existing state check for rewind
|
2016-10-26 21:41:44 -07:00 |
Jeffrey Pfau
|
a0d223eef7
|
Debugger: Modularize CLI debugger
|
2016-10-25 21:12:35 -07:00 |
Jeffrey Pfau
|
474f1c6e9c
|
GB Memory: Fix patching bank 0
|
2016-10-24 11:49:06 -07:00 |
Jeffrey Pfau
|
323d425c89
|
VFS: Fix resizing memory chunks when not needed
|
2016-10-23 10:29:01 -07:00 |
Jeffrey Pfau
|
287ab91739
|
VFS: Allow truncating memory chunk VFiles
|
2016-10-21 23:18:18 -07:00 |
Jeffrey Pfau
|
8561c80a1c
|
GB MBC: Fix initializing MBC when no ROM is loaded
|
2016-10-21 19:14:09 -07:00 |
Jeffrey Pfau
|
d9764e8cea
|
GB, GBA: Prevent loading null ROMs
|
2016-10-21 19:09:16 -07:00 |
Jeffrey Pfau
|
dec8a1223c
|
PSP2: Improved controller rumble
|
2016-10-21 17:24:15 -07:00 |
Jeffrey Pfau
|
6c470e3e5c
|
GBA Video, GB Video: Colors are now fully scaled
|
2016-10-21 13:53:33 -07:00 |
Jeffrey Pfau
|
35fcb725e4
|
Qt: Prototype sprite viewer
|
2016-10-21 02:00:11 -07:00 |
Jeffrey Pfau
|
111337e3e0
|
Qt: Fix cut off tiles and alignment issues in tile viewer
|
2016-10-21 02:00:11 -07:00 |
Jeffrey Pfau
|
9756f79f04
|
VFS: Call msync when syncing mapped data
|
2016-10-21 01:59:48 -07:00 |
Tyler Wade
|
7b75d5d06b
|
GBA Cheats: Fix GameShark ROM patches
|
2016-10-21 01:24:51 -05:00 |
Jeffrey Pfau
|
d462b4dd7f
|
Core: Generic tile cache, usable with Game Boy core
|
2016-10-17 16:29:09 -07:00 |
Jeffrey Pfau
|
9bef681c7d
|
GBA Video: Allow multiple handles into the same tile cache
|
2016-10-16 18:23:28 -07:00 |
Jeffrey Pfau
|
250c19b91c
|
Qt: Fix setting overrides
|
2016-10-16 13:27:49 -07:00 |
Jeffrey Pfau
|
7073fa6a24
|
Qt: Fix changing resolution of software renderer
|
2016-10-13 14:01:48 -07:00 |
Jeffrey Pfau
|
5418f25d85
|
Windows: Fix Unicode directory handling
|
2016-10-13 13:42:44 -07:00 |
Jeffrey Pfau
|
900700aa41
|
GB MBC: Fix SRAM dangling pointer with RTC games
|
2016-10-13 00:17:30 -07:00 |
Jeffrey Pfau
|
18c6e6c330
|
GBA Cheats: Better autodetection
|
2016-10-12 22:14:22 -07:00 |
Jeffrey Pfau
|
ac0238ef07
|
GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
|
2016-10-11 22:02:02 -07:00 |
Jeffrey Pfau
|
8ac697f310
|
GBA BIOS: Fix MidiKey2Freq BIOS reads
|
2016-10-11 22:01:13 -07:00 |
Jeffrey Pfau
|
4cbcc41e35
|
GBA Memory: Fix misaligned BIOS reads
|
2016-10-11 21:59:57 -07:00 |
Jeffrey Pfau
|
e72366a081
|
Test: Beginnings of a test suite
|
2016-10-10 17:25:38 -07:00 |
Jeffrey Pfau
|
5ff3e339fe
|
GB Timer: Improve DIV reset behavior
|
2016-10-08 09:57:15 -07:00 |
Jeffrey Pfau
|
b5e706981f
|
All: Update CHANGES for 0.5.1
|
2016-10-05 13:43:03 -07:00 |
Jeffrey Pfau
|
11d6ab7f9d
|
Qt: Fix showing default display driver as OpenGL (force 1.x)
|
2016-10-05 10:16:45 -07:00 |
Jeffrey Pfau
|
74d140ed8b
|
GB: Reset active region when reloading ROM
|
2016-10-05 00:02:22 -07:00 |
Jeffrey Pfau
|
bf06f1e443
|
GB: Properly unload save files when unloading a ROM
|
2016-10-05 00:02:04 -07:00 |
Jeffrey Pfau
|
742538dc43
|
Qt: Fix crash when saving an override if a game isn't loaded
|
2016-10-04 13:09:02 -07:00 |
Jeffrey Pfau
|
c8db38f93b
|
Qt: Remember scale option independent of core dimensions
|
2016-10-04 11:24:56 -07:00 |
Jeffrey Pfau
|
0b2f8bb4dc
|
Qt: Manage window sizes slightly better
|
2016-10-04 10:36:31 -07:00 |
Jeffrey Pfau
|
a067bca332
|
Qt: Fix patch loading
|
2016-09-30 09:09:55 -07:00 |
Jeffrey Pfau
|
e79963b007
|
GBA: Support printing debug strings from inside a game
|
2016-09-28 14:37:48 -07:00 |
Jeffrey Pfau
|
e6b4144ba2
|
GBA Memory: Fix several unused I/O register read values
|
2016-09-28 12:37:39 -07:00 |
Jeffrey Pfau
|
82f503bc4e
|
GBA Cheats: Fix uninitialized memory getting freed when saving
|
2016-09-27 10:20:03 -07:00 |
Jeffrey Pfau
|
559c3212fd
|
LR35902: Fix core never exiting with certain event patterns
|
2016-09-27 04:42:20 -07:00 |
Jeffrey Pfau
|
fc69cdce60
|
GBA Video: Clean up unused timers
|
2016-09-27 04:05:28 -07:00 |
Jeffrey Pfau
|
7ae3640bb5
|
All: Split out install locations for Libretro and OpenEmu
|
2016-09-27 04:03:41 -07:00 |
Jeffrey Pfau
|
3a0b8af70a
|
GB: Properly clear KEY1 bit 0 when switching speeds
|
2016-09-27 03:54:19 -07:00 |
Jeffrey Pfau
|
c706e73c51
|
GB MBC: Fix RTC access when no save file is loaded
|
2016-09-25 23:43:05 -07:00 |
Jeffrey Pfau
|
71473721a8
|
GB: Initialize audio properly
|
2016-09-25 23:29:29 -07:00 |
Jeffrey Pfau
|
f2dadbd8b1
|
GBA Hardware: Improve Game Boy Player rumble behavior
|
2016-09-25 22:02:45 -07:00 |
Jeffrey Pfau
|
8345e29798
|
SDL: Attach rumble in SDL frontend
|
2016-09-25 21:16:52 -07:00 |
Jeffrey Pfau
|
3cfdad192c
|
GB Video: Improved video timings
|
2016-09-25 19:18:46 -07:00 |
Jeffrey Pfau
|
6f9a0d9758
|
GB, GBA: Fix emulator hardlocking when halting with IRQs off
|
2016-09-25 16:48:41 -07:00 |
Jeffrey Pfau
|
e7c3b02897
|
GB: Fix invalid STOP behavior on Game Boy Color
|
2016-09-25 16:22:09 -07:00 |
Jeffrey Pfau
|
c877845bf7
|
Util: Fix PNG identification on files too small to be a PNG
|
2016-09-25 13:41:07 -07:00 |
Jeffrey Pfau
|
79274de539
|
Core: Fix importing save games as read-only
|
2016-09-25 13:39:52 -07:00 |
Jeffrey Pfau
|
9c4de0e30c
|
GBA Savedata: Fix loading savestates with 512Mb Flash saves
|
2016-09-25 06:49:45 -07:00 |
Jeffrey Pfau
|
1073e6cc8e
|
SDL: Remove scancode key input
|
2016-09-23 14:43:05 -07:00 |
Jeffrey Pfau
|
8daa39d21b
|
Qt: Fix directory set unloading when replacing the ROM
|
2016-09-23 01:20:10 -07:00 |
Jeffrey Pfau
|
3ceadd4ccd
|
GB Memory: Initialize RAM pattern for GBC
|
2016-09-22 06:49:32 -07:00 |
Jeffrey Pfau
|
05edd2fe52
|
GB SIO: Don't auto-clock external shift clock
|
2016-09-22 00:34:56 -07:00 |
Jeffrey Pfau
|
78af66c9d5
|
GBA Cheats: Fix key-activated CodeBreaker cheats
|
2016-09-21 23:30:12 -07:00 |
Jeffrey Pfau
|
1f0f943526
|
GB Video: Clear screen when LCDC is off
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
bf9017c89b
|
LR35902: Fix events running with the wrong cycle active
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
b309e9894c
|
GB Video: Fix video frames getting missed when LCDC is off
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
1e10098e33
|
FFmpeg: Encoding cleanup
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
cf6006f9f8
|
FFmpeg: Fix encoing AAC
|
2016-09-21 14:36:42 -07:00 |
Jeffrey Pfau
|
5c744a3f13
|
Qt: Fix saving overrides
|
2016-09-20 16:35:00 -07:00 |
Jeffrey Pfau
|
bea6235c0a
|
Qt: Fix "close" button on Overrides view
|
2016-09-20 16:35:00 -07:00 |
Jeffrey Pfau
|
3b1d3292dd
|
GBA Cheats: Fix holding onto pointers that may get invalidated
|
2016-09-20 12:09:28 -07:00 |
Jeffrey Pfau
|
1cb054ec67
|
GB Video: Setting LYC=LY during mode 2 should trigger an IRQ
|
2016-09-20 10:45:01 -07:00 |
Jeffrey Pfau
|
575a37fd83
|
GB MBC: Fix MBC7 when size is incorrectly specified
|
2016-09-19 23:54:50 -07:00 |
Jeffrey Pfau
|
c14c6d647f
|
All: Only update version info if needed
|
2016-09-19 19:49:58 -07:00 |
Jeffrey Pfau
|
a7a858d4f8
|
Update CHANGES for 0.5.0
|
2016-09-19 15:07:50 -07:00 |
Jeffrey Pfau
|
37ddf7020b
|
Util: Fix inserting too many items into a hash table
|
2016-09-19 15:01:58 -07:00 |
Jeffrey Pfau
|
aaf12cad27
|
GBA Savedata: Only unmap savedata if present
|
2016-09-19 13:52:11 -07:00 |
Jeffrey Pfau
|
a510ae8d86
|
GBA Hardware: Clean up dead code in GBP
|
2016-09-17 11:01:09 -07:00 |
Jeffrey Pfau
|
ccf584238b
|
SDL: More responsive rumble
|
2016-09-16 12:51:33 -07:00 |
Jeffrey Pfau
|
a9c8a02cf9
|
GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
|
2016-09-16 12:50:56 -07:00 |
Jeffrey Pfau
|
61800d0e9b
|
GBA Savedata: Fix savedata sync timer
|
2016-09-14 17:46:15 -07:00 |
Jeffrey Pfau
|
fa92b4cd0e
|
GBA: Count up timers should not count themselves
|
2016-09-14 01:34:53 -07:00 |
Jeffrey Pfau
|
dd76386f4c
|
SDL: Increase default audio buffer size to 1024 samples
|
2016-09-13 23:00:01 -07:00 |
Jeffrey Pfau
|
f34f45257a
|
GBA Video: Fix out-of-order OBJWIN
|
2016-09-11 00:54:20 -07:00 |
Jeffrey Pfau
|
1bc8dfe42b
|
GB, GBA: Automatic BIOS detection
|
2016-09-09 16:30:48 -07:00 |
Jeffrey Pfau
|
e8b7d180bf
|
Util: Add PRIz macro for libc versions that don't support %z
|
2016-09-08 19:09:20 -07:00 |
Jeffrey Pfau
|
c45d91d311
|
Debugger: Add software breakpoints, fix cleanup
|
2016-09-07 17:49:27 -07:00 |
Jeffrey Pfau
|
f7a9fe8e64
|
Util: PNG utils should support 16-bit when applicable
|
2016-09-07 01:06:54 -07:00 |
Jeffrey Pfau
|
0ad14bef7e
|
FFmpeg: Full support for libavcodec 56+
|
2016-09-05 11:55:56 -07:00 |
Jeffrey Pfau
|
69244f053a
|
3DS: Add shading to 3D model
|
2016-09-04 23:00:49 -07:00 |
Jeffrey Pfau
|
0293e723d8
|
GBA: Better debug logging if event processing breaks
|
2016-09-04 09:32:07 -07:00 |
Jeffrey Pfau
|
a20061e925
|
GBA Memory: Fix ldm {pc}
|
2016-09-04 02:20:58 -07:00 |
Jeffrey Pfau
|
8dbef1f0e3
|
Wii: Add pixelated resample filter
|
2016-09-01 00:11:07 -07:00 |
Jeffrey Pfau
|
e078e42c83
|
Qt: Rearchitect game closing codepath
|
2016-08-30 23:43:50 -07:00 |
Jeffrey Pfau
|
f15bb076b8
|
All: Update CHANGES
|
2016-08-30 23:42:31 -07:00 |
Jeffrey Pfau
|
1f2bef0ceb
|
PSP2: Stop underclocking when menuing
|
2016-08-30 09:43:49 -07:00 |
Jeffrey Pfau
|
246efef6b9
|
Qt: Fix being unable to pause manually when using auto-pausing
|
2016-08-29 18:22:47 -07:00 |
Jeffrey Pfau
|
1462ffe7d5
|
GBA: Timer 0 cannot be count up
|
2016-08-29 10:19:53 -07:00 |
Jeffrey Pfau
|
90edf4d1a0
|
GBA Serialize: Savestates now store if CPU was halted
|
2016-08-28 20:36:12 -07:00 |
Jeffrey Pfau
|
d708a1025d
|
GBA: Fix filehandle leak with savegames
|
2016-08-28 01:44:27 -07:00 |
Jeffrey Pfau
|
fa36a3da81
|
Qt: Allow loading of specific files from archives
|
2016-08-27 01:01:03 -07:00 |
Jeffrey Pfau
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93121d9319
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VFS: Fix reading multiple files from a 7z archive
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2016-08-27 00:55:57 -07:00 |
Jeffrey Pfau
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2ddb6d759a
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GUI: Only reload config if manually saved
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2016-08-24 12:54:43 -07:00 |
Jeffrey Pfau
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458fd58985
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GBA: Fix losing IRQs when CPSR I bit isn't cleared
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2016-08-24 12:18:51 -07:00 |
Jeffrey Pfau
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f491196bc4
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Util: Add endswith
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2016-08-23 09:08:46 -07:00 |
Jeffrey Pfau
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08b0a7c60f
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VFS: Improve zip file detection
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2016-08-23 02:30:25 -07:00 |
Jeffrey Pfau
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9b4fa75c81
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VFS: Fix uninitialized varaible reading from 7z
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2016-08-23 01:23:44 -07:00 |
Jeffrey Pfau
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5aec67a0f7
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GBA Video: Optimize compositing cases slightly
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2016-08-22 12:35:48 -07:00 |
Jeffrey Pfau
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c207675dfb
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Qt: Ability to temporarily load a savegame
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2016-08-22 10:33:59 -07:00 |
Jeffrey Pfau
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a088ad781a
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Qt: Make reseting when pasued frame-accurate
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2016-08-22 10:20:22 -07:00 |
Jeffrey Pfau
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193d2d1f4a
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PSP2: Screenshots are now saved into the Photo Gallery
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2016-08-21 20:08:41 -07:00 |
Jeffrey Pfau
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ef4e67889c
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3DS: Adjustable screen darkening
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2016-08-21 04:21:59 -07:00 |
Jeffrey Pfau
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526f86d085
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3DS: Implement adjustable filtering and sprite rotation
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2016-08-21 03:16:00 -07:00 |
Jeffrey Pfau
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d9964ee727
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Wii: 240p support
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2016-08-20 11:27:48 -07:00 |
Jeffrey Pfau
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5e50a635cf
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GBA Memory: Optimize Load-/StoreMultiple
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2016-08-19 18:55:36 -07:00 |
Diego A
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563aed44d8
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Wii: Fix garbage flash at startup (#354)
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2016-08-19 15:47:58 -07:00 |
Jeffrey Pfau
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0367d94aad
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Util: Add rtrim
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2016-08-19 05:06:45 -07:00 |
Jeffrey Pfau
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947ef7edea
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Util: Add Vector GetConstPointer
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2016-08-19 05:06:02 -07:00 |
Jeffrey Pfau
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d82f8feef5
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PSP2: Allow UTF-8 filenames
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2016-08-18 10:06:30 -07:00 |
Jeffrey Pfau
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57c1275890
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Qt: Remove default autofire mappings
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2016-08-18 00:10:37 -07:00 |
Jeffrey Pfau
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9eb8faf1ba
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GUI: Add fast-forward key
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2016-08-16 23:24:07 -07:00 |
Jeffrey Pfau
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54e4d91457
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GBA Video: Optimize mode 0 rendering
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2016-08-16 21:05:55 -07:00 |
Jeffrey Pfau
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c191ec88b8
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GUI: Add UI control remapping
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2016-08-15 22:15:45 -07:00 |
Jeffrey Pfau
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39d9c7efd1
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PSP2: Fix mapping/unmapping from not at 0
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2016-08-15 22:11:53 -07:00 |
Jeffrey Pfau
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b1618cbed3
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GBA Savedata: Add realistic timing for EEPROM
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2016-08-14 20:56:42 -07:00 |
Jeffrey Pfau
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6797cbe6b1
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GBA Video: WIN0/1 take priority over OBJWIN
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2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
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8774530707
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PSP2: Sync files per descriptor
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2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
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6867400ca8
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GBA BIOS: Use custom ArcTan, not relying on OS
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2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
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7401371016
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GBA Video: Optimize sprite drawing
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2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
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554276d5c3
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GBA Video: Remove old slow path fallback
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2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
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08e73bd9df
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Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
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2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
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990df72ced
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GBA Video: Optimize sprite drawing
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2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
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9088d8e6ef
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PSP2: Add fit-to-height screen mode
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2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
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051198395d
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PSP2: Delete threads after they return
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2016-08-09 23:35:38 -07:00 |
Agustín Azzinnari
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a6cbd7ddfe
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Qt: Reset button status after turning off autofire (#334)
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2016-08-09 15:56:38 -07:00 |
Jeffrey Pfau
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68393718eb
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PSP2: Fix gyroscope direction
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2016-08-09 00:45:29 -07:00 |
Jeffrey Pfau
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ae721309d0
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Wii: Fix framelimiting after a slowdown (fixes #332)
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2016-08-08 21:28:17 -07:00 |
Jeffrey Pfau
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f590eb8ccf
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PSP2: Add rumble for PS TV
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2016-08-08 20:59:17 -07:00 |
Jeffrey Pfau
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33a9fad209
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GUI: Add back logging
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2016-08-08 20:57:44 -07:00 |
Jeffrey Pfau
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3f142cb96a
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Libretro: Merge downstream changes back upstream, adapted for 0.5 API
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2016-08-07 12:18:48 -07:00 |
Jeffrey Pfau
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a967f9aac4
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Debugger: Fix GDB breakpoints
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2016-08-07 10:45:50 -07:00 |
endrift
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8b6a6ff2c4
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Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
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2016-08-06 12:04:24 -07:00 |
snickerbockers
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ebb589107b
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Qt: Fix software renderer scaling
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2016-08-06 11:57:56 -07:00 |
Jeffrey Pfau
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63a06ecc05
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GUI: Screenshot dimensions are now passed through
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2016-08-06 10:46:54 -07:00 |
Jeffrey Pfau
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3e9a1a399e
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3dS: Attempt to use Core 2 for threads
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2016-08-05 22:45:45 -07:00 |
Jeffrey Pfau
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6e47d402c8
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PSP2: Actually load screen mode setting
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2016-08-02 22:26:08 -07:00 |
Jeffrey Pfau
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15477688d7
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PSP2: Fix accelerometer range
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2016-08-01 23:59:14 -07:00 |
Jeffrey Pfau
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54b4c967b8
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All: Update CHANGES
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2016-08-01 19:15:18 -07:00 |