Commit Graph

  • e028973caa this is not how sprite priorities work, you derp StapleButter 2017-02-01 18:47:13 +0100
  • 03c1a9cbc8 more anti-crash. don't unmap VRAM in cases of overlaps. fixes NSMB minigames, for now. StapleButter 2017-02-01 17:05:12 +0100
  • 6d2092a106 blarg StapleButter 2017-02-01 00:31:23 +0100
  • 1f5faf8291 TSC support, touchscreen input. not perfect but for now this will do. StapleButter 2017-02-01 00:24:36 +0100
  • 548b8d99a6 sqrt crap StapleButter 2017-01-31 21:53:45 +0100
  • 9541d17c7c * implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate. * buttons A and B * silence 'unknown IO write' for 3D GPU ports StapleButter 2017-01-31 18:41:31 +0100
  • 516bc30ee3 * very shitty implementation of save RAM. requires an existing save file for now. * refine some SPI code, too. mostly removing a useless function. * support 16bit accesses to DMAxCNT registers. StapleButter 2017-01-31 17:34:17 +0100
  • c3e2f7ad9b * fix VRAM address calculation for GPU A * add support for mode 5 StapleButter 2017-01-31 15:43:22 +0100
  • 12ebf83665 keep the GPU from crashing if there's no VRAM mapped, I guess. noting that the way it's accessing VRAM is grossly inaccurate. StapleButter 2017-01-31 04:06:05 +0100
  • 594286ee5d * scheduler revamp, simpler design * fix dumb bug of the year: ARM LDR opcodes would accidentally read twice, which fucked with things like the IPC FIFO. StapleButter 2017-01-31 03:54:51 +0100
  • 348bbd8cb8 move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc). StapleButter 2017-01-30 19:11:29 +0100
  • 6f3b0498db start refactoring shit: more accurate timing and way of counting cycles. StapleButter 2017-01-30 18:36:11 +0100
  • 296212ac49 * support for cart secure area * fix bug in THUMB LDMIA StapleButter 2017-01-23 02:26:05 +0100
  • fe3a189406 esgshdgdfh StapleButter 2017-01-22 20:37:12 +0100
  • ac8936539e some attempt at cart support StapleButter 2017-01-22 20:34:59 +0100
  • 62ed28d5c8 rotscaled 16color sprites. about fucking time I get this shit working. StapleButter 2017-01-21 17:06:54 +0100
  • 14f1cec955 some beginning of sprite support: 16bit tiled sprites, not rotated or anything fancy also give it a version number StapleButter 2017-01-21 03:36:14 +0100
  • 711375c0be BG scroll. also fix silly bug. StapleButter 2017-01-20 15:27:56 +0100
  • 7dba0121cb fix bug with ALU operations and shift operands, where the shift operation could obliterate the carry flag also, misc shit StapleButter 2017-01-20 15:13:44 +0100
  • 3e5e8f60c4 * some basic BG display code * basic, frozen-in-time RTC * power management device StapleButter 2017-01-20 01:18:30 +0100
  • d7c1d2a2cd * start GPU shit: draw BG0 16-color. * fix a few DMA bugs. * fix a bug where some code could still run right after a halt instruction. * fix VRAM mapping, too. I'm an idiot. StapleButter 2017-01-18 17:57:12 +0100
  • d30e6956fa skeleton for 2D GPU StapleButter 2017-01-18 04:03:19 +0100
  • bff3a92cc0 fix bug that could cause nested IRQs. fix potential bug in MSR. StapleButter 2017-01-18 03:11:07 +0100
  • 7f5ee5c00e ARM9 division hardware. POSTFLG register. StapleButter 2017-01-18 02:20:45 +0100
  • 9808b73c6f DMA support! StapleButter 2017-01-18 01:33:06 +0100
  • b10a0d64a2 fix bug with IPC FIFO IRQs StapleButter 2017-01-17 05:29:38 +0100
  • 8ea2aaad5a separate IO read/write handlers from the rest before it's too late. remove some useless cruft. StapleButter 2017-01-17 02:29:25 +0100
  • 45bceecc19 IPC FIFO emulation. StapleButter 2017-01-17 01:58:25 +0100
  • 8c2f785a0f uh oh! it's getting further StapleButter 2017-01-16 04:47:37 +0100
  • af05333290 christ. CodeBlocks is retarded. StapleButter 2016-12-23 21:22:22 +0100
  • 9bb3537ede some more crap emulated. StapleButter 2016-12-06 17:32:51 +0100
  • c8a0058ebc implementation of VRAM and other misc crap StapleButter 2016-12-05 23:17:03 +0100
  • 8c8c78cf83 misc fixes. shit in place to start implementing GPU shit. GPL headers added before it's too late. (TODO: put actual GPL license in the repo) also added URL that doesn't exist yet but is reserved. StapleButter 2016-12-05 18:02:29 +0100
  • 343797f47d * somewhat proper event scheduler * support for timers * fixes, additions, shit StapleButter 2016-12-05 17:08:24 +0100
  • a14c01208a fix some shit. add support for SPI and firmware. StapleButter 2016-12-04 03:20:50 +0100
  • d7c1d77ba2 more instructions. shared WRAM. StapleButter 2016-12-03 18:29:19 +0100
  • 1e4086e1b6 moar instructions and shit implemented StapleButter 2016-12-03 17:58:24 +0100
  • f2858e1c47 less amnesia! ITCM, DTCM, corresponding CP15 support StapleButter 2016-12-03 16:13:04 +0100
  • 53bef35cd1 more crap implemented! StapleButter 2016-12-03 15:15:34 +0100
  • 948cdeab59 amnesia is over StapleButter 2016-12-03 13:42:27 +0100
  • 30f85e3400 more instructions. some handling of CPU mode switching. StapleButter 2016-12-03 04:41:10 +0100
  • 6213245f3a moar shit StapleButter 2016-12-03 04:05:23 +0100
  • ae6e9d96da ARM ALU is done with. as well as other shit. StapleButter 2016-12-03 03:10:26 +0100
  • 844ca45055 add MSR/MRS. also fix misc error with LDR ROR effect. StapleButter 2016-12-03 02:09:04 +0100
  • 23d584ca4c implement LDR/STR/LDRB/STRB. more macro soup. StapleButter 2016-12-03 01:31:33 +0100
  • 97ec988dae more shit! some start of ALU emulation StapleButter 2016-11-25 00:08:53 +0100
  • f74fb2dd27 well, adding shit. laying out the base for the interpreter. really dirty code. StapleButter 2016-11-24 18:31:49 +0100
  • 3505ec993b hey look, more crap StapleButter 2016-11-03 01:38:58 +0100
  • 5b7ae6dab3 add more crap StapleButter 2016-05-16 17:48:40 +0200
  • cfdfd4b231 first real commit, some shit is in StapleButter 2016-05-16 03:40:11 +0200
  • e0255fb957 Initial commit StapleButter 2016-05-16 03:34:14 +0200