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README.md
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README.md
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# melonDS
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DS emulator, sorta
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the goal is to do things right and fast, akin to blargSNES (but hopefully better)
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but also to have fun coding this shit
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LOVE MELONS
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NO ASKING ROMZ!! ILLEGAL
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license will eventually be GPL or some crap. don't steal the code and make money off of it or claim it as your own or be an asshole.
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#include <iostream>
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using namespace std;
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int main()
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{
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cout << "Hello world!" << endl;
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return 0;
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}
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="melonDS" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="bin/Debug/melonDS" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="bin/Release/melonDS" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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<Add option="-fexceptions" />
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</Compiler>
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<Unit filename="main.cpp" />
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveTarget name="Debug" />
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</CodeBlocks_layout_file>
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