implementation of VRAM and other misc crap

This commit is contained in:
StapleButter 2016-12-05 23:17:03 +01:00
parent 8c8c78cf83
commit c8a0058ebc
13 changed files with 1092 additions and 59 deletions

View File

@ -206,7 +206,10 @@ void ARM::UpdateMode(u32 oldmode, u32 newmode)
void ARM::TriggerIRQ()
{
if (CPSR & 0x80) return;
if ((CPSR & 0x80) && (!Halted))
return;
Halted = 0;
u32 oldcpsr = CPSR;
CPSR &= ~0xFF;
@ -220,6 +223,8 @@ void ARM::TriggerIRQ()
s32 ARM::Execute(s32 cycles)
{
if (Halted) return cycles;
s32 cyclesrun = 0;
while (cyclesrun < cycles)

6
ARM.h
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@ -40,6 +40,11 @@ public:
void JumpTo(u32 addr, bool restorecpsr = false);
void RestoreCPSR();
void Halt(u32 halt)
{
Halted = halt;
}
s32 Execute(s32 cycles);
bool CheckCondition(u32 code)
@ -162,6 +167,7 @@ public:
u32 Num;
s32 Cycles;
u32 Halted;
u32 R[16]; // heh
u32 CPSR;

View File

@ -25,10 +25,6 @@
namespace ARMInterpreter
{
s32 A_MSR_IMM(ARM* cpu);
s32 A_MSR_REG(ARM* cpu);
s32 A_MRS(ARM* cpu);
extern s32 (*ARMInstrTable[4096])(ARM* cpu);
extern s32 (*THUMBInstrTable[1024])(ARM* cpu);

View File

@ -718,6 +718,33 @@ A_IMPLEMENT_ALU_OP(MVN)
s32 A_CLZ(ARM* cpu)
{
// TODO: ARM9 only
u32 val = cpu->R[cpu->CurInstr & 0xF];
u32 res = 0;
while ((val & 0xFF000000) == 0)
{
res += 8;
val <<= 8;
val |= 0xFF;
}
while ((val & 0x80000000) == 0)
{
res++;
val <<= 1;
val |= 0x1;
}
cpu->R[(cpu->CurInstr >> 12) & 0xF] = res;
return C_S(1);
}
// ---- THUMB ----------------------------------

View File

@ -72,6 +72,8 @@ A_PROTO_ALU_OP(MOV)
A_PROTO_ALU_OP(BIC)
A_PROTO_ALU_OP(MVN)
s32 A_CLZ(ARM* cpu);
s32 T_LSL_IMM(ARM* cpu);
s32 T_LSR_IMM(ARM* cpu);

View File

@ -370,9 +370,19 @@ s32 A_LDM(ARM* cpu)
if (cpu->CurInstr & (1<<21))
{
cpu->R[(cpu->CurInstr >> 16) & 0xF] = base;
if (cpu->CurInstr & (1 << ((cpu->CurInstr >> 16) & 0xF)))
printf("!! BAD LDM\n");
// pre writeback
u32 rb = (cpu->CurInstr >> 16) & 0xF;
if (cpu->CurInstr & (1 << rb))
{
if (cpu->Num == 0)
{
u32 rlist = cpu->CurInstr & 0xFFFF;
if ((!(rlist & ~(1 << rb))) || (rlist & ~((2 << rb) - 1)))
cpu->R[rb] = base;
}
}
else
cpu->R[rb] = base;
}
preinc = !preinc;
@ -412,9 +422,19 @@ s32 A_LDM(ARM* cpu)
if ((cpu->CurInstr & (1<<23)) && (cpu->CurInstr & (1<<21)))
{
cpu->R[(cpu->CurInstr >> 16) & 0xF] = base;
if (cpu->CurInstr & (1 << ((cpu->CurInstr >> 16) & 0xF)))
printf("!! BAD LDM\n");
// post writeback
u32 rb = (cpu->CurInstr >> 16) & 0xF;
if (cpu->CurInstr & (1 << rb))
{
if (cpu->Num == 0)
{
u32 rlist = cpu->CurInstr & 0xFFFF;
if ((!(rlist & ~(1 << rb))) || (rlist & ~((2 << rb) - 1)))
cpu->R[rb] = base;
}
}
else
cpu->R[rb] = base;
}
return cycles;

View File

@ -153,7 +153,7 @@ INSTRFUNC_PROTO(ARMInstrTable[4096]) =
A_CMP_REG_ASR_IMM, A_LDRSB_IMM, A_CMP_REG_ROR_IMM, A_LDRSH_IMM,
// 0001 0110 0000
A_MSR_REG, A_UNK, A_UNK, A_UNK,
A_MSR_REG, A_CLZ, A_UNK, A_UNK,
A_UNK, A_UNK, A_UNK, A_UNK,
A_UNK, A_UNK, A_UNK, A_STRH_IMM,
A_UNK, A_LDRD_IMM, A_UNK, A_STRD_IMM,

View File

@ -18,8 +18,15 @@
#include <stdio.h>
#include "NDS.h"
#include "ARM.h"
// derp
namespace NDS
{
extern ARM* ARM9;
}
namespace CP15
{
@ -81,6 +88,11 @@ void Write(u32 id, u32 val)
return;
case 0x704:
NDS::ARM9->Halt(1);
return;
case 0x910:
DTCMSetting = val;
UpdateDTCMSetting();

696
GPU2D.cpp
View File

@ -16,6 +16,8 @@
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdio.h>
#include <string.h>
#include "NDS.h"
#include "GPU2D.h"
@ -23,6 +25,698 @@
namespace GPU2D
{
//
#define LINE_CYCLES (355*6 * 2)
#define FRAME_CYCLES (LINE_CYCLES * 263)
u16 VCount;
u16 DispStat[2], VMatch[2];
u8 VRAM_A[128*1024];
u8 VRAM_B[128*1024];
u8 VRAM_C[128*1024];
u8 VRAM_D[128*1024];
u8 VRAM_E[ 64*1024];
u8 VRAM_F[ 16*1024];
u8 VRAM_G[ 16*1024];
u8 VRAM_H[ 32*1024];
u8 VRAM_I[ 16*1024];
u8* VRAM[9] = {VRAM_A, VRAM_B, VRAM_C, VRAM_D, VRAM_E, VRAM_F, VRAM_G, VRAM_H, VRAM_I};
u8 VRAMCNT[9];
u8 VRAMSTAT;
u8* VRAM_ABG[128];
u8* VRAM_AOBJ[128];
u8* VRAM_BBG[128];
u8* VRAM_BOBJ[128];
u8* VRAM_LCD[128];
u8* VRAM_ARM7[2];
void Reset()
{
VCount = 0;
DispStat[0] = 0;
DispStat[1] = 0;
VMatch[0] = 0;
VMatch[1] = 0;
memset(VRAM_A, 0, 128*1024);
memset(VRAM_B, 0, 128*1024);
memset(VRAM_C, 0, 128*1024);
memset(VRAM_D, 0, 128*1024);
memset(VRAM_E, 0, 64*1024);
memset(VRAM_F, 0, 16*1024);
memset(VRAM_G, 0, 16*1024);
memset(VRAM_H, 0, 32*1024);
memset(VRAM_I, 0, 16*1024);
memset(VRAMCNT, 0, 9);
VRAMSTAT = 0;
memset(VRAM_ABG, 0, sizeof(u8*)*128);
memset(VRAM_AOBJ, 0, sizeof(u8*)*128);
memset(VRAM_BBG, 0, sizeof(u8*)*128);
memset(VRAM_BOBJ, 0, sizeof(u8*)*128);
memset(VRAM_LCD, 0, sizeof(u8*)*128);
memset(VRAM_ARM7, 0, sizeof(u8*)*2);
}
void MapVRAM_AB(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x3;
u8 ofs = (cnt >> 3) & 0x3;
u8* vram = VRAM[bank];
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x3)
{
case 0:
vrammap = &VRAM_LCD[bank<<3];
break;
case 1:
vrammap = &VRAM_ABG[oldofs<<3];
break;
case 2:
oldofs &= 0x1;
vrammap = &VRAM_AOBJ[oldofs<<3];
break;
case 3:
// not mapped to memory
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x3)
{
case 0:
vrammap = &VRAM_LCD[bank<<3];
break;
case 1:
vrammap = &VRAM_ABG[ofs<<3];
break;
case 2:
ofs &= 0x1;
vrammap = &VRAM_AOBJ[ofs<<3];
break;
case 3:
// not mapped to memory
break;
}
if (vrammap)
{
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap = vram;
}
}
}
void MapVRAM_CD(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
VRAMSTAT &= ~(1 << (bank-2));
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x7;
u8 ofs = (cnt >> 3) & 0x7;
u8* vram = VRAM[bank];
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x7)
{
case 0:
vrammap = &VRAM_LCD[bank<<3];
break;
case 1:
vrammap = &VRAM_ABG[oldofs<<3];
break;
case 2:
oldofs &= 0x1;
VRAM_ARM7[oldofs] = NULL;
break;
case 3:
// not mapped to memory
break;
case 4:
if (bank == 2)
vrammap = &VRAM_BBG[0];
else
vrammap = &VRAM_BOBJ[0];
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x7)
{
case 0:
vrammap = &VRAM_LCD[bank<<3];
break;
case 1:
vrammap = &VRAM_ABG[ofs<<3];
break;
case 2:
ofs &= 0x1;
VRAM_ARM7[ofs] = vram;
VRAMSTAT |= (1 << (bank-2));
break;
case 3:
// not mapped to memory
break;
case 4:
if (bank == 2)
vrammap = &VRAM_BBG[0];
else
vrammap = &VRAM_BOBJ[0];
break;
}
if (vrammap)
{
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap++ = vram; vram += 0x4000;
*vrammap = vram;
}
}
}
void MapVRAM_E(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x7;
u8 ofs = (cnt >> 3) & 0x7;
u8* vram = VRAM[bank];
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x7)
{
case 0:
VRAM_LCD[0x20] = NULL;
VRAM_LCD[0x21] = NULL;
VRAM_LCD[0x22] = NULL;
VRAM_LCD[0x23] = NULL;
break;
case 1:
vrammap = &VRAM_ABG[0];
break;
case 2:
vrammap = &VRAM_AOBJ[0];
break;
case 3:
// not mapped to memory
break;
case 4:
// BG EXTPAL -- TODO
break;
case 5:
// OBJ EXTPAL -- TODO
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x7)
{
case 0:
VRAM_LCD[0x20] = &vram[0x0000];
VRAM_LCD[0x21] = &vram[0x4000];
VRAM_LCD[0x22] = &vram[0x8000];
VRAM_LCD[0x23] = &vram[0xC000];
break;
case 1:
vrammap = &VRAM_ABG[0];
break;
case 2:
vrammap = &VRAM_AOBJ[0];
break;
case 3:
// not mapped to memory
break;
case 4:
// BG EXTPAL -- TODO
break;
case 5:
// OBJ EXTPAL -- TODO
break;
}
if (vrammap)
{
*vrammap++ = &vram[0x0000];
*vrammap++ = &vram[0x4000];
*vrammap++ = &vram[0x8000];
*vrammap++ = &vram[0xC000];
*vrammap++ = &vram[0x0000];
*vrammap++ = &vram[0x4000];
*vrammap++ = &vram[0x8000];
*vrammap = &vram[0xC000];
}
}
}
void MapVRAM_FG(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x7;
u8 ofs = (cnt >> 3) & 0x7;
u8* vram = VRAM[bank];
bank -= 5;
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x7)
{
case 0:
VRAM_LCD[0x24 + bank] = NULL;
break;
case 1:
vrammap = &VRAM_ABG[(oldofs & 0x1) | ((oldofs & 0x2) << 1)];
break;
case 2:
vrammap = &VRAM_AOBJ[(oldofs & 0x1) | ((oldofs & 0x2) << 1)];
break;
case 3:
// not mapped to memory
break;
case 4:
// BG EXTPAL TODO
break;
case 5:
// OBJ EXTPAL TODO
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x7)
{
case 0:
VRAM_LCD[0x24 + bank] = vram;
break;
case 1:
vrammap = &VRAM_ABG[(ofs & 0x1) | ((ofs & 0x2) << 1)];
break;
case 2:
vrammap = &VRAM_AOBJ[(ofs & 0x1) | ((ofs & 0x2) << 1)];
break;
case 3:
// not mapped to memory
break;
case 4:
// BG EXTPAL TODO
break;
case 5:
// OBJ EXTPAL TODO
break;
}
if (vrammap)
{
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap = vram;
}
}
}
void MapVRAM_H(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x7;
u8 ofs = (cnt >> 3) & 0x7;
u8* vram = VRAM[bank];
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x3)
{
case 0:
VRAM_LCD[0x26] = NULL;
VRAM_LCD[0x27] = NULL;
break;
case 1:
vrammap = &VRAM_BBG[0x00];
break;
case 2:
// BG EXTPAL TODO
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x3)
{
case 0:
VRAM_LCD[0x26] = &vram[0x0000];
VRAM_LCD[0x27] = &vram[0x4000];
break;
case 1:
vrammap = &VRAM_BBG[0x00];
break;
case 2:
// BG EXTPAL TODO
break;
}
if (vrammap)
{
*vrammap++ = &vram[0x0000];
*vrammap++ = &vram[0x4000];
*vrammap++ = &vram[0x0000];
*vrammap++ = &vram[0x4000];
*vrammap++ = &vram[0x0000];
*vrammap++ = &vram[0x4000];
*vrammap++ = &vram[0x0000];
*vrammap = &vram[0x4000];
}
}
}
void MapVRAM_I(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];
VRAMCNT[bank] = cnt;
if (oldcnt == cnt) return;
u8 oldofs = (oldcnt >> 3) & 0x7;
u8 ofs = (cnt >> 3) & 0x7;
u8* vram = VRAM[bank];
bank -= 5;
if (oldcnt & (1<<7))
{
u8** vrammap = NULL;
switch (oldcnt & 0x3)
{
case 0:
VRAM_LCD[0x28] = NULL;
break;
case 1:
vrammap = &VRAM_BBG[0x02];
break;
case 2:
vrammap = &VRAM_BOBJ[0x00];
break;
case 3:
// not mapped to memory
break;
}
if (vrammap)
{
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap++ = NULL;
*vrammap = NULL;
}
}
if (cnt & (1<<7))
{
u8** vrammap = NULL;
switch (cnt & 0x3)
{
case 0:
VRAM_LCD[0x28] = vram;
break;
case 1:
vrammap = &VRAM_BBG[0x02];
break;
case 2:
vrammap = &VRAM_BOBJ[0x00];
break;
case 3:
// not mapped to memory
break;
}
if (vrammap)
{
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap++ = vram;
*vrammap = vram;
}
}
}
void StartFrame()
{
StartScanline(0);
}
void StartScanline(u32 line)
{
VCount = line;
if (line == VMatch[0])
{
DispStat[0] |= (1<<2);
if (DispStat[0] & (1<<5)) NDS::TriggerIRQ(0, NDS::IRQ_VCount);
}
else
DispStat[0] &= ~(1<<2);
if (line == VMatch[1])
{
DispStat[1] |= (1<<2);
if (DispStat[1] & (1<<5)) NDS::TriggerIRQ(1, NDS::IRQ_VCount);
}
else
DispStat[1] &= ~(1<<2);
if (line < 192)
{
// TODO: draw shit
NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1);
}
else if (line == 262)
{
// frame end
DispStat[0] &= ~(1<<0);
DispStat[1] &= ~(1<<0);
}
else
{
if (line == 192)
{
// VBlank
DispStat[0] |= (1<<0);
DispStat[1] |= (1<<0);
if (DispStat[0] & (1<<3)) NDS::TriggerIRQ(0, NDS::IRQ_VBlank);
if (DispStat[1] & (1<<3)) NDS::TriggerIRQ(1, NDS::IRQ_VBlank);
}
NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1);
}
}
void SetDispStat(u32 cpu, u16 val)
{
val &= 0xFFB8;
DispStat[cpu] &= 0x0047;
DispStat[cpu] |= val;
VMatch[cpu] = (val >> 8) | ((val & 0x80) << 1);
if (val & 0x10) printf("!! HBLANK ENABLED\n");
}
}

29
GPU2D.h
View File

@ -22,7 +22,34 @@
namespace GPU2D
{
// shit here
extern u16 VCount;
extern u16 DispStat[2];
extern u8 VRAMCNT[9];
extern u8 VRAMSTAT;
extern u8* VRAM_ABG[128];
extern u8* VRAM_AOBJ[128];
extern u8* VRAM_BBG[128];
extern u8* VRAM_BOBJ[128];
extern u8* VRAM_LCD[128];
extern u8* VRAM_ARM7[2];
void Reset();
void MapVRAM_AB(u32 bank, u8 cnt);
void MapVRAM_CD(u32 bank, u8 cnt);
void MapVRAM_E(u32 bank, u8 cnt);
void MapVRAM_FG(u32 bank, u8 cnt);
void MapVRAM_H(u32 bank, u8 cnt);
void MapVRAM_I(u32 bank, u8 cnt);
void StartFrame();
void StartScanline(u32 line);
void SetDispStat(u32 cpu, u16 val);
}

282
NDS.cpp
View File

@ -21,6 +21,7 @@
#include "NDS.h"
#include "ARM.h"
#include "CP15.h"
#include "GPU2D.h"
#include "SPI.h"
@ -152,25 +153,30 @@ void Reset()
void RunFrame()
{
s32 framecycles = 560190<<1;
const s32 maxcycles = 16;
if (!Running) return; // dorp
GPU2D::StartFrame();
while (Running && framecycles>0)
{
//ARM9Cycles = ARM9->Execute(32 + ARM9Cycles);
//ARM7Cycles = ARM7->Execute(16 + ARM7Cycles);
//framecycles -= 32;
s32 cyclestorun = maxcycles;
// TODO: scheduler integration here
if (SchedQueue)
{
if (SchedQueue->Delay < cyclestorun)
cyclestorun = SchedQueue->Delay;
}
CompensatedCycles = ARM9Cycles;
s32 c9 = ARM9->Execute(cyclestorun - ARM9Cycles);
ARM9Cycles = c9 - cyclestorun;
c9 -= CompensatedCycles;
//CompensatedCycles = ARM9Cycles;
s32 torun9 = cyclestorun - ARM9Cycles;
s32 c9 = ARM9->Execute(torun9);
ARM9Cycles = c9 - torun9;
//c9 -= CompensatedCycles;
s32 c7 = ARM7->Execute((c9 - ARM7Cycles) >> 1) << 1;
ARM7Cycles = c7 - c9;
s32 torun7 = (c9 - ARM7Cycles) & ~1;
s32 c7 = ARM7->Execute(torun7 >> 1) << 1;
ARM7Cycles = c7 - torun7;
RunEvents(c9);
framecycles -= cyclestorun;
@ -190,9 +196,24 @@ SchedEvent* ScheduleEvent(s32 Delay, void (*Func)(u32), u32 Param)
}
}
//if (Func == GPU2D::StartScanline)
// printf("add scanline event %d delay %d\n", Param, Delay);
if (entry == -1)
{
printf("!! SCHEDULER BUFFER FULL\n");
/*void TimerIncrement(u32 param);
for (int i = 0; i < SCHED_BUF_LEN; i++)
{
printf("%d. %s (%08X), delay %d, prev=%d, next=%d\n",
i,
SchedBuffer[i].Func ? ((SchedBuffer[i].Func==TimerIncrement)?"Timer":"Scanline") : "NULL",
SchedBuffer[i].Param,
SchedBuffer[i].Delay,
SchedBuffer[i].PrevEvent ? (SchedBuffer[i].PrevEvent-SchedBuffer) : -1,
SchedBuffer[i].NextEvent ? (SchedBuffer[i].NextEvent-SchedBuffer) : -1);
}*/
//printf("%p %p %08X %p\n", SchedQueue, SchedQueue->Func, SchedQueue->Param, TimerIncrement);
return NULL;
}
@ -200,6 +221,8 @@ SchedEvent* ScheduleEvent(s32 Delay, void (*Func)(u32), u32 Param)
evt->Func = Func;
evt->Param = Param;
Delay += SchedCycles;
SchedEvent* cur = SchedQueue;
SchedEvent* prev = NULL;
for (;;)
@ -239,6 +262,8 @@ SchedEvent* ScheduleEvent(s32 Delay, void (*Func)(u32), u32 Param)
if (evt->PrevEvent)
evt->PrevEvent->NextEvent = evt;
else
SchedQueue = evt;
cur->PrevEvent = evt;
cur->Delay -= evt->Delay;
@ -264,6 +289,7 @@ void CancelEvent(SchedEvent* event)
void RunEvents(s32 cycles)
{
//printf("runevents %d\n", cycles);
SchedCycles += cycles;
SchedEvent* evt = SchedQueue;
@ -281,7 +307,7 @@ void RunEvents(s32 cycles)
}
void CompensateARM7()
{
{return;
s32 c9 = ARM9->Cycles - CompensatedCycles;
CompensatedCycles = ARM9->Cycles;
@ -358,7 +384,7 @@ void TimerIncrement(u32 param)
for (;;)
{
timer->Counter++;
if (param==7)printf("timer%d increment %04X %04X %04X\n", param, timer->Control, timer->Counter, timer->Reload);
if (tid == (param&0x3))
timer->Event = ScheduleEvent(TimerPrescaler[timer->Control&0x3], TimerIncrement, param);
@ -389,8 +415,6 @@ void TimerStart(u32 id, u16 cnt)
u16 curstart = timer->Control & (1<<7);
u16 newstart = cnt & (1<<7);
printf("timer%d start: %04X %04X\n", id, timer->Control, cnt);
timer->Control = cnt;
if ((!curstart) && newstart)
@ -442,9 +466,36 @@ u8 ARM9Read8(u32 addr)
{
case 0x04000208: return IME[0];
case 0x04000247:
return WRAMCnt;
case 0x04000240: return GPU2D::VRAMCNT[0];
case 0x04000241: return GPU2D::VRAMCNT[1];
case 0x04000242: return GPU2D::VRAMCNT[2];
case 0x04000243: return GPU2D::VRAMCNT[3];
case 0x04000244: return GPU2D::VRAMCNT[4];
case 0x04000245: return GPU2D::VRAMCNT[5];
case 0x04000246: return GPU2D::VRAMCNT[6];
case 0x04000247: return WRAMCnt;
case 0x04000248: return GPU2D::VRAMCNT[7];
case 0x04000249: return GPU2D::VRAMCNT[8];
}
printf("unknown arm9 IO read8 %08X\n", addr);
return 0;
case 0x06000000:
{
u32 chunk = (addr >> 14) & 0x7F;
u8* vram = NULL;
switch (addr & 0x00E00000)
{
case 0x00000000: vram = GPU2D::VRAM_ABG[chunk]; break;
case 0x00200000: vram = GPU2D::VRAM_AOBJ[chunk]; break;
case 0x00400000: vram = GPU2D::VRAM_BBG[chunk]; break;
case 0x00600000: vram = GPU2D::VRAM_BOBJ[chunk]; break;
case 0x00800000: vram = GPU2D::VRAM_LCD[chunk]; break;
}
if (vram)
return *(u8*)&vram[addr & 0x3FFF];
}
return 0;
}
printf("unknown arm9 read8 %08X\n", addr);
@ -478,6 +529,9 @@ u16 ARM9Read16(u32 addr)
case 0x04000000:
switch (addr)
{
case 0x04000004: return GPU2D::DispStat[0];
case 0x04000006: return GPU2D::VCount;
case 0x04000100: return Timers[0].Counter;
case 0x04000102: return Timers[0].Control;
case 0x04000104: return Timers[1].Counter;
@ -491,6 +545,26 @@ u16 ARM9Read16(u32 addr)
case 0x04000208: return IME[0];
}
printf("unknown arm9 IO read16 %08X\n", addr);
return 0;
case 0x06000000:
{
u32 chunk = (addr >> 14) & 0x7F;
u8* vram = NULL;
switch (addr & 0x00E00000)
{
case 0x00000000: vram = GPU2D::VRAM_ABG[chunk]; break;
case 0x00200000: vram = GPU2D::VRAM_AOBJ[chunk]; break;
case 0x00400000: vram = GPU2D::VRAM_BBG[chunk]; break;
case 0x00600000: vram = GPU2D::VRAM_BOBJ[chunk]; break;
case 0x00800000: vram = GPU2D::VRAM_LCD[chunk]; break;
}
if (vram)
return *(u16*)&vram[addr & 0x3FFF];
}
return 0;
}
printf("unknown arm9 read16 %08X\n", addr);
@ -538,6 +612,8 @@ u32 ARM9Read32(u32 addr)
case 0x04000000:
switch (addr)
{
case 0x04000004: return GPU2D::DispStat[0] | (GPU2D::VCount << 16);
case 0x04000100: return Timers[0].Counter | (Timers[0].Control << 16);
case 0x04000104: return Timers[1].Counter | (Timers[1].Control << 16);
case 0x04000108: return Timers[2].Counter | (Timers[2].Control << 16);
@ -547,6 +623,26 @@ u32 ARM9Read32(u32 addr)
case 0x04000210: return IE[0];
case 0x04000214: return IF[0];
}
printf("unknown arm9 IO read32 %08X | %08X %08X %08X\n", addr, ARM9->R[15], ARM9->R[12], ARM9Read32(0x027FF820));
return 0;
case 0x06000000:
{
u32 chunk = (addr >> 14) & 0x7F;
u8* vram = NULL;
switch (addr & 0x00E00000)
{
case 0x00000000: vram = GPU2D::VRAM_ABG[chunk]; break;
case 0x00200000: vram = GPU2D::VRAM_AOBJ[chunk]; break;
case 0x00400000: vram = GPU2D::VRAM_BBG[chunk]; break;
case 0x00600000: vram = GPU2D::VRAM_BOBJ[chunk]; break;
case 0x00800000: vram = GPU2D::VRAM_LCD[chunk]; break;
}
if (vram)
return *(u32*)&vram[addr & 0x3FFF];
}
return 0;
}
printf("unknown arm9 read32 %08X | %08X %08X %08X\n", addr, ARM9->R[15], ARM9->R[12], ARM9Read32(0x027FF820));
@ -581,11 +677,21 @@ void ARM9Write8(u32 addr, u8 val)
{
case 0x04000208: IME[0] = val; return;
case 0x04000240: GPU2D::MapVRAM_AB(0, val); return;
case 0x04000241: GPU2D::MapVRAM_AB(1, val); return;
case 0x04000242: GPU2D::MapVRAM_CD(2, val); return;
case 0x04000243: GPU2D::MapVRAM_CD(3, val); return;
case 0x04000244: GPU2D::MapVRAM_E(4, val); return;
case 0x04000245: GPU2D::MapVRAM_FG(5, val); return;
case 0x04000246: GPU2D::MapVRAM_FG(6, val); return;
case 0x04000247:
WRAMCnt = val;
MapSharedWRAM();
return;
case 0x04000248: GPU2D::MapVRAM_H(7, val); return;
case 0x04000249: GPU2D::MapVRAM_I(8, val); return;
}
break;
}
printf("unknown arm9 write8 %08X %02X\n", addr, val);
@ -617,6 +723,8 @@ void ARM9Write16(u32 addr, u16 val)
case 0x04000000:
switch (addr)
{
case 0x04000004: GPU2D::SetDispStat(0, val); return;
case 0x04000100: Timers[0].Reload = val; return;
case 0x04000102: TimerStart(0, val); return;
case 0x04000104: Timers[1].Reload = val; return;
@ -640,6 +748,24 @@ void ARM9Write16(u32 addr, u16 val)
case 0x04000208: IME[0] = val; return;
}
break;
case 0x06000000:
{
u32 chunk = (addr >> 14) & 0x7F;
u8* vram = NULL;
switch (addr & 0x00E00000)
{
case 0x00000000: vram = GPU2D::VRAM_ABG[chunk]; break;
case 0x00200000: vram = GPU2D::VRAM_AOBJ[chunk]; break;
case 0x00400000: vram = GPU2D::VRAM_BBG[chunk]; break;
case 0x00600000: vram = GPU2D::VRAM_BOBJ[chunk]; break;
case 0x00800000: vram = GPU2D::VRAM_LCD[chunk]; break;
}
if (vram)
*(u16*)&vram[addr & 0x3FFF] = val;
}
return;
}
printf("unknown arm9 write16 %08X %04X\n", addr, val);
@ -689,9 +815,27 @@ void ARM9Write32(u32 addr, u32 val)
return;
case 0x04000208: IME[0] = val; return;
case 0x04000210: IE[0] = val; return;
case 0x04000210: IE[0] = val; printf("ARM9 IE == %08X\n", val); return;
case 0x04000214: IF[0] &= ~val; return;
}
break;
case 0x06000000:
{
u32 chunk = (addr >> 14) & 0x7F;
u8* vram = NULL;
switch (addr & 0x00E00000)
{
case 0x00000000: vram = GPU2D::VRAM_ABG[chunk]; break;
case 0x00200000: vram = GPU2D::VRAM_AOBJ[chunk]; break;
case 0x00400000: vram = GPU2D::VRAM_BBG[chunk]; break;
case 0x00600000: vram = GPU2D::VRAM_BOBJ[chunk]; break;
case 0x00800000: vram = GPU2D::VRAM_LCD[chunk]; break;
}
if (vram)
*(u32*)&vram[addr & 0x3FFF] = val;
}
return;
}
printf("unknown arm9 write32 %08X %08X | %08X\n", addr, val, ARM9->R[15]);
@ -727,9 +871,21 @@ u8 ARM7Read8(u32 addr)
case 0x04000208: return IME[1];
case 0x04000241:
return WRAMCnt;
case 0x04000240: return GPU2D::VRAMSTAT;
case 0x04000241: return WRAMCnt;
}
printf("unknown arm7 IO read8 %08X\n", addr);
return 0;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
return *(u8*)&vram[addr & 0x3FFF];
}
return 0;
}
printf("unknown arm7 read8 %08X\n", addr);
@ -758,6 +914,9 @@ u16 ARM7Read16(u32 addr)
case 0x04000000:
switch (addr)
{
case 0x04000004: return GPU2D::DispStat[1];
case 0x04000006: return GPU2D::VCount;
case 0x04000100: return Timers[4].Counter;
case 0x04000102: return Timers[4].Control;
case 0x04000104: return Timers[5].Counter;
@ -778,6 +937,23 @@ u16 ARM7Read16(u32 addr)
case 0x04000504: return _soundbias;
}
printf("unknown arm7 IO read16 %08X %08X\n", addr, ARM7->R[15]);
return 0;
case 0x04800000:
// wifi shit
return 0;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
return *(u16*)&vram[addr & 0x3FFF];
}
return 0;
}
printf("unknown arm7 read16 %08X %08X\n", addr, ARM7->R[15]);
@ -806,6 +982,8 @@ u32 ARM7Read32(u32 addr)
case 0x04000000:
switch (addr)
{
case 0x04000004: return GPU2D::DispStat[1] | (GPU2D::VCount << 16);
case 0x04000100: return Timers[4].Counter | (Timers[4].Control << 16);
case 0x04000104: return Timers[5].Counter | (Timers[5].Control << 16);
case 0x04000108: return Timers[6].Counter | (Timers[6].Control << 16);
@ -821,6 +999,19 @@ u32 ARM7Read32(u32 addr)
case 0x04000210: return IE[1];
case 0x04000214: return IF[1];
}
printf("unknown arm7 IO read32 %08X | %08X\n", addr, ARM7->R[15]);
return 0;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
return *(u32*)&vram[addr & 0x3FFF];
}
return 0;
}
if ((addr&0xFF000000) == 0xEA000000) Halt();
@ -852,8 +1043,7 @@ void ARM7Write8(u32 addr, u8 val)
return;
case 0x04000301:
if (val != 0x80) return;
TriggerIRQ(1, IRQ_CartSendDone); // HAAAAXX!!
if (val == 0x80) ARM7->Halt(1);
return;
case 0x040001C2:
@ -862,10 +1052,22 @@ void ARM7Write8(u32 addr, u8 val)
case 0x04000208: IME[1] = val; return;
}
break;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
*(u8*)&vram[addr & 0x3FFF] = val;
}
return;
}
if (addr==0xA20)
{
//TriggerIRQ(1, IRQ_CartSendDone);
/*FILE* f = fopen("ram.bin", "wb");
fwrite(MainRAM, 0x400000, 1, f);
fclose(f);
@ -900,6 +1102,8 @@ void ARM7Write16(u32 addr, u16 val)
case 0x04000000:
switch (addr)
{
case 0x04000004: GPU2D::SetDispStat(1, val); return;
case 0x04000100: Timers[4].Reload = val; return;
case 0x04000102: TimerStart(4, val); return;
case 0x04000104: Timers[5].Reload = val; return;
@ -936,6 +1140,21 @@ void ARM7Write16(u32 addr, u16 val)
_soundbias = val & 0x3FF;
return;
}
break;
case 0x04800000:
// wifi shit
return;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
*(u16*)&vram[addr & 0x3FFF] = val;
}
return;
}
printf("unknown arm7 write16 %08X %04X | %08X\n", addr, val, ARM7->R[15]);
@ -978,10 +1197,25 @@ void ARM7Write32(u32 addr, u32 val)
TimerStart(7, val>>16);
return;
case 0x040001A4:
if (val & 0x80000000) TriggerIRQ(1, IRQ_CartSendDone); // HAX!!!!
return;
case 0x04000208: IME[1] = val; return;
case 0x04000210: IE[1] = val; return;
case 0x04000214: IF[1] &= ~val; printf("IRQ ack %08X\n", val);return;
case 0x04000214: IF[1] &= ~val; return;
}
return;
case 0x06000000:
case 0x06800000:
{
u32 chunk = (addr >> 17) & 0x1;
u8* vram = GPU2D::VRAM_ARM7[chunk];
if (vram)
*(u32*)&vram[addr & 0x3FFF] = val;
}
return;
}
printf("unknown arm7 write32 %08X %08X | %08X %08X\n", addr, val, ARM7->R[15], ARM7->CurInstr);

View File

@ -79,7 +79,7 @@ void Write(u8 val, u32 hold)
Data = 0;
DataPos = 1;
Addr = 0;
printf("firmware SPI command %02X\n", CurCmd);
//printf("firmware SPI command %02X\n", CurCmd);
return;
}
@ -93,7 +93,7 @@ void Write(u8 val, u32 hold)
Addr |= val;
Data = 0;
if (DataPos == 3) printf("firmware SPI read %08X\n", Addr);
//if (DataPos == 3) printf("firmware SPI read %08X\n", Addr);
}
else
{

View File

@ -1,38 +1,39 @@
# depslib dependency file v1.0
1480007651 source:c:\documents\sources\melonds\main.cpp
1480957085 source:c:\documents\sources\melonds\main.cpp
<stdio.h>
"NDS.h"
1480942921 c:\documents\sources\melonds\nds.h
1480975422 c:\documents\sources\melonds\nds.h
"types.h"
1463409689 c:\documents\sources\melonds\types.h
1480957224 c:\documents\sources\melonds\types.h
1480953322 source:c:\documents\sources\melonds\nds.cpp
1480975347 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
"ARM.h"
"CP15.h"
"GPU2D.h"
"SPI.h"
1480953451 source:c:\documents\sources\melonds\arm.cpp
1480975148 source:c:\documents\sources\melonds\arm.cpp
<stdio.h>
"NDS.h"
"ARM.h"
"ARMInterpreter.h"
1480951045 c:\documents\sources\melonds\arm.h
1480975035 c:\documents\sources\melonds\arm.h
"types.h"
"NDS.h"
1480954012 c:\documents\sources\melonds\arm_instrtable.h
1480965403 c:\documents\sources\melonds\arm_instrtable.h
1480725698 c:\documents\sources\melonds\arminterpreter.h
1480965273 c:\documents\sources\melonds\arminterpreter.h
"types.h"
"ARM.h"
1480952246 source:c:\documents\sources\melonds\arminterpreter.cpp
1480975549 source:c:\documents\sources\melonds\arminterpreter.cpp
<stdio.h>
"NDS.h"
"CP15.h"
@ -42,33 +43,42 @@
"ARMInterpreter_LoadStore.h"
"ARM_InstrTable.h"
1480783605 c:\documents\sources\melonds\arminterpreter_branch.h
1480957205 c:\documents\sources\melonds\arminterpreter_branch.h
1480783825 source:c:\documents\sources\melonds\arminterpreter_branch.cpp
1480957179 source:c:\documents\sources\melonds\arminterpreter_branch.cpp
<stdio.h>
"ARM.h"
1480784137 c:\documents\sources\melonds\arminterpreter_alu.h
1480965420 c:\documents\sources\melonds\arminterpreter_alu.h
1480952092 source:c:\documents\sources\melonds\arminterpreter_alu.cpp
1480966229 source:c:\documents\sources\melonds\arminterpreter_alu.cpp
"ARM.h"
1480953933 c:\documents\sources\melonds\arminterpreter_loadstore.h
1480957165 c:\documents\sources\melonds\arminterpreter_loadstore.h
1480953916 source:c:\documents\sources\melonds\arminterpreter_loadstore.cpp
1480972662 source:c:\documents\sources\melonds\arminterpreter_loadstore.cpp
<stdio.h>
"ARM.h"
1480776964 c:\documents\sources\melonds\cp15.h
1480957212 c:\documents\sources\melonds\cp15.h
1480950166 source:c:\documents\sources\melonds\cp15.cpp
1480975492 source:c:\documents\sources\melonds\cp15.cpp
<stdio.h>
"NDS.h"
"ARM.h"
1480814622 c:\documents\sources\melonds\spi.h
1480957111 c:\documents\sources\melonds\spi.h
1480954747 source:c:\documents\sources\melonds\spi.cpp
1480973443 source:c:\documents\sources\melonds\spi.cpp
<stdio.h>
"NDS.h"
"SPI.h"
1480971901 source:c:\documents\sources\melonds\gpu2d.cpp
<stdio.h>
<string.h>
"NDS.h"
"GPU2D.h"
1480970908 c:\documents\sources\melonds\gpu2d.h