BG scroll. also fix silly bug.

This commit is contained in:
StapleButter 2017-01-20 15:27:56 +01:00
parent 7dba0121cb
commit 711375c0be
4 changed files with 23 additions and 17 deletions

View File

@ -35,6 +35,8 @@ void GPU2D::Reset()
{
DispCnt = 0;
memset(BGCnt, 0, 4*2);
memset(BGXPos, 0, 4*2);
memset(BGYPos, 0, 4*2);
}
void GPU2D::SetFramebuffer(u16* buf)
@ -100,6 +102,15 @@ void GPU2D::Write16(u32 addr, u16 val)
case 0x00A: BGCnt[1] = val; return;
case 0x00C: BGCnt[2] = val; return;
case 0x00E: BGCnt[3] = val; return;
case 0x010: BGXPos[0] = val; return;
case 0x012: BGYPos[0] = val; return;
case 0x014: BGXPos[1] = val; return;
case 0x016: BGYPos[1] = val; return;
case 0x018: BGXPos[2] = val; return;
case 0x01A: BGYPos[2] = val; return;
case 0x01C: BGXPos[3] = val; return;
case 0x01E: BGYPos[3] = val; return;
}
printf("unknown GPU write16 %08X %04X\n", addr, val);
@ -213,9 +224,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
u16* tilemap;
u16* pal;
// TODO scroll
u16 xoff = 0;
u16 yoff = line;
u16 xoff = BGXPos[bgnum];
u16 yoff = BGYPos[bgnum] + line;
u32 widexmask = (bgcnt & 0x4000) ? 0x100 : 0;
//u32 ymask = (bgcnt & 0x8000) ? 0x1FF : 0xFF;
@ -257,7 +267,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
// load a new tile
curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
curpal = pal + ((curtile & 0xF000) >> 8);
pixels = tileset + ((curtile & 0x01FF) << 5) + ((yoff & 0x7) << 2);
pixels = tileset + ((curtile & 0x03FF) << 5) + ((yoff & 0x7) << 2);
pixels += ((xoff & 0x7) >> 1);
}
@ -268,7 +278,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
// load a new tile
curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
curpal = pal + ((curtile & 0xF000) >> 8);
pixels = tileset + ((curtile & 0x01FF) << 5) + ((yoff & 0x7) << 2);
pixels = tileset + ((curtile & 0x03FF) << 5) + ((yoff & 0x7) << 2);
}
// draw pixel

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@ -45,6 +45,9 @@ private:
u32 DispCnt;
u16 BGCnt[4];
u16 BGXPos[4];
u16 BGYPos[4];
void DrawScanline_Mode1(u32 line, u16* dst);
void DrawBG_Text_4bpp(u32 line, u16* dst, u32 num);
};

11
NDS.cpp
View File

@ -970,13 +970,7 @@ void ARM9Write8(u32 addr, u8 val)
void ARM9Write16(u32 addr, u16 val)
{
if (addr == ARM9->R[15]) printf("!!!!!!!!!!!!9999 %08X %04X\n", addr, val);
if (addr == 0x02331B44) printf("!! PAL !! %04X %08X\n", val, ARM9->R[15]);
/*if (addr >= 0x06218000 && addr < 0x06218000+0x6000 && val)
{
printf("WRITE TO LAME VRAM %08X %04X %08X, %08X %08X, %08X\n", addr, val, ARM9->R[15], ARM9->R[4], ARM9->R[3],
ARM9Read32(ARM9->R[13]+12));
//Halt();
}*/
if (addr < ARM9ITCMSize)
{
*(u16*)&ARM9ITCM[addr & 0x7FFF] = val;
@ -1034,8 +1028,7 @@ void ARM9Write16(u32 addr, u16 val)
void ARM9Write32(u32 addr, u32 val)
{
if (addr == ARM9->R[15]) printf("!!!!!!!!!!!!9999 %08X %08X\n", addr, val);
if (addr == 0x023549F0) printf("%08X STATE=%08X\n", ARM9->R[15], val);
if (addr == 0x02331B44) printf("!! PAL !! %04X %08X %08X\n", val, ARM9->R[15], ARM9Read32(0x23312E8));
if (addr < ARM9ITCMSize)
{
*(u32*)&ARM9ITCM[addr & 0x7FFF] = val;

View File

@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1484919120 source:c:\documents\sources\melonds\nds.cpp
1484922190 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -83,13 +83,13 @@
"NDS.h"
"SPI.h"
1484920777 source:c:\documents\sources\melonds\gpu2d.cpp
1484922144 source:c:\documents\sources\melonds\gpu2d.cpp
<stdio.h>
<string.h>
"NDS.h"
"GPU.h"
1484711212 c:\documents\sources\melonds\gpu2d.h
1484922330 c:\documents\sources\melonds\gpu2d.h
1481040524 c:\documents\sources\melonds\wifi.h