* start GPU shit: draw BG0 16-color.
* fix a few DMA bugs. * fix a bug where some code could still run right after a halt instruction. * fix VRAM mapping, too. I'm an idiot.
This commit is contained in:
parent
d30e6956fa
commit
d7c1d2a2cd
3
ARM.cpp
3
ARM.cpp
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@ -228,7 +228,7 @@ s32 ARM::Execute(s32 cycles)
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if (Halted)
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{
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if (NDS::HaltInterrupted(Num))
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Halted = false;
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Halted = 0;
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else
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return cycles;
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}
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@ -283,6 +283,7 @@ s32 ARM::Execute(s32 cycles)
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}
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// TODO optimize this shit!!!
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if (Halted) return cycles;
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if (NDS::HaltInterrupted(Num))
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{
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if (NDS::IME[Num]&1)
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20
DMA.cpp
20
DMA.cpp
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@ -63,20 +63,20 @@ void DMA::WriteCnt(u32 val)
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CurSrcAddr = SrcAddr;
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CurDstAddr = DstAddr;
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switch (Cnt & 0x00060000)
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switch (Cnt & 0x00600000)
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{
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case 0x00000000: DstAddrInc = 1; break;
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case 0x00020000: DstAddrInc = -1; break;
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case 0x00040000: DstAddrInc = 0; break;
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case 0x00060000: DstAddrInc = 1; break;
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case 0x00200000: DstAddrInc = -1; break;
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case 0x00400000: DstAddrInc = 0; break;
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case 0x00600000: DstAddrInc = 1; break;
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}
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switch (Cnt & 0x00180000)
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switch (Cnt & 0x01800000)
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{
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case 0x00000000: SrcAddrInc = 1; break;
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case 0x00080000: SrcAddrInc = -1; break;
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case 0x00100000: SrcAddrInc = 0; break;
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case 0x00180000: SrcAddrInc = 1; printf("BAD DMA SRC INC MODE 3\n"); break;
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case 0x00800000: SrcAddrInc = -1; break;
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case 0x01000000: SrcAddrInc = 0; break;
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case 0x01800000: SrcAddrInc = 1; printf("BAD DMA SRC INC MODE 3\n"); break;
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}
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if (CPU == 0)
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@ -106,10 +106,10 @@ void DMA::Start()
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if ((Cnt & 0x00060000) == 0x00060000)
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CurDstAddr = DstAddr;
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printf("ARM%d DMA%d %08X->%08X %d units %dbit\n", CPU?7:9, Num, CurSrcAddr, CurDstAddr, RemCount, (Cnt & 0x04000000)?16:32);
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printf("ARM%d DMA%d %08X %08X->%08X %d bytes %dbit\n", CPU?7:9, Num, Cnt, CurSrcAddr, CurDstAddr, RemCount*((Cnt & 0x04000000)?2:4), (Cnt & 0x04000000)?16:32);
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// TODO: NOT MAKE THE DMA INSTANT!!
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if (Cnt & 0x04000000)
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if (!(Cnt & 0x04000000))
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{
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u16 (*readfn)(u32) = CPU ? NDS::ARM7Read16 : NDS::ARM9Read16;
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void (*writefn)(u32,u16) = CPU ? NDS::ARM7Write16 : NDS::ARM9Write16;
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24
GPU.cpp
24
GPU.cpp
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@ -108,7 +108,7 @@ void Reset()
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GPU2D_A->Reset();
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GPU2D_B->Reset();
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GPU2D_A->SetFramebuffer(&Framebuffer[0*192]);
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GPU2D_A->SetFramebuffer(&Framebuffer[256*0]);
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GPU2D_B->SetFramebuffer(&Framebuffer[256*192]);
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}
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@ -682,24 +682,6 @@ void MapVRAM_I(u32 bank, u8 cnt)
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}
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void DrawScanline(u32 screen, u32 line)
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{
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u16* dst = &Framebuffer[256 * ((192*screen) + line)];
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if (screen==0)
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{
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u16* src = &((u16*)VRAM_A)[256*line];
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for (int i = 0; i < 256; i++)
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dst[i] = src[i];
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}
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else
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{
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for (int i = 0; i < 256; i++)
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dst[i] = 0x7FFF;
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}
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}
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void StartFrame()
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{
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StartScanline(0);
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@ -730,8 +712,8 @@ void StartScanline(u32 line)
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if (line < 192)
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{
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// draw
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DrawScanline(0, line);
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DrawScanline(1, line);
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GPU2D_A->DrawScanline(line);
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GPU2D_B->DrawScanline(line);
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NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1);
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}
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1
GPU.h
1
GPU.h
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@ -34,6 +34,7 @@ extern u8 VRAMSTAT;
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extern u8 Palette[2*1024];
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extern u8 OAM[2*1024];
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extern u8* VRAM[9];
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extern u8* VRAM_ABG[128];
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extern u8* VRAM_AOBJ[128];
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extern u8* VRAM_BBG[128];
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182
GPU2D.cpp
182
GPU2D.cpp
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@ -17,9 +17,9 @@
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*/
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#include <stdio.h>
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#include <string.h>
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#include "NDS.h"
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#include "GPU.h"
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#include "GPU2D.h"
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GPU2D::GPU2D(u32 num)
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@ -33,7 +33,8 @@ GPU2D::~GPU2D()
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void GPU2D::Reset()
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{
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//
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DispCnt = 0;
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memset(BGCnt, 0, 4*2);
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}
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void GPU2D::SetFramebuffer(u16* buf)
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@ -47,21 +48,31 @@ void GPU2D::SetFramebuffer(u16* buf)
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u8 GPU2D::Read8(u32 addr)
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{
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printf("!! GPU2D READ8 %08X\n", addr);
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return 0;
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}
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u16 GPU2D::Read16(u32 addr)
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{
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switch (addr & 0x00000FFF)
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{
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//
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case 0x000: return DispCnt&0xFFFF;
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case 0x002: return DispCnt>>16;
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case 0x008: return BGCnt[0];
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case 0x00A: return BGCnt[1];
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case 0x00C: return BGCnt[2];
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case 0x00E: return BGCnt[3];
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}
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printf("unknown GPU read16 %08X\n", addr);
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return 0;
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}
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u32 GPU2D::Read32(u32 addr)
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{
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switch (addr & 0x00000FFF)
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{
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//
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case 0x000: return DispCnt;
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}
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return Read16(addr) | (Read16(addr+2) << 16);
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@ -76,15 +87,29 @@ void GPU2D::Write16(u32 addr, u16 val)
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{
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switch (addr & 0x00000FFF)
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{
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//
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case 0x000:
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DispCnt = (DispCnt & 0xFFFF0000) | val;
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return;
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case 0x002:
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DispCnt = (DispCnt & 0x0000FFFF) | (val << 16);
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return;
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case 0x008: BGCnt[0] = val; return;
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case 0x00A: BGCnt[1] = val; return;
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case 0x00C: BGCnt[2] = val; return;
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case 0x00E: BGCnt[3] = val; return;
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}
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printf("unknown GPU write16 %08X %04X\n", addr, val);
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}
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void GPU2D::Write32(u32 addr, u32 val)
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{
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switch (addr & 0x00000FFF)
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{
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//
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case 0x000:
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DispCnt = val;
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return;
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}
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Write16(addr, val&0xFFFF);
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void GPU2D::DrawScanline(u32 line)
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{
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//
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u16* dst = &Framebuffer[256*line];
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u32 dispmode = DispCnt >> 16;
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dispmode &= (Num ? 0x1 : 0x3);
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switch (dispmode)
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{
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case 0: // screen off
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{
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for (int i = 0; i < 256>>1; i++)
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((u32*)dst)[i] = 0x7FFF7FFF;
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}
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break;
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case 1: // regular display
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{
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DrawScanline_Mode1(line, dst);
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}
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break;
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case 2: // VRAM display
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{
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u32* vram = (u32*)GPU::VRAM[(DispCnt >> 18) & 0x3];
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vram = &vram[line << 7];
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for (int i = 0; i < 256>>1; i++)
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((u32*)dst)[i] = vram[i];
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}
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break;
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case 3: // FIFO display
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{
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// uh, is there even anything that uses this?
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}
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break;
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}
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}
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void GPU2D::DrawScanline_Mode1(u32 line, u16* dst)
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{
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for (int i = 0; i < 256>>1; i++)
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((u32*)dst)[i] = 0; // TODO: backdrop
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switch (DispCnt & 0x7)
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{
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case 0:
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for (int i = 3; i >= 0; i--)
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{
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// TODO other BGs
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if ((BGCnt[0] & 0x3) == i)
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{
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DrawBG_Text_4bpp(line, dst, 0);
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// todo: sprites
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}
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}
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break;
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}
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}
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// char 06218000
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// screen 06208000
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void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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{
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u16 bgcnt = BGCnt[bgnum];
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u8* tileset;
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u16* tilemap;
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u16* pal;
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// TODO scroll
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u16 xoff = 0;
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u16 yoff = line;
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u32 widexmask = (bgcnt & 0x4000) ? 0x100 : 0;
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//u32 ymask = (bgcnt & 0x8000) ? 0x1FF : 0xFF;
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if (Num)
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{
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tileset = (u8*)GPU::VRAM_BBG[((bgcnt & 0x000C) >> 2)];
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tilemap = (u16*)GPU::VRAM_BBG[((bgcnt & 0x1800) >> 11)];
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0x400];
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}
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else
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{
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tileset = (u8*)GPU::VRAM_ABG[((DispCnt & 0x07000000) >> 22) + ((bgcnt & 0x003C) >> 2)];
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tilemap = (u16*)GPU::VRAM_ABG[((DispCnt & 0x38000000) >> 27) + ((bgcnt & 0x1800) >> 11)];
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0];
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}
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// adjust Y position in tilemap
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if (bgcnt & 0x8000)
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{
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tilemap += ((yoff & 0x1F8) << 2);
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if (bgcnt & 0x4000)
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tilemap += ((yoff & 0x100) << 2);
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}
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else
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tilemap += ((yoff & 0xF8) << 2);
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u16 curtile;
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u16* curpal;
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u8* pixels;
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// preload shit as needed
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if (xoff & 0x7)
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{
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// load a new tile
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curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
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curpal = pal + ((curtile & 0xF000) >> 8);
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pixels = tileset + ((curtile & 0x01FF) << 5) + ((yoff & 0x7) << 2);
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pixels += ((xoff & 0x7) >> 1);
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}
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for (int i = 0; i < 256; i++)
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{
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if (!(xoff & 0x7))
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{
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// load a new tile
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curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
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curpal = pal + ((curtile & 0xF000) >> 8);
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pixels = tileset + ((curtile & 0x01FF) << 5) + ((yoff & 0x7) << 2);
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}
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// draw pixel
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u8 color;
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if (xoff & 0x1)
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{
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color = *pixels >> 4;
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pixels++;
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}
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else
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{
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color = *pixels & 0x0F;
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}
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//color = (i >> 4) + ((line >> 4) << 4);
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//if (Num) color = 0;
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dst[i] = curpal[color];
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xoff++;
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}
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}
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6
GPU2D.h
6
GPU2D.h
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@ -41,6 +41,12 @@ public:
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private:
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u32 Num;
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u16* Framebuffer;
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u32 DispCnt;
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u16 BGCnt[4];
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void DrawScanline_Mode1(u32 line, u16* dst);
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void DrawBG_Text_4bpp(u32 line, u16* dst, u32 num);
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};
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#endif
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39
NDS.cpp
39
NDS.cpp
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@ -484,10 +484,9 @@ void MapSharedWRAM(u8 val)
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void TriggerIRQ(u32 cpu, u32 irq)
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{
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irq = 1 << irq;
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//if (!(IE[cpu] & irq)) return;
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IF[cpu] |= irq;
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// this is redundant
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if (!(IME[cpu] & 0x1)) return;
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(cpu?ARM7:ARM9)->TriggerIRQ();
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}
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@ -772,8 +771,8 @@ u8 ARM9Read8(u32 addr)
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switch (addr & 0x00E00000)
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{
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case 0x00000000: vram = GPU::VRAM_ABG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00600000: vram = GPU::VRAM_BOBJ[chunk]; break;
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case 0x00800000: vram = GPU::VRAM_LCD[chunk]; break;
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}
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@ -784,6 +783,10 @@ u8 ARM9Read8(u32 addr)
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case 0x07000000:
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return *(u8*)&GPU::OAM[addr & 0x7FF];
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case 0x08000000:
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case 0x09000000:
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return 0xFF;
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}
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printf("unknown arm9 read8 %08X\n", addr);
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@ -827,8 +830,8 @@ u16 ARM9Read16(u32 addr)
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switch (addr & 0x00E00000)
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{
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case 0x00000000: vram = GPU::VRAM_ABG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00600000: vram = GPU::VRAM_BOBJ[chunk]; break;
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case 0x00800000: vram = GPU::VRAM_LCD[chunk]; break;
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}
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@ -839,6 +842,10 @@ u16 ARM9Read16(u32 addr)
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case 0x07000000:
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return *(u16*)&GPU::OAM[addr & 0x7FF];
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case 0x08000000:
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case 0x09000000:
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return 0xFFFF;
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}
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printf("unknown arm9 read16 %08X\n", addr);
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@ -897,8 +904,8 @@ u32 ARM9Read32(u32 addr)
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switch (addr & 0x00E00000)
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{
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case 0x00000000: vram = GPU::VRAM_ABG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00600000: vram = GPU::VRAM_BOBJ[chunk]; break;
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case 0x00800000: vram = GPU::VRAM_LCD[chunk]; break;
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}
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@ -909,6 +916,10 @@ u32 ARM9Read32(u32 addr)
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case 0x07000000:
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return *(u32*)&GPU::OAM[addr & 0x7FF];
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case 0x08000000:
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case 0x09000000:
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return 0xFFFFFFFF;
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}
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printf("unknown arm9 read32 %08X | %08X %08X %08X\n", addr, ARM9->R[15], ARM9->R[12], ARM9Read32(0x027FF820));
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@ -990,8 +1001,8 @@ void ARM9Write16(u32 addr, u16 val)
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switch (addr & 0x00E00000)
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{
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case 0x00000000: vram = GPU::VRAM_ABG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00200000: vram = GPU::VRAM_BBG[chunk]; break;
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case 0x00400000: vram = GPU::VRAM_AOBJ[chunk]; break;
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case 0x00600000: vram = GPU::VRAM_BOBJ[chunk]; break;
|
||||
case 0x00800000: vram = GPU::VRAM_LCD[chunk]; break;
|
||||
}
|
||||
|
@ -1047,8 +1058,8 @@ void ARM9Write32(u32 addr, u32 val)
|
|||
switch (addr & 0x00E00000)
|
||||
{
|
||||
case 0x00000000: vram = GPU::VRAM_ABG[chunk]; break;
|
||||
case 0x00200000: vram = GPU::VRAM_AOBJ[chunk]; break;
|
||||
case 0x00400000: vram = GPU::VRAM_BBG[chunk]; break;
|
||||
case 0x00200000: vram = GPU::VRAM_BBG[chunk]; break;
|
||||
case 0x00400000: vram = GPU::VRAM_AOBJ[chunk]; break;
|
||||
case 0x00600000: vram = GPU::VRAM_BOBJ[chunk]; break;
|
||||
case 0x00800000: vram = GPU::VRAM_LCD[chunk]; break;
|
||||
}
|
||||
|
@ -1396,7 +1407,7 @@ u16 ARM9IORead16(u32 addr)
|
|||
return GPU::GPU2D_B->Read16(addr);
|
||||
}
|
||||
|
||||
printf("unknown ARM9 IO read16 %08X\n", addr);
|
||||
printf("unknown ARM9 IO read16 %08X %08X\n", addr, ARM9->R[15]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1792,7 +1803,7 @@ u16 ARM7IORead16(u32 addr)
|
|||
case 0x04000504: return _soundbias;
|
||||
}
|
||||
|
||||
printf("unknown ARM7 IO read16 %08X\n", addr);
|
||||
printf("unknown ARM7 IO read16 %08X %08X\n", addr, ARM9->R[15]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
2
NDS.h
2
NDS.h
|
@ -76,6 +76,8 @@ typedef struct
|
|||
|
||||
// hax
|
||||
extern u32 IME[2];
|
||||
extern u32 IE[2];
|
||||
extern u32 IF[2];
|
||||
extern Timer Timers[8];
|
||||
|
||||
extern u32 ARM9ITCMSize;
|
||||
|
|
8
main.cpp
8
main.cpp
|
@ -34,6 +34,12 @@ LRESULT CALLBACK derpo(HWND window, UINT msg, WPARAM wparam, LPARAM lparam)
|
|||
{
|
||||
case WM_CLOSE:
|
||||
printf("close\n");
|
||||
{
|
||||
FILE* f = fopen("vram.bin", "wb");
|
||||
for (int i = 0; i < 128; i++)
|
||||
fwrite(GPU::VRAM_BBG[i], 16384, 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
|
||||
|
@ -46,6 +52,7 @@ LRESULT CALLBACK derpo(HWND window, UINT msg, WPARAM wparam, LPARAM lparam)
|
|||
case VK_DOWN: NDS::PressKey(7); break;
|
||||
case VK_LEFT: NDS::PressKey(5); break;
|
||||
case VK_RIGHT: NDS::PressKey(4); break;
|
||||
case 'P': NDS::PressKey(16+6); break;
|
||||
}
|
||||
return 0;
|
||||
|
||||
|
@ -58,6 +65,7 @@ LRESULT CALLBACK derpo(HWND window, UINT msg, WPARAM wparam, LPARAM lparam)
|
|||
case VK_DOWN: NDS::ReleaseKey(7); break;
|
||||
case VK_LEFT: NDS::ReleaseKey(5); break;
|
||||
case VK_RIGHT: NDS::ReleaseKey(4); break;
|
||||
case 'P': NDS::ReleaseKey(16+6); break;
|
||||
}
|
||||
return 0;
|
||||
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
# depslib dependency file v1.0
|
||||
1484707090 source:c:\documents\sources\melonds\main.cpp
|
||||
1484751556 source:c:\documents\sources\melonds\main.cpp
|
||||
<stdio.h>
|
||||
<windows.h>
|
||||
"NDS.h"
|
||||
"GPU.h"
|
||||
|
||||
1484615598 c:\documents\sources\melonds\nds.h
|
||||
1484752883 c:\documents\sources\melonds\nds.h
|
||||
"types.h"
|
||||
|
||||
1481161027 c:\documents\sources\melonds\types.h
|
||||
|
||||
1484708424 source:c:\documents\sources\melonds\nds.cpp
|
||||
1484758082 source:c:\documents\sources\melonds\nds.cpp
|
||||
<stdio.h>
|
||||
<string.h>
|
||||
"NDS.h"
|
||||
|
@ -22,7 +22,7 @@
|
|||
"SPI.h"
|
||||
"Wifi.h"
|
||||
|
||||
1484705354 source:c:\documents\sources\melonds\arm.cpp
|
||||
1484754523 source:c:\documents\sources\melonds\arm.cpp
|
||||
<stdio.h>
|
||||
"NDS.h"
|
||||
"ARM.h"
|
||||
|
@ -38,7 +38,7 @@
|
|||
"types.h"
|
||||
"ARM.h"
|
||||
|
||||
1484705417 source:c:\documents\sources\melonds\arminterpreter.cpp
|
||||
1484752824 source:c:\documents\sources\melonds\arminterpreter.cpp
|
||||
<stdio.h>
|
||||
"NDS.h"
|
||||
"CP15.h"
|
||||
|
@ -68,7 +68,7 @@
|
|||
|
||||
1481037554 c:\documents\sources\melonds\cp15.h
|
||||
|
||||
1484616493 source:c:\documents\sources\melonds\cp15.cpp
|
||||
1484754534 source:c:\documents\sources\melonds\cp15.cpp
|
||||
<stdio.h>
|
||||
"NDS.h"
|
||||
"ARM.h"
|
||||
|
@ -81,13 +81,13 @@
|
|||
"NDS.h"
|
||||
"SPI.h"
|
||||
|
||||
1484708331 source:c:\documents\sources\melonds\gpu2d.cpp
|
||||
1484758294 source:c:\documents\sources\melonds\gpu2d.cpp
|
||||
<stdio.h>
|
||||
<string.h>
|
||||
"NDS.h"
|
||||
"GPU.h"
|
||||
"GPU2D.h"
|
||||
|
||||
1484707825 c:\documents\sources\melonds\gpu2d.h
|
||||
1484711212 c:\documents\sources\melonds\gpu2d.h
|
||||
|
||||
1481040524 c:\documents\sources\melonds\wifi.h
|
||||
|
||||
|
@ -103,7 +103,7 @@
|
|||
1484612398 c:\documents\sources\melonds\fifo.h
|
||||
"types.h"
|
||||
|
||||
1484706353 source:c:\documents\sources\melonds\dma.cpp
|
||||
1484756268 source:c:\documents\sources\melonds\dma.cpp
|
||||
<stdio.h>
|
||||
"NDS.h"
|
||||
"DMA.h"
|
||||
|
@ -111,12 +111,12 @@
|
|||
1484698068 c:\documents\sources\melonds\dma.h
|
||||
"types.h"
|
||||
|
||||
1484708259 source:c:\documents\sources\melonds\gpu.cpp
|
||||
1484753188 source:c:\documents\sources\melonds\gpu.cpp
|
||||
<stdio.h>
|
||||
<string.h>
|
||||
"NDS.h"
|
||||
"GPU.h"
|
||||
|
||||
1484708251 c:\documents\sources\melonds\gpu.h
|
||||
1484709419 c:\documents\sources\melonds\gpu.h
|
||||
"GPU2D.h"
|
||||
|
||||
|
|
Loading…
Reference in New Issue