StapleButter
1001df49ea
support extended palette for 256-color sprites.
2017-02-05 18:23:03 +01:00
StapleButter
e88cf1b43d
apparently when you set an out-of-bounds address for EEPROM, it should wrap around
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TODO: check if it also happens with Flash
also fix shit that could have later turned into memory leaks
2017-02-05 17:45:17 +01:00
StapleButter
ff3b60bc93
ARM7 BIOS read protect.
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(noting that Super Princess Peach reads from the BIOS. probably a bug)
2017-02-05 17:15:17 +01:00
StapleButter
5ccf56d21d
* fix 'STMxx with base register included in register list' when base register is banked.
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* fix cart DMA for ARM9.
2017-02-05 16:50:20 +01:00
StapleButter
829b044802
improve touchscreen precision
2017-02-04 00:12:08 +01:00
StapleButter
67f0c7b123
256-color sprites. code's weird tho. check it later.
2017-02-04 00:07:25 +01:00
StapleButter
4b3f635c9f
fixes to tiled extended BGs. support for 256color/direct bitmap BGs.
2017-02-03 23:49:37 +01:00
StapleButter
399e30017a
fix extended backgrounds. blarg
2017-02-03 22:58:00 +01:00
StapleButter
410c18fac4
blarg
2017-02-03 21:11:23 +01:00
StapleButter
1f691f3795
* HBlank flag and IRQ.
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* VBlank and HBlank DMA.
2017-02-03 18:47:40 +01:00
StapleButter
f4335b9292
better save support. not hardcoded filename, support for non-tiny EEPROM and Flash, attempt at autodetecting the right memory type.
2017-02-03 16:57:31 +01:00
StapleButter
7e9972e037
an attempt at shitty extended "tile+rotscale" BGs
2017-02-02 01:18:03 +01:00
StapleButter
6486d0e10d
BG extended palettes!
2017-02-02 00:09:40 +01:00
StapleButter
3451e41bd1
tile hflip/vflip for text BGs.
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256-color mode for text BGs.
2017-02-01 23:43:02 +01:00
StapleButter
c19056a564
implement screen swap.
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silence some logging for 3D GPU writes.
2017-02-01 21:57:25 +01:00
StapleButter
282dcdece3
* make direct boot less shitty.
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* add main RAM mirror at 0x02800000 for ARM7.
2017-02-01 21:35:00 +01:00
StapleButter
64f9822db6
fix ARM7 VRAM
2017-02-01 19:30:57 +01:00
StapleButter
e028973caa
this is not how sprite priorities work, you derp
2017-02-01 18:47:13 +01:00
StapleButter
03c1a9cbc8
more anti-crash.
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don't unmap VRAM in cases of overlaps. fixes NSMB minigames, for now.
2017-02-01 17:05:12 +01:00
StapleButter
6d2092a106
blarg
2017-02-01 00:31:23 +01:00
StapleButter
1f5faf8291
TSC support, touchscreen input. not perfect but for now this will do.
2017-02-01 00:24:36 +01:00
StapleButter
548b8d99a6
sqrt crap
2017-01-31 21:53:45 +01:00
StapleButter
9541d17c7c
* implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate.
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* buttons A and B
* silence 'unknown IO write' for 3D GPU ports
2017-01-31 18:41:31 +01:00
StapleButter
516bc30ee3
* very shitty implementation of save RAM. requires an existing save file for now.
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* refine some SPI code, too. mostly removing a useless function.
* support 16bit accesses to DMAxCNT registers.
2017-01-31 17:34:17 +01:00
StapleButter
c3e2f7ad9b
* fix VRAM address calculation for GPU A
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* add support for mode 5
2017-01-31 15:43:22 +01:00
StapleButter
12ebf83665
keep the GPU from crashing if there's no VRAM mapped, I guess.
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noting that the way it's accessing VRAM is grossly inaccurate.
2017-01-31 04:06:05 +01:00
StapleButter
594286ee5d
* scheduler revamp, simpler design
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* fix dumb bug of the year: ARM LDR opcodes would accidentally read twice, which fucked with things like the IPC FIFO.
2017-01-31 03:54:51 +01:00
StapleButter
348bbd8cb8
move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc).
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the code is shit. I would use templates if only it fucking worked without requiring the function body to be included in a .h.
2017-01-30 19:11:29 +01:00
StapleButter
6f3b0498db
start refactoring shit: more accurate timing and way of counting cycles.
2017-01-30 18:36:11 +01:00
StapleButter
296212ac49
* support for cart secure area
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* fix bug in THUMB LDMIA
2017-01-23 02:26:05 +01:00
StapleButter
fe3a189406
esgshdgdfh
2017-01-22 20:37:12 +01:00
StapleButter
ac8936539e
some attempt at cart support
2017-01-22 20:34:59 +01:00
StapleButter
62ed28d5c8
rotscaled 16color sprites. about fucking time I get this shit working.
2017-01-21 17:06:54 +01:00
StapleButter
14f1cec955
some beginning of sprite support: 16bit tiled sprites, not rotated or anything fancy
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also give it a version number
2017-01-21 03:36:14 +01:00
StapleButter
711375c0be
BG scroll. also fix silly bug.
2017-01-20 15:27:56 +01:00
StapleButter
7dba0121cb
fix bug with ALU operations and shift operands, where the shift operation could obliterate the carry flag
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also, misc shit
2017-01-20 15:13:44 +01:00
StapleButter
3e5e8f60c4
* some basic BG display code
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* basic, frozen-in-time RTC
* power management device
2017-01-20 01:18:30 +01:00
StapleButter
d7c1d2a2cd
* start GPU shit: draw BG0 16-color.
...
* fix a few DMA bugs.
* fix a bug where some code could still run right after a halt instruction.
* fix VRAM mapping, too. I'm an idiot.
2017-01-18 17:57:12 +01:00
StapleButter
d30e6956fa
skeleton for 2D GPU
2017-01-18 04:03:19 +01:00
StapleButter
bff3a92cc0
fix bug that could cause nested IRQs.
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fix potential bug in MSR.
2017-01-18 03:11:07 +01:00
StapleButter
7f5ee5c00e
ARM9 division hardware. POSTFLG register.
2017-01-18 02:20:45 +01:00
StapleButter
9808b73c6f
DMA support!
2017-01-18 01:33:06 +01:00
StapleButter
b10a0d64a2
fix bug with IPC FIFO IRQs
2017-01-17 05:29:38 +01:00
StapleButter
8ea2aaad5a
separate IO read/write handlers from the rest before it's too late.
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remove some useless cruft.
2017-01-17 02:29:25 +01:00
StapleButter
45bceecc19
IPC FIFO emulation.
2017-01-17 01:58:25 +01:00
StapleButter
8c2f785a0f
uh oh! it's getting further
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(also CodeBlocks is fucking dumb)
2017-01-16 04:47:37 +01:00
StapleButter
af05333290
christ. CodeBlocks is retarded.
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also, lots of crap. I lost track of it.
2016-12-23 21:22:22 +01:00
StapleButter
9bb3537ede
some more crap emulated.
2016-12-06 17:32:51 +01:00
StapleButter
c8a0058ebc
implementation of VRAM and other misc crap
2016-12-05 23:17:03 +01:00
StapleButter
8c8c78cf83
misc fixes.
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shit in place to start implementing GPU shit.
GPL headers added before it's too late. (TODO: put actual GPL license in the repo)
also added URL that doesn't exist yet but is reserved.
2016-12-05 18:02:29 +01:00