improve touchscreen precision

This commit is contained in:
StapleButter 2017-02-04 00:12:08 +01:00
parent 67f0c7b123
commit 829b044802
2 changed files with 5 additions and 4 deletions

View File

@ -100,8 +100,8 @@ void Reset()
*(u16*)&Firmware[userdata+0x5A] = 0;
Firmware[userdata+0x5C] = 1;
Firmware[userdata+0x5D] = 1;
*(u16*)&Firmware[userdata+0x5E] = 254;
*(u16*)&Firmware[userdata+0x60] = 190;
*(u16*)&Firmware[userdata+0x5E] = 254<<4;
*(u16*)&Firmware[userdata+0x60] = 190<<4;
Firmware[userdata+0x62] = 255;
Firmware[userdata+0x63] = 191;
@ -318,7 +318,8 @@ void SetTouchCoords(u16 x, u16 y)
if (y == 0xFFF) return;
// TODO: eventually convert?
TouchX <<= 4;
TouchY <<= 4;
}
u8 Read()

View File

@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1486162025 source:c:\documents\sources\melonds\nds.cpp
1486163139 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"