StapleButter
|
0562410de2
|
* lay base for 3D engine
* add failure reporting to Init functions, and DeInit functions
* GPU-related notes
* readme update
|
2017-02-07 22:23:46 +01:00 |
StapleButter
|
86cdf28323
|
change how redrawing is done. fixes memory leak and other fun shit.
calling GetDC() over and over again isn't a good idea.
|
2017-02-06 00:07:22 +01:00 |
StapleButter
|
3cf38e3e9d
|
lil' hack. makes SM64DS go ingame.
|
2017-02-05 18:34:21 +01:00 |
StapleButter
|
1001df49ea
|
support extended palette for 256-color sprites.
|
2017-02-05 18:23:03 +01:00 |
StapleButter
|
e88cf1b43d
|
apparently when you set an out-of-bounds address for EEPROM, it should wrap around
TODO: check if it also happens with Flash
also fix shit that could have later turned into memory leaks
|
2017-02-05 17:45:17 +01:00 |
StapleButter
|
ff3b60bc93
|
ARM7 BIOS read protect.
(noting that Super Princess Peach reads from the BIOS. probably a bug)
|
2017-02-05 17:15:17 +01:00 |
StapleButter
|
5ccf56d21d
|
* fix 'STMxx with base register included in register list' when base register is banked.
* fix cart DMA for ARM9.
|
2017-02-05 16:50:20 +01:00 |
StapleButter
|
829b044802
|
improve touchscreen precision
|
2017-02-04 00:12:08 +01:00 |
StapleButter
|
67f0c7b123
|
256-color sprites. code's weird tho. check it later.
|
2017-02-04 00:07:25 +01:00 |
StapleButter
|
4b3f635c9f
|
fixes to tiled extended BGs. support for 256color/direct bitmap BGs.
|
2017-02-03 23:49:37 +01:00 |
StapleButter
|
399e30017a
|
fix extended backgrounds. blarg
|
2017-02-03 22:58:00 +01:00 |
StapleButter
|
410c18fac4
|
blarg
|
2017-02-03 21:11:23 +01:00 |
StapleButter
|
1f691f3795
|
* HBlank flag and IRQ.
* VBlank and HBlank DMA.
|
2017-02-03 18:47:40 +01:00 |
StapleButter
|
f4335b9292
|
better save support. not hardcoded filename, support for non-tiny EEPROM and Flash, attempt at autodetecting the right memory type.
|
2017-02-03 16:57:31 +01:00 |
StapleButter
|
7e9972e037
|
an attempt at shitty extended "tile+rotscale" BGs
|
2017-02-02 01:18:03 +01:00 |
StapleButter
|
6486d0e10d
|
BG extended palettes!
|
2017-02-02 00:09:40 +01:00 |
StapleButter
|
3451e41bd1
|
tile hflip/vflip for text BGs.
256-color mode for text BGs.
|
2017-02-01 23:43:02 +01:00 |
StapleButter
|
c19056a564
|
implement screen swap.
silence some logging for 3D GPU writes.
|
2017-02-01 21:57:25 +01:00 |
StapleButter
|
282dcdece3
|
* make direct boot less shitty.
* add main RAM mirror at 0x02800000 for ARM7.
|
2017-02-01 21:35:00 +01:00 |
StapleButter
|
64f9822db6
|
fix ARM7 VRAM
|
2017-02-01 19:30:57 +01:00 |
StapleButter
|
e028973caa
|
this is not how sprite priorities work, you derp
|
2017-02-01 18:47:13 +01:00 |
StapleButter
|
03c1a9cbc8
|
more anti-crash.
don't unmap VRAM in cases of overlaps. fixes NSMB minigames, for now.
|
2017-02-01 17:05:12 +01:00 |
StapleButter
|
6d2092a106
|
blarg
|
2017-02-01 00:31:23 +01:00 |
StapleButter
|
1f5faf8291
|
TSC support, touchscreen input. not perfect but for now this will do.
|
2017-02-01 00:24:36 +01:00 |
StapleButter
|
548b8d99a6
|
sqrt crap
|
2017-01-31 21:53:45 +01:00 |
StapleButter
|
9541d17c7c
|
* implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate.
* buttons A and B
* silence 'unknown IO write' for 3D GPU ports
|
2017-01-31 18:41:31 +01:00 |
StapleButter
|
516bc30ee3
|
* very shitty implementation of save RAM. requires an existing save file for now.
* refine some SPI code, too. mostly removing a useless function.
* support 16bit accesses to DMAxCNT registers.
|
2017-01-31 17:34:17 +01:00 |
StapleButter
|
c3e2f7ad9b
|
* fix VRAM address calculation for GPU A
* add support for mode 5
|
2017-01-31 15:43:22 +01:00 |
StapleButter
|
12ebf83665
|
keep the GPU from crashing if there's no VRAM mapped, I guess.
noting that the way it's accessing VRAM is grossly inaccurate.
|
2017-01-31 04:06:05 +01:00 |
StapleButter
|
594286ee5d
|
* scheduler revamp, simpler design
* fix dumb bug of the year: ARM LDR opcodes would accidentally read twice, which fucked with things like the IPC FIFO.
|
2017-01-31 03:54:51 +01:00 |
StapleButter
|
348bbd8cb8
|
move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc).
the code is shit. I would use templates if only it fucking worked without requiring the function body to be included in a .h.
|
2017-01-30 19:11:29 +01:00 |
StapleButter
|
6f3b0498db
|
start refactoring shit: more accurate timing and way of counting cycles.
|
2017-01-30 18:36:11 +01:00 |
StapleButter
|
296212ac49
|
* support for cart secure area
* fix bug in THUMB LDMIA
|
2017-01-23 02:26:05 +01:00 |
StapleButter
|
fe3a189406
|
esgshdgdfh
|
2017-01-22 20:37:12 +01:00 |
StapleButter
|
ac8936539e
|
some attempt at cart support
|
2017-01-22 20:34:59 +01:00 |
StapleButter
|
62ed28d5c8
|
rotscaled 16color sprites. about fucking time I get this shit working.
|
2017-01-21 17:06:54 +01:00 |
StapleButter
|
14f1cec955
|
some beginning of sprite support: 16bit tiled sprites, not rotated or anything fancy
also give it a version number
|
2017-01-21 03:36:14 +01:00 |
StapleButter
|
711375c0be
|
BG scroll. also fix silly bug.
|
2017-01-20 15:27:56 +01:00 |
StapleButter
|
7dba0121cb
|
fix bug with ALU operations and shift operands, where the shift operation could obliterate the carry flag
also, misc shit
|
2017-01-20 15:13:44 +01:00 |
StapleButter
|
3e5e8f60c4
|
* some basic BG display code
* basic, frozen-in-time RTC
* power management device
|
2017-01-20 01:18:30 +01:00 |
StapleButter
|
d7c1d2a2cd
|
* start GPU shit: draw BG0 16-color.
* fix a few DMA bugs.
* fix a bug where some code could still run right after a halt instruction.
* fix VRAM mapping, too. I'm an idiot.
|
2017-01-18 17:57:12 +01:00 |
StapleButter
|
d30e6956fa
|
skeleton for 2D GPU
|
2017-01-18 04:03:19 +01:00 |
StapleButter
|
bff3a92cc0
|
fix bug that could cause nested IRQs.
fix potential bug in MSR.
|
2017-01-18 03:11:07 +01:00 |
StapleButter
|
7f5ee5c00e
|
ARM9 division hardware. POSTFLG register.
|
2017-01-18 02:20:45 +01:00 |
StapleButter
|
9808b73c6f
|
DMA support!
|
2017-01-18 01:33:06 +01:00 |
StapleButter
|
b10a0d64a2
|
fix bug with IPC FIFO IRQs
|
2017-01-17 05:29:38 +01:00 |
StapleButter
|
8ea2aaad5a
|
separate IO read/write handlers from the rest before it's too late.
remove some useless cruft.
|
2017-01-17 02:29:25 +01:00 |
StapleButter
|
45bceecc19
|
IPC FIFO emulation.
|
2017-01-17 01:58:25 +01:00 |
StapleButter
|
8c2f785a0f
|
uh oh! it's getting further
(also CodeBlocks is fucking dumb)
|
2017-01-16 04:47:37 +01:00 |
StapleButter
|
af05333290
|
christ. CodeBlocks is retarded.
also, lots of crap. I lost track of it.
|
2016-12-23 21:22:22 +01:00 |