Commit Graph

1484 Commits

Author SHA1 Message Date
Flyinghead 7369e81af5 naomi: close cart and free resources properly 2019-03-13 19:59:59 +01:00
Flyinghead f4568ace3c backport disassembler missing piece from nulldc 2019-03-13 17:48:21 +01:00
Flyinghead 3edf24386d maple: set SB_MDST to 1 to start dma in maple_vblank 2019-03-13 17:27:50 +01:00
Flyinghead f05af652cf crash when reading a write-only register 2019-03-13 17:24:27 +01:00
Flyinghead e6d67baf02 sh4 sched: avoid error when jitter is high and delta becomes negative 2019-03-13 17:21:52 +01:00
Flyinghead 6305df9dab ignore fldi0/fldi1 in double precision instead of dying 2019-03-13 17:19:41 +01:00
Flyinghead 6d6492ddc1 mmu: flush tables when MMUCR.TI is written 2019-03-13 17:17:08 +01:00
Flyinghead 54e9dc8338 Do not scale clipping values with rtt-upscale if rendering to vram
Enable RTT-to-vram for Flag to Flag (rear view mirrors)
2019-03-08 20:06:17 +01:00
Flyinghead c2916e6f21 Wait between two frames when gui is open 2019-03-08 20:02:53 +01:00
Flyinghead f1cea640e2 naomi: crash on exit when M4 cart fails to load
avoid loading AW cart on Naomi and the other way around
2019-03-08 20:01:54 +01:00
Flyinghead 9178206c95 add 10% dead zone to analog sticks 2019-03-08 19:56:17 +01:00
Flyinghead 0d0fd212ff Implement Ch2 DMA to 32-bit VRAM
Fixes Giana's Return
2019-03-08 13:23:51 +01:00
Flyinghead 45ed8cbc02 android: install buttons.png and reload it. Record audio permission.
install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead 91c7417c22 android: replace /mnt/media_rw by /storage for portable storage 2019-03-05 16:56:19 +01:00
Flyinghead 11416990de Show home directory in settings and allow to change it (android only) 2019-03-05 12:45:11 +01:00
Flyinghead ee0161e9c4 build fix 2019-03-05 03:15:11 +01:00
Flyinghead ca58c323cd Moved most android settings into the new gui
virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead 71ea60cc36 android: use pseudo-root folder to list storage locations
still missing changes in java and android.cpp
2019-03-04 21:49:36 +01:00
Flyinghead 17b495e7e4 NoSound setting wasn't saved
Fix profiler handler ids
2019-03-04 00:32:15 +01:00
Flyinghead f37f4f174e Generate version.cpp at build time with version, git hash and build date 2019-03-04 00:26:11 +01:00
Flyinghead e0de4210ac VJoy: decouple from emulator rendering. Use same code for gl and gl4 2019-03-02 14:20:05 +01:00
Flyinghead 41e4c805de OSX: support new input system. Use existing emulator thread.
Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead a0e7231340 naomi: reload PG settings and reset jvs controller when switching game 2019-02-25 23:31:05 +01:00
flyinghead b1bb89909e win32 fixes
use imgui id to allow multiple contents with same name
2019-02-25 19:15:59 +01:00
Flyinghead 492e771272 Content browser (WIP)
Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead 56c0358eaf win32 fix 2019-02-24 13:51:26 +01:00
Flyinghead 96dddca245 win32: mouse wheel, relative mouse position and text input support 2019-02-24 13:41:24 +01:00
Flyinghead ac6cc612c5 sdl: mouse wheel, relative mouse position and text input support 2019-02-24 13:19:50 +01:00
Flyinghead c6baa4827b x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
Flyinghead 0f5a3ab884 sdl: rumble support 2019-02-23 01:06:10 +01:00
Flyinghead 98271bb3b1 Merge branch 'fh/mymaster' of https://github.com/reicast/reicast-emulator into fh/mymaster 2019-02-23 00:18:15 +01:00
Flyinghead c37dbae4e4 android: simple rumble support 2019-02-23 00:17:59 +01:00
flyinghead 56be9f462b xinput: fix rumble 2019-02-22 19:53:26 +01:00
Flyinghead a39503dd56 rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
Flyinghead 91e7c45a5c x11: keyboard and mouse use new input system 2019-02-22 12:56:21 +01:00
Flyinghead 1eaf443c22 appveyor: copy dep dlls to artifacts. Fix SDL build 2019-02-22 11:55:15 +01:00
Flyinghead 3561b3479d win32: invert Y axes of sticks
implement inverted axis in base gamepad device
2019-02-22 11:35:41 +01:00
flyinghead a1e400b43c win32: stop audio when emu is paused to avoid looping sound 2019-02-21 22:55:50 +01:00
flyinghead d392923d86 win32: added mouse and keyboard virtual gamepads 2019-02-21 22:39:26 +01:00
flyinghead 94f346a1e0 win32: use new input system 2019-02-21 17:57:51 +01:00
Flyinghead 4ae11053ce use smart pointers to avoid crash when a gamepad is disconnected 2019-02-21 14:49:27 +01:00
Flyinghead 4425587389 missing file from previous commit 2019-02-21 12:46:56 +01:00
Flyinghead 8e4e2c67f2 evdev: use new input system. detect hot-plugged devices with udev 2019-02-21 12:46:00 +01:00
Flyinghead 26e43ed9bd Fix scissor test when screen scaling is on
Use full screen for gui settings
2019-02-20 23:22:58 +01:00
Flyinghead 0f1630a1b7 Use proper VAOs for the per-pixel renderer 2019-02-20 19:22:24 +01:00
Flyinghead c98b685872 android: old GLSurfaceView view/activity working again
EmuThread now a top-level class shared by both views
2019-02-20 16:59:50 +01:00
Flyinghead f4da389665 android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
Flyinghead 3a847bf4da use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8 2019-02-19 23:15:34 +01:00
flyinghead 9ac43772fd win32 build fixes 2019-02-19 22:35:29 +01:00
Flyinghead 054b4662fd getting rid of `#ifdef GLES` to use the same code for all envs
Added latest GL 4.6 header files
2019-02-19 21:40:21 +01:00
Flyinghead 1276a58d87 move imgui renderer into rend/gles. Fix gl4 term function 2019-02-19 17:43:25 +01:00
Flyinghead a808a8f36f dynamically bind GLES functions
Compile with GLES 3.2 headers but no library
split gl_term into generic and platform-/loader-specific stuff
allow full desktop GL context creation with EGL
2019-02-19 17:21:50 +01:00
Flyinghead 9526fada5e Added RenderLastFrame() to Renderer interface
implement screen scaling for per-pixel renderer
fix output FBO not being freed/recreated when GL context is reset
refactor DrawQuad on per-pixel renderer
2019-02-19 11:36:59 +01:00
Flyinghead 810182c4fe Scale down native resolution setting 2019-02-19 00:49:24 +01:00
Flyinghead e2c839dde3 GLES: detect gl extensions and use packed depth/stencil buffer for RTT 2019-02-18 17:42:07 +01:00
Flyinghead e426bc8058 android: call eglMakeCurrent() before rendering or deleting context
Flush texture cache and terminate gui before releasing the EGL context
2019-02-18 13:14:12 +01:00
Flyinghead 666205d2a1 Define gl_term for all platforms. Delete all textures on context close. 2019-02-18 09:35:27 +01:00
Flyinghead 5701227e55 build fix 2019-02-18 00:38:11 +01:00
Flyinghead 4c1acfeab1 android: native egl surface
fps counter using imgui
restart emulator with new game in same process
2019-02-18 00:25:06 +01:00
Flyinghead b15b8de12b android: disconnect the mouse gamepad by default. Don't swallow all
keydowns events
2019-02-17 18:34:22 +01:00
Flyinghead 460a6828cf android: missing change 2019-02-16 16:59:27 +01:00
Flyinghead dcbdf3a59d set glClearStencil to 0 before clearing, just in case
fix printf format string
2019-02-16 14:30:08 +01:00
Flyinghead 5e65d2a19d Per-game configuration: create/delete from gui
Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead 35bb81b195 fix some printf format strings 2019-02-16 14:16:50 +01:00
Flyinghead 914e362873 Android: bind joysticks to different maple ports 2019-02-16 13:52:38 +01:00
Flyinghead 2602d855ee android: refactor initialization
Report dc_init errors properly with a popup
Disable reios use
Use builtin per-game settings
2019-02-15 20:48:30 +01:00
Flyinghead edba937b6f Save last rendered frame if gl driver doesn't preserve the swap buffers
Fixes flashing screen with nvidia shield when no frame is rendered
2019-02-14 12:40:17 +01:00
Flyinghead 3320669bd4 android: use new input system
support for gamepads and mice on android
2019-02-13 20:29:49 +01:00
Flyinghead 49c432f041 arm64: fix DSP dynarec crash on some platforms 2019-02-13 14:23:47 +01:00
Flyinghead e82b9c9b18 android: remove deprecated GL2GLINative activity 2019-02-12 17:57:11 +01:00
Flyinghead 85b428c2e1 SDL: gamepad hot-plugging 2019-02-12 15:56:44 +01:00
Flyinghead 8b5c2a3fac New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
Marcel Szewczyk d370fd6709 PR requested changes; Adreno 506 generalized to Adreno 2019-02-11 19:02:52 +01:00
Marcel 3b951c0232
Vertical scale factor support added - typo fix 2019-02-11 11:15:01 +01:00
Marcel Szewczyk 8d4188159e Vertical scale factor support added - fixes Crazy Taxi pause menu background positioning 2019-02-10 11:51:14 +01:00
Marcel Szewczyk 7869a84f88 Additional fixes/cleanup 2019-02-10 01:10:51 +01:00
Flyinghead 66dc13b376 gui: help tooltips 2019-02-09 22:15:08 +01:00
Flyinghead ee1caeb6c2 gui: improve layout and touch device ux 2019-02-09 21:20:03 +01:00
Flyinghead 5ef0f74620 win32: keyboard support 2019-02-09 16:22:09 +01:00
Flyinghead 1fcfb6b10a Better fix for ImGui not showing on OSX
Enable vixl debug to track dsp crash
2019-02-09 15:12:35 +01:00
Marcel Szewczyk 8893f97435 Handle odd screen resolution (POCOPHONE fix) 2019-02-08 22:20:02 +01:00
Marcel Szewczyk a65436cc6c Handle dynamic resolution change during emulation (LRR mode) 2019-02-08 22:15:45 +01:00
Flyinghead 7e4a271ce7 Fix ImGui on OSX 2019-02-08 10:22:53 +01:00
Flyinghead d95ec975c7 SDL: mouse, keyboard and gui support 2019-02-07 23:44:30 +01:00
flyinghead 4685bc1fad win32: hook up mouse 2019-02-07 20:04:17 +01:00
flyinghead 3cdd39170d win32: call os_DoEvents on the emu/main thread and other fixes 2019-02-07 19:20:10 +01:00
Flyinghead 82f156f143 Gamepad support to GUI. Wire evdev, SDL and windows
Allow dc_stop() to work even when the emu is paused
2019-02-07 16:59:24 +01:00
Flyinghead 87aacd50d2 Pad dsp_t to keep savestates compatibility
Remove some unused DSP regs to avoid changing the size of dsp_t, which
breaks serialization compatibility.
2019-02-07 10:37:33 +01:00
Flyinghead eb3bbb7dc0 Android: more UI settings (video) 2019-02-07 09:42:51 +01:00
Flyinghead 7d4fa31e6e build fix 2019-02-06 22:37:08 +01:00
Flyinghead 598ea65c16 Android: use boolean prefs when possible. OSX build fix
Use jboolean instead of jint
Fix crash when navigating UI with popup keyboard's next button
Remove unused UI (PVR rendering)
OSX fixes
2019-02-06 22:28:04 +01:00
Flyinghead 1802c022fd UI with ImGui 2019-02-06 19:57:13 +01:00
Flyinghead 78fd92f95a No custom textures if no threads 2019-02-06 18:50:56 +01:00
Flyinghead a9b62164c5 No network if no threads 2019-02-06 18:42:45 +01:00
Marcel Szewczyk b26b12054b Merge branch 'master' of https://github.com/reicast/reicast-emulator into mar753/render-to-texture-with-options 2019-02-06 17:39:12 +01:00
Flyinghead a7a5618442 evdev: too much logging 2019-02-06 15:00:40 +01:00
baka0815 3c8e1110c8
Merge pull request #1480 from mar753/lowering_rendering_resolution_option
Lowering rendering resolution option
2019-02-04 19:36:11 +01:00
Flyinghead 13daefca41 Fix Naomi/Atomiswave builds 2019-02-04 11:23:26 +01:00
Flyinghead 91fb92264d x64 dynarec: do not use RSQRTSS as it lacks precision
RSQRTSS error is:
|Relative Error| <= 1.5 ∗ 2^-12
whereas SH4's FSRRA abs error is <= 2^-21

Fixes loop issues is Sonic Adventure 1 and 2
Issue #1489
2019-02-04 10:48:22 +01:00
Flyinghead 51c77b248b Enable RTT to vram for Skies of Arcadia 2019-02-03 18:11:04 +01:00
Flyinghead 4b78e24753 allocate mem based on state file size instead of current state size 2019-02-03 17:56:43 +01:00
Flyinghead 1a2eeef849 Load libretro savestates (dreamcast only) 2019-02-03 17:54:11 +01:00
Flyinghead 2ff6d1b819 Fix render to texture buffer alpha channel for 1555
Saturate alpha when strictly greater than threshold, not >=
Don't put rendered texture in cache if rendering to texture buffer
(VRAM)
Fixes Skies of Arcadia start menu

Restore VRAM lock if null
2019-02-03 17:53:02 +01:00
Flyinghead 19bddc942a android: add cue files to string res 2019-02-03 14:04:54 +01:00
Flyinghead d567ae67f7 redump.org cuesheet support 2019-02-03 13:48:55 +01:00
Flyinghead 63c4a16459 preliminary support for CUE files 2019-01-30 18:28:49 +01:00
Marcel Szewczyk 377fb6ace0 rend.ResolutionPercentage acceptable values are now from 1 to 100; naming fix 2019-01-25 16:43:46 +01:00
Flyinghead 90ad16317f arm64 dsp: fix stack order 2019-01-25 15:38:55 +01:00
Flyinghead fca6f3cecb dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
Flyinghead 08473d765a android build fix 2019-01-24 09:58:13 +01:00
Flyinghead 91cfd4b2f7 Reserve and allocate maximum RAM/VRAM/ARAM in all cases
Reserve enough virtual memory space for DC and Naomi
Allocate dynarec entry point tables for max possible ram
Free mem and release vmem on exit
2019-01-24 09:48:58 +01:00
Flyinghead 0cce6cc5a5 Clean up and comments. No functional change 2019-01-24 09:40:14 +01:00
Flyinghead 1501e2273d Don't enable the dsp interpreter if using the dynarec 2019-01-23 22:59:00 +01:00
Flyinghead 8c7f9105a1 dsp dynarec: missing commit 2019-01-23 22:46:05 +01:00
Flyinghead 3a064cd068 DSP dynarec for arm64 2019-01-23 21:14:51 +01:00
Flyinghead 91b76f0c16 arm64 dynarec: missing edits 2019-01-22 18:40:36 +01:00
Flyinghead 75a04d6d28 arm64 dynarec: implement tail calling and block linking 2019-01-22 18:37:04 +01:00
Flyinghead eb37dacadb x64: disable the use of AVX instructions because of rounding issues 2019-01-22 16:17:25 +01:00
Flyinghead 9f3f13eef1 aica arm dynarec for arm64 2019-01-21 13:08:53 +01:00
Flyinghead a3682e7b22 arm64 dynarec: revert to non-explode spans and minor optimizations
Added some profiling
2019-01-21 12:54:29 +01:00
Marcel Szewczyk aa3475738a Revert "LRR: Support for OpenGL 2 added"
This reverts commit c33c0cade8.
2019-01-20 11:05:53 +01:00
Marcel Szewczyk 88b9debc89 Revert "RTT: Support for OpenGL 2 added"
This reverts commit 86339c337d.
2019-01-20 11:03:30 +01:00
Flyinghead da07d88b03 No need to save the RTC value anymore 2019-01-19 16:49:00 +01:00
Marcel Szewczyk 86339c337d RTT: Support for OpenGL 2 added 2019-01-18 19:46:46 +01:00
baka0815 55a2261002
Merge pull request #1485 from reicast/baka/alsa_cfg
ALSA: configurable output device
2019-01-18 18:46:08 +01:00
Marcel Szewczyk c33c0cade8 LRR: Support for OpenGL 2 added 2019-01-18 18:42:46 +01:00
Marcel Szewczyk f0c4fe6fdc Additional improvements/fixes 2019-01-18 18:39:48 +01:00
Flyinghead cd4e4cbdc9 x64 dynarec: check if extension is supported by cpu. seh on win32
Check if FMA/AVX/SSE3 is supported before using it
fully naked main loop in win32 with proper seh directives
win32: more xmm regs to allocate and no need to save them when calling
out
2019-01-18 17:02:50 +01:00
Flyinghead 573f285f3b arm64 dynarec: save x29 and x30 in ngen_mainloop prologue 2019-01-18 00:06:33 +01:00
Christoph "baka0815" Schwerdtfeger 108e840324 SDL: rumble support
This adds support for rumble to the SDL backend.
It does not however attach a purupuru/rumble pack
2019-01-16 20:48:32 +01:00
Christoph "baka0815" Schwerdtfeger 1b8f45c751 ALSA: remove unused variables
loops and size are unused, so just remove them while we're here.
2019-01-16 19:14:37 +01:00
Christoph "baka0815" Schwerdtfeger 347fcf5c6c ALSA: make device configurable
Trying to load the device from the emu.cfg and if not set (should be the default for everyone currently) use the existing procedure to try to determine the device (default > plughw:0,0,0 > plughw:0,0).
2019-01-16 19:04:32 +01:00
flyinghead ed3f866835 win32 build fix 2019-01-16 17:42:36 +01:00
Flyinghead f852480b88 OSX: build fix 2019-01-16 14:44:40 +01:00
Flyinghead 05d7cf2c72 x64 dynarec: implement immediate address ram read. OSX fix 2019-01-16 13:39:52 +01:00
Flyinghead cb8e81d473 arm64: direct memory access and jit rewrite
generates direct vmem read & write accesses
trap sigsegv and rewrite using slow path
add w29 to allocatable registers
get rid of literals and use pc-rel branching
minor optimizations and cleanup
2019-01-16 13:04:16 +01:00
Flyinghead c2a048e8d8 arm64: use explode_spans to allocate regs for V2 and F64 params 2019-01-15 08:47:07 +01:00
Flyinghead e241613b8f x64 dynarec: implemented swaplb, fipr, ftrv, frswap and other fixes
native implementations for swaplb, fipr, ftrv and frswap
use explode_spans to map 2V and F64 to registers
save xmm registers when calling subroutine
2019-01-14 21:15:36 +01:00
Marcel Szewczyk 77d997401b RTT: Performance improved for DC RGB565 and ARGB4444 textures - glReadPixels() removed 2019-01-14 20:42:48 +01:00
Marcel Szewczyk 6499a82513 RTT: Additional small fixes 2019-01-14 19:32:56 +01:00
Flyinghead b465f744ba dynarec: flush fpu regs before FTRV
fixes issue with tokyo xtreme racer (x64)
might need to flush before other ops
2019-01-13 23:21:58 +01:00
Marcel Szewczyk a9affb8ac2 RTT: Stencil support for full OpenGL >= 3.0 added 2019-01-13 19:04:33 +01:00
Marcel Szewczyk 82bbe690b1 Stencil support for OpenGL added - requires OpenGL >= 3 2019-01-13 17:33:23 +01:00
Flyinghead 31163b8d7e x64 dynarec: various fixes and optimizations
implemented fsca
fixed fsetgt and cvtf2i
2019-01-13 12:27:02 +01:00
Flyinghead 523b110412 arm64: dynarec fixes 2019-01-13 11:32:28 +01:00
Flyinghead a2cd9d7af1 x64 dynarec: use register alloc spans, implement native opcodes 2019-01-12 23:48:48 +01:00
Marcel Szewczyk 27360a1c41 Lgtm warnings fixed 2019-01-12 13:17:43 +01:00
Flyinghead fc05727538 dynarecs clean-up
move GetRegPtr and ngen_FailedToFindBlock to sh4/dyna
2019-01-11 23:52:20 +01:00
Marcel Szewczyk 10d6f2526a
Merge branch 'master' into mar753/render-to-texture-with-options 2019-01-11 21:16:35 +01:00
Flyinghead e5ee48efa9 arm64: implement swaplb and pref. Various optimizations 2019-01-11 15:58:48 +01:00
Flyinghead ec7787c56a vixl: enable debug log on android 2019-01-11 15:57:37 +01:00
Flyinghead 0f026552c9 fix comments 2019-01-11 15:54:03 +01:00
Flyinghead 1c80207879 arm64: implement ftrv and frswap 2019-01-10 21:22:53 +01:00
Flyinghead 18a16f83ac arm64: more native opcodes implemented 2019-01-10 18:58:29 +01:00
Marcel Szewczyk 2327c1b83e nullDC.cpp updated to support other OSes 2019-01-09 17:33:41 +01:00
Flyinghead a9a2aad8f6 arm64: use register spans allocation. Implement some opcodes natively 2019-01-09 16:35:23 +01:00
Marcel Szewczyk 7e900a4e86 Merge branch 'master' of https://github.com/reicast/reicast-emulator into lowering_rendering_resolution_option 2019-01-09 00:01:03 +01:00
Marcel Szewczyk e285d7f9ba Additional improvements to lowering rendering resolution feature 2019-01-08 23:35:48 +01:00
Flyinghead 3d8b01c515 arm64: Use x28 as sh4 regs base pointer. Reg cache to avoid fetches.
Block check optimization
2019-01-08 13:29:08 +01:00
Marcel Szewczyk 8571be39fd Rendering resolution lowering (horizontal and vertical) is possible from the configuration menu 2019-01-07 23:55:43 +01:00
Flyinghead 67a4eb8f1f arm64 dynarec using vixl 2019-01-07 21:50:46 +01:00
Marcel Szewczyk 2aadb3cdd4 RTT: Stencil support added (extension required) 2019-01-07 21:37:16 +01:00
Marcel Szewczyk 7e26a172f4 Changing screen resolution: Rendering quad created 2019-01-06 22:16:21 +01:00
David Miller 6936bc2ec5
Merge pull request #1477 from reicast/baka/cdi_leak
CDI: coreio file handle leak in cdi image reader
2019-01-03 06:33:16 -10:00
Flyinghead f20e4d8f7f coreio file handle leak in cdi image reader 2019-01-02 18:29:13 +01:00
Flyinghead 0eccf5775b Check CDI version to avoid loading any crap as a CDI image and crashing
Less console spam, better error reporting
2019-01-02 18:06:06 +01:00
Flyinghead bed7a83b77 Check CDI version to avoid loading any crap as a CDI image and crashing
Less console spam, better error reporting
2019-01-02 16:43:36 +01:00
Flyinghead 15fa475f8a Move DumpTexture() to CustomTexture and other fixes 2019-01-02 09:33:19 +01:00
Flyinghead 8532d1a032 Android: add Load Custom Textures option 2018-12-31 08:52:50 +01:00
Flyinghead ecb689051f Custom textures fixes 2018-12-30 22:23:23 +01:00
Flyinghead 9a3dd1c2d1 build fix 2018-12-30 19:44:18 +01:00
Flyinghead 3f98c2ba3c Don't delete a texture when async load is pending 2018-12-30 19:19:27 +01:00
Flyinghead e7fee139e4 build fix 2018-12-30 18:50:24 +01:00
Flyinghead dd280ee24d Custom textures loading and dumping 2018-12-30 18:42:55 +01:00
Marcel Szewczyk 302bfcd582
Merge branch 'master' into mar753/render-to-texture-with-options 2018-12-30 18:26:31 +01:00
Marcel Szewczyk 7450c247d3 Minor formatting fixes 2018-12-30 12:17:39 +01:00
Marcel Szewczyk 127072ec8d RTT: Fixed slow rendering of RGBA5551 framebuffer format on Adreno 506 2018-12-30 12:16:34 +01:00
Marcel Szewczyk 0761ee713e RTT: glReadPixels() functions are now compatible with OpenGL ES 2.0 2018-12-30 12:13:45 +01:00
Marcel Szewczyk e981dd14f8 Render to texture full multipass support added; RTT stride textures support added 2018-12-30 12:08:51 +01:00
Flyinghead 031a40ec81 OSX: Fix crash when exiting. Add missing files to project 2018-12-29 17:42:08 +01:00
Flyinghead 2ecc54b4c9 Set DC date and time automatically, DC language setting 2018-12-23 12:59:16 +01:00
Flyinghead bcc8fd57e2 gdrom: Notify the game that the lid is closed when swapping disc 2018-12-21 15:31:04 +01:00
Flyinghead 655d36a719 Convert vertex indices to u16 wih GLES2
GLES2 doesn't support 32-bit indexes so convert them to u16 when needed
2018-12-13 22:26:25 +01:00
Flyinghead 05177b2231 Naomi: got rid of in-lst input mapping 2018-12-13 16:08:59 +01:00
Flyinghead a6881a46ac Use naomi.zip BIOS for sl2007 2018-12-13 13:08:24 +01:00
Flyinghead d41e405a50 Naomi: non-encrypted M4 carts fix (sl2007) 2018-12-13 13:06:01 +01:00
Flyinghead 35d7d24b6b Naomi: use naomi BIOS for alpilot 2018-12-13 12:11:15 +01:00
Flyinghead 5664bfb9b6 pvr: use u32 for vertex indices to avoid overflow
Fixes alpilot glitches
2018-12-13 10:57:51 +01:00
Flyinghead fea5f05b20 dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
Flyinghead a3cba92665 Android: load/save jvs eeprom 2018-12-12 23:30:54 +01:00
Flyinghead 10d9761a65 minor fix 2018-12-12 13:49:53 +01:00
Flyinghead 5763da184c Fix bug in WriteMemBlock_nommu_ptr when size is not word-aligned
Bump max opaque polygon to 8192 (alpilot)
Minor lr backport and clean up

Fix corruption in doa2[m] and alpilot
Fix missing sound in Jambo Safari
2018-12-12 12:40:04 +01:00
Flyinghead 9c556007fb Naomi: lr backport 2018-12-11 23:20:30 +01:00
Flyinghead 5ac99d3ad5 pvr: gouraud affects drawing. don't die if render queue not empty after
waiting.
2018-12-11 23:14:14 +01:00
Flyinghead 864939da42 minor lr backport 2018-12-11 23:11:21 +01:00
Flyinghead 2b16edd71f Android: enable DSP, Add dynarec safemode/disable div matching 2018-12-07 12:58:07 +01:00
Flyinghead 9fe13e20e8 Clip high z vertices
Fixes Soul Calibur intro bogus triangles
2018-12-06 20:46:23 +01:00
Flyinghead 064531df95 Add some ExtraDepthScaling for NHL 2K2
Fixes tiny pause menu in-game
2018-12-03 15:14:00 +01:00
Flyinghead 93436c5ec1 Partially revert previous commit as it causes problems with RTT 2018-11-30 18:15:47 +01:00
Flyinghead 284dcf35a7 Add StrideSel to texture cache key as well 2018-11-30 18:06:32 +01:00