Revert "LRR: Support for OpenGL 2 added"

This reverts commit c33c0cade8.
This commit is contained in:
Marcel Szewczyk 2019-01-20 11:05:53 +01:00
parent c33c0cade8
commit aa3475738a
1 changed files with 4 additions and 10 deletions

View File

@ -1646,12 +1646,8 @@ void fullscreenQuadCreateTemporaryFBO(float & screenToNativeXScale, float & scre
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, screen_width, screen_height);
}
#else
if (!strcmp(gl.gl_version, "GL2")) {
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, screen_width, screen_height);
}
else {
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, screen_width, screen_height);
}
//OpenGL >= 3.0 is required
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, screen_width, screen_height);
#endif
}
@ -1677,10 +1673,8 @@ void fullscreenQuadCreateTemporaryFBO(float & screenToNativeXScale, float & scre
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fullscreenQuad.framebufferRenderbuffer);
}
#else
if (!strcmp(gl.gl_version, "GL3")) {
//OpenGL >= 3.0 is required
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fullscreenQuad.framebufferRenderbuffer);
}
//OpenGL >= 3.0 is required
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fullscreenQuad.framebufferRenderbuffer);
#endif
GLuint uStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
verify(uStatus == GL_FRAMEBUFFER_COMPLETE);