David Guillen Fandos
ed8bcd7329
Add SDL2 audio backend.
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The backend supports 44.1KHz and 48KHz (with resamping). The resampler
is not great, has some noise but no idea where it comes from.
This enables the switch port, since using SDL2 is the quickest way
to get audio working.
TODO: Add support in the cmake, once cmake is fixed at master/HEAD.
2019-05-08 21:04:11 +02:00
Flyinghead
c330cdd88e
fix scissor test and vertical scaling when using the Y scaler
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Fixes missing bottom half-screen in Mr Driller (PAL, 60 Hz), Kaen Seibo,
Mahjong Taikai II Special, Pon'n'Music 1 and 2 when in TV Composite and
RGB.
Fixes stretched screen in Cho - Hatsumei Boy Kanipan.
2019-05-06 15:23:54 +02:00
skmp
3f8328da25
Merge pull request #1568 from reicast/baka/audio_options
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AUDIO: Allow backend specific settings
2019-05-03 03:57:17 +03:00
skmp
397302b379
Merge pull request #1579 from reicast/ghz/speedlimit
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audio wait only if fullspeed (improvements over #1577 )
2019-05-03 03:53:43 +03:00
Christoph "baka0815" Schwerdtfeger
99033e297c
AUDIO: Implement integer and checkbox options
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I remove "text" as a possibility for the moment as we're currently not having **any** text option.
2019-05-02 20:24:49 +02:00
Christoph "baka0815" Schwerdtfeger
139ef22408
AUDIO: compile fixes for coreaudio, dsound and libao
2019-05-02 19:02:34 +02:00
Christoph "baka0815" Schwerdtfeger
dc709c604f
ALSA: prefix output with "ALSA:"
2019-05-02 18:49:44 +02:00
Christoph "baka0815" Schwerdtfeger
5678556cb6
ALSA: Rework initialization of pcm device
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As we can now configure the alsa device in the GUI, it's no longer necessary to write the first working device back to the configuration.
Also there is now the "auto" device to automatically try to initialize the alsa device.
2019-05-02 18:48:09 +02:00
Christoph "baka0815" Schwerdtfeger
684ba26ec0
AUDIO: Reorganize settings
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Move DSP and FPS above the slug selection so that all slug specific settings are after the slug selection.
2019-05-02 18:41:45 +02:00
David Quintana
f307f9d5ad
Simplify. Smoothing adds no value there.
2019-05-02 03:36:10 +02:00
David Quintana
ac9e6d147d
Change speed-dependant limiting to rely on time dilation instead of frame rate.
2019-05-02 03:21:22 +02:00
david miller
c681dc77dc
Win32 fullscreen via alt-enter
2019-05-01 19:11:35 -04:00
David Miller
d6f682a329
audiostream only wait if at speed
2019-05-01 12:01:45 -04:00
David Guillen Fandos
3692ea7ae6
Improve stdclass.h/cpp support for non-Linux non-Windows platforms
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Simplifies having implementation on platform separated files, which is a
pain for platforms which are not Windows but not Linux either (and yet
support pthreads).
Some minor cleanup here and there while we are at it.
2019-04-27 14:34:10 +02:00
David Guillen Fandos
7b50d5df8c
Add ENABLE_MODEM and rework makefiles to support it.
2019-04-27 12:05:13 +02:00
Christoph "baka0815" Schwerdtfeger
0a3c361da2
AUDIO: Allow backend specific settings
2019-04-24 21:41:38 +02:00
david miller
3157520dee
mingw64 fixes
2019-04-12 19:15:31 -04:00
david miller
6539b8c247
_mkdir guard
2019-04-12 18:24:11 -04:00
david miller
803cad95f9
gcc flags & misc
2019-04-12 18:13:09 -04:00
david miller
68ee192ad4
compiler def. fixes
2019-04-12 18:08:36 -04:00
david miller
b6c234b71b
revert to using strcasecmp for other platforms
2019-04-12 17:19:40 -04:00
david miller
cc9d5ec55b
CMake/Master working, tested on windows with Clang && MSC (x86,x64)
2019-04-12 16:59:39 -04:00
David Miller
3d1b82854e
Merge branch 'master' into fh/win32-winresize
2019-04-12 13:03:30 -04:00
flyinghead
8cdbb9c2fd
Merge pull request #1548 from reicast/fh/float-vmu
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Float VMU option. Android renderer native thread. 90° screen rotation option. AW fixes.
2019-04-10 21:53:41 +02:00
Flyinghead
13341ecd59
maple: process_kcode -> transform_kcode
2019-04-10 11:31:08 +02:00
Flyinghead
0445542ec2
gl: 90deg screen rotation option. Fix scissor/clip wrt scale/stretch
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90deg CC screen rotation option for some arcade games
Fix scissoring and clipping when screen scaling/stretching/rotating
Clear shader cache when screen rotation changes
Properly delete all gl programs and shaders when needed
2019-04-09 15:18:48 +02:00
Flyinghead
37a533740b
win32: close thread handle when finished
2019-04-09 10:37:49 +02:00
Flyinghead
1b04ef4cb1
Get rid of RTC in settings
2019-04-08 22:09:22 +02:00
Flyinghead
0a6f503efc
Don't use screen stretching parameter for RTT
2019-04-08 21:51:59 +02:00
Flyinghead
b87a1cc31a
atomiswave: setup maple controls depending on game
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more lightgun fixes but still not working
2019-04-08 19:14:55 +02:00
baka0815
56374377dd
Merge pull request #1543 from reicast/baka/select_audio
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AUDIO: Make backend configurable
2019-04-08 18:33:53 +02:00
Flyinghead
cf7434a9e6
atomiswave: fix coin input. Subclass sega controller instead of #def
2019-04-08 17:09:10 +02:00
Flyinghead
f5a60ee5f1
New option to display VMUs in game
2019-04-08 15:54:37 +02:00
Flyinghead
47bb509f02
Add horizontal screen stretching option
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fix scissor test when scaling/stretching
fix infiniloop when starting a game fails
2019-04-08 00:21:06 +02:00
Flyinghead
408d16b299
imgui: clear color buffer before drawing background tex
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fixes blinking edges on nvidia shield and other glitches
2019-04-07 23:33:24 +02:00
Flyinghead
4b7e4f4677
custom textures: fix race conditions
2019-04-06 19:38:00 +02:00
Flyinghead
e8205e568b
naomi/aw: fix atomiswave and naomi inputs
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atomiswave analog axes support
map atomiswave and naomi driving games inputs
2019-04-06 19:36:57 +02:00
Christoph "baka0815" Schwerdtfeger
16f9200bfa
AUDIO: Allow selection of backend
2019-04-05 22:22:46 +02:00
Christoph "baka0815" Schwerdtfeger
b8ae61bc5c
AUDIO: Sort audio plugins by name
2019-04-05 21:14:42 +02:00
Christoph "baka0815" Schwerdtfeger
b443fe9b25
AUDIO: make the plugins self-registering
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No need anymore for the RegisterAllBackends() function and all plugins in one place.
Use a static boolean to register every plugin by itself.
2019-04-05 21:05:18 +02:00
flyinghead
7e11e7aff6
Merge pull request #1541 from reicast/fh/dpad-fix
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Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 15:42:34 +02:00
Flyinghead
0b7024f6a0
Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 14:48:59 +02:00
Flyinghead
d524e3381d
only update the fog texture if fog is enabled
2019-04-04 22:54:36 +02:00
Flyinghead
05df2f06e2
imgui: use glcache, don't save/restore state
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gl4: backport shader map changes from gl renderer
2019-04-04 22:26:21 +02:00
Flyinghead
3a73938240
UI for fog disable option
2019-04-04 20:05:13 +02:00
Flyinghead
ec95c95b89
add option to disable fog effects
2019-04-04 19:26:15 +02:00
Flyinghead
994d52e012
gl: put shaders in a map and set uniforms once for all before each frame
2019-04-04 19:08:21 +02:00
Flyinghead
382279b12e
imgui: use glcache
2019-04-04 19:07:09 +02:00
Flyinghead
f83a06d9c0
glcache was always disabled
2019-04-04 19:06:46 +02:00
Flyinghead
125cccaa5a
gles: only use GLES3 functions on android
2019-04-04 08:10:32 +00:00
Flyinghead
eadf3047c0
gles: no runtime load of libGLESv2 on non-android platforms
2019-04-03 20:24:28 +00:00
flyinghead
d7fcc80be4
win32: don't save window size if minimized
2019-04-01 11:32:49 +02:00
flyinghead
d945b2b8de
win32: allow window to be resized/maximized. Save size and max state.
2019-04-01 11:32:25 +02:00
flyinghead
7f0489ff28
visual studio compatibility
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no modem support
no zip or 7z support so no naomi for now
hacked a .asm file as vs doesn't support inline assembly -> code dup
2019-03-30 19:26:05 +01:00
flyinghead
26f02e22da
Merge pull request #1531 from reicast/fh/smc-option
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dynarec: add option to control smc code checks: faster, fast, full
2019-03-30 13:27:45 +01:00
flyinghead
c02a6969df
win32: add app icon and version resource
2019-03-30 12:32:37 +01:00
flyinghead
4b0e77a2b3
win32: don't save window size if minimized
2019-03-30 11:27:14 +01:00
flyinghead
0e198fac58
win32: allow window to be resized/maximized. Save size and max state.
2019-03-30 11:22:51 +01:00
Flyinghead
505c5b6c4d
dynarec: FullCheck was being ignored and FastCheck used instead
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Fix crash on arm32
Fix infinite loop on x64
2019-03-30 10:06:19 +01:00
Stefanos Kornilios Mitsis Poiitidis
af6993a819
dynarec: Refactor smc-option a bit
2019-03-30 07:16:44 +01:00
Flyinghead
8e9b1306e1
dynarec: make FullCheck the default SMC option
2019-03-29 20:28:49 +01:00
Flyinghead
7f44bb9956
vmu: pass bus id and port to callback
2019-03-29 19:54:59 +01:00
Flyinghead
6438a402df
dynarec: add option to control smc code checks: none, fast, full
2019-03-29 19:23:37 +01:00
Flyinghead
09ea5eba78
missing changes for previous commit
2019-03-29 17:47:17 +01:00
Flyinghead
8fb1d80751
gui: display VMUs on pause
2019-03-29 17:35:00 +01:00
Flyinghead
80626b1f4e
win: compile fix
2019-03-29 17:34:16 +01:00
Flyinghead
daf4980fc8
input: save assigned maple port of each gamepad
2019-03-29 17:19:18 +01:00
Flyinghead
36acae9a00
gdi: treat slash as path separator on windows
2019-03-29 14:19:41 +01:00
Flyinghead
8751e55213
input: wait for 200ms before detecting button/axis input when remapping
2019-03-28 18:28:29 +01:00
Flyinghead
47201b9e48
input: analog axis as DPad should now work
2019-03-28 17:56:59 +01:00
Flyinghead
eb7be51f67
gdrom: stop playing cdda when changing/ejecting disk
2019-03-28 14:53:41 +01:00
Flyinghead
5242af5879
rec-arm64: better pref fix
2019-03-28 14:26:04 +01:00
Flyinghead
20b09cf1b7
arm64: disable partially implemented 0x1337 pref optimization hack
2019-03-28 13:02:08 +01:00
Flyinghead
ca750ae454
arm: aica RAM overflow crash with arm32 and arm64 recs
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Move target platform #def's to build.h
Fix Sturmwind and Volgarr crashes
2019-03-28 11:41:48 +01:00
Flyinghead
0a301a4758
android: use a single activity with simple layout
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remove most of the android ui remains
NativeGLActivity is the unique activity
handle window focus in/out events
refresh folder list when access to external storage is granted
record audio permission request must not overlap with external storage
perm req
2019-03-27 21:09:53 +01:00
Flyinghead
1ef8caff88
include TCW in HD texture hash
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Soul Calibur has textures sharing the same data but with different
formats
2019-03-26 21:14:39 +01:00
Flyinghead
ca0816042e
fix warning
2019-03-26 18:23:16 +01:00
Flyinghead
a3f9764936
Add Boot Dreamcast BIOS option
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Reload roms/flash when starting a new game
Better naomi reset (still have issues)
Fix error reporting with Naomi
2019-03-26 17:20:44 +01:00
Flyinghead
f5c896121e
Aica: fix adpcm decoding
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Fix click at the end of some samples (Sonic Adventure menu sound)
2019-03-26 12:45:02 +01:00
Flyinghead
cce5028ed3
AW: fix flash sector size. Implement SB_SFRES soft reset
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Fixes Atomiswave freezing when exiting the service menu and problems
when saving to flash.
2019-03-26 11:54:03 +01:00
Flyinghead
815616369e
naomi build fix
2019-03-25 21:58:54 +01:00
Flyinghead
22b08bea74
maple: disconnect/reconnect maple devices when config changes
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Wait 100ms between disconnect and reconnect to let game detect it
2019-03-25 18:46:57 +01:00
Flyinghead
c809c6c56f
Merge branch 'fh/mymaster' into fh/master-merge
2019-03-25 16:47:47 +01:00
Flyinghead
cae22b9fbb
Re-init the aica sgc on reset
2019-03-25 09:41:28 +01:00
David Guillen Fandos
69ab16ad9c
Use CPUID to detect MMX/SSE support
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Make it so that it works with all compilers and OSes.
Tested in VS, gcc and clang (built for Android x86)
2019-03-25 00:11:32 +01:00
David Guillen Fandos
cb278e367b
Minor fixes/tweaks to make it easier for switch port
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Unused x86-specific header unnecessarily included :/
Move config ini stuff into its own namespace, believe it
or not but conflicts with some random switch header.
Tested: built for Android, Linux x64 w/ & w/o rec-cpp.
2019-03-23 21:04:17 +01:00
Flyinghead
f454c79f08
TA: ISP_BACKGND_D has only 28 bits of precision
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Calculate background depth accordingly
add extradepthscaling of 0.1 to wince games so the last four bits of
depth are significant
2019-03-20 16:31:12 +01:00
Flyinghead
c3b93cfd8d
gdi: set correct CTRL value in TOC
2019-03-20 14:33:55 +01:00
Flyinghead
8564f497d4
sh4 interp: add IsFloatingPoint() to op desc. Add delay slot 0 hack
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Add UsesFPU flag to floating point ops. Use flag instead of specific
test cases in op handlers.
Adjust thrown exception in delay slot (slot illegal exception and slot
fpu disable)
Re-add delay slot 0 hack (Looney Tunes Space Race)
2019-03-20 13:45:35 +01:00
Flyinghead
d0f65b19d3
mmu: templatize mmu_full_lookup
2019-03-20 10:58:59 +01:00
Flyinghead
a21eedc88a
implement fpu disable exception and other interp and mmu fixes
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implement sh4 fpu disable exception
implement assistance/PTEA MMU registers
fix some sh4 ops with side effect in interpreter
account for delay slot op cycles
avoid any side effect when using wince tracer
extract SH4_TIMESLICE to single header file (still not used by arm and
x86 recs)
2019-03-19 21:35:55 +01:00
Flyinghead
fe30fe1e8e
OIT: reset scaling before drawing final quad
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Fixes Wacky Races and Nomad Soul
2019-03-18 22:21:21 +01:00
Flyinghead
9e2938dff4
mmu: state change wasn't detected. WinCE syscalls tracing
2019-03-17 23:46:39 +01:00
Flyinghead
73d50486d5
mmu: dynamic switching with read/write mem function pointers
2019-03-17 22:59:18 +01:00
Flyinghead
34f46fb482
gdi: set correct CTRL value in TOC
2019-03-16 12:06:29 +01:00
Flyinghead
bdc729e780
android: vjoystick haptic feedback setting wasn't being saved
2019-03-15 19:55:01 +01:00
Flyinghead
eb73c2fcf1
missing #include
2019-03-14 21:37:36 +01:00
Flyinghead
e5b18cd8a0
wince: implement pref SQ to YUV converter and 32bit vram
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implement incremental YUV conversion with pref SQ
implement access to 32bit VRAM with pref SQ
init YUV converter when TA_YUV_TEX_CTRL is set
set FIFO available space to 256 through SB_TFREM reg
fake FIFO status through SB_FFST reg
2019-03-14 21:35:33 +01:00
Flyinghead
69484e4ae8
start game passed as command line argument
2019-03-13 21:54:04 +01:00
Flyinghead
89c2fd54a9
fix function name typo
2019-03-13 20:04:14 +01:00