adelikat
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d1f7b324de
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Win32 - Memwatch - use system colors for drawing instead of hardcoded colors
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2009-03-28 18:32:57 +00:00 |
adelikat
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0ecbb2dd1a
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Lua scripts cleanup - deleted some, renamed others, included documentation notes on each
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2009-03-28 18:08:41 +00:00 |
adelikat
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88334597eb
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More lua scripts cleanup - rename documents, added internal documentation
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2009-03-28 16:17:11 +00:00 |
adelikat
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75dc6e1264
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Fixed up Lua bot script names,etc.
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2009-03-28 15:31:56 +00:00 |
adelikat
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f06284d822
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Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm
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2009-03-28 13:38:44 +00:00 |
adelikat
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d104b94665
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Fixed upload.bat
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2009-03-28 13:09:35 +00:00 |
adelikat
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145076d94c
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Updated archive.bat to reflect new file tree. Added lua5.1.dll to the dll folder
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2009-03-28 12:40:04 +00:00 |
shinydoofy
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21785d9529
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SDL: added --no-config
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2009-03-27 21:12:20 +00:00 |
adelikat
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95f8dccbb9
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Win32 - Help manual - Final fix ups for the 2.1 release
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2009-03-25 01:13:35 +00:00 |
adelikat
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f5e4082ece
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Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards.
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2009-03-23 00:54:47 +00:00 |
adelikat
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555d62edc8
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Fix EMUCMDTABLE so it doesn't break the SDL build.
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2009-03-22 21:24:23 +00:00 |
adelikat
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6ff7e5a86f
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moved luapack files to /dll added a duplicate copy of lua5.1.dll to root because it crashes without it.
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2009-03-22 19:34:50 +00:00 |
shinydoofy
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dc244cddee
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SDL: added --inputdisplay
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2009-03-22 19:26:28 +00:00 |
adelikat
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fd0753199e
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Unburied lua scripts and put them in a folder in output
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2009-03-22 19:15:22 +00:00 |
CaH4e3
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38c4130b4b
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fixed
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2009-03-22 18:14:44 +00:00 |
CaH4e3
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cce590ab26
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input stuff some kind of fixed, read comments for more info lol
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2009-03-22 17:36:35 +00:00 |
shinydoofy
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13f923675a
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SDL: fixed latest compilation errors due to r1209. static != extern in gcc
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2009-03-22 17:33:29 +00:00 |
adelikat
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4567f5b7e0
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Added documentation on palettes packaged with FCEUX
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2009-03-22 16:20:37 +00:00 |
adelikat
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bd8dbe4fdb
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Renamed palettes to something more informative
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2009-03-22 16:02:49 +00:00 |
adelikat
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5e41340c4c
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Disabled TASEdit features that are not yet implmented (in preparation for release).
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2009-03-22 15:51:06 +00:00 |
adelikat
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2882e9516a
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Win32 - Updated help .chm with 2.1 changelog and Context Menu documentation
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2009-03-22 15:28:58 +00:00 |
adelikat
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f0a7a2945e
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Fix vc8 build
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2009-03-22 13:57:24 +00:00 |
adelikat
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6cfa4727b8
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Reverted config - stored newppu flag
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2009-03-22 13:53:04 +00:00 |
adelikat
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b91e4e8d4b
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Reverted the addition of the Exit hotkey, it broke the default key mappings
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2009-03-22 13:42:40 +00:00 |
adelikat
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4bdc6a9129
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Removed unreferenced RECT (left over from some debugging). Fixes warning.
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2009-03-22 13:32:03 +00:00 |
CaH4e3
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9e77b890a5
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latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
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2009-03-22 05:31:17 +00:00 |
shinydoofy
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47f8bd0383
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SDL now supports tuning individual sound channels
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2009-03-22 02:25:04 +00:00 |
adelikat
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e995c941a4
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Win32 - Added Ugly Joe (author of Text Hooker) to the about box.
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2009-03-22 02:24:40 +00:00 |
shinydoofy
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85f02f6d43
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SDL: Updated window name
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2009-03-22 01:34:59 +00:00 |
adelikat
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c4ea1fb330
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Win32 - Minor temp fix to sound dialog
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2009-03-22 00:39:03 +00:00 |
adelikat
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64d7b9b85e
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Win32 - Added some contributers to Win32 version of FCEUX2.1 in the About box
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2009-03-21 23:48:28 +00:00 |
adelikat
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23b719e042
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Lua - input.Get() changed the x,y coordinates of the mouse to xmouse and ymouse
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2009-03-21 23:26:04 +00:00 |
adelikat
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b680a4d0f9
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Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings.
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2009-03-20 01:34:44 +00:00 |
zeromus
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b0c15d53e2
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fix a little bug in windows keyboard input. cant guess whether this affects the keyboard flakeout issue
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2009-03-19 20:12:46 +00:00 |
adelikat
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3f60a5c6f8
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Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp
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2009-03-16 14:10:59 +00:00 |
adelikat
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efcc05ed8d
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Lua - zapper.read() change x/y to xmouse/ymouse
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2009-03-16 02:14:28 +00:00 |
adelikat
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8bb8c9e86d
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Lua - added movie.playbeginning()
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2009-03-15 23:55:07 +00:00 |
adelikat
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5c4579f859
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Lua - added movie.getname()
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2009-03-15 23:46:57 +00:00 |
adelikat
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8768ea1c5e
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Lua - added FCEU.setreadonly()
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2009-03-15 23:21:52 +00:00 |
adelikat
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c9e6ca74a7
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Lua - added FCEU.getreadonly
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2009-03-15 21:36:01 +00:00 |
adelikat
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ee99847b35
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Lua - added movie.rerecordcount() and movie.length()
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2009-03-15 21:12:15 +00:00 |
adelikat
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b947e0d25b
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Lua - added movie.active() function. Returns a bool value based on whether a move is loaded.
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2009-03-15 15:29:35 +00:00 |
adelikat
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e42bbace5e
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Win32 - Sound Dialog - more GUI fix up
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2009-03-15 13:47:12 +00:00 |
adelikat
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a7860bd3ab
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Win32 - Sound dialog - more sound channel gui fixes
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2009-03-15 13:31:41 +00:00 |
adelikat
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b8e169cee6
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Win32 - Sound Dialog - Customized the dialog for sound channels based on low or high quality sound
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2009-03-15 13:26:59 +00:00 |
adelikat
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2c9391b30c
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Win32 - Sound Channels - fix so that sound channel volumes are set on startup
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2009-03-15 12:51:14 +00:00 |
adelikat
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86562d9ad3
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Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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2009-03-14 21:00:28 +00:00 |
shinydoofy
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741be87c62
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fix bug 2486384 on SF.net
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2009-03-14 19:15:19 +00:00 |
adelikat
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6a6b297a45
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Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior.
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2009-03-14 15:37:13 +00:00 |
adelikat
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5b7e825d1b
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oops
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2009-03-13 16:29:03 +00:00 |