Commit Graph

403 Commits

Author SHA1 Message Date
zeromus b8bc74350b diagnostic message did its job. taking it out 2008-06-27 04:22:33 +00:00
zeromus e7bf6f1d16 debug prints for rerecord count 2008-06-27 04:02:16 +00:00
adelikat dad4f4c498 .7z files now show up in the Open file dialog box. 2008-06-26 23:48:57 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
adelikat 2e73f0dffe Auto-save fixed 2008-06-25 04:16:43 +00:00
adelikat f01cb59af5 Take 2! 2008-06-25 04:01:06 +00:00
adelikat 97f2ad9fb7 Attempt #1 to add movie name to auto-save files 2008-06-25 03:36:38 +00:00
adelikat 137437ac0e Enable Auto-save saved to config 2008-06-25 01:30:35 +00:00
adelikat 3eecd0033e Changed rewind to auto-save 2008-06-25 00:43:02 +00:00
adelikat 18c4e20c21 oops, that Memwatch is actually fixed now. 2008-06-23 02:42:47 +00:00
zeromus 373a543044 this cheat window was acting weird 2008-06-23 00:57:01 +00:00
adelikat 82cdb6a12e Fixed crashing bug related to memwatch and "load last file on memwatch startup" 2008-06-23 00:50:20 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
adelikat f6117fa516 Moved FCM Convert in res. Sorry for the small update. 2008-06-22 23:23:43 +00:00
zeromus 29736a18f6 fix bug in splitpath that made tas savestate filename generation fail 2008-06-22 23:04:38 +00:00
zeromus a91d2c414e better movie conversion 2008-06-22 22:25:30 +00:00
punkrockguy318 851ef0d7fb fixed build errors on sdl 2008-06-22 22:06:14 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus 69bc4b3f72 added obj/bg display toggle
much cleanups
fix memwatch configuration saving
2008-06-22 02:38:00 +00:00
zeromus 79de2d8295 - a ton of cleanups
- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus 94a807d428 line ending fix 2008-06-20 22:27:10 +00:00
zeromus 8009546872 add binary movie mode, which is used when saving movies into savestates 2008-06-20 22:15:30 +00:00
zeromus d159696288 ever so slightly faster movie i/o? this has hit diminishing returns. binary mode is all that is left 2008-06-20 06:52:20 +00:00
zeromus f17b83fb22 show correct movie data in replay dialog once again 2008-06-20 04:18:04 +00:00
zeromus 105a3e2516 try fixing zapper movies again 2008-06-20 00:50:01 +00:00
adelikat c8e3eef74d Fixed a potential movie desync problem for FDS games. (Disables disk shadow write during movie play). (This was a fceu.22 fix originally) 2008-06-20 00:12:56 +00:00
zeromus e75fd93f68 oops. how did i check that in 2008-06-19 23:53:44 +00:00
zeromus 0883fdd050 fix to zapper movies and minor fix to movie loading 2008-06-19 16:19:48 +00:00
zeromus 0d6820d922 see if this fixes zapper movies 2008-06-19 03:26:37 +00:00
zeromus 85b5214f40 ohh i was wrong. dont do that. 2008-06-19 03:24:09 +00:00
zeromus 3078b63a3c take into account first scanline when drawing the zapper input aid (crosshair) 2008-06-19 02:42:19 +00:00
zeromus 0eef479304 consistentify newlines 2008-06-19 02:41:47 +00:00
zeromus 0a05a707a0 movie file wasnt being closed correctly (perhaps fix the tas crashing bug) 2008-06-18 08:22:19 +00:00
punkrockguy318 2958ab4e71 changed samples in sdl to 512; SDL's recommended setting for games
seems to help sound playback on *nix

if this causes anyone a regression let me know
2008-06-18 01:29:02 +00:00
punkrockguy318 aabdacab84 fixed error in which we had two duplicate -p options; the port option would not work (not that netplay even works) 2008-06-18 01:12:15 +00:00
jeblanchard 0b7bf686a7 fewer warnings 2008-06-17 23:46:55 +00:00
punkrockguy318 757f810a1f changed itoa -> sprintf()
itoa does not work with gcc, but sprintf serves our purposes
2008-06-17 17:58:33 +00:00
punkrockguy318 8b03a5401b sdl now builds 2008-06-17 17:38:32 +00:00
punkrockguy318 6733a2f8a3 fixed more compile issues with gcc 2008-06-17 16:59:16 +00:00
punkrockguy318 d9adfc4b69 Fixed some g++ compile issues 2008-06-17 16:42:02 +00:00
zeromus fdf51e672f finally fix the bad replay synching bug? 2008-06-17 08:32:24 +00:00
zeromus 742969facb fix a bug which caused mmc1 (and maybe other mappers) not to re-initialize their save ram whenever they were replayed multiple times in release mode 2008-06-17 08:12:48 +00:00
zeromus b82c266971 fixed a bad bug in memorystream which makes movie savestates work better
and now they work faster too
2008-06-17 07:55:27 +00:00
zeromus ce3a9796c3 fixed fresh bug in movie savestates
thought of a better way to do the _P -> __P and _S -> __S conversion (simply make a new file x6502abbrev.h that has _P and _S defined in it which is to be included last in any file that needs it)
2008-06-17 07:10:53 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
punkrockguy318 1a725b5850 this may sound OCD but I changed the tenses in the driver usage so they are consisent.
descriptions are now all Enables .. Sets .. rather than inconsistant Enable/Enables Set/Sets
2008-06-14 04:54:26 +00:00
punkrockguy318 f51b7f29aa Added new commandline option: --noframe
When enabled, this passed the SDL_NOFRAME flag when setting video.  This is useful for people who want to use fceux dual head.
2008-06-14 04:41:46 +00:00
zeromus 62d4ca6cdb slight performance boosts to save/load state when movies are running 2008-06-13 19:15:24 +00:00
jeblanchard e42d3d288f Fix frame-count of 0 in replay dialog 2008-06-13 02:03:55 +00:00
zeromus 66b43671bb fixed recent breakages in movie recording 2008-06-13 01:42:30 +00:00
zeromus 41d375a435 fix bug in guid parsing causing rerecording always to fail 2008-06-13 01:33:46 +00:00
jeblanchard fc36382f62 Fix SDL joystick input 2008-06-12 23:06:10 +00:00
jeblanchard 2c777eb656 Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.) 2008-06-12 22:26:34 +00:00
zeromus 12bdce8669 nothing 2008-06-12 07:20:15 +00:00
zeromus fc9c64e5e7 make movies load faster 2008-06-12 07:10:46 +00:00
zeromus 043aabf009 add reset/poweron/etc column to movie format 2008-06-12 05:07:30 +00:00
zeromus a1773fc087 fix a crashing bug when resetting or powering on with a movie loaded 2008-06-11 04:54:33 +00:00
punkrockguy318 a4647ef3e2 cleaned some code 2008-06-10 18:09:46 +00:00
punkrockguy318 284740c373 config system no longer crashes
npos was negative, pos was unsigned
2008-06-10 17:49:01 +00:00
jeblanchard 84e7d10f38 Kill many warnings. Note: may waste bytes of memory! 2008-06-10 16:06:14 +00:00
jeblanchard 4b43a1429d Slightly less broken SDL config 2008-06-10 08:45:20 +00:00
punkrockguy318 4df6b97013 quieted a dumb warning and tripped useless code 2008-06-10 06:20:39 +00:00
punkrockguy318 d00be0620b fixed compile error on gcc 4.3 2008-06-10 05:51:11 +00:00
jeblanchard fa951d9fbb Save the position within an MMC1 controller write! 2008-06-10 05:04:51 +00:00
jeblanchard 6821875304 Possibly a fix for [ 1989029 ] Message log not working 2008-06-10 04:56:39 +00:00
jeblanchard e094a3fbd2 Commit to speed up the movie-replay box -- not tested :( 2008-06-09 19:40:06 +00:00
jeblanchard 0aba87d311 cleanup 2008-06-09 13:52:49 +00:00
jeblanchard fd67041d4e Convenience check-in (makes configSys an iota less buggy) 2008-06-09 11:58:21 +00:00
jeblanchard 81d1a6c7eb Fix SDL after r425 -- checkin comments from r425 still apply to both input.cpp files 2008-06-09 11:56:10 +00:00
zeromus c438158a00 changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
also properly implemented zapper logging. and now, finally, I can log anything if I add in a little bit of code.
2008-06-09 08:15:20 +00:00
zeromus 2683c041af fix windows compile issue 2008-06-09 02:31:13 +00:00
punkrockguy318 11390351ac fixed SDL build issues 2008-06-08 13:27:17 +00:00
punkrockguy318 70de69eacf fixed some sdl compile errors 2008-06-08 13:16:34 +00:00
zeromus f90336a6a5 some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
zeromus eea70691e4 just a small generalization to the input code 2008-06-08 06:23:43 +00:00
punkrockguy318 db4fbe165f fixed build errors in sdl version 2008-06-07 21:51:04 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
jeblanchard 8e546b1bed More silly warning elimination 2008-06-07 01:21:38 +00:00
jeblanchard c8e4dee70a Add semi-stub UTF8_fstream function to SDL port 2008-06-06 12:45:25 +00:00
zeromus a4fb078f3c some work on the zapper movie recording, but it is not finished and a lot will have to be scrapped. there was some useful refactoring in here though so i am checking it in 2008-06-06 08:23:12 +00:00
zeromus ab82d07be8 restore compression to savestates (accidentally left removed while debugging sdl savestates) 2008-06-06 06:45:20 +00:00
zeromus 2a190f3c74 fix sdl savestates? 2008-06-06 06:34:39 +00:00
zeromus d40ffb715c vc8 compile fix 2008-06-06 03:03:14 +00:00
zeromus 43908a249d goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
jeblanchard c1b20f3050 Another stupid warning fix 2008-06-06 01:42:47 +00:00
jeblanchard 5c83c20513 Try using uintptr_t to make systems happy... stupid alignment 2008-06-06 01:41:13 +00:00
jeblanchard 8af58628fa Oops, another rsrc cleanup! 2008-06-06 01:25:09 +00:00
jeblanchard 7105d7d537 Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
jeblanchard 3fa4624317 Update to reflect zero's movie.h and driver.h changes 2008-06-06 01:15:49 +00:00
jeblanchard b5bce89e2e Final resource cleanup: NAMEBOOKMARKDLG, ASSEMBLER, contextual menus in memview, and the (un-broken) special scaler in windowed mode. 2008-06-06 00:15:47 +00:00
punkrockguy318 0d84597aa6 fixed stupid gcc warning 2008-06-05 11:13:57 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
jeblanchard b4021afc58 Revert previous change, but increase padding/alignment in case x64 machines care 2008-06-05 04:16:08 +00:00
jeblanchard b7b9c992ec Default to high-quality sound in SDL front-end 2008-06-05 04:07:39 +00:00
punkrockguy318 4925bb9e5c removed an include to a file that was atticed 2008-06-05 03:58:04 +00:00
punkrockguy318 44cfb9eabb Fixed a build issue with gcc; however might not be the cleanest solution 2008-06-05 03:39:38 +00:00
zeromus 8a7abd0c95 added NAMEBOOKMARKDLG and ASSEMBLER from sp 1.07 2008-06-05 02:43:15 +00:00
jeblanchard 432c0c18d9 Minor SDL CLI fixes. 2008-06-04 22:04:44 +00:00
jeblanchard 9f7ea702a6 Restore usage string and several old command-line options 2008-06-04 04:11:33 +00:00