Commit Graph

1037 Commits

Author SHA1 Message Date
shinydoofy 21785d9529 SDL: added --no-config 2009-03-27 21:12:20 +00:00
adelikat 95f8dccbb9 Win32 - Help manual - Final fix ups for the 2.1 release 2009-03-25 01:13:35 +00:00
adelikat f5e4082ece Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards. 2009-03-23 00:54:47 +00:00
adelikat 555d62edc8 Fix EMUCMDTABLE so it doesn't break the SDL build. 2009-03-22 21:24:23 +00:00
adelikat 6ff7e5a86f moved luapack files to /dll added a duplicate copy of lua5.1.dll to root because it crashes without it. 2009-03-22 19:34:50 +00:00
shinydoofy dc244cddee SDL: added --inputdisplay 2009-03-22 19:26:28 +00:00
adelikat fd0753199e Unburied lua scripts and put them in a folder in output 2009-03-22 19:15:22 +00:00
CaH4e3 38c4130b4b fixed 2009-03-22 18:14:44 +00:00
CaH4e3 cce590ab26 input stuff some kind of fixed, read comments for more info lol 2009-03-22 17:36:35 +00:00
shinydoofy 13f923675a SDL: fixed latest compilation errors due to r1209. static != extern in gcc 2009-03-22 17:33:29 +00:00
adelikat 4567f5b7e0 Added documentation on palettes packaged with FCEUX 2009-03-22 16:20:37 +00:00
adelikat bd8dbe4fdb Renamed palettes to something more informative 2009-03-22 16:02:49 +00:00
adelikat 5e41340c4c Disabled TASEdit features that are not yet implmented (in preparation for release). 2009-03-22 15:51:06 +00:00
adelikat 2882e9516a Win32 - Updated help .chm with 2.1 changelog and Context Menu documentation 2009-03-22 15:28:58 +00:00
adelikat f0a7a2945e Fix vc8 build 2009-03-22 13:57:24 +00:00
adelikat 6cfa4727b8 Reverted config - stored newppu flag 2009-03-22 13:53:04 +00:00
adelikat b91e4e8d4b Reverted the addition of the Exit hotkey, it broke the default key mappings 2009-03-22 13:42:40 +00:00
adelikat 4bdc6a9129 Removed unreferenced RECT (left over from some debugging). Fixes warning. 2009-03-22 13:32:03 +00:00
CaH4e3 9e77b890a5 latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
shinydoofy 47f8bd0383 SDL now supports tuning individual sound channels 2009-03-22 02:25:04 +00:00
adelikat e995c941a4 Win32 - Added Ugly Joe (author of Text Hooker) to the about box. 2009-03-22 02:24:40 +00:00
shinydoofy 85f02f6d43 SDL: Updated window name 2009-03-22 01:34:59 +00:00
adelikat c4ea1fb330 Win32 - Minor temp fix to sound dialog 2009-03-22 00:39:03 +00:00
adelikat 64d7b9b85e Win32 - Added some contributers to Win32 version of FCEUX2.1 in the About box 2009-03-21 23:48:28 +00:00
adelikat 23b719e042 Lua - input.Get() changed the x,y coordinates of the mouse to xmouse and ymouse 2009-03-21 23:26:04 +00:00
adelikat b680a4d0f9 Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings. 2009-03-20 01:34:44 +00:00
zeromus b0c15d53e2 fix a little bug in windows keyboard input. cant guess whether this affects the keyboard flakeout issue 2009-03-19 20:12:46 +00:00
adelikat 3f60a5c6f8 Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp 2009-03-16 14:10:59 +00:00
adelikat efcc05ed8d Lua - zapper.read() change x/y to xmouse/ymouse 2009-03-16 02:14:28 +00:00
adelikat 8bb8c9e86d Lua - added movie.playbeginning() 2009-03-15 23:55:07 +00:00
adelikat 5c4579f859 Lua - added movie.getname() 2009-03-15 23:46:57 +00:00
adelikat 8768ea1c5e Lua - added FCEU.setreadonly() 2009-03-15 23:21:52 +00:00
adelikat c9e6ca74a7 Lua - added FCEU.getreadonly 2009-03-15 21:36:01 +00:00
adelikat ee99847b35 Lua - added movie.rerecordcount() and movie.length() 2009-03-15 21:12:15 +00:00
adelikat b947e0d25b Lua - added movie.active() function. Returns a bool value based on whether a move is loaded. 2009-03-15 15:29:35 +00:00
adelikat e42bbace5e Win32 - Sound Dialog - more GUI fix up 2009-03-15 13:47:12 +00:00
adelikat a7860bd3ab Win32 - Sound dialog - more sound channel gui fixes 2009-03-15 13:31:41 +00:00
adelikat b8e169cee6 Win32 - Sound Dialog - Customized the dialog for sound channels based on low or high quality sound 2009-03-15 13:26:59 +00:00
adelikat 2c9391b30c Win32 - Sound Channels - fix so that sound channel volumes are set on startup 2009-03-15 12:51:14 +00:00
adelikat 86562d9ad3 Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button) 2009-03-14 21:00:28 +00:00
shinydoofy 741be87c62 fix bug 2486384 on SF.net 2009-03-14 19:15:19 +00:00
adelikat 6a6b297a45 Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior. 2009-03-14 15:37:13 +00:00
adelikat 5b7e825d1b oops 2009-03-13 16:29:03 +00:00
adelikat e4339554fb Closing a game or opening a new game resets the frame counter 2009-03-13 16:27:29 +00:00
adelikat a4cd72fe4b Win32 - Debugger - more cosmetic changes to Scanline & PPU Pixel display 2009-03-13 00:24:02 +00:00
adelikat 9deded2762 Win32 - Debugger - more vblank scanline display upgrades 2009-03-13 00:08:00 +00:00
adelikat 8b6c5f6d6a Win32 - Debugger - PPU Pixels are displayed during vblank 2009-03-12 22:09:50 +00:00
adelikat 48c3f49058 Win32 - Debugger - Shows scanlines 241-261 (vblank) 2009-03-12 19:29:22 +00:00
shinydoofy 7099dcfeea SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games 2009-03-12 15:18:15 +00:00
adelikat b4d740827d Meaningless committ! 2009-03-12 13:15:28 +00:00