Commit Graph

3692 Commits

Author SHA1 Message Date
Markus Wick be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Fog 6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
degasus 640b81a19f Hotkeys: Fix "Select State Slot"
This was a copy&paste issue from dfc951fbbb.

Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
comex 9ed7e3bd3e Merge pull request #2536 from endrift/deploy-mac
Tools: Use non-CMake tool for fixing up OS X bundles
2015-06-08 17:33:17 -07:00
Anthony Serna 57f7129295 Changed AR Code Window and Patch Window
Text fields no longer have redundant text.
Blank text variables no longer have redundant translation syntax.
Removed redundant else condition.
Fixed bug with cheat name deleting itself on edit.
2015-06-08 17:02:16 -07:00
JosJuice ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
Ryan Houdek 881f6db2ab Merge pull request #2509 from comex/fix-ar-codes
Fix subdialogs of the ISO props dialog... sort of
2015-06-08 04:13:16 -04:00
Ryan Houdek 59e2225f7d Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
Ryan Houdek 51b440fbcf Merge pull request #2449 from sigmabeta/android-decouple-surfaceview
\Android: Decouple SurfaceView initialization and emulation start.
2015-06-07 23:18:56 -04:00
Ryan Houdek 9521bc1fc6 Merge pull request #2558 from sigmabeta/android-panic-alerts
Android: Display Panic Alerts on-screen as a Toast message.
2015-06-07 23:14:34 -04:00
Matthew Parlane 9e1aab663f Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
sigmabeta d752ee73c0 Android: Remove old panic alert messsaging flags. 2015-06-07 20:16:55 -04:00
sigmabeta 3038368128 Android: Display Panic Alerts on-screen as an Android Toast message. 2015-06-07 20:13:52 -04:00
flacs 82fa01804c Merge pull request #2553 from AdmiralCurtiss/cpu-engine-selection-fix
Config: Fix incorrect array length detection for CPU Emulation Engine options.
2015-06-07 21:40:38 +02:00
JosJuice b856849b1d VideoConfigDiag: Translate cache_hires_textures_desc like other strings
1aa829c made these strings use wxTRANSLATE by reverting 0004b60, but
cache_hires_textures_desc was left out because it was added after 0004b60.
2015-06-07 20:25:42 +02:00
Admiral H. Curtiss 3520a1d123 Config: Fix incorrect array length detection for CPU Emulation Engine options. 2015-06-07 19:39:54 +02:00
Dolphin Bot 0245dd156d Merge pull request #2543 from JosJuice/remove-dsp-thread-reference
Remove reference to DSP on Dedicated Thread
2015-06-07 13:01:06 +02:00
Matthew Parlane cf8f049c4d Merge pull request #2518 from degasus/hotkeys
Hotkeys: Drop old GUI
2015-06-07 20:10:10 +10:00
Matthew Parlane d286c69ec4 Merge pull request #2546 from Parlane/fix_trans
Fixed translation of strings at runtime.
2015-06-07 19:17:08 +10:00
Matthew Parlane 1aa829c03c Fixed translation of strings at runtime.
Static strings can not be translated until wxLocale is initialised.

This reverts commit 0004b6004b.

Conflicts:
	Source/Core/DolphinWX/VideoConfigDiag.cpp
2015-06-07 20:38:36 +12:00
JosJuice b61f41e698 Remove reference to DSP on Dedicated Thread 2015-06-07 00:01:57 +02:00
Jeffrey Pfau c1c472958e Tools: Use non-CMake tool for fixing up OS X bundles 2015-06-06 12:44:47 -07:00
mimimi085181 bd5e55bc59 Fix line ending bug for downloaded gecko codes 2015-06-06 19:15:15 +02:00
comex 95d682dfd5 Merge pull request #2519 from JosJuice/volume-type-enum
Volume: Return volume type as an enum
2015-06-06 01:23:52 -04:00
Tillmann Karras 9ec5a4544f SDL: handle SDL_QUIT event
Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
2015-06-05 19:34:06 +02:00
JosJuice 0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice 95a2abc1ce Use PanicAlertT instead of PanicAlert when appropriate
I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
2015-06-04 13:25:06 +02:00
degasus dfc951fbbb Hotkey: move some code into ParseHotkey 2015-06-04 10:44:20 +02:00
Jasper St. Pierre c84cefa990 Remove wx-based Hotkey stuff
The core InputCommon Hotkeys interface does all of this for us.
2015-06-04 10:44:20 +02:00
degasus 501ebdb471 Hotkeys: Fix duplicated called hotkeys. 2015-06-03 19:26:43 +02:00
comex 349f9d5493 Merge pull request #2484 from JosJuice/volume-return-types
Volume: Use more appropriate types for some returned values
2015-06-02 20:29:08 -04:00
comex 2ae6fb9240 Merge pull request #2338 from JosJuice/getfilelist-return
Filesystem: Return file list reference instead of modifying argument
2015-06-02 20:28:25 -04:00
comex 36b554613c Merge pull request #2494 from Sonicadvance1/common_disassembler
Break out the disassembler code from the WXWidgets UI.
2015-06-02 20:26:26 -04:00
comex 3af30d12ed Fix subdialogs of the ISO props dialog... sort of
On OS X, if you close a subdialog of the ISO Properties dialog, such as
the one to add a new AR code, the main Dolphin window would magically
get raised above ISO Properties.  This is confusing, to say the least;
when I encountered this the other day, I thought the dialog was actually
getting closed.

I *think* the diagnosis looks like this:
Cocoa expects NSPanel (not to be confused with wxPanel) to be for things
like find dialogs, font dialogs with the little title bars, sheets, etc.
See:
https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
Therefore, NSPanels return NO for canBecomeMainWindow, which is
documented; and when [NSWindow orderOut:] is called to hide a window,
Cocoa seems to want to make the window it focuses in its place a main
window, which, as far as I can tell, is not.  So if the next highest
window is a panel, it gets skipped over.  (I tested this by overriding
wxNSPanel's canBecomeMainWindow to return YES, in which case the right
window gets focused, but this isn't a correct fix.)

The ISO Properties dialog does have grounds to be a dialog/panel - the
close button, whose positioning is provided by the wxDialog class.  This
is arguably simply a roundabout discovery that our UI sucks for an OS X
app and that to be consistent with other nonmodal preferences dialogs,
it shouldn't have such a button on OS X (though ESC to close is still
kosher).  However, I'm not willing to make that change right now, so...

Hack around the problem by calling Raise (on this) after each call to
ShowModal in CISOProperties.  The resulting behavior is slightly
glitchy, and I'd like to revisit it, but for now it fixes the issue.
2015-06-02 20:15:12 -04:00
comex 97d6b71f3f fix duplicate variable definition 2015-06-02 18:49:53 -04:00
comex a3b3f0522b Merge pull request #1556 from comex/project-moration
Rudimentary version of Wii IPC determinism.  Ported from my old udpnet branch.
2015-06-02 18:38:19 -04:00
aerisarn f403bb09b0 MainNoGUI: support real Wiimotes
This should be restructured to move the connection logic into Core
instead of duplicating it in every Host, but alas, I'm too lazy for
that right now. ~flacs
2015-06-01 14:59:22 +02:00
Lioncash 2cb073291c Merge pull request #2490 from endrift/fix-tas-threading
DolphinWX: Fix threading issues with TAS pad updates
2015-05-31 23:24:40 -04:00
Ryan Houdek d0ae3f7d24 Break out the disassembler code from the WXWidgets UI.
This cleans up some of the code between core and UI for disassembling and dumping code blocks.
Should help the QT UI in bringing up its debug UI since it won't have to deal with this garbage now.
2015-05-31 18:16:59 -05:00
Jeffrey Pfau 704f787c5a DolphinWX: Fix threading issues with TAS pad updates 2015-05-31 03:08:07 -07:00
degasus ef3ed682a1 DolphinWX: Also evaluate Hotkeys while stopped. 2015-05-31 10:00:07 +02:00
degasus 19f753de6b HotKey: Allow more than one hotkey at the same time. 2015-05-31 09:27:04 +02:00
JosJuice 301218a103 Volume: Use more appropriate types for some returned values
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
comex dc91e8b607 Add a mode to use a dummy Wii NAND.
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
2015-05-28 19:14:42 -04:00
comex a225426510 Rewrite FileSearch and improve ScanDirectoryTree.
- FileSearch is now just one function, and it converts the original glob
  into a regex on all platforms rather than relying on native Windows
  pattern matching on there and a complete hack elsewhere.  It now
  supports recursion out of the box rather than manually expanding
  into a full list of directories in multiple call sites.

  - This adds a GCC >= 4.9 dependency due to older versions having
  outright broken <regex>.  MSVC is fine with it.

- ScanDirectoryTree returns the parent entry rather than filling parts
  of it in via reference.  The count is now stored in the entry like it
  was for subdirectories.

- .glsl file search is now done with DoFileSearch.

- IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the
  results after replacements for better determinism.
2015-05-28 19:14:42 -04:00
Fog c767813c0c Fix adding additional Disc 2 to certain multi-disc games 2015-05-27 11:08:57 -04:00
JosJuice f1580a4c91 Fix game list name encoding error caused by 4.0-6419 (d7900b4)
The UTF-8 std::strings were being interpreted as the default encoding.
2015-05-27 12:28:23 +02:00
skidau 8944e07f84 Merge pull request #2457 from degasus/master
DolphinWX: Drop dead hotkey button.
2015-05-26 23:53:46 +10:00
degasus b64301d65c DolphinWX: Drop dead hotkey button. 2015-05-26 15:50:15 +02:00
Markus Wick d7900b4423 Merge pull request #2006 from RisingFog/disc2
Append Disc 2 to Titles for Multi-Disc Games
2015-05-26 15:39:42 +02:00
Markus Wick a6412fb41e Merge pull request #2162 from degasus/prefetch_tex
CustomTexture: prefetch all available textures
2015-05-26 13:30:26 +02:00
Ryan Houdek b0b5f4d10d Merge pull request #2326 from JosJuice/isoproperties-config-block
ISOProperties: Don't block when opening default INI in text editor
2015-05-25 23:42:26 -04:00
Ryan Houdek c88d6c804a Merge pull request #2430 from Sonicadvance1/android_panic_handler
[Android] Add support for panic alerts to the JNI.
2015-05-25 23:37:48 -04:00
Ryan Houdek 4ba430951a Merge pull request #2439 from JosJuice/company-from-id
Use an ID-to-name map when volume has no company string
2015-05-25 23:32:55 -04:00
Ryan Houdek d789d8d75f [Android] Add support for panic alerts to the JNI. 2015-05-25 22:13:00 -05:00
Ryan Houdek 0c5f5c4519 Merge pull request #2394 from Sonicadvance1/android_block_profiling_api
[Android] Block profiling JNI interface
2015-05-25 23:06:37 -04:00
Ryan Houdek 69963dc4b0 Merge pull request #2274 from degasus/disable_bbox
Disable bbox
2015-05-25 08:46:12 -04:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras 268f52e054 Add missing license headers 2015-05-25 13:11:47 +02:00
Tillmann Karras 6d9986846c Simplify some more license headers 2015-05-25 13:11:41 +02:00
degasus acd074e291 VideoCommon: Make BBox emulation optional 2015-05-25 09:33:34 +02:00
Eder Bastos 4faff3cf62 Android: Decouple SurfaceView initialization and emulation start. 2015-05-24 19:40:11 -04:00
JosJuice d2e6adb045 Use an ID-to-name map when volume has no company string
This is written so that the result of GetCompanyFromID never is cached
(except on Android?). Caching is unnecessary because the string can be
obtained quickly at runtime, and not caching it means that the cache
doesn't have to be invalidated when GetCompanyFromID is edited.
2015-05-24 17:41:53 +02:00
Lioncash 5c3fecc8e5 DolphinWX: Add missing breaks to a switch in RegisterView
Technically the fallthrough would never happen, as the row numbers correspond to the grid view (which will always be zero or greater). However, it gets rid of compiler warnings on higher warning levels.
2015-05-23 22:16:39 -04:00
Lioncash 474188d606 Merge pull request #2432 from lioncash/android
ButtonManager: Pass strings by const reference
2015-05-21 22:37:47 -04:00
Lioncash 8a2f70b2ef ButtonManager: Pass strings by const reference 2015-05-21 22:22:52 -04:00
Eder Bastos 3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
Eder Bastos 5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
Eder Bastos 4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00
Lioncash 8dc2909c00 JitWindow: Add missing virtual destructor to HostDisassembler
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
degasus 242f7d964d CustomTexture: prefetch all available textures 2015-05-16 15:12:07 +02:00
skidau 132ae5f457 Merge pull request #2349 from mathieui/remove-traversal-options-ui
Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
skidau bdeb067597 Merge pull request #2402 from JosJuice/internal-title
Volume: Rename GetName to GetInternalName
2015-05-13 13:19:41 +10:00
skidau a6739c0960 Merge pull request #2386 from mathieui/irhotkeys
Add hotkeys to increase/decrease the IR
2015-05-12 13:05:53 +10:00
Ryan Houdek 5bbaa85f25 Merge pull request #2389 from sigmabeta/lollipop-ui-tweaks
Android: Add file browser screen to new UI, and several tweaks.
2015-05-11 11:35:51 -04:00
Lioncash af2daf6c5c WiiConfigPane: Handle switch cases explicitly
Gets rid of a warning on higher warning levels (switching on an enum type should handle cases explicitly)
2015-05-11 06:37:07 -04:00
JosJuice bad09fc358 Volume: Rename GetName to GetInternalName
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
Tillmann Karras cdf6d185f6 Fix -Wswitch warning 2015-05-11 10:17:36 +02:00
Ryan Houdek a36dc19d9b Add JNI interface for enabling writing block profile results. 2015-05-10 20:03:34 -05:00
mathieui bb622836b2 Traversal: Add a read-only text for server:port with a "reset to default" button
Clicking it will set the config file back to stun.dolphin-emu.org with
port 6262.
2015-05-11 01:10:27 +02:00
Eder Bastos ca4bec3539 Don't show "Error" when a blank string is returned from a native method. 2015-05-10 10:46:46 -04:00
Lioncash fcaaa9f649 HotkeyDlg: Fix keypress event binding
Previously no keypresses would be recognized during the button press phase.
2015-05-10 03:35:01 -04:00
mathieui ea709b6c12 Add hotkeys to increase/decrease the IR 2015-05-10 02:02:47 +02:00
Lioncash 76bbd46829 Core: Remove some header inclusions in header files
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash a7d5084e1f Merge pull request #2375 from sigmabeta/lollipop-ui-update
Implement first few screens of Android 5.0-based UI.
2015-05-08 12:57:00 -04:00
Lioncash a7e9aea797 DolphinWX: Remove unnecessary includes 2015-05-08 12:39:26 -04:00
Lioncash cb20589d7f Merge pull request #2341 from lioncash/fwd
DolphinWX: Remove unnecessary forward declarations
2015-05-08 09:54:23 -04:00
Chris Burgener 5af98db8c3 Append Disc 2 to Titles for Multi-Disc Games
Fixes issue 5799

https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
Eder Bastos b47835fc07 Implement first few screens of Android 5.0-based UI. 2015-05-07 22:27:42 -04:00
shuffle2 94995503aa Merge pull request #2374 from randomstuff/fix-unpn
Fix build without UPnP
2015-05-07 18:36:02 -07:00
Lioncash f77587506f Merge pull request #2345 from lioncash/tl
VideoConfigDiag: Simplify string translation handling
2015-05-07 05:05:48 -04:00
Gabriel Corona 469ea24717 Fix build without UPnP
There is no checkbox.
2015-05-06 20:59:19 +02:00
Ryan Houdek 80fe5e0a55 Merge pull request #2370 from sigmabeta/native-libs-task-removal
Remove the "nativeLibsToJar" gradle task.
2015-05-06 09:16:43 -04:00
Eder Bastos 2fe4b9ce68 Remove the "nativeLibsToJar" gradle task. 2015-05-05 22:34:56 -04:00
skidau 571cdcddd8 Merge pull request #2340 from dibas/testing
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-05-06 12:28:45 +10:00
comex 6414cdabb2 Merge pull request #2286 from JosJuice/wii-opening-bnr
Read opening.bnr to get names from Wii discs
2015-05-05 16:20:04 -04:00
Ryan Houdek f9dc8a39c0 Merge pull request #2350 from sigmabeta/master
Convert the Android source code to Gradle.
2015-05-03 22:01:02 -04:00
JosJuice df8e768b77 wx: Now that Wii doesn't support descriptions, rename Notes to Maker
I'm not sure if Maker is the best name (Developer? Publisher?
Company? Copyright?) but I went with it because it's
what the game properties window uses. For the sake of
backwards compatibility, the INI option wasn't renamed.
2015-05-03 16:13:55 +02:00
Eder Bastos c80225ea4d Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
mathieui 7b45eae6e7 Add missing ifdefs around GCAdapter code in Controller config
Otherwise the build fails if libusb is not found
2015-05-01 17:56:15 +02:00
skidau 9348b2e1a6 Merge pull request #2330 from mathieui/background-gc-adapter-scan
Add a background thread to detect the GC adapter
2015-05-01 12:09:18 +10:00
mathieui df8b86ed63 Traversal: use the defaults if empty or space-only config entries are detected 2015-05-01 03:11:28 +02:00
Simon McFarlane 886e5c80dd Remove BanishBackground function
No longer needed
2015-04-30 17:33:24 -07:00
Simon McFarlane e6e046e37c Make revision text wxStaticText 2015-04-30 17:32:45 -07:00
Simon McFarlane df341ffba6 Change about page branch info to wxStaticText 2015-04-30 17:22:37 -07:00
mathieui c452e72ca7 Netplay: don’t show traversal server/port options (INI config only) 2015-05-01 02:03:53 +02:00
Lioncash 9012ed18b1 AboutDolphin: Set the multi-line style for branch information
Without this, all the branch information would be put on one line, which isn't intended.
2015-04-30 18:07:58 -04:00
Lioncash 2b89350868 AboutDolphin: Remove unnecessary code 2015-04-30 18:05:30 -04:00
Markus Wick 4b00ccbe4e Merge pull request #2342 from rohit-n/warnings
Silence -Wshadow and -Wsign-compare warnings.
2015-04-30 23:22:19 +02:00
mathieui ec7445d66b GCAdapter: Add a setting to toggle rumble 2015-04-30 11:35:16 +02:00
mathieui 57f458fe9b GCAdapter: Add a background thread to detect the adapter
This scanning thread either polls libusb or checks every 500ms for a
change depending on host capabilities. The GC Adapter can now be plugged
and unplugged at any time when dolphin is open, it will be used if the
direct connect option is set.
2015-04-30 11:35:16 +02:00
Simon McFarlane cd7466864e Make OC slider match enabled state on window load 2015-04-30 01:28:43 -07:00
Lioncash 0004b6004b VideoConfigDiag: Simplify string translation handling
Explicit wxGetTranslation usage isn't necessary
2015-04-30 04:18:13 -04:00
Simon McFarlane 6728f87677 Add size to CPU clock override slider
Fixes slider having 0 width on wxGTK
2015-04-29 21:49:58 -07:00
skidau d46598e51a Merge pull request #2336 from lioncash/tl
FrameTools: Simplify some wx string translation marking
2015-04-30 14:03:21 +10:00
Rohit Nirmal 76181f9327 Silence -Wshadow and -Wsign-compare warnings. 2015-04-29 19:59:34 -05:00
JosJuice ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
Lioncash 88f7536d81 DolphinWX: Remove unnecessary forward declarations
These are all fully defined
2015-04-28 17:32:38 -04:00
dibas 441976e09b Show the cursor in os x fullscreen by default. Fixes issue 8376. 2015-04-28 22:12:39 +02:00
JosJuice d43a920924 Filesystem: Return file list reference instead of modifying argument 2015-04-28 12:48:05 +02:00
Simon McFarlane 8f56138ec4 Use wxStaticText::Wrap rather than manually inserting newlines 2015-04-28 01:17:43 -07:00
Simon McFarlane df7c9664da Set minimum size on config window
To prevent tabs from getting a scrollbar
2015-04-27 22:55:08 -07:00
Lioncash be3bd52bb5 FrameTools: Simplify some wx string translation marking 2015-04-28 00:02:35 -04:00
Matthew Parlane c58e94cf95 Merge pull request #2331 from lioncash/access
DolphinWX: Make some UI functions/members private
2015-04-28 15:42:52 +12:00
comex 65457628d7 Merge pull request #2324 from endrift/about-dialog-osx
Attempt to beautify About dialog on OS X.
2015-04-27 21:23:27 -04:00
Lioncash 899fd55ea8 DolphinWX: Make some general UI functions/vars private 2015-04-27 21:04:05 -04:00
Lioncash 263e64e939 DolphinWX: Make some debugger functions/vars private
Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
2015-04-27 20:42:18 -04:00
skidau b8eecff5c9 Merge pull request #2325 from JosJuice/isoproperties-zero-files
ISOProperties: Correctly handle partitions with 0 files
2015-04-27 19:45:21 +10:00
skidau 472e281445 Merge pull request #2316 from comex/fix-watch
Fix watchpoints ("memory breakpoints") with JIT
2015-04-27 19:42:13 +10:00
Jeffrey Pfau af20e7498c Only wxMac supports scaleFactor, so only use it on OS X 2015-04-25 14:53:37 -07:00
Jeffrey Pfau 4a97045d81 Add hack for removing background from text controlers, per comex 2015-04-25 14:52:53 -07:00
JosJuice db1d81ebf8 ISOProperties: Don't block when opening default INI in text editor
The purpose of blocking is to reload user INIs after they
have been edited. However, ISOProperties never reloads
default INIs, because they aren't meant to be edited.
Blocking on default INIs is thus useless, and it's
rather annoying for games that have two default INIs,
because it makes it impossible to see both at once.
2015-04-25 22:15:48 +02:00
JosJuice fbed0b4a9c ISOProperties: Correctly handle partitions with 0 files 2015-04-25 15:33:20 +02:00
Jeffrey Pfau addbafcfda Attempt to beautify About dialog on OS X.
Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane 392b9abece Merge pull request #2016 from RisingFog/splash
Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex 7fe13d9af8 Merge pull request #2175 from RachelBryk/oc
Disable oc setting while netplay or movie is active.
2015-04-25 00:58:16 -04:00
comex 9d8c347e8d Merge pull request #2290 from RachelBryk/cc-tasinput
Implement classic controller tas input.
2015-04-25 00:44:29 -04:00
comex 3499f2c2d0 To make up for it, make pressing enter on the value textbox set the value. 2015-04-24 22:19:21 -04:00
comex 0c18e5886d Remove mnemonics in MemoryWindow.
On OS X, this broke Cmd-V to paste in the text boxes.  Apparently wx
thinks having mnemonics (which are Alt-* on Windows) be Cmd-* on OS X,
even if this disables standard shortcuts, is a good idea.

Lioncash suggested just getting rid of the accelerators on non-menu
controls, so I'm doing that rather than disabling them only on OS X.
2015-04-24 22:06:03 -04:00
comex 37d00cceda Fix wx bullshit which made the watch view assert on my machine.
1) Apparently wxString::Format is type safe, and passing a u32 to it
with the format "%lu" crashes with a meaningless assertion failure.
Sure, it's the wrong type, but the error sure doesn't help...

2) "A MenuItem ID of Zero does not work under Mac".  Thanks for the
helpful assert message, no thanks for making your construct have random
platform-specific differences for no reason (it's not like menu item IDs
directly correspond to a part of Cocoa's menu API like they do on
Win32).
2015-04-24 22:04:46 -04:00
JosJuice 2e10a71dcd Fix extracting files from Wii discs
I broke it for individual files but not folders in 4.0-6016.
2015-04-24 22:08:15 +02:00
JosJuice 235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Lioncash 819f4d994c DolphinWX: Remove superfluous code in FrameTools 2015-04-22 19:56:50 -04:00
Rachel Bryk 5047cf562a Implement classic controller tas input. 2015-04-22 16:19:13 -04:00
comex 31ea8d0834 Merge pull request #2310 from lioncash/fsmenu
FrameTools: Use AppendRadioItem for constructing the frameskip menu
2015-04-22 00:39:17 -04:00
Markus Wick 4340927b7f Merge pull request #2308 from Stevoisiak/FrameToolsMath
FrameTools: Remove redundant 'i-1'
2015-04-21 16:17:02 +02:00
Lioncash ebe0222265 FrameTools: Use AppendRadioItem for constructing the frameskip menu
Same thing, less code.
2015-04-20 21:51:30 -04:00
Stevoisiak c3cf43f064 FrameTools: Remove redundant 'i-1' 2015-04-20 20:24:37 -04:00
Matthew Parlane a86f2fe2e7 Merge pull request #2199 from skidau/remove-controls-lock
Cleaned up the controller locking mechanism
2015-04-21 11:13:30 +12:00
Lioncash d27b8673f5 Merge pull request #2306 from Stevoisiak/MoveUndoSaveState
FrameTools: Move "Undo Save State" to save state menu
2015-04-19 20:45:41 -04:00
Stevoisiak 83ec7a1e78 FrameTools: Move "Undo Save State" to save state menu 2015-04-19 20:18:11 -04:00
Stevoisiak 8adf8b16bc Globals.h: Added comments for menu sections 2015-04-19 18:51:55 -04:00
degasus 8c209b3bc9 no-gui: fix help string 2015-04-18 15:03:42 +02:00
skidau 7063886520 Merge pull request #2289 from lioncash/netplay
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-16 12:35:41 +10:00
skidau f0593095b4 Merge pull request #2295 from comex/fix-usb-threading
Fix threading issues
2015-04-16 12:33:20 +10:00
skidau 70605cae5c Merge pull request #2300 from lioncash/update
Debugger: Update the registers/watches before refreshing grids.
2015-04-16 12:30:24 +10:00
skidau c895e4504a Merge pull request #2298 from JosJuice/partitions-no-string-parsing
Fix extracting Wii disc partitions numbered 10 or higher
2015-04-16 12:00:40 +10:00
skidau 221d37ae83 Merge pull request #2287 from lioncash/hkbinds
HotkeyDlg: Get rid of application-wide event bindings.
2015-04-16 11:59:24 +10:00
skidau 6b82b31640 Merge pull request #2285 from linkmauve/nogui-no-x11
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 11:58:15 +10:00
Emmanuel Gil Peyrot 1e7ca7f579 NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set 2015-04-16 01:10:57 +02:00
JosJuice 86ceb54c38 Fix extracting Wii disc partitions numbered 10 or higher
Instead of trying to get the partition number from the
(localized!) item name, the partitions are now stored as item data.
2015-04-15 09:29:24 +02:00
Lioncash 2cddb8f480 Debugger: Update the registers/watches before refreshing grids. 2015-04-15 00:13:13 -04:00
Lioncash a6970b3744 Merge pull request #2288 from lioncash/unnecessary
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
Lioncash 882080c282 Merge pull request #2284 from lioncash/leaks
DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
comex 8ebe3d3478 Remove unused field. 2015-04-13 02:27:08 -04:00
comex ba664b3293 Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before.
Core::Shutdown was only called on app exit, yet the emu thread exits
whenever emulation stops; if you launched a new game it would just join
via the destructor when s_emu_thread was set to a new thread.
(Incidentally, the destructor also makes explicitly joining on app exit
rather pointless.)

Because the GUI thread wasn't waiting for the CPU thread to fully shut
down, Core::IsRunning would remain true briefly after CFrame::DoStop
which, given Dolphin's penchant for accessing variables belonging to
other threads, can only mean trouble... In my case, because the previous
commit caused UpdateGUI, which is called at the end of DoStop, to call
PauseAndLock, which checks IsRunning, pressing stop at the right time
would cause strange behavior.
2015-04-13 02:17:38 -04:00
comex e000aaaf5d Have the UI thread do PauseAndLock before messing with GetUsbPointer.
Since its lifetime is managed on the CPU thread, this (or a refactoring)
is absolutely required.  One of the functions with a PauseAndLock call
added is CFrame::UpdateGUI; this is fine now, since it's called only
after important events happen, so just make sure not to call it every
frame or something :)
2015-04-13 01:49:24 -04:00
JosJuice bd680aa3b5 Main: Remove unnecessary shellapi.h include
The include was introduced by bcf1f54c and made unnecessary by 611f3494.
2015-04-12 10:22:18 +02:00
Rachel Bryk 48a1d97fe7 Disable oc setting while netplay or movie is active. 2015-04-11 03:54:11 -04:00
Lioncash bd28d260ce DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
Lioncash 5d7cd29a8b ISOProperties: Remove unnecessary/unused variables & controls. 2015-04-10 19:53:58 -04:00
Lioncash 9cc244e913 HotkeyDlg: Get rid of application-wide event bindings.
This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
Lioncash 00943b1ef4 DolphinWX: Fix memory leaks relating to the TAS dialog
Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.

Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash 1a18cad178 Merge pull request #2281 from Stevoisiak/MoveCountryWorld
Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash 2c2409fee4 Merge pull request #2278 from lioncash/leak
Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak 7c1ab2911a Move down Country_World
The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Lioncash 180854c617 Debugger: Fix memory leaks related to grid tables
Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau ff891394e8 Merge pull request #2248 from mathieui/netplay-disable-ui
NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
Lioncash ec96119f8c TASInputDlg: Remove unnecessary explicit bools 2015-04-07 21:44:51 -04:00
Lioncash 38236fb8e8 Merge pull request #2262 from Buddybenj/change-wording-2
Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
Buddybenj fb0d3a9756 Change Wording in Help Menu
"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".

I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
JosJuice 0deb9f5e39 Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
This reverts commit ae0a090701, reversing
changes made to 6b6b5ed37f.
2015-04-01 22:30:57 +02:00
degasus 119fea0d72 Remove TM character which breaks our buildbot
Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon ae0a090701 Merge pull request #2256 from RachelBryk/Dolphin-Pro
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk d39d89594d Limit Wiimote battery usage for Dolphin-lite users.
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Fog a94e31e476 Update About Dolphin Screen 2015-03-31 21:30:05 -04:00
skidau 008200db4d Merge pull request #2244 from lioncash/find
DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash d42d5699b5 Merge pull request #2253 from RachelBryk/cheats
Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau 5da3375bf1 Merge pull request #2245 from lioncash/tables
DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk d4fa8de35a Fix enable cheats checkbox. 2015-03-29 20:43:51 -04:00
skidau 731e4a3a65 Merge pull request #2250 from RachelBryk/tasinput-home
Fix home button in tas input.
2015-03-29 16:40:57 +11:00
Rachel Bryk 35bdfd5ec9 Fix home button in tas input. 2015-03-28 07:40:21 -04:00
skidau 4f965da4f1 Revert the recent changes related to updating hwnd 2015-03-28 11:08:25 +11:00
skidau 74f25ad8ec Merge pull request #2234 from lioncash/config
DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
mathieui 666c06dce7 NetPlay: Disable some UI elements when a game is running
because it makes dolphin crash, and it doesn’t make sense to change them
at runtime
2015-03-27 18:43:06 +01:00
Lioncash 5ada887f94 DolphinWX: Get rid of wxGrid-based casts in the debugger.
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
Lioncash eacf741051 DolphinWX/Common: Change some find_first_of usages to find
It's unnecessary to use find_first_of when all you're searching for is a single character.
2015-03-24 08:32:44 -04:00
Lioncash 7dcb6a3e6c DolphinWX: Initialize the HotkeyManager after input backends are initialized
Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00
skidau 63c4bd665e Merge pull request #2230 from skidau/Mouse-In-Separate-Window
Updated the input plugins reference of hwnd on game start.
2015-03-21 12:46:37 +11:00
skidau 87bffb5972 Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus. 2015-03-20 22:01:23 +11:00
skidau 98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window. 2015-03-19 21:31:05 +11:00
Lioncash b459a8ec61 DolphinWX: Propagate event to refresh the game list
Prior to this refactor, certain options would cause the game list to refresh when the config modal dialog is closed (such as adding a folder to the path list). This restores that functionality.
2015-03-18 22:48:05 -04:00
Lioncash febd3909c6 DolphinWX: Eliminate remnants of the event table in ConfigMain 2015-03-18 22:48:03 -04:00
Lioncash 086ec7a9b7 DolphinWX: Break up ConfigMain.cpp into separate classes
Prior to this, ConfigMain.cpp was a large (52KB) cpp file that contained all of the UI setting code.

This breaks up the config code into subclasses of wxPanel, which are then just instantiated to add to the settings wxNoteBook. This keeps all the settings categories separated from one another and also cleans up the code in general.
2015-03-18 22:47:49 -04:00
skidau 7d800b6180 Merge pull request #2224 from gerikkub/AutoFocus
Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
mathieui 849922881d NetPlay: Select a game only if enet connected successfully 2015-03-18 10:16:11 +01:00
Gerik Kubiak ae4e8b6358 Changed screen to window. Moved UpdateGUI to a more general scope. 2015-03-17 12:14:14 -07:00
Gerik Kubiak 0a28f7de13 Added checkbox under Config > Interface. 2015-03-16 22:13:27 -07:00
Gerik Kubiak 88fb8edf8e Change behavior so emulation is paused when window focus is lost. 2015-03-16 21:31:13 -07:00
Gerik Kubiak 341e7e9d8f Added the ability to pause the emulator by moving the mouse outside the window. 2015-03-16 20:28:17 -07:00
magumagu 4b7748f3c0 Merge pull request #2205 from Stevoisiak/FormattingCleanup
Formatting Cleanup
2015-03-16 17:47:29 -07:00
magumagu adb8bbed90 Merge pull request #2217 from shuffle2/quiet-warnings
quiet some warnings which appear on vs2015.
2015-03-16 11:50:42 -07:00
Lioncash c73cac3ee9 Merge pull request #2220 from shuffle2/win-con-listener
[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
Shawn Hoffman 78be0ab9ad [windows] Just kill ExtendedTrace.
The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
Shawn Hoffman 0a79b6d5a7 [windows] Remove ConsoleListener, which was not actually used.
Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
Shawn Hoffman ad64336137 quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
Ryan Houdek aaf04aeaca Fix user directories at times doing stupid things.
With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.

GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.

This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.

So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.

Fixes issue 8371.
2015-03-15 09:19:48 -05:00
Stevoisiak 4f71b717cc ConfigMain: Change _NTSC to ForceNTSCJ
This is consistent with the name of the setting in dolphin.ini
2015-03-13 17:59:30 -04:00
Stevoisiak efb64c1885 Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated 2015-03-13 16:47:06 -04:00
Stevoisiak 2f0e3d239d DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow" 2015-03-13 15:20:19 -04:00
Lioncash 899a5078a0 Merge pull request #2200 from Stevoisiak/CheatManagerRename
Rename "Cheats Manager" to "Cheat Manager"
2015-03-12 15:27:52 -04:00
Stevoisiak fbe11aefbb Rename "Cheats Manager" to "Cheat Manager" 2015-03-12 15:24:00 -04:00
skidau c76008b4b9 Removed the controller update lock as it is no longer needed. 2015-03-12 23:41:30 +11:00
skidau 2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 2015-03-12 23:33:30 +11:00
Markus Wick 43b2f790fd Merge pull request #2197 from RachelBryk/paren
Fix missing parenthesis.
2015-03-12 07:58:05 +01:00
skidau 9063f0d16f Merge pull request #2150 from Tilka/gamelist_searching
DolphinWX: fix searching the game list in GTK
2015-03-12 13:32:50 +11:00
Rachel Bryk 71bc1f39e0 Fix missing parenthesis. 2015-03-11 20:09:33 -04:00
Dolphin Bot 647cd3c8e0 Merge pull request #2171 from JosJuice/nonmodal-regression
Fix 4.0-5689 regression (AR codes, patches)
2015-03-11 08:15:02 +01:00
skidau 9ccc236b9c Merge pull request #2179 from RachelBryk/sort
Consistently sort games with the same name but different revision or reg...
2015-03-11 12:31:25 +11:00
skidau d92efc4a3e Merge pull request #2190 from skidau/wiimote-profiles
Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
skidau 07251b7c57 Merge pull request #2177 from skidau/debugger-split-window
Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau b200e83b02 Fixed the wiimote profiles not taking effect. 2015-03-09 08:32:14 +11:00
Ryan Houdek c2b2e03f73 [Android] Support arguments from Activity Monitor.
Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.

adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/

This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
skidau 8f0bc1cd3a Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down. 2015-03-08 20:27:13 +11:00
skidau 9c133c0509 Readded the Key Shortcut function. 2015-03-08 20:27:13 +11:00
skidau 12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts.
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau 780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau b446ea0132 Made the freelook keys work while held down 2015-03-08 20:27:13 +11:00
skidau 099876782f Made the "Frame Advance" hotkey work while the key is held 2015-03-08 20:27:13 +11:00
skidau a83d27b9c2 Increased the performance of the hotkey code by:
* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau d2abbcd353 Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work. 2015-03-08 20:27:12 +11:00
skidau d080632527 Ignore the File Open command if a game is running 2015-03-08 20:27:12 +11:00
skidau 679d9351ea Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running. 2015-03-08 20:27:12 +11:00
skidau cc6b55ee2a Fixed the save state hotkeys so that they work with the Render to Main Window option. 2015-03-08 20:27:12 +11:00
Rachel Bryk 11b437ffd1 Consistently sort games with the same name but different revision or region. 2015-03-07 05:17:46 -05:00
skidau 12155ddee4 Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu. 2015-03-07 12:33:33 +11:00
JosJuice 4a41ab1715 Fix 4.0-5689 regression (AR codes, patches)
CreateCodeTab, ARCodeAddEdit and PatchAddEdit
need to be able to modify arCodes/onFrame.
2015-03-06 12:26:40 +01:00
skidau a3f6cbfe6b Merge pull request #2167 from JosJuice/language-selection-regression
Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
Lioncash 47c8955248 Merge pull request #2168 from JosJuice/language-selection-untranslated
Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00