Merge pull request #2432 from lioncash/android
ButtonManager: Pass strings by const reference
This commit is contained in:
commit
474188d606
|
@ -58,7 +58,7 @@ namespace ButtonManager
|
|||
TRIGGER_R
|
||||
};
|
||||
|
||||
static void AddBind(std::string dev, sBind *bind)
|
||||
static void AddBind(const std::string& dev, sBind *bind)
|
||||
{
|
||||
auto it = m_controllers.find(dev);
|
||||
if (it != m_controllers.end())
|
||||
|
@ -156,7 +156,7 @@ namespace ButtonManager
|
|||
}
|
||||
return value;
|
||||
}
|
||||
bool GamepadEvent(std::string dev, int button, int action)
|
||||
bool GamepadEvent(const std::string& dev, int button, int action)
|
||||
{
|
||||
auto it = m_controllers.find(dev);
|
||||
if (it != m_controllers.end())
|
||||
|
@ -165,7 +165,7 @@ namespace ButtonManager
|
|||
m_controllers[dev] = new InputDevice(dev);
|
||||
return m_controllers[dev]->PressEvent(button, action);
|
||||
}
|
||||
void GamepadAxisEvent(std::string dev, int axis, float value)
|
||||
void GamepadAxisEvent(const std::string& dev, int axis, float value)
|
||||
{
|
||||
auto it = m_controllers.find(dev);
|
||||
if (it != m_controllers.end())
|
||||
|
|
|
@ -108,7 +108,7 @@ namespace ButtonManager
|
|||
void Init();
|
||||
bool GetButtonPressed(int padID, ButtonType button);
|
||||
float GetAxisValue(int padID, ButtonType axis);
|
||||
bool GamepadEvent(std::string dev, int button, int action);
|
||||
void GamepadAxisEvent(std::string dev, int axis, float value);
|
||||
bool GamepadEvent(const std::string& dev, int button, int action);
|
||||
void GamepadAxisEvent(const std::string& dev, int axis, float value);
|
||||
void Shutdown();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue