Commit Graph

14073 Commits

Author SHA1 Message Date
Markus Wick acb583e607 Merge pull request #1815 from degasus/fix_det_dual_core
VideoCommon: fix deterministic dual core
2015-01-05 11:50:33 +01:00
skidau 519970c003 Added a callback option instead of using a thread to read the GC adapter. 2015-01-05 12:43:26 +11:00
skidau 8e9ff68352 Set the GC pad origin using the real hardware origin instead of the virtual hardware. 2015-01-05 12:27:36 +11:00
skidau cd4e0399ec Added an error recovery mechanism for the GC Adapter. 2015-01-05 12:27:36 +11:00
Tillmann Karras fffd890be3 SI_GCAdapter: properly clean up libusb 2015-01-05 01:31:54 +01:00
Jules Blok 399b6248d1 D3D: Further improve exclusive fullscreen state checking. 2015-01-05 00:01:22 +01:00
Stevoisiak 2f47faf016 Changed default freelook hotkey to match description 2015-01-04 17:07:43 -05:00
Pierre Bourdon 1b4b836731 Merge pull request #1743 from Stevoisiak/variableNamingConsistency
Globals.h: Variable naming consistency
2015-01-04 22:45:30 +01:00
Rohit Nirmal bad5aef5df Fix building with PCH disabled. 2015-01-04 10:45:35 -06:00
Jules Blok b7e056c74d Host: Add Host_RendererIsFullscreen(). 2015-01-04 17:09:56 +01:00
Jules Blok 3b9c070ee0 D3D: Only try to apply exclusive mode when the renderer is in focus. 2015-01-04 16:42:16 +01:00
skidau b06a3fb144 Merge pull request #1809 from magumagu/simplify-isi
JIT: simplify ISI handling.
2015-01-04 20:31:16 +11:00
Pierre Bourdon 4cbb690378 Merge pull request #1827 from FioraAeterna/fixcrdisasm
GekkoDisassembler: fix display of CRs in branch operations
2015-01-04 05:00:31 +01:00
Fiora 8a6ea918b6 GekkoDisassembler: fix display of CRs in branch operations 2015-01-03 19:53:55 -08:00
Pierre Bourdon 142aa4a7fe Merge pull request #1825 from Stevoisiak/RenameBuildDate
Change Build Date to Apploader Date
2015-01-03 23:10:12 +01:00
Stevoisiak 0b8ab84554 Change Build Date to Apploader Date
Date given by Dolphin did not match up with build dates found from
tcrf.net
2015-01-03 17:05:35 -05:00
degasus 110d494070 VideoCommon: fix deterministic dual core 2015-01-03 21:50:51 +01:00
Fiora 33b03fab81 JIT: cleanups/optimizations for ps loadstore
I'm not quite sure why the float paired stores were written how they were,
but it should be more consistent now.

Also get rid of the use of a psTemp global that wasn't really needed.

Add some comments.
2015-01-03 10:30:13 -08:00
JosJuice 2560d89576 Fix "Lionux" typo 2015-01-03 15:42:28 +01:00
Tillmann Karras 6bcdb10eee CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
Pierre Bourdon c3d52e0476 Merge pull request #1789 from Tilka/memleak
DSPHLE: fix an unimportant memory leak
2015-01-03 01:50:16 +01:00
Pierre Bourdon 799d69c69d Merge pull request #1816 from Armada651/master
OGL: Fix stereoscopy not being applied properly while the game is running.
2015-01-03 01:48:55 +01:00
Jules Blok dddaa11595 OGL: Fix stereoscopy not being applied properly while the game is running. 2015-01-03 01:36:43 +01:00
skidau 3738d27b24 Merge pull request #1776 from JosJuice/cleanrip-wii-discs
Fix CleanRip reading Wii discs
2015-01-03 10:42:51 +11:00
skidau 598dc033f2 Merge pull request #1739 from JosJuice/wii-di-timing
Accurate loading times for Wii games
2015-01-03 10:41:18 +11:00
Dolphin Bot 7dc6484fe7 Merge pull request #1805 from Armada651/dubois
PostProcessing: Use Dubois algorithm for anaglyph shader.
2015-01-02 20:04:04 +01:00
Jules Blok 582a15deb3 PostProcessing: Mark all shaders constant. 2015-01-02 20:03:20 +01:00
Jules Blok 26a9afa0e7 Anaglyph: Use matrices instead of vectors. 2015-01-02 14:32:42 +01:00
magumagu 1e370550c4 JIT: simplify ISI handling.
When we try to JIT from a block which doesn't exist, don't JIT any code;
just update the PPC state to indicate an ISI.  This is a little simpler,
and avoids abusing the JIT block cache.
2015-01-01 19:25:48 -08:00
Jules Blok 491de39325 PixelShaderCache: Implement Dubois algorithm in anaglyph shader. 2015-01-02 03:06:11 +01:00
Jules Blok e3969f763e PostProcessing: Use Dubois algorithm for anaglyph shader. 2015-01-02 03:02:28 +01:00
skidau 9c6795c7b7 Merge pull request #1778 from JMC47/ReadIdleFix
Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius
2015-01-02 12:00:00 +11:00
Markus Wick ec4dfae333 Merge pull request #1747 from Armada651/intel-workaround
OGL: Work around Intel structures bug.
2015-01-01 21:41:09 +01:00
Ryan Houdek 479d1e56c3 Merge pull request #1783 from degasus/disablelogs
OGL: disable driver warnings fetch
2015-01-01 14:12:02 -06:00
Pierre Bourdon 6b88704fd6 Merge pull request #1794 from FioraAeterna/forceinline
Memory: forceinline read/write hardware functions
2015-01-01 20:36:17 +01:00
Fiora 92a0716f65 Memory: forceinline read/write hardware functions, TLB/page functions
MSVC wasn't actually inlining these. Should give a nontrivial performance boost
in MMU-heavy games.
2014-12-30 18:04:21 -08:00
Stevoisiak 2e1d8d7ac0 Added identifier for country code 'B'
Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
Markus Wick f5cddd4020 Merge pull request #1790 from Armada651/master
VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.
2014-12-30 12:30:23 +01:00
Markus Wick dd1e624fff Merge pull request #1787 from Armada651/fix-3dvision
VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.
2014-12-30 12:30:01 +01:00
skidau 5d55bceeb3 Merge pull request #1773 from FioraAeterna/fixcarryearlyblockend
JIT: fix carry optimization on blocks that end early
2014-12-30 11:15:45 +11:00
Jules Blok 0860c02258 VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use. 2014-12-29 19:15:31 +01:00
Tillmann Karras a00ae4ad79 DSPHLE: fix an unimportant memory leak 2014-12-29 18:39:24 +01:00
Jules Blok b474c4229d VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision. 2014-12-29 17:05:39 +01:00
Jules Blok da058b3078 VideoConfig: Fix convergence parameter.
Looks like a rebase failed somewhere.
2014-12-29 12:03:59 +01:00
Jules Blok 813b3808a7 VideoConfigDiag: Remove double space. 2014-12-29 11:20:14 +01:00
Jules Blok 29e05c5ff8 Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
Shaders may be compiled before the FramebufferManager is initialized.
2014-12-29 11:19:55 +01:00
FL.dolphinemu 5de43536ba Update pull request 1782. Reordered header and corrected text case.
Feedback from Antidote and lioncash.
2014-12-29 11:00:03 +01:00
degasus c6dd5044d6 VideoCommon: make hash independet from hires textures 2014-12-29 10:24:27 +01:00
degasus f8184858da VideoCommon: Merge code to generate texture names on dumping 2014-12-29 10:24:27 +01:00
degasus 51bfc4c52a VideoCommon: rewrite custom textures 2014-12-29 10:24:21 +01:00
Lioncash ad254f1b16 Android: Fix a typo (Depthn -> Depth) 2014-12-28 20:34:54 -05:00
Lioncash 038b968698 Android: Use findViewById instead of getChildAt
More futureproof if anything else is added to the layout.
2014-12-28 20:33:27 -05:00
Lioncash 4221999c6e Android: Fix a warning regarding a string in the slider layout 2014-12-28 20:19:29 -05:00
Lioncash fa0c3aa62d Android: Remove unnecessary context variable in SliderPreference 2014-12-28 20:17:24 -05:00
Ryan Houdek a09d854636 Merge pull request #1760 from rohit-n/shadow
DSPLLE: Silence -Wshadow warning and conform more to style.
2014-12-28 16:43:08 -06:00
Jules Blok 3ed777b0f9 PixelShaderGen: Don't assign to input variables. 2014-12-28 23:37:05 +01:00
Jules Blok 8676891f77 VertexShaderGen: Don't read from output variables. 2014-12-28 23:28:00 +01:00
Jules Blok 3f763e6999 DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore. 2014-12-28 23:28:00 +01:00
Jules Blok 7eb353b3bd VideoCommon: Don't pass structs between shaders, use the interface blocks instead. 2014-12-28 23:28:00 +01:00
Jules Blok 2c0bee5da9 DriverDetails: Update Intel bug description. 2014-12-28 23:28:00 +01:00
Markus Wick c5a0b6bf50 Merge pull request #1432 from randomstuff/linux-perf
Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
degasus 1ed41672f5 OGL: disable driver warnings fetch
This did give a decent slowdown on some drivers.
2014-12-28 22:31:24 +01:00
Markus Wick 0f87d9b669 Merge pull request #1781 from Armada651/xfb-fixes
D3D: Fix Virtual XFB viewport.
2014-12-28 22:22:27 +01:00
Ryan Houdek 83d9942ca3 Merge pull request #1761 from Sonicadvance1/Android_stereoscopy
Adds stereoscopy configuration support to Android.
2014-12-28 15:15:27 -06:00
Ryan Houdek 15f074dd21 Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu 78f8bf7423 Issue 7968: Added keybinds for increasing, decreasing, and muting audio. 2014-12-28 22:03:21 +01:00
Jules Blok e1dc033113 Renderer: Cosmetics. 2014-12-28 18:35:23 +01:00
Jules Blok 89de7e0526 Renderer: Invalidate the FramebufferManager if the XFB mode is changed.
Fixes incorrect texture sizes after switching XFB modes.
2014-12-28 18:26:25 +01:00
Jules Blok 730a6e5f4b D3D: Fix Virtual XFB viewport.
Looks like I was incorrect about swapping the bottom and top members.
2014-12-28 17:34:19 +01:00
Rohit Nirmal fd0d19aa82 DSPLLE: Silence -Wshadow warning and conform more to style. 2014-12-28 09:52:31 -06:00
Jules Blok 81d1b7f0c2 XFBEncoder: Cosmetics. 2014-12-28 16:30:48 +01:00
JosJuice bb93336ecf DiscIO: Replace "raw" functions with "decrypt" parameters
This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
Fiora 354e255827 JIT: fix carry optimization on blocks that end early
I don't know if this shows up currently, but e.g. if you force blocks to be
under a certain length, this problem (a crash) shows up.
2014-12-27 23:20:05 -08:00
Justin Chadwick 51b26f3397 Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
Breaking Gladius
2014-12-27 19:16:50 -05:00
Lioncash 9465a877f8 Merge pull request #1718 from lioncash/wxdoesitagain
ControllerConfigDiag: Potentially fix scaling problems on high DPI
2014-12-27 10:10:45 -05:00
Jules Blok d7037ae492 PixelShaderCache: Don't use GetDimensions() for the sample count.
This function is bugged on Windows 7, and statically declaring the sample count is trivial anyway.
2014-12-27 14:45:15 +01:00
JosJuice 72f8f243c7 Never decrypt data when using DI command 0xA8
CleanRip relies on this when ripping Wii discs.
2014-12-27 13:49:25 +01:00
Ryan Houdek 1dbd8c0b96 Merge pull request #1745 from degasus/remove_gpu_sync
VideoCommon: Make GPU syncing hack optional
2014-12-27 04:26:17 -06:00
Jules Blok 86120bfc97 GeometryShaderManager: Set viewport in SetConstants().
Setting it in the callback is too early.
2014-12-26 17:58:59 +01:00
Ryan Houdek 859e103ce6 [Android] Add support for sterescopy configuration.
This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
2014-12-26 08:17:29 -06:00
Ryan Houdek 339383b8dd Merge pull request #1756 from JosJuice/eslaunch-regression
Fix 4.0-4724 ES_Launch and System Menu regressions
2014-12-26 08:02:39 -06:00
Pierre Bourdon b3bae9eef7 Merge pull request #1473 from phire/cleanHLE
Clean up debug string functions in OS_HLE.
2014-12-26 13:49:59 +01:00
Markus Wick 7764a5ed9d Merge pull request #1733 from degasus/glx
GLX: try to get an OpenGL 3.3 core context
2014-12-26 13:31:41 +01:00
Markus Wick a86865d1c4 Merge pull request #1740 from Armada651/stereo-xfb
Support stereoscopy with Virtual XFB
2014-12-26 13:25:33 +01:00
Lioncash f71c4b5768 Merge pull request #1768 from JosJuice/filemonitor-regression
Re-add FileMonitor support for Wii discs
2014-12-25 22:02:28 -05:00
Jules Blok 833513f384 XFBEncoder: Sample the first layer of the resolved EFB texture.
Using the multisampled EFB texture is invalid, as the XFB encoder does not have a multisampling shader.
2014-12-25 12:09:35 +01:00
JosJuice 1618d31523 FileMonitor: Get rid of "GC" from names and comments 2014-12-25 11:12:04 +01:00
JosJuice 8624461315 Re-add FileMonitor support for Wii discs
This in done in the same way as GC discs, unlike the previous implementation.
2014-12-25 11:01:18 +01:00
Jules Blok af8ac328e5 Renderer: Use old method of calculating the source rectangle. 2014-12-25 02:37:22 +01:00
Jules Blok 46bb4fd364 FramebufferManagerBase: Remove obsolete parameters. 2014-12-25 00:58:16 +01:00
Jules Blok 49137c7c2c FramebufferManager: Return framebuffer target size in GetTargetSize(). 2014-12-25 00:57:52 +01:00
Jules Blok 111b04388c VideoConfigDiag: Don't enable the post-processing config button when there are no options.
The handling of the Anaglyph override was incorrect.
2014-12-25 00:14:15 +01:00
Jules Blok 1bbb323e97 D3D: Remove obsolete Real XFB codepath. 2014-12-24 23:55:04 +01:00
Jules Blok 31a55384b3 VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
2014-12-24 23:30:40 +01:00
Jules Blok 1105dd7dcd VideoConfigDiag: Enable stereoscopy options. 2014-12-24 23:29:42 +01:00
Jules Blok c424aa1ac6 GeometryShaderManager: Boost convergence value.
Most game don't require much granularity regarding the convergence value.
The default convergence was also too low, this commit increases it tenfold.
2014-12-24 23:29:40 +01:00
Jules Blok 70b898e2c6 VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
Jules Blok 9590ea0cf6 VideoConfig: Turn off stereoscopy when Real XFB is enabled. 2014-12-24 18:45:24 +01:00
Jules Blok 4a86234a79 D3D: Support stereoscopic XFB blit to screen. 2014-12-24 18:45:24 +01:00
Jules Blok a845aeeb3d FramebufferManager: Copy all EFB layers to the XFB. 2014-12-24 18:45:19 +01:00
Jules Blok 59bea317d7 GeometryShaderCache: Cosmetics. 2014-12-24 17:22:24 +01:00
Jules Blok b109b31f61 FramebufferManagerBase: Only allocate one layer for Real XFB. 2014-12-24 17:22:23 +01:00
Jules Blok a9364cd5db OGL: Support stereoscopic XFB blit to screen. 2014-12-24 17:22:23 +01:00
Jules Blok 12412ac5b7 FramebufferManager: Copy all EFB layers to the XFB framebuffer. 2014-12-24 17:22:22 +01:00
Markus Wick 5526b39320 Merge pull request #1748 from Armada651/stereo-format
FramebufferManager: Support stereoscopic EFB format changes.
2014-12-24 11:02:17 +01:00
JosJuice 329af1aea3 Always read 0x20 bytes of disc ID 2014-12-23 13:25:04 +01:00
Jules Blok b2efbdaf44 Cosmetics. 2014-12-23 13:16:09 +01:00
Jules Blok 01718eafa6 FramebufferManager: Use a separate layer variable. 2014-12-23 13:16:03 +01:00
Ryan Houdek 97d6afdde9 [Android] Add a few helper functions to EGLHelper.
Let's us check for extension support and OpenGL version.
2014-12-23 03:56:06 -06:00
JosJuice 61da252858 Mark cover as open when no disc is inserted 2014-12-23 09:43:51 +01:00
skidau e396286361 Merge pull request #1751 from FenrisulfrX/master
AR: Fix Memory Copy Without Pointer Support
2014-12-23 12:39:48 +11:00
degasus 01cd11a835 OGL: fix ssbo based bbox support 2014-12-22 19:10:35 +01:00
JosJuice 14ff0004b5 Check if there is a disc for all disc reads 2014-12-22 16:34:18 +01:00
JosJuice 867bd2eb34 Only use bounds check for DVDLowUnencryptedRead 2014-12-22 15:01:55 +01:00
Pierre Bourdon c5c10fe48b Merge pull request #1757 from JosJuice/gc-ipl-regression
Fix 4.0-4724 GC IPL regression
2014-12-22 13:03:08 +01:00
JosJuice c1ad4055a3 Fix 4.0-4724 GC IPL regression
Apparently the IPL actually writes to address 0.
2014-12-22 11:38:44 +01:00
Ryan Houdek 5af426df33 Merge pull request #1713 from degasus/vertex-loader
virtual vertex loader
2014-12-22 03:02:02 -06:00
FenrisulfrX e70baf43d4 AR: BugFix to Memory Copy Without Pointer
Using ReadUncheked to avoid changing the state of the emulation
2014-12-22 06:22:01 -02:00
skidau a00aa1a770 Merge pull request #1746 from skidau/dsp-thread-lock
Added lock guards around the DSP LLE cycle count updating.
2014-12-22 17:45:06 +11:00
skidau 4ede885702 Added lock guards around the DSP LLE cycle count updating.
Changed the isRunning flag to a Common::Flag.
2014-12-22 16:40:01 +11:00
Ryan Houdek 0d744cddf6 Merge pull request #1729 from Sonicadvance1/AArch64_compare_me
[AArch64] Add partial support for cmp* instructions.
2014-12-21 20:56:49 -06:00
Ryan Houdek d35f7231dc Merge pull request #1727 from Sonicadvance1/AArch64_conditional_continue
[AArch64] Adds support for conditional continue.
2014-12-21 20:56:36 -06:00
Ryan Houdek 47b67fe527 Merge pull request #1744 from Buddybenj/google-code
Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Ryan Houdek 02aea1b4c5 [AArch64] Adds support for conditional continue.
Requires PR #1723 prior to merging.
2014-12-21 20:48:40 -06:00
Ryan Houdek 1da6995d5b Merge pull request #1728 from Sonicadvance1/AArch64_BindToRegister
[AArch64] Adds support for BindToRegister to the integer instructions.
2014-12-21 20:48:24 -06:00
Ryan Houdek bd4fa951a9 Merge pull request #1726 from Sonicadvance1/AArch64_flush_if_not_needed
[AArch64] Flush registers from register cache if they won't be used again.
2014-12-21 20:46:38 -06:00
Ryan Houdek 4fad742da4 Merge pull request #1723 from Sonicadvance1/AArch64_loadstores
[AArch64] Implements loadstores with AArch64
2014-12-21 20:46:23 -06:00
Ryan Houdek 5cf79fd3b1 Merge pull request #1724 from Sonicadvance1/AArch64_dispatcher_optimization
[AArch64] Optimization in the dispatcher.
2014-12-21 20:08:40 -06:00
Ryan Houdek e423939c9f Merge pull request #1754 from FioraAeterna/mmulogspam
Eliminate some spammy log messages in MMU mode
2014-12-21 20:05:07 -06:00
Ryan Houdek 4247506c00 [AArch64] Implements loadstore instructions in the JIT recompiler.
These instructions are all implemented with fastmem support.
Currently loads with update are disabled due to an issue that I've yet to figure out.
I'm sure I'll figure that out later.
2014-12-21 19:43:59 -06:00
Ryan Houdek 17a4208fe5 [AArch64] Adds backpatching routines.
Currently supports only integer loadstores. Floating point loadstores will come later.

This system is semi based on the ARMv7 backpatching routine, where we need to initialize our backpatch routine sizes prior to actually using them so
we know we won't be overwriting any memory.
2014-12-21 19:40:29 -06:00
Jules Blok bcfd431e9a Frame: Fix a crash-on-exit on Mac OS X.
A null pointer exception is triggered when Dolphin is quit from the dock.
2014-12-22 02:06:23 +01:00
Fiora e7a49ae5f3 Eliminate some spammy log messages in MMU mode
dcbz: just don't use GetPointer, that can't be right anyways
ppcanalyst: don't print "instruction hex 0" messages in MMU mode, where ISIs
are expected.
2014-12-21 12:41:44 -08:00
Fiora 3b7d7da1ac JIT: Fix redundant MOVs in x86 trampolines
Fixes spammy log messages about redundant MOVs.
2014-12-21 12:06:07 -08:00
FenrisulfrX 46e74782a7 AR: Fix Memory Copy Without Pointer Support
Fix a bug when using AR codes with "Memory Copy Without Pointer Support"
code type which would write more data than it should.
2014-12-21 16:45:50 -02:00
Jules Blok 737bc0e7ad PixelShaderCache: Support stereoscopic EFB format changes. 2014-12-21 15:46:12 +01:00
Jules Blok ba242d27c8 FramebufferManager: Support stereoscopic EFB format changes. 2014-12-21 15:25:58 +01:00
degasus 1efd00227d VertexLoader: Skip vertices with position index = -1 2014-12-21 14:29:44 +01:00
degasus 325e8e370e VertexLoader: Merge dummy functions 2014-12-21 14:13:04 +01:00
degasus 7c486a8c24 VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
degasus 7edf6ec4e4 VertexLoader: Add a test loader which compares two vertex loaders 2014-12-21 14:13:04 +01:00
degasus 809117102e VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
degasus a71c8158d9 VertexLoader: remove inlined getters
They just blow up the code.
2014-12-21 13:47:43 +01:00
degasus 6e3b2712d2 VideoCommon: Move NativeVertexFormat cache to VertexLoaderManager 2014-12-21 13:47:43 +01:00
degasus 1281798992 VertexLoaderUid: remove operator<
Not needed for unordered map.
2014-12-21 13:47:43 +01:00
degasus ec28a80e00 VideoLoader: remove VAT_*_FRACBITS
They are used to remove the flush amounts, but as we don't
flush anymore on vertex loader changes (only on native
vertex format right now), this optimization is now unneeded.

This will allow us to hard code the frac factors within the
vertex loaders.
2014-12-21 13:47:42 +01:00
degasus 7e12fec7c3 VideoCommon: Make GPU syncing hack optional
This hack is there for quite a long time, and lots of games crashes if it's disabled.
But it's still a hack, so it shouldn't be enabled hard coded. This commit create a new
ini option for this hack which is enabled by default.
Maybe some games does still run very fine without this hack.
2014-12-21 11:54:53 +01:00
Ryan Houdek 9b2909357b Merge pull request #1731 from Sonicadvance1/ARMv7-minor-optimization
[ARMv7] Minor integer fastmem optimization.
2014-12-20 23:38:41 -06:00
Ryan Houdek 8ea6c62943 Merge pull request #1705 from Sonicadvance1/AArch64_emitter_fixes
[AArch64] Improvements to the AArch64 emitter.
2014-12-20 23:27:59 -06:00
Ryan Houdek 59e1a8a1a0 Merge pull request #1736 from degasus/osd
OSD
2014-12-20 23:21:24 -06:00