FramebufferManagerBase: Remove obsolete parameters.
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49137c7c2c
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@ -172,7 +172,7 @@ XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, un
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D3D11_USAGE_DEFAULT, DXGI_FORMAT_R8G8B8A8_UNORM, 1, layers), layers);
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}
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void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc)
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void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height)
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{
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*width = m_target_width;
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*height = m_target_height;
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@ -81,7 +81,7 @@ public:
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private:
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XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
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void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) override;
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void GetTargetSize(unsigned int *width, unsigned int *height) override;
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void CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma) override;
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@ -545,7 +545,7 @@ XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, un
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return new XFBSource(texture, layers);
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}
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void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc)
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void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height)
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{
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*width = m_targetWidth;
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*height = m_targetHeight;
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@ -93,7 +93,7 @@ public:
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private:
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XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
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void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) override;
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void GetTargetSize(unsigned int *width, unsigned int *height) override;
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void CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma) override;
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@ -146,7 +146,7 @@ void FramebufferManagerBase::CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHe
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m_virtualXFBList.splice(m_virtualXFBList.begin(), m_virtualXFBList, vxfb);
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unsigned int target_width, target_height;
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g_framebuffer_manager->GetTargetSize(&target_width, &target_height, sourceRc);
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g_framebuffer_manager->GetTargetSize(&target_width, &target_height);
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// recreate if needed
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if (vxfb->xfbSource && (vxfb->xfbSource->texWidth != target_width || vxfb->xfbSource->texHeight != target_height))
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@ -233,7 +233,7 @@ void FramebufferManagerBase::ReplaceVirtualXFB()
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}
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}
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int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x, unsigned int backbuffer_width)
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int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x)
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{
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if (g_ActiveConfig.RealXFBEnabled())
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return x;
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@ -241,7 +241,7 @@ int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x, unsigned int backbuffe
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return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth();
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}
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int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height)
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int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y)
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{
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if (g_ActiveConfig.RealXFBEnabled())
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return y;
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@ -48,8 +48,8 @@ public:
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static unsigned int LastXfbWidth() { return s_last_xfb_width; }
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static unsigned int LastXfbHeight() { return s_last_xfb_height; }
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static int ScaleToVirtualXfbWidth(int x, unsigned int backbuffer_width);
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static int ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height);
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static int ScaleToVirtualXfbWidth(int x);
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static int ScaleToVirtualXfbHeight(int y);
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static unsigned int GetEFBLayers() { return m_EFBLayers; }
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@ -73,7 +73,7 @@ protected:
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private:
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virtual XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) = 0;
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// TODO: figure out why OGL is different for this guy
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virtual void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) = 0;
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virtual void GetTargetSize(unsigned int *width, unsigned int *height) = 0;
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static VirtualXFBListType::iterator FindVirtualXFB(u32 xfbAddr, u32 width, u32 height);
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@ -136,7 +136,7 @@ int Renderer::EFBToScaledX(int x)
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switch (g_ActiveConfig.iEFBScale)
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{
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case SCALE_AUTO: // fractional
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return FramebufferManagerBase::ScaleToVirtualXfbWidth(x, s_backbuffer_width);
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return FramebufferManagerBase::ScaleToVirtualXfbWidth(x);
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default:
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return x * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX;
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@ -148,7 +148,7 @@ int Renderer::EFBToScaledY(int y)
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switch (g_ActiveConfig.iEFBScale)
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{
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case SCALE_AUTO: // fractional
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return FramebufferManagerBase::ScaleToVirtualXfbHeight(y, s_backbuffer_height);
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return FramebufferManagerBase::ScaleToVirtualXfbHeight(y);
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default:
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return y * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY;
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@ -180,8 +180,8 @@ bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int
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{
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case SCALE_AUTO:
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case SCALE_AUTO_INTEGRAL:
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newEFBWidth = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH, framebuffer_width);
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newEFBHeight = FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT, framebuffer_height);
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newEFBWidth = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH);
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newEFBHeight = FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT);
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if (s_LastEFBScale == SCALE_AUTO_INTEGRAL)
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{
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