JosJuice
e19b995a1c
Merge pull request #10644 from shuffle2/hide-balloon
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Qt: hide balloon tooltip when parent gets hidden
2022-05-08 17:46:12 +02:00
JosJuice
299d5c0141
Merge pull request #10591 from AdmiralCurtiss/memmap-state-crash
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HW/Memmap: Refuse to load savestate if memory settings are different.
2022-05-08 14:49:11 +02:00
JosJuice
31232f8c23
Merge pull request #10608 from t895/theme-refactor
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Android: Modernize theming system
2022-05-08 11:37:35 +02:00
Admiral H. Curtiss
02ef946e81
HW/Memmap: Refuse to load savestate if memory settings are different.
2022-05-08 11:06:27 +02:00
Admiral H. Curtiss
e2dee9c3f8
Qt/InterfacePane: Don't trigger config change events when populating GUI.
2022-05-08 11:04:39 +02:00
Admiral H. Curtiss
1d224d1da5
Qt/GameCubePane: Don't trigger config change events when populating GUI.
2022-05-08 11:03:33 +02:00
Admiral H. Curtiss
67ee78b9dc
Merge pull request #10621 from TryTwo/PR_Register_Column_Type
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Debugger RegisterWidget Add option to change column's display type
2022-05-08 10:59:05 +02:00
Shawn Hoffman
1e033a4f73
Qt: hide balloon tooltip when parent gets hidden
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fixes balloon remaining onscreen when parent gets
hidden via escape key for example.
2022-05-08 00:48:30 -07:00
JMC47
5f04ad5c3c
Merge pull request #10559 from shuffle2/qt6
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update to Qt6 on windows, support Qt6 elsewhere
2022-05-08 01:29:46 -04:00
Mai M
997754bf3b
Merge pull request #10642 from JosJuice/refactor-mmu-read
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PowerPC: Refactor ReadFromHardware
2022-05-07 17:18:17 -04:00
JosJuice
b6b7030482
PowerPC: Add HW_PAGE_MASK constant
2022-05-07 19:37:44 +02:00
Tillmann Karras
e6e283a11c
AX: rename main depop fields and mixer flags
2022-05-07 18:30:32 +01:00
Tillmann Karras
048469f7c2
AX: fix missing ramp of main surround channel
2022-05-07 18:20:48 +01:00
JosJuice
ed40b43960
PowerPC: Reorder code in ReadFromHardware
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This refactorization is done just to match the order that I made
WriteToHardware use in 543ed8a
. For WriteToHardware, it's important that
things like MMIO and gather pipe are handled before we reach a special
piece of code that only should get triggered for writes that hit memory
directly, but for ReadFromHardware we don't have any code like that.
2022-05-07 15:52:35 +02:00
Mai M
4b6a47396e
Merge pull request #10636 from t895/getBindingAdapterPosition
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Android: Replace deprecated method calls for adapter position
2022-05-07 09:41:44 -04:00
JosJuice
3b3c60dc4c
PowerPC: Check page crossing for non-translated reads
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This fixes a problem where Dolphin could crash if a non-translated
read crossed the end of a physical memory region.
The same change was applied to WriteToHardware in ecbce0a
.
2022-05-07 15:41:21 +02:00
Mai M
9858a79974
Merge pull request #10640 from JosJuice/jitarm64-low-dcbz
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JitArm64: Implement low DCBZ hack
2022-05-07 09:39:49 -04:00
JosJuice
16eb188f1d
JitArm64: Implement low DCBZ hack
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JitArm64 port of 76228fa
.
2022-05-07 15:37:50 +02:00
Tillmann Karras
f65b7066f5
AX: put each volume and its ramp delta into a dedicated struct (NFC)
2022-05-07 13:19:15 +01:00
Tillmann Karras
83858e68d4
AX: clarify main LRS channel names (NFC)
2022-05-07 13:19:15 +01:00
Charles Lombardo
c04835243f
Replace deprecated method calls
2022-05-05 18:31:50 -04:00
OatmealDome
baabd63f81
WiiUtils: Change default NUS Shop URL to Dolphin's fake NUS
2022-05-05 15:21:02 -04:00
OatmealDome
8c669efe76
MainSettings: Add setting to control Wii NUS Shop URL for system updates
2022-05-05 00:35:53 -04:00
Minty-Meeo
8fec3224fc
Index SymbolDB when generated from address
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Otherwise every function will be the same color in the code view widget.
2022-05-03 21:20:00 -05:00
Mai M
d0ed09ab6f
Merge pull request #10632 from Tilka/ax_ub
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AX: prevent undefined behavior
2022-05-03 20:13:07 -04:00
Tilka
ac643825ce
Merge pull request #10628 from Minty-Meeo/force_inline-minor-change
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Change _WIN32 check to a _MSC_VER check in Inline.h
2022-05-03 23:07:40 +01:00
Tilka
f75f19ae6a
Merge pull request #10629 from Tilka/spaces
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DolphinTool: add missing spaces in help text
2022-05-03 23:01:25 +01:00
Tillmann Karras
aee547aa0e
AX: prevent undefined behavior
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u16 gets promoted to s32 where changing the uppermost bit is UB.
2022-05-03 22:17:24 +01:00
Shawn Hoffman
a29b1ac6d3
Revert "msbuild: use pdbaltpath to strip dirname of pdb"
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This reverts commit f2c5c052bc
.
debuggers using path-based searching don't seem smart enough
to find a relative path if it's not relative to their pwd.
2022-05-03 11:42:45 -07:00
spycrab
004e8a80b2
Add support for building against Qt 6
2022-05-02 22:39:33 -07:00
Tillmann Karras
4b66ce6c4d
DolphinTool: add missing spaces in help text
2022-05-02 12:19:01 +01:00
Minty-Meeo
9c22205ab1
Change _WIN32 check to a _MSC_VER check in Inline.h
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This is compiler dependent, not OS dependent.
2022-05-02 01:57:36 -05:00
TryTwo
95175bbb96
Debugger RegisterWidget: Add context options to change entire column's display type.
2022-04-29 17:21:39 -07:00
Shawn Hoffman
64cd4cc86f
msbuild: use default Project attrs
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maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00
Shawn Hoffman
2808909a97
msbuild: simplify lang/scm projects a bit
2022-04-27 15:06:04 -07:00
Shawn Hoffman
cad1f2735c
msvc: disable optimizations for x64EmitterTest.cpp
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40s -> 5s speedup
2022-04-27 15:06:04 -07:00
Shawn Hoffman
dde2f7e637
Disable MSBuild Resource Manager
2022-04-27 15:06:04 -07:00
JosJuice
260d3faba8
Merge pull request #10614 from t895/sharp-icons
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Android: Sharpen icons
2022-04-27 18:11:14 +02:00
Mai M
e4695e329c
Merge pull request #10616 from shuffle2/fmt-lib
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msbuild: fmt static library
2022-04-26 23:25:58 -04:00
Mai M
3897eb5bbe
Merge pull request #10617 from shuffle2/repro
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msbuild: improve reproducible builds
2022-04-26 23:25:42 -04:00
Shawn Hoffman
eb87245be8
msbuild: use pathmap to unify source paths embedded in objects
2022-04-26 18:14:51 -07:00
Shawn Hoffman
f2c5c052bc
msbuild: use pdbaltpath to strip dirname of pdb
2022-04-26 18:14:51 -07:00
Shawn Hoffman
44951a4cbc
use fmt as static library instead of headers
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reportedly improves compile time
2022-04-26 16:32:29 -07:00
Admiral H. Curtiss
01d4a2e9cc
TextureCacheBase: Don't log error while measuring state size.
2022-04-26 21:26:42 +02:00
Charles Lombardo
dcfa610319
Android: Sharpen icons
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Create vector Wii and Gamecube icons and re-import default android icons as vector graphics. Scales better on a greater range of devices and takes up less space.
2022-04-26 15:01:56 -04:00
Shawn Hoffman
5724de13b0
msbuild: brepro -> deterministic
2022-04-25 09:48:50 -07:00
Charles Lombardo
9b7c5a4458
Android: Modernize theming system
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themes.xml now contains a collection of colors, attributes, and styles. No visuals have changed, but this will allow for a more flexible theming system in the future for custom day/night/etc themes. This also removes a bunch of redundant code that can now be written as global styles and inherited themes.
2022-04-24 17:37:10 -04:00
JMC47
c0488de482
Merge pull request #10251 from Pokechu22/negative-scissor
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Rework scissor handling
2022-04-24 15:00:42 -04:00
Pokechu22
8e7c848425
Merge pull request #10601 from Pokechu22/vulkan-shader-compile-error
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Vulkan: Improve shader compile error handling
2022-04-24 11:43:10 -07:00
JMC47
c42392c565
Merge pull request #10290 from OatmealDome/m1-earlyz-bug
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DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs
2022-04-24 13:30:04 -04:00
Admiral H. Curtiss
61edcf7e4f
Merge pull request #10606 from AdmiralCurtiss/memory-widget-refactoring-1
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Qt/MemoryWidget: Light refactoring and quality of life features.
2022-04-24 18:02:19 +02:00
Admiral H. Curtiss
787e3efeb8
Qt/MemoryViewWidget: Detect row breakpoint cell by cell data instead of cell position.
2022-04-24 16:22:36 +02:00
Admiral H. Curtiss
6920a24f1d
Qt/MemoryViewWidget: Add option to copy the actually displayed cell value to clipboard.
2022-04-24 16:22:36 +02:00
Admiral H. Curtiss
54ec0bd0d0
Qt/MemoryViewWidget: Don't use a member variable to hold information about the current mouse click.
2022-04-24 16:14:42 +02:00
JosJuice
6abf367676
Merge pull request #10588 from JosJuice/jitarm64-psq-stxx-q0
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JitArm64: Always lock Q0 in psq_stXX
2022-04-24 10:37:45 +02:00
Admiral H. Curtiss
26f9c8b847
Qt/MemoryWidget: Don't force a fixed size for the sidebar.
2022-04-24 05:24:20 +02:00
Admiral H. Curtiss
4c080b8451
Merge pull request #10578 from TryTwo/PR_MemoryWidget_Dual_Views
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Debugger MemoryWidget: Add dual views
2022-04-23 22:23:31 +02:00
JosJuice
e0afcb3b94
Merge pull request #10540 from nyanpasu64/fix-gcadapter-atomics
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Remove atomic usage and fix mutex locking in GCAdapter code
2022-04-23 22:04:10 +02:00
Admiral H. Curtiss
8b5a61b8fd
Merge pull request #10599 from shuffle2/libusb
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Libusb fixups
2022-04-23 20:32:47 +02:00
Mai M
19c71db782
Merge pull request #10597 from Simonx22/fix-ingame-menu-design
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Android: Fix in game menu rippleColor and colorEdgeEffect
2022-04-23 06:10:20 -04:00
TryTwo
a7111e3910
Dual View any size.
2022-04-23 02:46:25 -07:00
JosJuice
14f9ffeb02
JitArm64: Add documentation comment for EmitBackpatchRoutine
2022-04-23 11:37:52 +02:00
JosJuice
69ca38d355
Merge pull request #10600 from t895/modern-card
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Android: Modernize game card
2022-04-23 10:25:48 +02:00
Charles Lombardo
6eb9111657
Modernize game card
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+Remove background on card
+Increase max # of lines for game title
+Root layout is now a linear layout with the card view rounding the corners on the box art
2022-04-22 22:01:14 -04:00
Pokechu22
784079853d
VideoCommon: Add comment explaining why only the first normal gets normalized
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Co-authored-by: Scott Mansell <phiren@gmail.com>
2022-04-22 16:54:38 -07:00
Pokechu22
2a5c77f43f
VideoCommon: Handle emboss texgen with only a single normal
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Fixes a large number of effects in Rogue Squadron 2 and 3.
2022-04-22 16:54:38 -07:00
Pokechu22
39b2854b98
VertexLoader: Convert count register to remaining register
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This more accurately represents what's going on, and also ends at 0 instead of 1, making some indexing operations easier. This also changes it so that position_matrix_index_cache actually starts from index 0 instead of index 1.
2022-04-22 16:54:38 -07:00
Pokechu22
97d0ff58c8
Convert vertex loader position cache to std::array
2022-04-22 16:54:38 -07:00
Pokechu22
f722bdf7f1
VertexLoaderX64: Refactor so that zfreeze is only in one place
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(Specifically, the copy for VertexLoaderManager::position_cache. The position matrix index happens elsewhere, and the float path still has special logic to copy to scratch3.)
2022-04-22 16:54:38 -07:00
Pokechu22
6f1350ae51
VertexLoaderARM64: Fix z-freeze position matrix index
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Before, it would always write to index 0 (which is unused). Now it writes to the correct index.
2022-04-22 16:54:38 -07:00
Pokechu22
04fdadd9d5
VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal
2022-04-22 16:54:36 -07:00
Pokechu22
88134a6786
VertexShaderGen: Simplify normal calculation
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This is a readability change; there should be no functional or performance differences.
2022-04-22 16:51:58 -07:00
Pokechu22
0f92ab380e
Vulkan: Include the info log in the shader compile error panic alert
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The other backends do this, and it is helpful for quickly identifying errors during development.
2022-04-22 16:38:35 -07:00
Pokechu22
7ae71e643e
Vulkan: Close the output stream on shader compile error before showing the panic alert
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This fixes the file showing up as 0 bytes in Windows Explorer (although the file would still display properly when opened).
2022-04-22 16:37:43 -07:00
Shawn Hoffman
12cd81bdb3
GCAdapter: don't call libusb_detach_kernel_driver on apple
2022-04-22 09:56:47 -07:00
Shawn Hoffman
5cd3cf9072
GCAdapter: fix retval check of libusb_detach_kernel_driver
2022-04-22 09:56:47 -07:00
Shawn Hoffman
978c90845b
GCAdapter: move libusb context teardown last
2022-04-22 09:56:47 -07:00
Shawn Hoffman
1c9dfb7bb6
GCAdapter: some macro cleanup
2022-04-22 09:56:47 -07:00
Shawn Hoffman
f52d94832e
GCAdapter: set read/write thread names
2022-04-22 07:12:09 -07:00
Mai M
2e01dc0c82
Merge pull request #10592 from AdmiralCurtiss/pointerwrap-protections
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Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-21 17:32:13 -04:00
Simonx22
f5f52625b9
Android: Fix in game menu rippleColor and colorEdgeEffect
2022-04-20 16:22:06 -04:00
OatmealDome
259a5fc7c0
DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs
2022-04-20 14:56:34 -04:00
OatmealDome
e7f5e5172c
DriverDetails: Introduce new VENDOR_APPLE for Apple GPUs
2022-04-19 10:55:27 -04:00
OatmealDome
80dfefb32e
UberShaderPixel: Add support for non-dual source shader blending
2022-04-19 10:55:26 -04:00
OatmealDome
c1d87db6fa
PixelShaderGen: Add support for non-dual source shader blending
2022-04-19 10:55:26 -04:00
OatmealDome
bad0283ff7
VKPipeline: Add shader blending support
2022-04-19 10:55:26 -04:00
Admiral H. Curtiss
ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-18 23:48:00 +02:00
Shawn Hoffman
70507c2237
update to libusb v1.0.26
...
moves libusb from vendored to submodule
2022-04-17 20:01:19 -07:00
Admiral H. Curtiss
853cf4f818
Common/PointerWrap: Hide internals.
2022-04-18 03:41:14 +02:00
Mai M
3ed9d5a3c7
Merge pull request #10589 from JosJuice/android-more-init-checks
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Android: Use AfterDirectoryInitializationRunner more comprehensively
2022-04-17 05:43:06 -04:00
TryTwo
cc22f1a558
MemoryWidget add dual views for two separate column types. Force first column to be Hex32.
2022-04-17 00:15:44 -07:00
Pokechu22
f3eff70e2f
Implement ImGui window for scissor rectangles
...
This is mainly for debugging, and is only exposed by manually editing the configuration.
2022-04-16 12:35:00 -07:00
Pokechu22
4d1e1db3c5
Software: Fix scissor rectangle always being block-aligned
2022-04-16 12:35:00 -07:00
Pokechu22
8745d84949
Software: Disable clipping based on xfmem
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This fixes https://bugs.dolphin-emu.org/issues/12562 , and is also needed for a hardware test of mine.
2022-04-16 12:35:00 -07:00
Pokechu22
925ceab82f
Software: Use new scissor logic
...
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
2022-04-16 12:34:58 -07:00
Pokechu22
076392a0f6
VideoCommon: Rework scissor handling
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This increases accuracy, fixing the white rendering in Major Minor's Majestic March. However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening. If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22
4595b89ad8
VideoCommon: Remove bSupportsOversizedViewports
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I think this is a relic of D3D9. D3D11 and D3D12 seem to work fine without it. Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00
Pokechu22
b85b35d5ea
VideoCommon: Create dedicated structs for scissor pos/offset
2022-04-16 10:26:10 -07:00
JosJuice
342af6512c
Android: Use AfterDirectoryInitializationRunner more comprehensively
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Should fix the crash reported in https://bugs.dolphin-emu.org/issues/12885
2022-04-16 15:04:29 +02:00
Admiral H. Curtiss
0ec3f3a6ae
Merge pull request #10563 from TryTwo/PR_MemoryWidget_Display_Types
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Debugger MemoryWidget: More display types, use combo box for options
2022-04-16 14:35:29 +02:00
JosJuice
2ef2d4778d
JitArm64: Always lock Q0 in psq_stXX
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Q0 is used as a scratch register by EmitBackpatchRoutine.
Fixes a vertex explosion in Spider-Man 2 that was uncovered by 20b2300
.
2022-04-16 13:22:36 +02:00
TryTwo
a2aecc3794
Debugger MemoryWidget: More display types, use combo box for display options. Add alignment and riw length options.
2022-04-15 22:00:51 -07:00
Admiral H. Curtiss
0a4805c0b9
Merge pull request #10582 from AdmiralCurtiss/fmt-float
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Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-16 03:42:55 +02:00
Scott Mansell
c5c4169bc8
Merge pull request #10255 from Pokechu22/sw-zfreeze
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Software: Fix zfreeze with CullMode::All
2022-04-15 11:12:49 +12:00
Admiral H. Curtiss
3fdc6cbffe
Merge pull request #10486 from ttttcrngyblflpp/negative-axis-scaling
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Make pos/neg analog axes symmetrical
2022-04-13 12:18:41 +02:00
Admiral H. Curtiss
5c687fc2a3
Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-12 23:35:19 +02:00
Shawn Hoffman
ef8e461ca2
windows: buildfix if pch not used
2022-04-12 12:28:57 -07:00
Admiral H. Curtiss
2f90a2c689
Merge pull request #10574 from EternityShack/master
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MemoryWidget: Load Files to Memory
2022-04-11 04:09:02 +02:00
EternityShack
c5b0b92513
MemoryWidget: Load Files to Memory
2022-04-10 21:02:33 -05:00
JosJuice
abffa93a72
MoltenVK: Fix pixel shader typo
2022-04-10 20:51:20 +02:00
Mai M
e932a1bfb7
Merge pull request #10571 from AdmiralCurtiss/ffmpeg-custom-pix-fmt
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VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 14:19:39 -04:00
Pokechu22
59f299d5d6
Software: Fix zfreeze with CullMode::All
2022-04-08 20:05:32 -07:00
Pokechu22
164e0f742d
Software: Store offset in Slope
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This is needed since we need a separate offset for zfreeze to work correctly. It also makes the code a bit less jank.
2022-04-08 20:05:32 -07:00
Pokechu22
3a742e99bb
Software: Remove config to disable ZComploc and ZFreeze
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These aren't particularly useful, and make the code a bit more confusing. If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them. They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22
4e9a314776
Round viewport coordinates when vertex rounding is enabled
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This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22
dbb857b175
VertexShaderManager: Use g_ActiveConfig.UseVertexRounding()
2022-04-08 18:30:59 -07:00
Pokechu22
f6ab317374
Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING)
2022-04-08 18:30:59 -07:00
Mai M
91192efe59
Merge pull request #10573 from AdmiralCurtiss/pr10472
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DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
2022-04-08 21:24:59 -04:00
3t13nn3
5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
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Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Mai M
f92b7f4c87
Merge pull request #10508 from JosJuice/android-pointer-down
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Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
2022-04-08 20:53:52 -04:00
Mai M
e3106e8cdd
Merge pull request #10503 from JosJuice/android-directoryinitialization-thread
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Android: Actually use a thread for DirectoryInitialization
2022-04-08 20:53:25 -04:00
Mai M
004e834c14
Merge pull request #10558 from shuffle2/lang
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windows: simplify handling of gettext
2022-04-08 20:51:36 -04:00
Mai M
d4e4b56047
Merge pull request #10562 from JosJuice/android-double-tap-get
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Android: Fix displaying the current value of double tap setting
2022-04-08 20:50:12 -04:00
Admiral H. Curtiss
df214af8a1
VideoCommon/FrameDump: Fix log messages with arguments.
2022-04-09 01:42:02 +02:00
Admiral H. Curtiss
36134abd0e
Common/LogManager: Add generic printf-style log function that takes a va_list instead of va_args.
2022-04-09 01:41:40 +02:00
Admiral H. Curtiss
3382408b8e
VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 00:45:49 +02:00
Pokechu22
120208ae03
Merge pull request #10543 from Minty-Meeo/initmmio-combine
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Combine InitMMIO and InitMMIOWii
2022-04-08 14:35:03 -07:00
Admiral H. Curtiss
23508cafb2
Merge pull request #7675 from TryTwo/Debugger_Code_Features
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Debugger: Get target memory in load/store instructions
2022-04-08 05:28:22 +02:00
Admiral H. Curtiss
5fda8ee8ec
Core/WGInput: Dynamically load winrt function addresses.
2022-04-08 03:26:09 +02:00
JMC47
e02194057b
Merge pull request #10412 from Pokechu22/sw-efb-peek-alpha
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Software: Implement pixel engine alpha read mode
2022-04-07 17:01:56 -04:00
JosJuice
7a33659e7b
Merge pull request #10485 from JosJuice/real-ocol0-logic-ops
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Shadergen: Use real_ocol0 workaround for shader logic ops
2022-04-07 21:00:24 +02:00
JosJuice
6a326a9f73
Merge pull request #10544 from AdmiralCurtiss/default-font-size-workaround
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Qt: Set font size for default debug font.
2022-04-07 20:59:17 +02:00
JosJuice
17b17e3236
Merge pull request #10552 from Gamer64ytb/display-cutout
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Android: Implement expand display cutout option.
2022-04-07 20:58:22 +02:00
JosJuice
a8654e2c69
Merge pull request #10560 from JosJuice/android-wii-disc-update
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Android: Implement installing system update from disc image
2022-04-07 20:58:09 +02:00
Pokechu22
6e83e36beb
msbuild: Move WGInput to DolphinLib.props
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It was accidentally put into the main DolphinLib.vcxproj in #7614 .
2022-04-07 11:37:12 -07:00
Sepalani
5b658e77df
MemoryWidget: Fix preview of zero as float/double
2022-04-07 11:55:23 +04:00
Admiral H. Curtiss
368342cb9b
Merge pull request #10528 from TryTwo/PR_Debugger_Memory_Input_Types
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Debugger: MemoryWidget: add float and integer input types. Add input preview.
2022-04-07 02:13:21 +02:00
TryTwo
ed96b8e308
Debugger MemoryWidget: add float and integer inputs. Add input preview. Change input logic. Use combobox for options.
2022-04-06 16:20:55 -07:00
Admiral H. Curtiss
242cd4cbea
Merge pull request #10555 from Dentomologist/fix_manual_update_check_when_autoupdate_disabled
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Updater: Fix manual update check when autoupdate is disabled
2022-04-06 14:38:25 +02:00
JosJuice
4120870628
Android: Remove nonsense code from double tap setting dialog
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The currentValue variable doesn't use InputOverlay.OVERLAY_
constants, it uses NativeLibrary.ButtonType constants.
Sigh, why do enums have to be so bad on Android that Google
recommends against using them :(
Anyway, simply not doing anything is a reasonable option here.
What happens then is that if the currently selected button is
invalid for the current controller, none of the available options
in the dialog will be pre-selected.
2022-04-05 19:08:58 +02:00
JosJuice
cdff426d23
Android: Fix displaying the current value of double tap setting
2022-04-05 18:58:29 +02:00
Jordan Woyak
566dfc1cf4
ControllerInterface: Update sort priorities.
2022-04-03 19:03:44 -05:00
Jordan Woyak
076a262b9e
InputCommon: Add Windows.Gaming.Input to ControllerInterface.
2022-04-03 19:03:35 -05:00
Gamer64ytb
bed91750e1
Android: Implement expand display cutout option.
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Some ROMs don't have fullscreen feature, for example Pixel Experience, so have a option for that is better. Also you don't need put the app on fullscreen anymore with that.
2022-04-03 14:26:37 +02:00
JosJuice
57733ddc70
Android: Implement installing system update from disc image
2022-04-03 11:15:28 +02:00
Shawn Hoffman
818f6c81ed
msbuild: don't explicitly set _SECURE_SCL
2022-04-02 15:25:42 -07:00
Shawn Hoffman
db4d81b9a8
windows: simplify handling of gettext
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fixes binplace on first build
2022-04-02 15:24:46 -07:00
Dentomologist
c8d953d0c6
Updater: Fix manual update check when autoupdate is disabled
2022-04-02 12:22:06 -07:00
Admiral H. Curtiss
113fdc959d
Merge pull request #10534 from AdmiralCurtiss/more-cheat-search-qol
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DolphinQt: More Cheat Search QoL
2022-04-02 15:17:15 +02:00
Shawn Hoffman
e6ed77b5f6
msvc: enable conformant __cplusplus macro
2022-04-02 02:46:22 -07:00
Admiral H. Curtiss
25c173cefc
Merge pull request #8732 from dreamsyntax/debugger-function-differencing
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Qt/Debugger CodeWidget: Record and find specific functions by differencing
2022-04-02 05:42:33 +02:00
Admiral H. Curtiss
1942629d9a
DolphinQt/CheatSearchWidget: Drop whitespace when parsing integers and floats from the user.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
7f2fed0f68
DolphinQt/CheatsManager: Don't leak closed cheat search tabs.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
48c4ebeee0
DolphinQt/CheatSearchWidget: Remember state of Hex checkboxes across sessions.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
1ad7aac008
Qt: Set font size for default debug font.
2022-03-31 05:28:39 +02:00
Admiral H. Curtiss
4957b2edb9
Merge pull request #10530 from shuffle2/win-ffmpeg
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windows: move ffmpeg bins to submodule
2022-03-31 05:24:00 +02:00
Admiral H. Curtiss
cc3f8204da
Merge pull request #10542 from TryTwo/PR_MemoryViewWidget_Spacing
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Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-30 22:53:05 +02:00
Shawn Hoffman
4fad2c26e4
framedump: enable compat with utvideo codec
2022-03-29 17:27:59 -07:00
Shawn Hoffman
decaea8f9b
FrameDump: improve debug logging
2022-03-29 17:27:59 -07:00
Shawn Hoffman
09432ef098
windows: move ffmpeg bins to submodule
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udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
Pokechu22
af316f7bfe
Software: Implement pixel engine alpha read mode
2022-03-29 15:34:43 -07:00
Pokechu22
8882eb040a
PixelEngine: Convert to BitField and enum class
2022-03-29 15:34:43 -07:00
Pokechu22
45b8ebeb25
PixelEngine: Remove old comment
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This comment was added in 76d24f2c0d
(the link was updated in 5799824b22
, but both are dead now). An archived version is at https://web.archive.org/web/20090830050441/http://developer.nvidia.com/object/General_FAQ.html#t6 but it's about the number of available texture units, which doesn't seem relevant to PixelEngine.
2022-03-29 15:34:43 -07:00
TryTwo
8f85e384c3
Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-29 14:16:25 -07:00
Minty-Meeo
fbc9bf2342
Combine InitMMIO and InitMMIOWii
2022-03-29 01:21:17 -05:00
Charles Lombardo
8a0c6816dd
Android: Fix games list padding
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Use clipToPadding="false" to prevent top white bar when scrolling
2022-03-28 09:58:01 -04:00
nyanpasu64
b5a7ae52b5
Fix locking the wrong mutex in GCAdapter_Android.cpp ResetRumble()
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I am not confident there are no race conditions between s_write_mutex,
s_controller_write_payload_size, and s_controller_write_payload. But
this code should be safer than before.
2022-03-27 22:39:26 -07:00
nyanpasu64
7616027684
Remove unnecessary atomic usage in GCAdapter_Android.cpp
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s_controller_write_payload_size needs to remain an atomic because Read()
loads and stores without holding a mutex, Output() stores while holding
s_write_mutex, and ResetRumble() stores while holding s_read_mutex! I'm
pretty sure this code is wrong, specifically ResetRumble().
2022-03-27 22:39:26 -07:00
nyanpasu64
871b01a5d9
Remove unnecessary atomic usage in GCAdapter.cpp
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You can safely read or write non-atomic integers on multiple threads,
as long as every thread reading or writing it holds the same mutex
while doing so (here, s_mutex).
Removing the atomic accesses makes the code faster, but the actual
performance difference is probably negligible.
2022-03-27 22:27:57 -07:00
Mai M
c08a23b374
Merge pull request #10537 from Simonx22/android-sv2
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Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-27 15:14:48 -04:00
JosJuice
11c4385b36
Android: Mark MAIN_FALLBACK_REGION as not runtime editable
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Trying to change it while a game is running does nothing.
DolphinQt already inactivates it while a game is running.
2022-03-27 18:45:01 +02:00
JosJuice
f12681ba93
Merge pull request #10532 from t895/material3-migration
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Android: Inherit from Material 3 themes and round corners on box art
2022-03-27 18:32:22 +02:00
Admiral H. Curtiss
b379df360a
Merge pull request #10497 from martinD2014/master
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Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
Charles Lombardo
b8013ff3a0
Android: Inherit from Material3 themes and round corners on box art
2022-03-26 14:54:23 -04:00
dreamsyntax
88a1acdfc0
implement CodeDiffTool Feature
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Add Diff button to CodeWidget
Add Code Diff Tool window for recording and differencing functions. Allows finding specific functions based on when they run.
2022-03-26 11:41:08 -07:00
Simonx22
73f94e76b9
Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-26 10:55:26 -04:00
Charles Lombardo
fde39b455c
Begin style migration to Material3
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Use large card view rounded corner guidelines
Fix action bar theming
Needed to import android back button clip art to fix material 3 theming issue. The DolphinSettingsBase style used to inherit from the Theme.MaterialComponents.DayNight.DarkActionBar theme which would provide the light text and icons but this is no longer available with Material 3.
Fit box art more snugly in CardView
Change card height to match cover art
Add padding to top of games list recyclerview
2022-03-26 10:16:17 -04:00
Admiral H. Curtiss
379de5de15
Merge pull request #10375 from Pokechu22/imgui-assert
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Externals: Use Common ASSERT for IM_ASSERT
2022-03-26 05:53:59 +01:00
Admiral H. Curtiss
57d8f2112c
Merge pull request #10514 from JosJuice/datel-no-gametdb
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DiscIO: Don't return GameTDB ID for any Datel disc
2022-03-26 03:38:57 +01:00
Pokechu22
30a34d06c1
RenderBase: Add call to IMGUI_CHECKVERSION()
2022-03-25 10:24:07 -07:00
Admiral H. Curtiss
e58cf36ca1
Merge pull request #10079 from sepalani/neg-offset
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MemoryWidget: Add negative offset search support
2022-03-25 07:09:08 +01:00
Sepalani
d5916fd14c
MemoryWidget: Add negative offset search support
2022-03-24 23:06:25 +04:00
JosJuice
c8f4800fb2
Merge pull request #10531 from iwubcode/opengl_objlabel_fix
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VideoBackends: fix opengl object label identifier
2022-03-24 18:02:32 +01:00
iwubcode
69e79045a3
VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE)
2022-03-24 00:25:59 -05:00
Admiral H. Curtiss
1a5a52c00c
Merge pull request #10507 from JosJuice/convertcommand-non-gc-wii
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DolphinTool: Allow converting non-GC/Wii files
2022-03-23 22:47:41 +01:00
Admiral H. Curtiss
c661a75961
DolphinQt: Set emulation speed setting only when the combobox is actually touched.
2022-03-22 19:19:47 +01:00
JosJuice
d0d27028a0
DolphinTool: Allow converting non-GC/Wii files
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This was requested by a forum user, and I thought why not.
It's a simple change to make since DiscIO already supports it,
and I assume command-line users know roughly what they're doing.
2022-03-22 18:59:01 +01:00
Admiral H. Curtiss
b466b9ef85
Merge pull request #10464 from Zarklord/override-wii-boot-ios
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Add Override for Boot IOS for Wii Titles
2022-03-22 03:01:44 +01:00
JMC47
bb7f0e18dd
Merge pull request #10524 from JosJuice/angle-in
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VideoCommon: Remove redundant in qualifiers
2022-03-21 19:16:13 -04:00
JosJuice
f1f02180fa
VideoCommon: Remove redundant in qualifiers
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ANGLE raises a compilation error otherwise.
2022-03-21 22:16:25 +01:00
Zachary Lockwood
9130ad8fbe
Add support for overriding the IOS that boots with a wii game
2022-03-20 09:47:06 -04:00
Admiral H. Curtiss
7b0d5f2df3
Merge pull request #10491 from Minty-Meeo/dolphin-tool-more-stuff
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More dolphin-tool features and options
2022-03-20 05:43:53 +01:00
Minty-Meeo
deba9ce256
Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
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New dolphin-tool command: "header"
-b / --block_size
-c / --compression
-l / --compression_level
Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing.
Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
2022-03-19 17:13:28 -05:00
Admiral H. Curtiss
a3f83d92d1
Merge pull request #10515 from JosJuice/android-user-data-clarification
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Android: Clarify what we mean by "user data"
2022-03-19 21:05:17 +01:00
JosJuice
9f606734c3
Merge pull request #10513 from JosJuice/android-update-dependencies
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Android: Update dependencies
2022-03-19 20:29:41 +01:00
Admiral H. Curtiss
f5657d0a83
Merge pull request #10174 from dreamsyntax/panic-handles-restore-messages
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DolphinQt: Add "Reset Ignore Panic Handler" MenuBar Option
2022-03-19 16:52:20 +01:00
Admiral H. Curtiss
676713e036
Re-enable Auto-Update when building with VS project files.
2022-03-19 15:30:28 +01:00
JMC47
edd63d8c3f
Merge pull request #10519 from jordan-woyak/fix-hotkey-detections
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MappingCommon: Fix detection of hotkey and conjunction expressions.
2022-03-19 00:41:00 -04:00
Pierre Bourdon
f73b2d70a6
Merge pull request #10516 from OatmealDome/steam
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CMakeLists: Add flag to enable / disable automatic update support
2022-03-18 08:33:13 +01:00
OatmealDome
e23df9369d
CMakeLists: Add option to disable automatic update support
2022-03-18 03:04:51 -04:00