AX: put each volume and its ramp delta into a dedicated struct (NFC)

This commit is contained in:
Tillmann Karras 2022-05-07 12:57:14 +01:00
parent 83858e68d4
commit f65b7066f5
2 changed files with 32 additions and 74 deletions

View File

@ -7,87 +7,45 @@
namespace DSP::HLE
{
struct VolumeData
{
u16 volume;
u16 volume_delta;
};
struct PBMixer
{
u16 main_left;
u16 main_left_delta;
u16 main_right;
u16 main_right_delta;
u16 auxA_left;
u16 auxA_left_delta;
u16 auxA_right;
u16 auxA_right_delta;
u16 auxB_left;
u16 auxB_left_delta;
u16 auxB_right;
u16 auxB_right_delta;
u16 auxB_surround;
u16 auxB_surround_delta;
u16 main_surround;
u16 main_surround_delta;
u16 auxA_surround;
u16 auxA_surround_delta;
VolumeData main_left, main_right;
VolumeData auxA_left, auxA_right;
VolumeData auxB_left, auxB_right;
// This somewhat strange-looking order of surround channels
// allows the ucode to use the 2-channel IROM function mix_two_add()
// when mixing (auxb_s and main_s) or (main_s and auxa_s).
VolumeData auxB_surround;
VolumeData main_surround;
VolumeData auxA_surround;
};
struct PBMixerWii
{
// volume mixing values in .15, 0x8000 = ca. 1.0
u16 main_left;
u16 main_left_delta;
u16 main_right;
u16 main_right_delta;
u16 auxA_left;
u16 auxA_left_delta;
u16 auxA_right;
u16 auxA_right_delta;
u16 auxB_left;
u16 auxB_left_delta;
u16 auxB_right;
u16 auxB_right_delta;
VolumeData main_left, main_right;
VolumeData auxA_left, auxA_right;
VolumeData auxB_left, auxB_right;
// Note: the following elements usage changes a little in DPL2 mode
// TODO: implement and comment it in the mixer
u16 auxC_left;
u16 auxC_left_delta;
u16 auxC_right;
u16 auxC_right_delta;
u16 main_surround;
u16 main_surround_delta;
u16 auxA_surround;
u16 auxA_surround_delta;
u16 auxB_surround;
u16 auxB_surround_delta;
u16 auxC_surround;
u16 auxC_surround_delta;
VolumeData auxC_left, auxC_right;
VolumeData main_surround;
VolumeData auxA_surround;
VolumeData auxB_surround;
VolumeData auxC_surround;
};
struct PBMixerWM
{
u16 main0;
u16 main0_delta;
u16 aux0;
u16 aux0_delta;
u16 main1;
u16 main1_delta;
u16 aux1;
u16 aux1_delta;
u16 main2;
u16 main2_delta;
u16 aux2;
u16 aux2_delta;
u16 main3;
u16 main3_delta;
u16 aux3;
u16 aux3_delta;
VolumeData main0, aux0;
VolumeData main1, aux1;
VolumeData main2, aux2;
VolumeData main3, aux3;
};
struct PBInitialTimeDelay

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@ -361,10 +361,10 @@ void GetInputSamples(PB_TYPE& pb, s16* samples, u16 count, const s16* coeffs)
}
// Add samples to an output buffer, with optional volume ramping.
void MixAdd(int* out, const s16* input, u32 count, u16* pvol, s16* dpop, bool ramp)
void MixAdd(int* out, const s16* input, u32 count, VolumeData* vd, s16* dpop, bool ramp)
{
u16& volume = pvol[0];
u16 volume_delta = pvol[1];
u16& volume = vd->volume;
u16 volume_delta = vd->volume_delta;
// If volume ramping is disabled, set volume_delta to 0. That way, the
// mixing loop can avoid testing if volume ramping is enabled at each step,
@ -411,8 +411,8 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
// Apply a global volume ramp using the volume envelope parameters.
for (u32 i = 0; i < count; ++i)
{
samples[i] = std::clamp(((s32)samples[i] * pb.vol_env.cur_volume) >> 15, -32767,
32767); // -32768 ?
const s32 sample = ((s32)samples[i] * pb.vol_env.cur_volume) >> 15;
samples[i] = std::clamp(sample, -32767, 32767); // -32768 ?
pb.vol_env.cur_volume += pb.vol_env.cur_volume_delta;
}