Common/PointerWrap: Prevent reads/writes past the end of the buffer.
This commit is contained in:
parent
853cf4f818
commit
ef760ee012
|
@ -47,11 +47,16 @@ public:
|
|||
};
|
||||
|
||||
private:
|
||||
u8** ptr;
|
||||
u8** m_ptr_current;
|
||||
u8* m_ptr_end;
|
||||
Mode mode;
|
||||
|
||||
public:
|
||||
PointerWrap(u8** ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
|
||||
PointerWrap(u8** ptr, size_t size, Mode mode_)
|
||||
: m_ptr_current(ptr), m_ptr_end(*ptr + size), mode(mode_)
|
||||
{
|
||||
}
|
||||
|
||||
void SetMode(Mode mode_) { mode = mode_; }
|
||||
Mode GetMode() const { return mode; }
|
||||
template <typename K, class V>
|
||||
|
@ -209,8 +214,13 @@ public:
|
|||
[[nodiscard]] u8* DoExternal(u32& count)
|
||||
{
|
||||
Do(count);
|
||||
u8* current = *ptr;
|
||||
*ptr += count;
|
||||
u8* current = *m_ptr_current;
|
||||
*m_ptr_current += count;
|
||||
if (mode != MODE_MEASURE && *m_ptr_current > m_ptr_end)
|
||||
{
|
||||
// trying to read/write past the end of the buffer, prevent this
|
||||
mode = MODE_MEASURE;
|
||||
}
|
||||
return current;
|
||||
}
|
||||
|
||||
|
@ -320,26 +330,32 @@ private:
|
|||
|
||||
DOLPHIN_FORCE_INLINE void DoVoid(void* data, u32 size)
|
||||
{
|
||||
if (mode != MODE_MEASURE && (*m_ptr_current + size) > m_ptr_end)
|
||||
{
|
||||
// trying to read/write past the end of the buffer, prevent this
|
||||
mode = MODE_MEASURE;
|
||||
}
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case MODE_READ:
|
||||
memcpy(data, *ptr, size);
|
||||
memcpy(data, *m_ptr_current, size);
|
||||
break;
|
||||
|
||||
case MODE_WRITE:
|
||||
memcpy(*ptr, data, size);
|
||||
memcpy(*m_ptr_current, data, size);
|
||||
break;
|
||||
|
||||
case MODE_MEASURE:
|
||||
break;
|
||||
|
||||
case MODE_VERIFY:
|
||||
DEBUG_ASSERT_MSG(COMMON, !memcmp(data, *ptr, size),
|
||||
DEBUG_ASSERT_MSG(COMMON, !memcmp(data, *m_ptr_current, size),
|
||||
"Savestate verification failure: buf {} != {} (size {}).\n", fmt::ptr(data),
|
||||
fmt::ptr(*ptr), size);
|
||||
fmt::ptr(*m_ptr_current), size);
|
||||
break;
|
||||
}
|
||||
|
||||
*ptr += size;
|
||||
*m_ptr_current += size;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -225,8 +225,8 @@ void LoadFromBuffer(std::vector<u8>& buffer)
|
|||
|
||||
Core::RunOnCPUThread(
|
||||
[&] {
|
||||
u8* ptr = &buffer[0];
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_READ);
|
||||
u8* ptr = buffer.data();
|
||||
PointerWrap p(&ptr, buffer.size(), PointerWrap::MODE_READ);
|
||||
DoState(p);
|
||||
},
|
||||
true);
|
||||
|
@ -237,14 +237,14 @@ void SaveToBuffer(std::vector<u8>& buffer)
|
|||
Core::RunOnCPUThread(
|
||||
[&] {
|
||||
u8* ptr = nullptr;
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
|
||||
PointerWrap p_measure(&ptr, 0, PointerWrap::MODE_MEASURE);
|
||||
|
||||
DoState(p);
|
||||
DoState(p_measure);
|
||||
const size_t buffer_size = reinterpret_cast<size_t>(ptr);
|
||||
buffer.resize(buffer_size);
|
||||
|
||||
ptr = &buffer[0];
|
||||
p.SetMode(PointerWrap::MODE_WRITE);
|
||||
ptr = buffer.data();
|
||||
PointerWrap p(&ptr, buffer_size, PointerWrap::MODE_WRITE);
|
||||
DoState(p);
|
||||
},
|
||||
true);
|
||||
|
@ -412,20 +412,22 @@ void SaveAs(const std::string& filename, bool wait)
|
|||
[&] {
|
||||
// Measure the size of the buffer.
|
||||
u8* ptr = nullptr;
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
|
||||
DoState(p);
|
||||
PointerWrap p_measure(&ptr, 0, PointerWrap::MODE_MEASURE);
|
||||
DoState(p_measure);
|
||||
const size_t buffer_size = reinterpret_cast<size_t>(ptr);
|
||||
|
||||
// Then actually do the write.
|
||||
PointerWrap::Mode p_mode;
|
||||
{
|
||||
std::lock_guard lk(g_cs_current_buffer);
|
||||
g_current_buffer.resize(buffer_size);
|
||||
ptr = &g_current_buffer[0];
|
||||
p.SetMode(PointerWrap::MODE_WRITE);
|
||||
ptr = g_current_buffer.data();
|
||||
PointerWrap p(&ptr, buffer_size, PointerWrap::MODE_WRITE);
|
||||
DoState(p);
|
||||
p_mode = p.GetMode();
|
||||
}
|
||||
|
||||
if (p.GetMode() == PointerWrap::MODE_WRITE)
|
||||
if (p_mode == PointerWrap::MODE_WRITE)
|
||||
{
|
||||
Core::DisplayMessage("Saving State...", 1000);
|
||||
|
||||
|
@ -588,8 +590,8 @@ void LoadAs(const std::string& filename)
|
|||
|
||||
if (!buffer.empty())
|
||||
{
|
||||
u8* ptr = &buffer[0];
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_READ);
|
||||
u8* ptr = buffer.data();
|
||||
PointerWrap p(&ptr, buffer.size(), PointerWrap::MODE_READ);
|
||||
DoState(p);
|
||||
loaded = true;
|
||||
loadedSuccessfully = (p.GetMode() == PointerWrap::MODE_READ);
|
||||
|
|
|
@ -230,14 +230,14 @@ bool GameFileCache::SyncCacheFile(bool save)
|
|||
{
|
||||
// Measure the size of the buffer.
|
||||
u8* ptr = nullptr;
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
|
||||
DoState(&p);
|
||||
PointerWrap p_measure(&ptr, 0, PointerWrap::MODE_MEASURE);
|
||||
DoState(&p_measure);
|
||||
const size_t buffer_size = reinterpret_cast<size_t>(ptr);
|
||||
|
||||
// Then actually do the write.
|
||||
std::vector<u8> buffer(buffer_size);
|
||||
ptr = &buffer[0];
|
||||
p.SetMode(PointerWrap::MODE_WRITE);
|
||||
ptr = buffer.data();
|
||||
PointerWrap p(&ptr, buffer_size, PointerWrap::MODE_WRITE);
|
||||
DoState(&p, buffer_size);
|
||||
if (f.WriteBytes(buffer.data(), buffer.size()))
|
||||
success = true;
|
||||
|
@ -248,7 +248,7 @@ bool GameFileCache::SyncCacheFile(bool save)
|
|||
if (!buffer.empty() && f.ReadBytes(buffer.data(), buffer.size()))
|
||||
{
|
||||
u8* ptr = buffer.data();
|
||||
PointerWrap p(&ptr, PointerWrap::MODE_READ);
|
||||
PointerWrap p(&ptr, buffer.size(), PointerWrap::MODE_READ);
|
||||
DoState(&p, buffer.size());
|
||||
if (p.GetMode() == PointerWrap::MODE_READ)
|
||||
success = true;
|
||||
|
|
|
@ -459,6 +459,12 @@ void TextureCacheBase::SerializeTexture(AbstractTexture* tex, const TextureConfi
|
|||
// needing to allocate/free an extra buffer.
|
||||
u8* texture_data = p.DoExternal(total_size);
|
||||
|
||||
if (p.GetMode() == PointerWrap::MODE_MEASURE)
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Couldn't acquire {} bytes for serializing texture.", total_size);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!skip_readback)
|
||||
{
|
||||
// Save out each layer of the texture to the pointer.
|
||||
|
|
Loading…
Reference in New Issue