Qt/InterfacePane: Don't trigger config change events when populating GUI.
This commit is contained in:
parent
67ee78b9dc
commit
e2dee9c3f8
|
@ -23,6 +23,7 @@
|
|||
#include "Core/Config/UISettings.h"
|
||||
|
||||
#include "DolphinQt/QtUtils/ModalMessageBox.h"
|
||||
#include "DolphinQt/QtUtils/SignalBlocking.h"
|
||||
#include "DolphinQt/Settings.h"
|
||||
|
||||
#include "UICommon/GameFile.h"
|
||||
|
@ -237,21 +238,24 @@ void InterfacePane::ConnectLayout()
|
|||
|
||||
void InterfacePane::LoadConfig()
|
||||
{
|
||||
m_checkbox_use_builtin_title_database->setChecked(
|
||||
Config::Get(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE));
|
||||
m_checkbox_show_debugging_ui->setChecked(Settings::Instance().IsDebugModeEnabled());
|
||||
m_combobox_language->setCurrentIndex(m_combobox_language->findData(
|
||||
QString::fromStdString(Config::Get(Config::MAIN_INTERFACE_LANGUAGE))));
|
||||
m_combobox_theme->setCurrentIndex(
|
||||
m_combobox_theme->findText(QString::fromStdString(Config::Get(Config::MAIN_THEME_NAME))));
|
||||
SignalBlocking(m_checkbox_use_builtin_title_database)
|
||||
->setChecked(Config::Get(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE));
|
||||
SignalBlocking(m_checkbox_show_debugging_ui)
|
||||
->setChecked(Settings::Instance().IsDebugModeEnabled());
|
||||
SignalBlocking(m_combobox_language)
|
||||
->setCurrentIndex(m_combobox_language->findData(
|
||||
QString::fromStdString(Config::Get(Config::MAIN_INTERFACE_LANGUAGE))));
|
||||
SignalBlocking(m_combobox_theme)
|
||||
->setCurrentIndex(
|
||||
m_combobox_theme->findText(QString::fromStdString(Config::Get(Config::MAIN_THEME_NAME))));
|
||||
|
||||
const QString userstyle = Settings::Instance().GetCurrentUserStyle();
|
||||
const int index = m_combobox_userstyle->findData(QFileInfo(userstyle).fileName());
|
||||
|
||||
if (index > 0)
|
||||
m_combobox_userstyle->setCurrentIndex(index);
|
||||
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
|
||||
|
||||
m_checkbox_use_userstyle->setChecked(Settings::Instance().AreUserStylesEnabled());
|
||||
SignalBlocking(m_checkbox_use_userstyle)->setChecked(Settings::Instance().AreUserStylesEnabled());
|
||||
|
||||
const bool visible = m_checkbox_use_userstyle->isChecked();
|
||||
|
||||
|
@ -259,23 +263,28 @@ void InterfacePane::LoadConfig()
|
|||
m_label_userstyle->setVisible(visible);
|
||||
|
||||
// Render Window Options
|
||||
m_checkbox_top_window->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
|
||||
m_checkbox_confirm_on_stop->setChecked(Config::Get(Config::MAIN_CONFIRM_ON_STOP));
|
||||
m_checkbox_use_panic_handlers->setChecked(Config::Get(Config::MAIN_USE_PANIC_HANDLERS));
|
||||
m_checkbox_enable_osd->setChecked(Config::Get(Config::MAIN_OSD_MESSAGES));
|
||||
m_checkbox_show_active_title->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
|
||||
m_checkbox_pause_on_focus_lost->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
|
||||
m_checkbox_use_covers->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
|
||||
m_checkbox_focused_hotkeys->setChecked(Config::Get(Config::MAIN_FOCUSED_HOTKEYS));
|
||||
m_radio_cursor_visible_movement->setChecked(Settings::Instance().GetCursorVisibility() ==
|
||||
Config::ShowCursor::OnMovement);
|
||||
m_radio_cursor_visible_always->setChecked(Settings::Instance().GetCursorVisibility() ==
|
||||
Config::ShowCursor::Constantly);
|
||||
m_radio_cursor_visible_never->setChecked(Settings::Instance().GetCursorVisibility() ==
|
||||
Config::ShowCursor::Never);
|
||||
SignalBlocking(m_checkbox_top_window)
|
||||
->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
|
||||
SignalBlocking(m_checkbox_confirm_on_stop)->setChecked(Config::Get(Config::MAIN_CONFIRM_ON_STOP));
|
||||
SignalBlocking(m_checkbox_use_panic_handlers)
|
||||
->setChecked(Config::Get(Config::MAIN_USE_PANIC_HANDLERS));
|
||||
SignalBlocking(m_checkbox_enable_osd)->setChecked(Config::Get(Config::MAIN_OSD_MESSAGES));
|
||||
SignalBlocking(m_checkbox_show_active_title)
|
||||
->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
|
||||
SignalBlocking(m_checkbox_pause_on_focus_lost)
|
||||
->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
|
||||
SignalBlocking(m_checkbox_use_covers)->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
|
||||
SignalBlocking(m_checkbox_focused_hotkeys)->setChecked(Config::Get(Config::MAIN_FOCUSED_HOTKEYS));
|
||||
SignalBlocking(m_radio_cursor_visible_movement)
|
||||
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement);
|
||||
SignalBlocking(m_radio_cursor_visible_always)
|
||||
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Constantly);
|
||||
SignalBlocking(m_radio_cursor_visible_never)
|
||||
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never);
|
||||
|
||||
m_checkbox_lock_mouse->setChecked(Settings::Instance().GetLockCursor());
|
||||
m_checkbox_disable_screensaver->setChecked(Config::Get(Config::MAIN_DISABLE_SCREENSAVER));
|
||||
SignalBlocking(m_checkbox_lock_mouse)->setChecked(Settings::Instance().GetLockCursor());
|
||||
SignalBlocking(m_checkbox_disable_screensaver)
|
||||
->setChecked(Config::Get(Config::MAIN_DISABLE_SCREENSAVER));
|
||||
}
|
||||
|
||||
void InterfacePane::OnSaveConfig()
|
||||
|
|
Loading…
Reference in New Issue