msbuild: Move WGInput to DolphinLib.props

It was accidentally put into the main DolphinLib.vcxproj in #7614.
This commit is contained in:
Pokechu22 2022-04-07 11:37:12 -07:00
parent 38bf2826f1
commit 6e83e36beb
2 changed files with 2 additions and 6 deletions

View File

@ -483,6 +483,7 @@
<ClInclude Include="InputCommon\ControllerInterface\evdev\evdev.h" />
<ClInclude Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="InputCommon\ControllerInterface\MappingCommon.h" />
<ClInclude Include="InputCommon\ControllerInterface\WGInput\WGInput.h" />
<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
@ -1071,6 +1072,7 @@
<ClCompile Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\MappingCommon.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\WGInput\WGInput.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />

View File

@ -27,12 +27,6 @@
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="InputCommon\ControllerInterface\WGInput\WGInput.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="InputCommon\ControllerInterface\WGInput\WGInput.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>