Léo Lam
305b3dc835
Merge pull request #6497 from spycrab/qt_file
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Qt: Implement missing "File" menu items
2018-03-24 09:10:49 +01:00
spycrab
cb71b06afc
Qt: Show shader generation window
2018-03-24 03:02:47 +01:00
spycrab
95a5a51e55
Qt: Implement missing "File" menu items
2018-03-23 10:58:54 +01:00
spycrab
cc3d5a9921
Qt: Fix fullscreen quitting
2018-03-22 15:29:08 +01:00
Anthony
30ccaa3fd5
Merge pull request #6481 from spycrab/qt_fix_fs
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Qt: Fix fullscreen
2018-03-21 16:44:54 -07:00
spycrab
8ead5be9f2
Qt: Fix fullscreen
2018-03-21 22:57:16 +01:00
spycrab
809dd665c7
Qt/MainWindow: Remove obnoxious border
2018-03-21 22:48:17 +01:00
spycrab
3292abb41d
Qt: Implement search
2018-03-21 20:04:13 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
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Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice
1f1dae367d
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
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The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.
Fixes:
- DolphinQt2 showing the wrong size for split WBFS disc images.
- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.
- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.
Removes:
- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366 ). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.
- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
0a5f0efe18
Qt/Debugger: Implement "Code" widget
2018-02-28 19:47:56 +01:00
Rukai
a8d482d8e1
IR widget is now a rectangle
2018-02-13 07:17:16 +11:00
Rukai
d07e212cef
Qt: Implement Wii TAS input window
2018-02-13 07:15:54 +11:00
Rukai
3f1ffbad0d
Qt: Implement GC TAS input window
2018-02-13 07:15:53 +11:00
Rukai
4b5373b25b
Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey
2018-02-10 23:30:59 +11:00
spycrab
7c5e464584
Qt: Work around broken drivers that don't allow backend switching
2018-02-03 14:19:12 +01:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
Léo Lam
1f89d91deb
Merge pull request #6280 from spycrab/qt_screensaver
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Qt: Toggle Screensaver
2018-01-03 13:13:18 +01:00
spycrab
adada16603
Qt: Toggle Screensaver
2018-01-03 12:38:34 +01:00
spycrab
b63ec57c1e
Qt: Connect debugging widgets
2017-12-28 19:08:38 +01:00
spycrab
8795b342d1
Qt/Debugger: Implement "Breakpoints" window
2017-12-28 19:08:38 +01:00
spycrab
08716be43b
Qt/Debugger: Implement "Watch" window
2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f
Qt/Debugger: Implement "Registers" window
2017-12-28 19:07:18 +01:00
JosJuice
9dd88d76dd
Redesign the ability to load state at boot
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BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
JosJuice
ac18cffcab
DolphinQt2: Don't crash when trying to play without a game selected
2017-12-25 18:41:53 +01:00
JosJuice
c4db59e7b6
Clarify the "Select the OTP/SEEPROM dump" message
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Most users don't know what OTP/SEEPROM means.
2017-12-02 18:23:38 +01:00
spycrab
474b1c2d5c
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
Michael M
27e1577da9
Qt MappingWindow: move controller type into constructor
2017-11-05 08:04:16 -08:00
JosJuice
d454e041b0
Make GUI strings more consistent
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Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam
96d7c39891
NANDImporter: Add support for dumps that don't include keys
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This adds support for NAND images that only include the NAND
(i.e. without the OTP/SEEPROM dump appended at the end of the file).
2017-10-28 21:27:18 +02:00
Léo Lam
4b4a9a6486
UI: Implement a command line option to boot NAND title
2017-10-24 11:41:55 +02:00
Léo Lam
60ba382799
Boot: Add support for booting NAND titles with just the ID
2017-10-24 11:41:54 +02:00
Leo Lam
743568f9d4
Merge pull request #5984 from spycrab/qt_gecko
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Qt/GameList: Implement "Gecko codes" Tab
2017-09-27 20:50:28 +02:00
Léo Lam
b05207325d
Qt: Fix render to main
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The render widget was not hidden at the right moment.
2017-09-26 17:43:50 +02:00
Léo Lam
8f2558dc89
Qt: Simplify AboutDialog creation
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Just create the AboutDialog on the stack -- the actual object lives on
the heap anyway, since Qt uses the pimpl idiom. Removes the need for
an explicit new and a special delete on close attribute.
2017-09-26 17:43:49 +02:00
spycrab
f90e81b9db
Qt/Properties: Implement "Gecko codes" tab
2017-09-15 19:45:46 +02:00
Michael M
1e27e87d93
QueueOnObject: accept pointers to member functions
2017-09-15 10:36:32 -07:00
Leo Lam
0d07821935
Merge pull request #6024 from ligfx/coreonstatechangedcallback
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Qt: use Settings::EmulationStateChanged
2017-09-15 18:45:17 +02:00
spycrab
48d57f223d
Qt: Make Log and Log Configuration widget separate
2017-09-14 20:56:48 +02:00
Michael M
3e1072b24d
Qt: use Settings::EmulationStateChanged
2017-09-13 17:30:18 -07:00
Michael M
8e805dcbf4
Core: SetOnStoppedCallback -> SetOnStateChangedCallback
2017-09-13 17:30:18 -07:00
Michael M
d217e797f2
move Movie::DoFrameStep to Core::DoFrameStep
2017-09-13 17:30:18 -07:00
Lioncash
696e1b40b5
Common: Move version strings to their own header
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Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label
This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.
This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
spycrab
0e7ed3514f
Qt: Implement "Movie" menu
2017-09-03 02:57:44 +02:00
spycrab
fcdd247f93
Qt: Fix building on <= 5.7.x
2017-09-02 03:20:20 +02:00
spycrab
561d31f887
Qt: Implement "Import BootMii NAND Backup"
2017-08-29 08:31:45 +02:00
spycrab
a2b7632850
Qt: Implement "Load GameCube Main Menu"
2017-08-29 02:57:46 +02:00
Michael M
b5d070b0cf
NetPlayServer: handle port forwarding in constructor
2017-08-13 18:50:52 -07:00
Michael M
4b50e77a26
NetPlayClient/Server: apply Parameter Object pattern to traversal parameters
2017-08-13 18:50:52 -07:00