Tillmann Karras
ee21cbe2d1
Add phire's more accurate DoubleToSingle version
...
This method doesn't involve messing around with the quirks of the x87
FPU and should be reasonably fast. As a bonus, it does the correct thing
for out-of-range doubles.
However, it is also a little slower and only benefits programs that rely
on undefined behavior so it is disabled for now.
2014-02-23 04:13:47 +01:00
Ryan Houdek
1f750904af
Fix the OpenGL About tab.
...
Move EGLHelper to be local to the creation of the about GL/GLES tabs so we don't have 3 EGL contexts running at a time.
Fix issues with OpenGL context creation here so we show the correct information.
This requires adding an EGL function to the NativeLibrary since Android's JAVA bindings don't expose eglBindAPI.
2014-02-22 21:08:27 -06:00
Pierre Bourdon
f9ed70b2f9
Merge pull request #85 from Sonicadvance1/Android-OSXpain
...
Make it possible to build Dolphin for Android in OS X and also less of a pain with gradle.
2014-02-23 04:05:42 +01:00
Ryan Houdek
cf6e0b6015
Make it possible to build Dolphin for Android in OS X and also less of a pain with gradle.
2014-02-22 21:01:58 -06:00
Pierre Bourdon
4ba9cb217f
Fix a compilation error introduced in PR #91 .
...
For some reason it passed builbot-try but didn't build after being merged to
msater. Did not expect that, sorry :(
2014-02-23 03:45:46 +01:00
Pierre Bourdon
7cabe1772e
Merge pull request #91 from delroth/iwyu
...
Include-what-you-use suggested fixes.
2014-02-23 03:34:10 +01:00
Pierre Bourdon
f344a43657
Make DolphinWX/ mostly IWYU clean.
2014-02-23 00:27:27 +01:00
Pierre Bourdon
c698c07755
Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change).
2014-02-22 23:37:29 +01:00
Pierre Bourdon
83b7bb64aa
Make Common/ mostly IWYU clean (and fix errors in rest of the project detected by this change).
2014-02-22 23:37:29 +01:00
Pierre Bourdon
9fa0fda7d6
Merge pull request #93 from Tilka/dead_code
...
Remove X11InputBase (dead code)
2014-02-22 23:11:14 +01:00
Tillmann Karras
79336c88f8
Remove X11InputBase (dead code)
2014-02-22 22:42:42 +01:00
Pierre Bourdon
65bbfdb812
Add a tools that detects include cycles in the Dolphin codebase.
2014-02-22 21:01:39 +01:00
Pierre Bourdon
48f930c06e
Merge pull request #89 from Linktothepast/master
...
Gameini updates.
2014-02-20 17:18:26 +01:00
Linktothepast
ad7d5a3ed9
Gameini updates.
...
For Disney's Hide & Sneak (gc), Kelly Slater's Pro Surfer (gc),
Codename: Kids Next Door (gc), X-Men 2 Wolverine's Revenge (gc).
Fixes issue 7024.
2014-02-20 17:57:00 +02:00
Pierre Bourdon
6d8df311a3
Merge pull request #88 from lioncash/relative-includes
...
Relative includes
2014-02-20 02:08:44 +01:00
Lioncash
24ba058404
Fix the Windows build for the final time.
2014-02-19 19:38:23 -05:00
Lioncash
c1a934f7ed
Fix the Android build.
...
Required the removal of EGL.h from EGL.cpp.
Removed the similar includes from AGL.cpp, GLX.cpp, and WGL.cpp to retain consistency.
All GL interfaces are now centralized on GLInterface.h
2014-02-20 01:01:11 +01:00
Lioncash
ed9eea72a1
Forgot to move DSPTool over. Fixed now.
2014-02-20 01:01:11 +01:00
Lioncash
91286f5021
Fix the Windows build in relation to the recent changes.
2014-02-20 01:01:11 +01:00
Lioncash
146b301a91
Fix more header sorting issues in Core/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
Pierre Bourdon
9a8ea53195
Fix LinearDiskCache.h relying on a file not directly included.
2014-02-20 01:01:11 +01:00
Pierre Bourdon
425f9dcd51
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
Pierre Bourdon
592ebc5262
Fix more header sorting issues in DolphinWX/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
ffe588cc24
Fix more header sorting issues in VideoCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
6847a0fc0c
Fix more header sorting issues in InputCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
fca12c4c4e
Fix more header sorting issues in AudioCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
8ea8da6ebc
Fix more header sorting issues in DiscIO/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
3f9c38d231
Fix more header sorting issues in Common/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Pierre Bourdon
939df46674
Add an automated tool that does basic checking of includes sort order.
2014-02-20 01:01:10 +01:00
Ryan Houdek
afba0d736d
Merge pull request #87 from RachelBryk/save-frame-skip
...
Save frame skipping option, and allow loading it from game ini too.
2014-02-19 01:11:05 -06:00
Lioncash
edb43cfe61
Fix the OSX build.
...
Turns out Dolphin uses some macros that clash on OSX. However thankfully, this include is only used in Frame.cpp.
2014-02-18 19:08:17 -05:00
Lioncash
eee549f92b
Scope the Windows include directory to only point to Source/Core/.
...
Also fix the Windows build with this change.
2014-02-18 13:21:12 -05:00
Rachel Bryk
b1f77d0191
Save frame skipping option, and allow loading it from game ini too.
2014-02-18 12:25:11 -05:00
Pierre Bourdon
a18e8249a4
Merge pull request #79 from Tilka/nits
...
Silence some Windows compiler warnings
2014-02-18 14:19:38 +01:00
Pierre Bourdon
362dec9c7c
Dolphin now builds on Linux with only Source/Core as include dir
2014-02-18 12:18:47 +01:00
Pierre Bourdon
dc1db82f70
Fix Linux build
2014-02-18 12:09:38 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Pierre Bourdon
73691a8587
Merge pull request #86 from lioncash/vertical-alignments2-electric-boogaloo
...
Second and final pass of clearing out tabs.
2014-02-17 08:55:19 +01:00
Lioncash
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
Matthew Parlane
a8ca2c6cc2
Merge pull request #84 from lioncash/adjust-vs-for-mmio
...
Remove the leftover VS folder filter for Wii IO bridge. Files were removed in the mmio merge.
2014-02-17 15:12:18 +13:00
Lioncash
d9ce4a892b
Remove the leftover folder for Wii IO bridge. Was removed in the mmio merge
2014-02-16 21:08:32 -05:00
Matthew Parlane
7ac5b1f2f8
Merge pull request #83 from lioncash/remove-console
...
Fix the linux build. Turns out Windows-specific files were in the Linux build files.
2014-02-17 14:58:12 +13:00
Lioncash
cd8196f5db
Turns out Console.cpp and ConsoleListener.cpp were being built into the Linux builds too. Fixes the build.
2014-02-16 20:55:07 -05:00
Pierre Bourdon
9bc14012fc
Merge pull request #77 from lioncash/remove-console
...
Remove the Console from the possible logging options.
2014-02-17 02:44:27 +01:00
Lioncash
ca7bdf1d5d
Remove the embedded Console from the possible logging options.
...
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png )
This commit should remove all of the console logging.
2014-02-16 20:40:33 -05:00
Pierre Bourdon
b18a33377d
Merge pull request #55 from Sonicadvance1/GLExt-InitArray
...
Change OpenGL extension initialization in to a big array
2014-02-17 02:16:16 +01:00
Ryan Houdek
6b5f6ddaa1
Merge pull request #82 from lioncash/vertical-alignment
...
Fix some vertical alignments
2014-02-16 19:12:42 -06:00
Lioncash
6c4ee1753a
Fix some vertical alignments
...
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Dolphin i18n Bot
2b4464f8dd
Automatic translation resources update from Transifex
2014-02-17 00:00:35 +00:00
Ryan Houdek
eae9d47c3c
Change OpenGL extension initialization in to a big array
...
This is a reasonable chunk of changes and moves from multiple initialization functions in to an array initialization.
2014-02-16 17:40:34 -06:00